chore(libs): sync Ace3 to coa-ace3 (WoWUIDev master @ 52e5f2c)
Bring every embedded Ace3 / CallbackHandler / LibStub copy in line with the canonical Exiles/coa-ace3 bundle so LibStub resolution is predictable across all Exiles forks regardless of which addons are enabled. Libraries updated in this fork: AceAddon-3.0 13 (5 → 13) AceConfig-3.0 3 (2 → 3) AceConfigCmd-3.0 14 (12 → 14) AceConfigDialog-3.0 92 (45 → 92) AceConfigRegistry-3.0 22 (11 → 22) AceConsole-3.0 7 AceDB-3.0 33 (20 → 33) AceDBOptions-3.0 15 (11 → 15) AceEvent-3.0 4 (3 → 4) AceGUI-3.0 41 (30 → 41) AceLocale-3.0 6 (2 → 6) CallbackHandler-1.0 8 (5 → 8) LibStub 2
This commit is contained in:
@@ -28,9 +28,9 @@
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-- end
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-- end
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-- @class file
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-- @class file
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-- @name AceAddon-3.0.lua
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-- @name AceAddon-3.0.lua
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-- @release $Id: AceAddon-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $
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-- @release $Id$
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local MAJOR, MINOR = "AceAddon-3.0", 5
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local MAJOR, MINOR = "AceAddon-3.0", 13
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local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
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local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
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if not AceAddon then return end -- No Upgrade needed.
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if not AceAddon then return end -- No Upgrade needed.
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@@ -49,10 +49,6 @@ local select, pairs, next, type, unpack = select, pairs, next, type, unpack
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local loadstring, assert, error = loadstring, assert, error
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local loadstring, assert, error = loadstring, assert, error
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local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
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local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
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-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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-- List them here for Mikk's FindGlobals script
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-- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
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--[[
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--[[
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xpcall safecall implementation
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xpcall safecall implementation
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]]
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]]
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@@ -62,43 +58,12 @@ local function errorhandler(err)
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return geterrorhandler()(err)
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return geterrorhandler()(err)
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end
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end
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local function CreateDispatcher(argCount)
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local code = [[
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local xpcall, eh = ...
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local method, ARGS
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local function call() return method(ARGS) end
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local function dispatch(func, ...)
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method = func
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if not method then return end
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ARGS = ...
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return xpcall(call, eh)
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end
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return dispatch
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]]
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local ARGS = {}
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for i = 1, argCount do ARGS[i] = "arg"..i end
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code = code:gsub("ARGS", tconcat(ARGS, ", "))
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return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
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end
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local Dispatchers = setmetatable({}, {__index=function(self, argCount)
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local dispatcher = CreateDispatcher(argCount)
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rawset(self, argCount, dispatcher)
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return dispatcher
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end})
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Dispatchers[0] = function(func)
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return xpcall(func, errorhandler)
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end
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local function safecall(func, ...)
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local function safecall(func, ...)
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-- we check to see if the func is passed is actually a function here and don't error when it isn't
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-- we check to see if the func is passed is actually a function here and don't error when it isn't
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-- this safecall is used for optional functions like OnInitialize OnEnable etc. When they are not
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-- this safecall is used for optional functions like OnInitialize OnEnable etc. When they are not
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-- present execution should continue without hinderance
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-- present execution should continue without hinderance
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if type(func) == "function" then
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if type(func) == "function" then
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return Dispatchers[select('#', ...)](func, ...)
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return xpcall(func, errorhandler, ...)
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end
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end
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end
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end
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@@ -108,6 +73,16 @@ local Enable, Disable, EnableModule, DisableModule, Embed, NewModule, GetModule,
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-- used in the addon metatable
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-- used in the addon metatable
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local function addontostring( self ) return self.name end
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local function addontostring( self ) return self.name end
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-- Check if the addon is queued for initialization
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local function queuedForInitialization(addon)
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for i = 1, #AceAddon.initializequeue do
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if AceAddon.initializequeue[i] == addon then
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return true
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end
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end
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return false
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end
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--- Create a new AceAddon-3.0 addon.
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--- Create a new AceAddon-3.0 addon.
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-- Any libraries you specified will be embeded, and the addon will be scheduled for
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-- Any libraries you specified will be embeded, and the addon will be scheduled for
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-- its OnInitialize and OnEnable callbacks.
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-- its OnInitialize and OnEnable callbacks.
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@@ -153,6 +128,7 @@ function AceAddon:NewAddon(objectorname, ...)
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setmetatable( object, addonmeta )
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setmetatable( object, addonmeta )
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self.addons[name] = object
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self.addons[name] = object
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object.modules = {}
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object.modules = {}
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object.orderedModules = {}
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object.defaultModuleLibraries = {}
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object.defaultModuleLibraries = {}
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Embed( object ) -- embed NewModule, GetModule methods
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Embed( object ) -- embed NewModule, GetModule methods
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self:EmbedLibraries(object, select(i,...))
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self:EmbedLibraries(object, select(i,...))
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@@ -285,6 +261,7 @@ function NewModule(self, name, prototype, ...)
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safecall(self.OnModuleCreated, self, module) -- Was in Ace2 and I think it could be a cool thing to have handy.
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safecall(self.OnModuleCreated, self, module) -- Was in Ace2 and I think it could be a cool thing to have handy.
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self.modules[name] = module
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self.modules[name] = module
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tinsert(self.orderedModules, module)
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return module
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return module
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end
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end
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@@ -312,8 +289,13 @@ end
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-- MyModule:Enable()
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-- MyModule:Enable()
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function Enable(self)
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function Enable(self)
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self:SetEnabledState(true)
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self:SetEnabledState(true)
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-- nevcairiel 2013-04-27: don't enable an addon/module if its queued for init still
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-- it'll be enabled after the init process
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if not queuedForInitialization(self) then
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return AceAddon:EnableAddon(self)
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return AceAddon:EnableAddon(self)
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end
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end
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end
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--- Disables the Addon, if possible, return true or false depending on success.
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--- Disables the Addon, if possible, return true or false depending on success.
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-- This internally calls AceAddon:DisableAddon(), thus dispatching a OnDisable callback
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-- This internally calls AceAddon:DisableAddon(), thus dispatching a OnDisable callback
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@@ -489,14 +471,16 @@ local pmixins = {
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-- target (object) - target object to embed aceaddon in
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-- target (object) - target object to embed aceaddon in
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--
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--
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-- this is a local function specifically since it's meant to be only called internally
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-- this is a local function specifically since it's meant to be only called internally
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function Embed(target)
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function Embed(target, skipPMixins)
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for k, v in pairs(mixins) do
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for k, v in pairs(mixins) do
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target[k] = v
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target[k] = v
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end
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end
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if not skipPMixins then
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for k, v in pairs(pmixins) do
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for k, v in pairs(pmixins) do
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target[k] = target[k] or v
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target[k] = target[k] or v
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end
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end
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end
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end
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end
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-- - Initialize the addon after creation.
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-- - Initialize the addon after creation.
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@@ -547,8 +531,9 @@ function AceAddon:EnableAddon(addon)
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end
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end
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-- enable possible modules.
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-- enable possible modules.
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for name, module in pairs(addon.modules) do
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local modules = addon.orderedModules
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self:EnableAddon(module)
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for i = 1, #modules do
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self:EnableAddon(modules[i])
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end
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end
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end
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end
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return self.statuses[addon.name] -- return true if we're disabled
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return self.statuses[addon.name] -- return true if we're disabled
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@@ -580,8 +565,9 @@ function AceAddon:DisableAddon(addon)
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if lib then safecall(lib.OnEmbedDisable, lib, addon) end
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if lib then safecall(lib.OnEmbedDisable, lib, addon) end
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end
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end
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-- disable possible modules.
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-- disable possible modules.
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for name, module in pairs(addon.modules) do
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local modules = addon.orderedModules
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self:DisableAddon(module)
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for i = 1, #modules do
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self:DisableAddon(modules[i])
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end
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end
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end
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end
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@@ -611,9 +597,20 @@ function AceAddon:IterateAddonStatus() return pairs(self.statuses) end
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function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
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function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
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function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
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function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
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-- Blizzard AddOns which can load very early in the loading process and mess with Ace3 addon loading
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local BlizzardEarlyLoadAddons = {
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Blizzard_DebugTools = true,
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Blizzard_TimeManager = true,
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Blizzard_BattlefieldMap = true,
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Blizzard_MapCanvas = true,
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Blizzard_SharedMapDataProviders = true,
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Blizzard_CombatLog = true,
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}
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-- Event Handling
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-- Event Handling
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local function onEvent(this, event, arg1)
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local function onEvent(this, event, arg1)
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if event == "ADDON_LOADED" or event == "PLAYER_LOGIN" then
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-- 2020-08-28 nevcairiel - ignore the load event of Blizzard addons which occur early in the loading process
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if (event == "ADDON_LOADED" and (arg1 == nil or not BlizzardEarlyLoadAddons[arg1])) or event == "PLAYER_LOGIN" then
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-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
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-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
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while(#AceAddon.initializequeue > 0) do
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while(#AceAddon.initializequeue > 0) do
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local addon = tremove(AceAddon.initializequeue, 1)
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local addon = tremove(AceAddon.initializequeue, 1)
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@@ -638,5 +635,15 @@ AceAddon.frame:SetScript("OnEvent", onEvent)
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-- upgrade embeded
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-- upgrade embeded
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for name, addon in pairs(AceAddon.addons) do
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for name, addon in pairs(AceAddon.addons) do
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Embed(addon)
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Embed(addon, true)
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end
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-- 2010-10-27 nevcairiel - add new "orderedModules" table
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if oldminor and oldminor < 10 then
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for name, addon in pairs(AceAddon.addons) do
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addon.orderedModules = {}
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for module_name, module in pairs(addon.modules) do
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tinsert(addon.orderedModules, module)
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end
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end
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end
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end
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@@ -3,7 +3,7 @@
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-- as well as associate it with a slash command.
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-- as well as associate it with a slash command.
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-- @class file
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-- @class file
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||||||
-- @name AceConfig-3.0
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-- @name AceConfig-3.0
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-- @release $Id: AceConfig-3.0.lua 877 2009-11-02 15:56:50Z nevcairiel $
|
-- @release $Id$
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|
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--[[
|
--[[
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AceConfig-3.0
|
AceConfig-3.0
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@@ -12,21 +12,22 @@ Very light wrapper library that combines all the AceConfig subcomponents into on
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|
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]]
|
]]
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|
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local MAJOR, MINOR = "AceConfig-3.0", 2
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local cfgreg = LibStub("AceConfigRegistry-3.0")
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|
local cfgcmd = LibStub("AceConfigCmd-3.0")
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|
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|
local MAJOR, MINOR = "AceConfig-3.0", 3
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local AceConfig = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfig = LibStub:NewLibrary(MAJOR, MINOR)
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|
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if not AceConfig then return end
|
if not AceConfig then return end
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|
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local cfgreg = LibStub("AceConfigRegistry-3.0")
|
--TODO: local cfgdlg = LibStub("AceConfigDialog-3.0", true)
|
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local cfgcmd = LibStub("AceConfigCmd-3.0")
|
--TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0", true)
|
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local cfgdlg = LibStub("AceConfigDialog-3.0")
|
|
||||||
--TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
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local pcall, error, type, pairs = pcall, error, type, pairs
|
local pcall, error, type, pairs = pcall, error, type, pairs
|
||||||
|
|
||||||
-- -------------------------------------------------------------------
|
-- -------------------------------------------------------------------
|
||||||
-- :RegisterOptionsTable(appName, options, slashcmd, persist)
|
-- :RegisterOptionsTable(appName, options, slashcmd)
|
||||||
--
|
--
|
||||||
-- - appName - (string) application name
|
-- - appName - (string) application name
|
||||||
-- - options - table or function ref, see AceConfigRegistry
|
-- - options - table or function ref, see AceConfigRegistry
|
||||||
@@ -36,7 +37,7 @@ local pcall, error, type, pairs = pcall, error, type, pairs
|
|||||||
-- You can supply a slash command (or a table of slash commands) to register with AceConfigCmd directly.
|
-- You can supply a slash command (or a table of slash commands) to register with AceConfigCmd directly.
|
||||||
-- @paramsig appName, options [, slashcmd]
|
-- @paramsig appName, options [, slashcmd]
|
||||||
-- @param appName The application name for the config table.
|
-- @param appName The application name for the config table.
|
||||||
-- @param options The option table (or a function to generate one on demand)
|
-- @param options The option table (or a function to generate one on demand). http://www.wowace.com/addons/ace3/pages/ace-config-3-0-options-tables/
|
||||||
-- @param slashcmd A slash command to register for the option table, or a table of slash commands.
|
-- @param slashcmd A slash command to register for the option table, or a table of slash commands.
|
||||||
-- @usage
|
-- @usage
|
||||||
-- local AceConfig = LibStub("AceConfig-3.0")
|
-- local AceConfig = LibStub("AceConfig-3.0")
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigCmd-3.0
|
-- @name AceConfigCmd-3.0
|
||||||
-- @release $Id: AceConfigCmd-3.0.lua 904 2009-12-13 11:56:37Z nevcairiel $
|
-- @release $Id$
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
AceConfigCmd-3.0
|
AceConfigCmd-3.0
|
||||||
@@ -14,8 +14,9 @@ REQUIRES: AceConsole-3.0 for command registration (loaded on demand)
|
|||||||
|
|
||||||
-- TODO: plugin args
|
-- TODO: plugin args
|
||||||
|
|
||||||
|
local cfgreg = LibStub("AceConfigRegistry-3.0")
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceConfigCmd-3.0", 12
|
local MAJOR, MINOR = "AceConfigCmd-3.0", 14
|
||||||
local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceConfigCmd then return end
|
if not AceConfigCmd then return end
|
||||||
@@ -23,7 +24,6 @@ if not AceConfigCmd then return end
|
|||||||
AceConfigCmd.commands = AceConfigCmd.commands or {}
|
AceConfigCmd.commands = AceConfigCmd.commands or {}
|
||||||
local commands = AceConfigCmd.commands
|
local commands = AceConfigCmd.commands
|
||||||
|
|
||||||
local cfgreg = LibStub("AceConfigRegistry-3.0")
|
|
||||||
local AceConsole -- LoD
|
local AceConsole -- LoD
|
||||||
local AceConsoleName = "AceConsole-3.0"
|
local AceConsoleName = "AceConsole-3.0"
|
||||||
|
|
||||||
@@ -37,17 +37,10 @@ local error, assert = error, assert
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
|
|
||||||
|
|
||||||
|
|
||||||
local L = setmetatable({}, { -- TODO: replace with proper locale
|
local L = setmetatable({}, { -- TODO: replace with proper locale
|
||||||
__index = function(self,k) return k end
|
__index = function(self,k) return k end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
local function print(msg)
|
local function print(msg)
|
||||||
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
||||||
end
|
end
|
||||||
@@ -401,7 +394,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local str = strsub(info.input,inputpos);
|
local strInput = strsub(info.input,inputpos);
|
||||||
|
|
||||||
if tab.type=="execute" then
|
if tab.type=="execute" then
|
||||||
------------ execute --------------------------------------------
|
------------ execute --------------------------------------------
|
||||||
@@ -414,21 +407,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
local res = true
|
local res = true
|
||||||
if tab.pattern then
|
if tab.pattern then
|
||||||
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
|
if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
|
||||||
if not strmatch(str, tab.pattern) then
|
if not strmatch(strInput, tab.pattern) then
|
||||||
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
|
usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
do_final(info, inputpos, tab, "set", str)
|
do_final(info, inputpos, tab, "set", strInput)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
elseif tab.type=="toggle" then
|
elseif tab.type=="toggle" then
|
||||||
------------ toggle --------------------------------------------
|
------------ toggle --------------------------------------------
|
||||||
local b
|
local b
|
||||||
local str = strtrim(strlower(str))
|
local str = strtrim(strlower(strInput))
|
||||||
if str=="" then
|
if str=="" then
|
||||||
b = callmethod(info, inputpos, tab, "get")
|
b = callmethod(info, inputpos, tab, "get")
|
||||||
|
|
||||||
@@ -465,9 +458,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="range" then
|
elseif tab.type=="range" then
|
||||||
------------ range --------------------------------------------
|
------------ range --------------------------------------------
|
||||||
local val = tonumber(str)
|
local val = tonumber(strInput)
|
||||||
if not val then
|
if not val then
|
||||||
usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
|
usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if type(info.step)=="number" then
|
if type(info.step)=="number" then
|
||||||
@@ -487,7 +480,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="select" then
|
elseif tab.type=="select" then
|
||||||
------------ select ------------------------------------
|
------------ select ------------------------------------
|
||||||
local str = strtrim(strlower(str))
|
local str = strtrim(strlower(strInput))
|
||||||
|
|
||||||
local values = tab.values
|
local values = tab.values
|
||||||
if type(values) == "function" or type(values) == "string" then
|
if type(values) == "function" or type(values) == "string" then
|
||||||
@@ -528,7 +521,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="multiselect" then
|
elseif tab.type=="multiselect" then
|
||||||
------------ multiselect -------------------------------------------
|
------------ multiselect -------------------------------------------
|
||||||
local str = strtrim(strlower(str))
|
local str = strtrim(strlower(strInput))
|
||||||
|
|
||||||
local values = tab.values
|
local values = tab.values
|
||||||
if type(values) == "function" or type(values) == "string" then
|
if type(values) == "function" or type(values) == "string" then
|
||||||
@@ -565,7 +558,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
--check that the opt is valid
|
--check that the opt is valid
|
||||||
local ok
|
local ok
|
||||||
for k,v in pairs(values) do
|
for k in pairs(values) do
|
||||||
if strlower(k)==opt then
|
if strlower(k)==opt then
|
||||||
opt = k -- overwrite with key (in case of case mismatches)
|
opt = k -- overwrite with key (in case of case mismatches)
|
||||||
ok = true
|
ok = true
|
||||||
@@ -634,7 +627,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="color" then
|
elseif tab.type=="color" then
|
||||||
------------ color --------------------------------------------
|
------------ color --------------------------------------------
|
||||||
local str = strtrim(strlower(str))
|
local str = strtrim(strlower(strInput))
|
||||||
if str == "" then
|
if str == "" then
|
||||||
--TODO: Show current value
|
--TODO: Show current value
|
||||||
return
|
return
|
||||||
@@ -642,7 +635,14 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
local r, g, b, a
|
local r, g, b, a
|
||||||
|
|
||||||
if tab.hasAlpha then
|
local hasAlpha = tab.hasAlpha
|
||||||
|
if type(hasAlpha) == "function" or type(hasAlpha) == "string" then
|
||||||
|
info.hasAlpha = hasAlpha
|
||||||
|
hasAlpha = callmethod(info, inputpos, tab, 'hasAlpha')
|
||||||
|
info.hasAlpha = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if hasAlpha then
|
||||||
if str:len() == 8 and str:find("^%x*$") then
|
if str:len() == 8 and str:find("^%x*$") then
|
||||||
--parse a hex string
|
--parse a hex string
|
||||||
r,g,b,a = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255, tonumber(str:sub(7, 8), 16) / 255
|
r,g,b,a = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255, tonumber(str:sub(7, 8), 16) / 255
|
||||||
@@ -699,7 +699,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="keybinding" then
|
elseif tab.type=="keybinding" then
|
||||||
------------ keybinding --------------------------------------------
|
------------ keybinding --------------------------------------------
|
||||||
local str = strtrim(strlower(str))
|
local str = strtrim(strlower(strInput))
|
||||||
if str == "" then
|
if str == "" then
|
||||||
--TODO: Show current value
|
--TODO: Show current value
|
||||||
return
|
return
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -8,16 +8,16 @@
|
|||||||
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigRegistry-3.0
|
-- @name AceConfigRegistry-3.0
|
||||||
-- @release $Id: AceConfigRegistry-3.0.lua 890 2009-12-06 12:50:05Z nevcairiel $
|
-- @release $Id$
|
||||||
local MAJOR, MINOR = "AceConfigRegistry-3.0", 11
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceConfigRegistry-3.0", 22
|
||||||
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceConfigRegistry then return end
|
if not AceConfigRegistry then return end
|
||||||
|
|
||||||
AceConfigRegistry.tables = AceConfigRegistry.tables or {}
|
AceConfigRegistry.tables = AceConfigRegistry.tables or {}
|
||||||
|
|
||||||
local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0")
|
|
||||||
|
|
||||||
if not AceConfigRegistry.callbacks then
|
if not AceConfigRegistry.callbacks then
|
||||||
AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry)
|
AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry)
|
||||||
end
|
end
|
||||||
@@ -57,8 +57,8 @@ local istable={["table"]=true, _="table"}
|
|||||||
local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"}
|
local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"}
|
||||||
local optstring={["nil"]=true,["string"]=true, _="string"}
|
local optstring={["nil"]=true,["string"]=true, _="string"}
|
||||||
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
|
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
|
||||||
|
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
|
||||||
local optnumber={["nil"]=true,["number"]=true, _="number"}
|
local optnumber={["nil"]=true,["number"]=true, _="number"}
|
||||||
local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"}
|
|
||||||
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
|
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
|
||||||
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
|
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
|
||||||
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
|
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
|
||||||
@@ -66,6 +66,7 @@ local optmethodbool={["nil"]=true,["string"]=true,["function"]=true,["boolean"]=
|
|||||||
local opttable={["nil"]=true,["table"]=true, _="table"}
|
local opttable={["nil"]=true,["table"]=true, _="table"}
|
||||||
local optbool={["nil"]=true,["boolean"]=true, _="boolean"}
|
local optbool={["nil"]=true,["boolean"]=true, _="boolean"}
|
||||||
local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"}
|
local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"}
|
||||||
|
local optstringnumber={["nil"]=true,["string"]=true,["number"]=true, _="string or number"}
|
||||||
|
|
||||||
local basekeys={
|
local basekeys={
|
||||||
type=isstring,
|
type=isstring,
|
||||||
@@ -82,24 +83,33 @@ local basekeys={
|
|||||||
dialogHidden=optmethodbool,
|
dialogHidden=optmethodbool,
|
||||||
dropdownHidden=optmethodbool,
|
dropdownHidden=optmethodbool,
|
||||||
cmdHidden=optmethodbool,
|
cmdHidden=optmethodbool,
|
||||||
icon=optstringfunc,
|
tooltipHyperlink=optstringfunc,
|
||||||
|
icon=optstringnumberfunc,
|
||||||
iconCoords=optmethodtable,
|
iconCoords=optmethodtable,
|
||||||
handler=opttable,
|
handler=opttable,
|
||||||
get=optmethodfalse,
|
get=optmethodfalse,
|
||||||
set=optmethodfalse,
|
set=optmethodfalse,
|
||||||
func=optmethodfalse,
|
func=optmethodfalse,
|
||||||
arg={["*"]=true},
|
arg={["*"]=true},
|
||||||
width=optstring,
|
width=optstringnumber,
|
||||||
|
relWidth=optnumber,
|
||||||
}
|
}
|
||||||
|
|
||||||
local typedkeys={
|
local typedkeys={
|
||||||
header={},
|
header={
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
description={
|
description={
|
||||||
image=optstringfunc,
|
image=optstringnumberfunc,
|
||||||
imageCoords=optmethodtable,
|
imageCoords=optmethodtable,
|
||||||
imageHeight=optnumber,
|
imageHeight=optnumber,
|
||||||
imageWidth=optnumber,
|
imageWidth=optnumber,
|
||||||
fontSize=optstringfunc,
|
fontSize=optstringfunc,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
group={
|
group={
|
||||||
args=istable,
|
args=istable,
|
||||||
@@ -112,10 +122,13 @@ local typedkeys={
|
|||||||
childGroups=optstring,
|
childGroups=optstring,
|
||||||
},
|
},
|
||||||
execute={
|
execute={
|
||||||
image=optstringfunc,
|
image=optstringnumberfunc,
|
||||||
imageCoords=optmethodtable,
|
imageCoords=optmethodtable,
|
||||||
imageHeight=optnumber,
|
imageHeight=optnumber,
|
||||||
imageWidth=optnumber,
|
imageWidth=optnumber,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
input={
|
input={
|
||||||
pattern=optstring,
|
pattern=optstring,
|
||||||
@@ -127,20 +140,29 @@ local typedkeys={
|
|||||||
},
|
},
|
||||||
toggle={
|
toggle={
|
||||||
tristate=optbool,
|
tristate=optbool,
|
||||||
image=optstringfunc,
|
image=optstringnumberfunc,
|
||||||
imageCoords=optmethodtable,
|
imageCoords=optmethodtable,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
tristate={
|
tristate={
|
||||||
},
|
},
|
||||||
range={
|
range={
|
||||||
min=optnumber,
|
min=optnumber,
|
||||||
|
softMin=optnumber,
|
||||||
max=optnumber,
|
max=optnumber,
|
||||||
|
softMax=optnumber,
|
||||||
step=optnumber,
|
step=optnumber,
|
||||||
bigStep=optnumber,
|
bigStep=optnumber,
|
||||||
isPercent=optbool,
|
isPercent=optbool,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
select={
|
select={
|
||||||
values=ismethodtable,
|
values=ismethodtable,
|
||||||
|
sorting=optmethodtable,
|
||||||
style={
|
style={
|
||||||
["nil"]=true,
|
["nil"]=true,
|
||||||
["string"]={dropdown=true,radio=true},
|
["string"]={dropdown=true,radio=true},
|
||||||
@@ -149,6 +171,7 @@ local typedkeys={
|
|||||||
control=optstring,
|
control=optstring,
|
||||||
dialogControl=optstring,
|
dialogControl=optstring,
|
||||||
dropdownControl=optstring,
|
dropdownControl=optstring,
|
||||||
|
itemControl=optstring,
|
||||||
},
|
},
|
||||||
multiselect={
|
multiselect={
|
||||||
values=ismethodtable,
|
values=ismethodtable,
|
||||||
@@ -159,10 +182,15 @@ local typedkeys={
|
|||||||
dropdownControl=optstring,
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
color={
|
color={
|
||||||
hasAlpha=optbool,
|
hasAlpha=optmethodbool,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
keybinding={
|
keybinding={
|
||||||
-- TODO
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -285,7 +313,8 @@ end
|
|||||||
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||||
-- @param options The options table, OR a function reference that generates it on demand. \\
|
-- @param options The options table, OR a function reference that generates it on demand. \\
|
||||||
-- See the top of the page for info on arguments passed to such functions.
|
-- See the top of the page for info on arguments passed to such functions.
|
||||||
function AceConfigRegistry:RegisterOptionsTable(appName, options)
|
-- @param skipValidation Skip options table validation (primarily useful for extremely huge options, with a noticeable slowdown)
|
||||||
|
function AceConfigRegistry:RegisterOptionsTable(appName, options, skipValidation)
|
||||||
if type(options)=="table" then
|
if type(options)=="table" then
|
||||||
if options.type~="group" then -- quick sanity checker
|
if options.type~="group" then -- quick sanity checker
|
||||||
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2)
|
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2)
|
||||||
@@ -293,7 +322,7 @@ function AceConfigRegistry:RegisterOptionsTable(appName, options)
|
|||||||
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
|
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
|
||||||
errlvl=(errlvl or 0)+1
|
errlvl=(errlvl or 0)+1
|
||||||
validateGetterArgs(uiType, uiName, errlvl)
|
validateGetterArgs(uiType, uiName, errlvl)
|
||||||
if not AceConfigRegistry.validated[uiType][appName] then
|
if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
|
||||||
AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable
|
AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable
|
||||||
AceConfigRegistry.validated[uiType][appName] = true
|
AceConfigRegistry.validated[uiType][appName] = true
|
||||||
end
|
end
|
||||||
@@ -304,7 +333,7 @@ function AceConfigRegistry:RegisterOptionsTable(appName, options)
|
|||||||
errlvl=(errlvl or 0)+1
|
errlvl=(errlvl or 0)+1
|
||||||
validateGetterArgs(uiType, uiName, errlvl)
|
validateGetterArgs(uiType, uiName, errlvl)
|
||||||
local tab = assert(options(uiType, uiName, appName))
|
local tab = assert(options(uiType, uiName, appName))
|
||||||
if not AceConfigRegistry.validated[uiType][appName] then
|
if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
|
||||||
AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable
|
AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable
|
||||||
AceConfigRegistry.validated[uiType][appName] = true
|
AceConfigRegistry.validated[uiType][appName] = true
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
-- make into AceConsole.
|
-- make into AceConsole.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConsole-3.0
|
-- @name AceConsole-3.0
|
||||||
-- @release $Id: AceConsole-3.0.lua 878 2009-11-02 18:51:58Z nevcairiel $
|
-- @release $Id$
|
||||||
local MAJOR,MINOR = "AceConsole-3.0", 7
|
local MAJOR,MINOR = "AceConsole-3.0", 7
|
||||||
|
|
||||||
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
@@ -29,10 +29,6 @@ local max = math.max
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
|
|
||||||
|
|
||||||
local tmp={}
|
local tmp={}
|
||||||
local function Print(self,frame,...)
|
local function Print(self,frame,...)
|
||||||
local n=0
|
local n=0
|
||||||
@@ -136,7 +132,7 @@ end
|
|||||||
|
|
||||||
--- Retreive one or more space-separated arguments from a string.
|
--- Retreive one or more space-separated arguments from a string.
|
||||||
-- Treats quoted strings and itemlinks as non-spaced.
|
-- Treats quoted strings and itemlinks as non-spaced.
|
||||||
-- @param string The raw argument string
|
-- @param str The raw argument string
|
||||||
-- @param numargs How many arguments to get (default 1)
|
-- @param numargs How many arguments to get (default 1)
|
||||||
-- @param startpos Where in the string to start scanning (default 1)
|
-- @param startpos Where in the string to start scanning (default 1)
|
||||||
-- @return Returns arg1, arg2, ..., nextposition\\
|
-- @return Returns arg1, arg2, ..., nextposition\\
|
||||||
@@ -174,7 +170,7 @@ function AceConsole:GetArgs(str, numargs, startpos)
|
|||||||
|
|
||||||
while true do
|
while true do
|
||||||
-- find delimiter or hyperlink
|
-- find delimiter or hyperlink
|
||||||
local ch,_
|
local _
|
||||||
pos,_,ch = strfind(str, delim_or_pipe, pos)
|
pos,_,ch = strfind(str, delim_or_pipe, pos)
|
||||||
|
|
||||||
if not pos then break end
|
if not pos then break end
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
-- * **race** Race-specific data. All of the players characters of the same race share this database.
|
-- * **race** Race-specific data. All of the players characters of the same race share this database.
|
||||||
-- * **faction** Faction-specific data. All of the players characters of the same faction share this database.
|
-- * **faction** Faction-specific data. All of the players characters of the same faction share this database.
|
||||||
-- * **factionrealm** Faction and realm specific data. All of the players characters on the same realm and of the same faction share this database.
|
-- * **factionrealm** Faction and realm specific data. All of the players characters on the same realm and of the same faction share this database.
|
||||||
|
-- * **locale** Locale specific data, based on the locale of the players game client.
|
||||||
-- * **global** Global Data. All characters on the same account share this database.
|
-- * **global** Global Data. All characters on the same account share this database.
|
||||||
-- * **profile** Profile-specific data. All characters using the same profile share this database. The user can control which profile should be used.
|
-- * **profile** Profile-specific data. All characters using the same profile share this database. The user can control which profile should be used.
|
||||||
--
|
--
|
||||||
@@ -39,23 +40,19 @@
|
|||||||
-- end
|
-- end
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceDB-3.0.lua
|
-- @name AceDB-3.0.lua
|
||||||
-- @release $Id: AceDB-3.0.lua 914 2010-03-08 12:09:22Z nevcairiel $
|
-- @release $Id$
|
||||||
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 20
|
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 33
|
||||||
local AceDB, oldminor = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
||||||
|
|
||||||
if not AceDB then return end -- No upgrade needed
|
if not AceDB then return end -- No upgrade needed
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local type, pairs, next, error = type, pairs, next, error
|
local type, pairs, next, error = type, pairs, next, error
|
||||||
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
|
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: LibStub
|
|
||||||
|
|
||||||
AceDB.db_registry = AceDB.db_registry or {}
|
AceDB.db_registry = AceDB.db_registry or {}
|
||||||
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
||||||
|
|
||||||
@@ -97,11 +94,11 @@ local function copyDefaults(dest, src)
|
|||||||
-- This is a metatable used for table defaults
|
-- This is a metatable used for table defaults
|
||||||
local mt = {
|
local mt = {
|
||||||
-- This handles the lookup and creation of new subtables
|
-- This handles the lookup and creation of new subtables
|
||||||
__index = function(t,k)
|
__index = function(t,k2)
|
||||||
if k == nil then return nil end
|
if k2 == nil then return nil end
|
||||||
local tbl = {}
|
local tbl = {}
|
||||||
copyDefaults(tbl, v)
|
copyDefaults(tbl, v)
|
||||||
rawset(t, k, tbl)
|
rawset(t, k2, tbl)
|
||||||
return tbl
|
return tbl
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@@ -114,7 +111,7 @@ local function copyDefaults(dest, src)
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- Values are not tables, so this is just a simple return
|
-- Values are not tables, so this is just a simple return
|
||||||
local mt = {__index = function(t,k) return k~=nil and v or nil end}
|
local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
|
||||||
setmetatable(dest, mt)
|
setmetatable(dest, mt)
|
||||||
end
|
end
|
||||||
elseif type(v) == "table" then
|
elseif type(v) == "table" then
|
||||||
@@ -260,6 +257,12 @@ local _, classKey = UnitClass("player")
|
|||||||
local _, raceKey = UnitRace("player")
|
local _, raceKey = UnitRace("player")
|
||||||
local factionKey = UnitFactionGroup("player")
|
local factionKey = UnitFactionGroup("player")
|
||||||
local factionrealmKey = factionKey .. " - " .. realmKey
|
local factionrealmKey = factionKey .. " - " .. realmKey
|
||||||
|
local localeKey = GetLocale():lower()
|
||||||
|
|
||||||
|
local regionTable = { "US", "KR", "EU", "TW", "CN" }
|
||||||
|
local regionKey = regionTable[GetCurrentRegion()] or GetCurrentRegionName() or "TR"
|
||||||
|
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
|
||||||
|
|
||||||
-- Actual database initialization function
|
-- Actual database initialization function
|
||||||
local function initdb(sv, defaults, defaultProfile, olddb, parent)
|
local function initdb(sv, defaults, defaultProfile, olddb, parent)
|
||||||
-- Generate the database keys for each section
|
-- Generate the database keys for each section
|
||||||
@@ -295,7 +298,9 @@ local function initdb(sv, defaults, defaultProfile, olddb, parent)
|
|||||||
["race"] = raceKey,
|
["race"] = raceKey,
|
||||||
["faction"] = factionKey,
|
["faction"] = factionKey,
|
||||||
["factionrealm"] = factionrealmKey,
|
["factionrealm"] = factionrealmKey,
|
||||||
|
["factionrealmregion"] = factionrealmregionKey,
|
||||||
["profile"] = profileKey,
|
["profile"] = profileKey,
|
||||||
|
["locale"] = localeKey,
|
||||||
["global"] = true,
|
["global"] = true,
|
||||||
["profiles"] = true,
|
["profiles"] = true,
|
||||||
}
|
}
|
||||||
@@ -355,7 +360,7 @@ local function logoutHandler(frame, event)
|
|||||||
|
|
||||||
-- cleanup sections that are empty without defaults
|
-- cleanup sections that are empty without defaults
|
||||||
local sv = rawget(db, "sv")
|
local sv = rawget(db, "sv")
|
||||||
for section in pairs(db.keys) do
|
for section in pairs(rawget(db, "keys")) do
|
||||||
if rawget(sv, section) then
|
if rawget(sv, section) then
|
||||||
-- global is special, all other sections have sub-entrys
|
-- global is special, all other sections have sub-entrys
|
||||||
-- also don't delete empty profiles on main dbs, only on namespaces
|
-- also don't delete empty profiles on main dbs, only on namespaces
|
||||||
@@ -372,6 +377,26 @@ local function logoutHandler(frame, event)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- second pass after everything else is cleaned up to remove empty namespaces
|
||||||
|
-- can't be run in-loop above since there is no guaranteed order
|
||||||
|
for db in pairs(AceDB.db_registry) do
|
||||||
|
local sv = rawget(db, "sv")
|
||||||
|
local namespaces = rawget(sv, "namespaces")
|
||||||
|
if namespaces then
|
||||||
|
for name in pairs(namespaces) do
|
||||||
|
-- cleanout empty profiles table, if still present
|
||||||
|
if namespaces[name].profiles and not next(namespaces[name].profiles) then
|
||||||
|
namespaces[name].profiles = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- remove entire namespace, if needed
|
||||||
|
if not next(namespaces[name]) then
|
||||||
|
namespaces[name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -388,7 +413,7 @@ AceDB.frame:SetScript("OnEvent", logoutHandler)
|
|||||||
-- @param defaults A table of defaults for this database
|
-- @param defaults A table of defaults for this database
|
||||||
function DBObjectLib:RegisterDefaults(defaults)
|
function DBObjectLib:RegisterDefaults(defaults)
|
||||||
if defaults and type(defaults) ~= "table" then
|
if defaults and type(defaults) ~= "table" then
|
||||||
error("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected.", 2)
|
error(("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
validateDefaults(defaults, self.keys)
|
validateDefaults(defaults, self.keys)
|
||||||
@@ -420,7 +445,7 @@ end
|
|||||||
-- @param name The name of the profile to set as the current profile
|
-- @param name The name of the profile to set as the current profile
|
||||||
function DBObjectLib:SetProfile(name)
|
function DBObjectLib:SetProfile(name)
|
||||||
if type(name) ~= "string" then
|
if type(name) ~= "string" then
|
||||||
error("Usage: AceDBObject:SetProfile(name): 'name' - string expected.", 2)
|
error(("Usage: AceDBObject:SetProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- changing to the same profile, dont do anything
|
-- changing to the same profile, dont do anything
|
||||||
@@ -462,7 +487,7 @@ end
|
|||||||
-- @param tbl A table to store the profile names in (optional)
|
-- @param tbl A table to store the profile names in (optional)
|
||||||
function DBObjectLib:GetProfiles(tbl)
|
function DBObjectLib:GetProfiles(tbl)
|
||||||
if tbl and type(tbl) ~= "table" then
|
if tbl and type(tbl) ~= "table" then
|
||||||
error("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected.", 2)
|
error(("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected, got %q."):format(type(tbl)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Clear the container table
|
-- Clear the container table
|
||||||
@@ -500,18 +525,18 @@ end
|
|||||||
-- @param silent If true, do not raise an error when the profile does not exist
|
-- @param silent If true, do not raise an error when the profile does not exist
|
||||||
function DBObjectLib:DeleteProfile(name, silent)
|
function DBObjectLib:DeleteProfile(name, silent)
|
||||||
if type(name) ~= "string" then
|
if type(name) ~= "string" then
|
||||||
error("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected.", 2)
|
error(("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.keys.profile == name then
|
if self.keys.profile == name then
|
||||||
error("Cannot delete the active profile in an AceDBObject.", 2)
|
error(("Cannot delete the active profile (%q) in an AceDBObject."):format(name), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not rawget(self.sv.profiles, name) and not silent then
|
if not rawget(self.profiles, name) and not silent then
|
||||||
error("Cannot delete profile '" .. name .. "'. It does not exist.", 2)
|
error(("Cannot delete profile %q as it does not exist."):format(name), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
self.sv.profiles[name] = nil
|
self.profiles[name] = nil
|
||||||
|
|
||||||
-- populate to child namespaces
|
-- populate to child namespaces
|
||||||
if self.children then
|
if self.children then
|
||||||
@@ -520,6 +545,26 @@ function DBObjectLib:DeleteProfile(name, silent)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- remove from unloaded namespaces
|
||||||
|
if self.sv.namespaces then
|
||||||
|
for nsname, data in pairs(self.sv.namespaces) do
|
||||||
|
if self.children and self.children[nsname] then
|
||||||
|
-- already a mapped namespace
|
||||||
|
elseif data.profiles then
|
||||||
|
data.profiles[name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- switch all characters that use this profile back to the default
|
||||||
|
if self.sv.profileKeys then
|
||||||
|
for key, profile in pairs(self.sv.profileKeys) do
|
||||||
|
if profile == name then
|
||||||
|
self.sv.profileKeys[key] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Callback: OnProfileDeleted, database, profileKey
|
-- Callback: OnProfileDeleted, database, profileKey
|
||||||
self.callbacks:Fire("OnProfileDeleted", self, name)
|
self.callbacks:Fire("OnProfileDeleted", self, name)
|
||||||
end
|
end
|
||||||
@@ -530,22 +575,22 @@ end
|
|||||||
-- @param silent If true, do not raise an error when the profile does not exist
|
-- @param silent If true, do not raise an error when the profile does not exist
|
||||||
function DBObjectLib:CopyProfile(name, silent)
|
function DBObjectLib:CopyProfile(name, silent)
|
||||||
if type(name) ~= "string" then
|
if type(name) ~= "string" then
|
||||||
error("Usage: AceDBObject:CopyProfile(name): 'name' - string expected.", 2)
|
error(("Usage: AceDBObject:CopyProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if name == self.keys.profile then
|
if name == self.keys.profile then
|
||||||
error("Cannot have the same source and destination profiles.", 2)
|
error(("Cannot have the same source and destination profiles (%q)."):format(name), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not rawget(self.sv.profiles, name) and not silent then
|
if not rawget(self.profiles, name) and not silent then
|
||||||
error("Cannot copy profile '" .. name .. "'. It does not exist.", 2)
|
error(("Cannot copy profile %q as it does not exist."):format(name), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Reset the profile before copying
|
-- Reset the profile before copying
|
||||||
DBObjectLib.ResetProfile(self, nil, true)
|
DBObjectLib.ResetProfile(self, nil, true)
|
||||||
|
|
||||||
local profile = self.profile
|
local profile = self.profile
|
||||||
local source = self.sv.profiles[name]
|
local source = self.profiles[name]
|
||||||
|
|
||||||
copyTable(source, profile)
|
copyTable(source, profile)
|
||||||
|
|
||||||
@@ -556,6 +601,20 @@ function DBObjectLib:CopyProfile(name, silent)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- copy unloaded namespaces
|
||||||
|
if self.sv.namespaces then
|
||||||
|
for nsname, data in pairs(self.sv.namespaces) do
|
||||||
|
if self.children and self.children[nsname] then
|
||||||
|
-- already a mapped namespace
|
||||||
|
elseif data.profiles then
|
||||||
|
-- reset the current profile
|
||||||
|
data.profiles[self.keys.profile] = {}
|
||||||
|
-- copy data
|
||||||
|
copyTable(data.profiles[name], data.profiles[self.keys.profile])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Callback: OnProfileCopied, database, sourceProfileKey
|
-- Callback: OnProfileCopied, database, sourceProfileKey
|
||||||
self.callbacks:Fire("OnProfileCopied", self, name)
|
self.callbacks:Fire("OnProfileCopied", self, name)
|
||||||
end
|
end
|
||||||
@@ -582,6 +641,18 @@ function DBObjectLib:ResetProfile(noChildren, noCallbacks)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- reset unloaded namespaces
|
||||||
|
if self.sv.namespaces and not noChildren then
|
||||||
|
for nsname, data in pairs(self.sv.namespaces) do
|
||||||
|
if self.children and self.children[nsname] then
|
||||||
|
-- already a mapped namespace
|
||||||
|
elseif data.profiles then
|
||||||
|
-- reset the current profile
|
||||||
|
data.profiles[self.keys.profile] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Callback: OnProfileReset, database
|
-- Callback: OnProfileReset, database
|
||||||
if not noCallbacks then
|
if not noCallbacks then
|
||||||
self.callbacks:Fire("OnProfileReset", self)
|
self.callbacks:Fire("OnProfileReset", self)
|
||||||
@@ -592,8 +663,8 @@ end
|
|||||||
-- profile.
|
-- profile.
|
||||||
-- @param defaultProfile The profile name to use as the default
|
-- @param defaultProfile The profile name to use as the default
|
||||||
function DBObjectLib:ResetDB(defaultProfile)
|
function DBObjectLib:ResetDB(defaultProfile)
|
||||||
if defaultProfile and type(defaultProfile) ~= "string" then
|
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
|
||||||
error("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected.", 2)
|
error(("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
local sv = self.sv
|
local sv = self.sv
|
||||||
@@ -601,8 +672,6 @@ function DBObjectLib:ResetDB(defaultProfile)
|
|||||||
sv[k] = nil
|
sv[k] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
local parent = self.parent
|
|
||||||
|
|
||||||
initdb(sv, self.defaults, defaultProfile, self)
|
initdb(sv, self.defaults, defaultProfile, self)
|
||||||
|
|
||||||
-- fix the child namespaces
|
-- fix the child namespaces
|
||||||
@@ -629,13 +698,13 @@ end
|
|||||||
-- @param defaults A table of values to use as defaults
|
-- @param defaults A table of values to use as defaults
|
||||||
function DBObjectLib:RegisterNamespace(name, defaults)
|
function DBObjectLib:RegisterNamespace(name, defaults)
|
||||||
if type(name) ~= "string" then
|
if type(name) ~= "string" then
|
||||||
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected.", 2)
|
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||||
end
|
end
|
||||||
if defaults and type(defaults) ~= "table" then
|
if defaults and type(defaults) ~= "table" then
|
||||||
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected.", 2)
|
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
|
||||||
end
|
end
|
||||||
if self.children and self.children[name] then
|
if self.children and self.children[name] then
|
||||||
error ("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace with that name already exists.", 2)
|
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace called %q already exists."):format(name), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
local sv = self.sv
|
local sv = self.sv
|
||||||
@@ -659,10 +728,10 @@ end
|
|||||||
-- @return the namespace object if found
|
-- @return the namespace object if found
|
||||||
function DBObjectLib:GetNamespace(name, silent)
|
function DBObjectLib:GetNamespace(name, silent)
|
||||||
if type(name) ~= "string" then
|
if type(name) ~= "string" then
|
||||||
error("Usage: AceDBObject:GetNamespace(name): 'name' - string expected.", 2)
|
error(("Usage: AceDBObject:GetNamespace(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||||
end
|
end
|
||||||
if not silent and not (self.children and self.children[name]) then
|
if not silent and not (self.children and self.children[name]) then
|
||||||
error ("Usage: AceDBObject:GetNamespace(name): 'name' - namespace does not exist.", 2)
|
error(("Usage: AceDBObject:GetNamespace(name): 'name' - namespace %q does not exist."):format(name), 2)
|
||||||
end
|
end
|
||||||
if not self.children then self.children = {} end
|
if not self.children then self.children = {} end
|
||||||
return self.children[name]
|
return self.children[name]
|
||||||
@@ -701,15 +770,15 @@ function AceDB:New(tbl, defaults, defaultProfile)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if type(tbl) ~= "table" then
|
if type(tbl) ~= "table" then
|
||||||
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected.", 2)
|
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected, got %q."):format(type(tbl)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if defaults and type(defaults) ~= "table" then
|
if defaults and type(defaults) ~= "table" then
|
||||||
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected.", 2)
|
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected, got %q."):format(type(defaults)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
|
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
|
||||||
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected.", 2)
|
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
return initdb(tbl, defaults, defaultProfile)
|
return initdb(tbl, defaults, defaultProfile)
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceDBOptions-3.0
|
-- @name AceDBOptions-3.0
|
||||||
-- @release $Id: AceDBOptions-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $
|
-- @release $Id$
|
||||||
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 11
|
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
|
||||||
local AceDBOptions, oldminor = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
||||||
|
|
||||||
if not AceDBOptions then return end -- No upgrade needed
|
if not AceDBOptions then return end -- No upgrade needed
|
||||||
|
|
||||||
@@ -13,10 +13,6 @@ local pairs, next = pairs, next
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local UnitClass = UnitClass
|
local UnitClass = UnitClass
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
|
|
||||||
|
|
||||||
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
||||||
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
||||||
|
|
||||||
@@ -25,168 +21,208 @@ AceDBOptions.handlers = AceDBOptions.handlers or {}
|
|||||||
]]
|
]]
|
||||||
|
|
||||||
local L = {
|
local L = {
|
||||||
|
choose = "Existing Profiles",
|
||||||
|
choose_desc = "You can either create a new profile by entering a name in the editbox, or choose one of the already existing profiles.",
|
||||||
|
choose_sub = "Select one of your currently available profiles.",
|
||||||
|
copy = "Copy From",
|
||||||
|
copy_desc = "Copy the settings from one existing profile into the currently active profile.",
|
||||||
|
current = "Current Profile:",
|
||||||
default = "Default",
|
default = "Default",
|
||||||
|
delete = "Delete a Profile",
|
||||||
|
delete_confirm = "Are you sure you want to delete the selected profile?",
|
||||||
|
delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.",
|
||||||
|
delete_sub = "Deletes a profile from the database.",
|
||||||
intro = "You can change the active database profile, so you can have different settings for every character.",
|
intro = "You can change the active database profile, so you can have different settings for every character.",
|
||||||
reset_desc = "Reset the current profile back to its default values, in case your configuration is broken, or you simply want to start over.",
|
|
||||||
reset = "Reset Profile",
|
|
||||||
reset_sub = "Reset the current profile to the default",
|
|
||||||
choose_desc = "You can either create a new profile by entering a name in the editbox, or choose one of the already exisiting profiles.",
|
|
||||||
new = "New",
|
new = "New",
|
||||||
new_sub = "Create a new empty profile.",
|
new_sub = "Create a new empty profile.",
|
||||||
choose = "Existing Profiles",
|
|
||||||
choose_sub = "Select one of your currently available profiles.",
|
|
||||||
copy_desc = "Copy the settings from one existing profile into the currently active profile.",
|
|
||||||
copy = "Copy From",
|
|
||||||
delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.",
|
|
||||||
delete = "Delete a Profile",
|
|
||||||
delete_sub = "Deletes a profile from the database.",
|
|
||||||
delete_confirm = "Are you sure you want to delete the selected profile?",
|
|
||||||
profiles = "Profiles",
|
profiles = "Profiles",
|
||||||
profiles_sub = "Manage Profiles",
|
profiles_sub = "Manage Profiles",
|
||||||
current = "Current Profile:",
|
reset = "Reset Profile",
|
||||||
|
reset_desc = "Reset the current profile back to its default values, in case your configuration is broken, or you simply want to start over.",
|
||||||
|
reset_sub = "Reset the current profile to the default",
|
||||||
}
|
}
|
||||||
|
|
||||||
local LOCALE = GetLocale()
|
local LOCALE = GetLocale()
|
||||||
if LOCALE == "deDE" then
|
if LOCALE == "deDE" then
|
||||||
|
L["choose"] = "Vorhandene Profile"
|
||||||
|
L["choose_desc"] = "Du kannst ein neues Profil erstellen, indem du einen neuen Namen in der Eingabebox 'Neu' eingibst, oder wähle eines der vorhandenen Profile aus."
|
||||||
|
L["choose_sub"] = "Wählt ein bereits vorhandenes Profil aus."
|
||||||
|
L["copy"] = "Kopieren von..."
|
||||||
|
L["copy_desc"] = "Kopiere die Einstellungen von einem vorhandenen Profil in das aktive Profil."
|
||||||
|
L["current"] = "Aktuelles Profil:"
|
||||||
L["default"] = "Standard"
|
L["default"] = "Standard"
|
||||||
L["intro"] = "Hier kannst du das aktive Datenbankprofile \195\164ndern, damit du verschiedene Einstellungen f\195\188r jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration m\195\182glich wird."
|
L["delete"] = "Profil löschen"
|
||||||
L["reset_desc"] = "Setzt das momentane Profil auf Standardwerte zur\195\188ck, f\195\188r den Fall das mit der Konfiguration etwas schief lief oder weil du einfach neu starten willst."
|
L["delete_confirm"] = "Willst du das ausgewählte Profil wirklich löschen?"
|
||||||
L["reset"] = "Profil zur\195\188cksetzen"
|
L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten."
|
||||||
L["reset_sub"] = "Das aktuelle Profil auf Standard zur\195\188cksetzen."
|
L["delete_sub"] = "Löscht ein Profil aus der Datenbank."
|
||||||
L["choose_desc"] = "Du kannst ein neues Profil erstellen, indem du einen neuen Namen in der Eingabebox 'Neu' eingibst, oder w\195\164hle eines der vorhandenen Profile aus."
|
L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird."
|
||||||
L["new"] = "Neu"
|
L["new"] = "Neu"
|
||||||
L["new_sub"] = "Ein neues Profil erstellen."
|
L["new_sub"] = "Ein neues Profil erstellen."
|
||||||
L["choose"] = "Vorhandene Profile"
|
|
||||||
L["choose_sub"] = "W\195\164hlt ein bereits vorhandenes Profil aus."
|
|
||||||
L["copy_desc"] = "Kopiere die Einstellungen von einem vorhandenen Profil in das aktive Profil."
|
|
||||||
L["copy"] = "Kopieren von..."
|
|
||||||
L["delete_desc"] = "L\195\182sche vorhandene oder unbenutzte Profile aus der Datenbank um Platz zu sparen und um die SavedVariables Datei 'sauber' zu halten."
|
|
||||||
L["delete"] = "Profil l\195\182schen"
|
|
||||||
L["delete_sub"] = "L\195\182scht ein Profil aus der Datenbank."
|
|
||||||
L["delete_confirm"] = "Willst du das ausgew\195\164hlte Profil wirklich l\195\182schen?"
|
|
||||||
L["profiles"] = "Profile"
|
L["profiles"] = "Profile"
|
||||||
L["profiles_sub"] = "Profile verwalten"
|
L["profiles_sub"] = "Profile verwalten"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "Profil zurücksetzen"
|
||||||
|
L["reset_desc"] = "Setzt das momentane Profil auf Standardwerte zurück, für den Fall, dass mit der Konfiguration etwas schief lief oder weil du einfach neu starten willst."
|
||||||
|
L["reset_sub"] = "Das aktuelle Profil auf Standard zurücksetzen."
|
||||||
elseif LOCALE == "frFR" then
|
elseif LOCALE == "frFR" then
|
||||||
L["default"] = "D\195\169faut"
|
|
||||||
L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des param\195\168tres diff\195\169rents pour chaque personnage, permettant ainsi d'avoir une configuration tr\195\168s flexible."
|
|
||||||
L["reset_desc"] = "R\195\169initialise le profil actuel au cas o\195\185 votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
|
||||||
L["reset"] = "R\195\169initialiser le profil"
|
|
||||||
L["reset_sub"] = "R\195\169initialise le profil actuel avec les param\195\168tres par d\195\169faut."
|
|
||||||
L["choose_desc"] = "Vous pouvez cr\195\169er un nouveau profil en entrant un nouveau nom dans la bo\195\174te de saisie, ou en choississant un des profils d\195\169j\195\160 existants."
|
|
||||||
L["new"] = "Nouveau"
|
|
||||||
L["new_sub"] = "Cr\195\169\195\169e un nouveau profil vierge."
|
|
||||||
L["choose"] = "Profils existants"
|
L["choose"] = "Profils existants"
|
||||||
L["choose_sub"] = "Permet de choisir un des profils d\195\169j\195\160 disponibles."
|
L["choose_desc"] = "Vous pouvez créer un nouveau profil en entrant un nouveau nom dans la boîte de saisie, ou en choississant un des profils déjà existants."
|
||||||
L["copy_desc"] = "Copie les param\195\168tres d'un profil d\195\169j\195\160 existant dans le profil actuellement actif."
|
L["choose_sub"] = "Permet de choisir un des profils déjà disponibles."
|
||||||
L["copy"] = "Copier \195\160 partir de"
|
L["copy"] = "Copier à partir de"
|
||||||
L["delete_desc"] = "Supprime les profils existants inutilis\195\169s de la base de donn\195\169es afin de gagner de la place et de nettoyer le fichier SavedVariables."
|
L["copy_desc"] = "Copie les paramètres d'un profil déjà existant dans le profil actuellement actif."
|
||||||
|
L["current"] = "Profil actuel :"
|
||||||
|
L["default"] = "Défaut"
|
||||||
L["delete"] = "Supprimer un profil"
|
L["delete"] = "Supprimer un profil"
|
||||||
L["delete_sub"] = "Supprime un profil de la base de donn\195\169es."
|
L["delete_confirm"] = "Etes-vous sûr de vouloir supprimer le profil sélectionné ?"
|
||||||
L["delete_confirm"] = "Etes-vous s\195\187r de vouloir supprimer le profil s\195\169lectionn\195\169 ?"
|
L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables."
|
||||||
|
L["delete_sub"] = "Supprime un profil de la base de données."
|
||||||
|
L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible."
|
||||||
|
L["new"] = "Nouveau"
|
||||||
|
L["new_sub"] = "Créée un nouveau profil vierge."
|
||||||
L["profiles"] = "Profils"
|
L["profiles"] = "Profils"
|
||||||
L["profiles_sub"] = "Gestion des profils"
|
L["profiles_sub"] = "Gestion des profils"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "Réinitialiser le profil"
|
||||||
|
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
||||||
|
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
|
||||||
elseif LOCALE == "koKR" then
|
elseif LOCALE == "koKR" then
|
||||||
|
L["choose"] = "기존 프로필"
|
||||||
|
L["choose_desc"] = "편집 상자에 이름을 입력하여 새로운 프로필을 만들거나 이미 존재하는 프로필 중 하나를 선택할 수 있습니다."
|
||||||
|
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
|
||||||
|
L["copy"] = "복사해 올 프로필"
|
||||||
|
L["copy_desc"] = "기존 프로필의 설정을 현재 활성화된 프로필로 복사합니다."
|
||||||
|
L["current"] = "현재 프로필:"
|
||||||
L["default"] = "기본값"
|
L["default"] = "기본값"
|
||||||
L["intro"] = "모든 캐릭터의 다양한 설정과 사용중인 데이터베이스 프로필, 어느것이던지 매우 다루기 쉽게 바꿀수 있습니다."
|
|
||||||
L["reset_desc"] = "단순히 다시 새롭게 구성을 원하는 경우, 현재 프로필을 기본값으로 초기화 합니다."
|
|
||||||
L["reset"] = "프로필 초기화"
|
|
||||||
L["reset_sub"] = "현재의 프로필을 기본값으로 초기화 합니다"
|
|
||||||
L["choose_desc"] = "새로운 이름을 입력하거나, 이미 있는 프로필중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
|
|
||||||
L["new"] = "새로운 프로필"
|
|
||||||
L["new_sub"] = "새로운 프로필을 만듭니다."
|
|
||||||
L["choose"] = "프로필 선택"
|
|
||||||
L["choose_sub"] = "당신이 현재 이용할수 있는 프로필을 선택합니다."
|
|
||||||
L["copy_desc"] = "현재 사용중인 프로필에, 선택한 프로필의 설정을 복사합니다."
|
|
||||||
L["copy"] = "복사"
|
|
||||||
L["delete_desc"] = "데이터베이스에 사용중이거나 저장된 프로파일 삭제로 SavedVariables 파일의 정리와 공간 절약이 됩니다."
|
|
||||||
L["delete"] = "프로필 삭제"
|
L["delete"] = "프로필 삭제"
|
||||||
L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
|
L["delete_confirm"] = "선택한 프로필을 삭제하시겠습니까?"
|
||||||
L["delete_confirm"] = "정말로 선택한 프로필의 삭제를 원하십니까?"
|
L["delete_desc"] = "데이터베이스에서 기존 프로필과 사용하지 않는 프로필을 삭제하여 공간을 절약하고 SavedVariables 파일을 정리합니다."
|
||||||
|
L["delete_sub"] = "데이터베이스에서 프로필을 삭제합니다."
|
||||||
|
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있으며, 모든 캐릭터마다 서로 다른 설정을 지정할 수 있습니다."
|
||||||
|
L["new"] = "새로운 프로필"
|
||||||
|
L["new_sub"] = "비어 있는 프로필을 새로 만듭니다."
|
||||||
L["profiles"] = "프로필"
|
L["profiles"] = "프로필"
|
||||||
L["profiles_sub"] = "프로필 설정"
|
L["profiles_sub"] = "프로필 관리"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "프로필 재설정"
|
||||||
|
L["reset_desc"] = "구성이 손상되었거나 처음부터 다시 시작하고 싶은 경우 현재 프로필을 기본값으로 재설정하세요."
|
||||||
|
L["reset_sub"] = "현재 프로필을 기본값으로 재설정합니다"
|
||||||
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
||||||
L["default"] = "Por defecto"
|
L["choose"] = "Perfiles existentes"
|
||||||
L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones."
|
|
||||||
L["reset_desc"] = "Reinicia el perfil actual a los valores por defectos, en caso de que se haya estropeado la configuración o quieras volver a empezar de nuevo."
|
|
||||||
L["reset"] = "Reiniciar Perfil"
|
|
||||||
L["reset_sub"] = "Reinicar el perfil actual al de por defecto"
|
|
||||||
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
||||||
|
L["choose_sub"] = "Selecciona uno de los perfiles disponibles."
|
||||||
|
L["copy"] = "Copiar de"
|
||||||
|
L["copy_desc"] = "Copia los ajustes de un perfil existente al perfil actual."
|
||||||
|
L["current"] = "Perfil actual:"
|
||||||
|
L["default"] = "Por defecto"
|
||||||
|
L["delete"] = "Borrar un Perfil"
|
||||||
|
L["delete_confirm"] = "¿Estas seguro que quieres borrar el perfil seleccionado?"
|
||||||
|
L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables."
|
||||||
|
L["delete_sub"] = "Borra un perfil de la base de datos."
|
||||||
|
L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones."
|
||||||
L["new"] = "Nuevo"
|
L["new"] = "Nuevo"
|
||||||
L["new_sub"] = "Crear un nuevo perfil vacio."
|
L["new_sub"] = "Crear un nuevo perfil vacio."
|
||||||
L["choose"] = "Perfiles existentes"
|
|
||||||
L["choose_sub"] = "Selecciona uno de los perfiles disponibles."
|
|
||||||
L["copy_desc"] = "Copia los ajustes de un perfil existente al perfil actual."
|
|
||||||
L["copy"] = "Copiar de"
|
|
||||||
L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables."
|
|
||||||
L["delete"] = "Borrar un Perfil"
|
|
||||||
L["delete_sub"] = "Borra un perfil de la base de datos."
|
|
||||||
L["delete_confirm"] = "¿Estas seguro que quieres borrar el perfil seleccionado?"
|
|
||||||
L["profiles"] = "Perfiles"
|
L["profiles"] = "Perfiles"
|
||||||
L["profiles_sub"] = "Manejar Perfiles"
|
L["profiles_sub"] = "Manejar Perfiles"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "Reiniciar Perfil"
|
||||||
|
L["reset_desc"] = "Reinicia el perfil actual a los valores por defectos, en caso de que se haya estropeado la configuración o quieras volver a empezar de nuevo."
|
||||||
|
L["reset_sub"] = "Reinicar el perfil actual al de por defecto"
|
||||||
elseif LOCALE == "zhTW" then
|
elseif LOCALE == "zhTW" then
|
||||||
|
L["choose"] = "現有的設定檔"
|
||||||
|
L["choose_desc"] = "您可以在文字方塊內輸入名字以建立新的設定檔,或是選擇一個現有的設定檔使用。"
|
||||||
|
L["choose_sub"] = "從當前可用的設定檔裡面選擇一個。"
|
||||||
|
L["copy"] = "複製自"
|
||||||
|
L["copy_desc"] = "從一個現有的設定檔,將設定複製到現在使用中的設定檔。"
|
||||||
|
L["current"] = "目前設定檔:"
|
||||||
L["default"] = "預設"
|
L["default"] = "預設"
|
||||||
L["intro"] = "你可以選擇一個活動的資料設定檔,這樣你的每個角色就可以擁有不同的設定值,可以給你的插件設定帶來極大的靈活性。"
|
L["delete"] = "刪除一個設定檔"
|
||||||
L["reset_desc"] = "將當前的設定檔恢復到它的預設值,用於你的設定檔損壞,或者你只是想重來的情況。"
|
L["delete_confirm"] = "確定要刪除所選擇的設定檔嗎?"
|
||||||
L["reset"] = "重置設定檔"
|
L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。"
|
||||||
L["reset_sub"] = "將當前的設定檔恢復為預設值"
|
L["delete_sub"] = "從資料庫裡刪除一個設定檔。"
|
||||||
L["choose_desc"] = "你可以通過在文本框內輸入一個名字創立一個新的設定檔,也可以選擇一個已經存在的設定檔。"
|
L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。"
|
||||||
L["new"] = "新建"
|
L["new"] = "新建"
|
||||||
L["new_sub"] = "新建一個空的設定檔。"
|
L["new_sub"] = "新建一個空的設定檔。"
|
||||||
L["choose"] = "現有的設定檔"
|
|
||||||
L["choose_sub"] = "從當前可用的設定檔裏面選擇一個。"
|
|
||||||
L["copy_desc"] = "從當前某個已保存的設定檔複製到當前正使用的設定檔。"
|
|
||||||
L["copy"] = "複製自"
|
|
||||||
L["delete_desc"] = "從資料庫裏刪除不再使用的設定檔,以節省空間,並且清理SavedVariables檔。"
|
|
||||||
L["delete"] = "刪除一個設定檔"
|
|
||||||
L["delete_sub"] = "從資料庫裏刪除一個設定檔。"
|
|
||||||
L["delete_confirm"] = "你確定要刪除所選擇的設定檔嗎?"
|
|
||||||
L["profiles"] = "設定檔"
|
L["profiles"] = "設定檔"
|
||||||
L["profiles_sub"] = "管理設定檔"
|
L["profiles_sub"] = "管理設定檔"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "重置設定檔"
|
||||||
|
L["reset_desc"] = "將現用的設定檔重置為預設值;用於設定檔損壞,或者單純想要重來的情況。"
|
||||||
|
L["reset_sub"] = "將目前的設定檔重置為預設值"
|
||||||
elseif LOCALE == "zhCN" then
|
elseif LOCALE == "zhCN" then
|
||||||
L["default"] = "默认"
|
L["choose"] = "现有的配置文件"
|
||||||
L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。"
|
|
||||||
L["reset_desc"] = "将当前的配置文件恢复到它的默认值,用于你的配置文件损坏,或者你只是想重来的情况。"
|
|
||||||
L["reset"] = "重置配置文件"
|
|
||||||
L["reset_sub"] = "将当前的配置文件恢复为默认值"
|
|
||||||
L["choose_desc"] = "你可以通过在文本框内输入一个名字创立一个新的配置文件,也可以选择一个已经存在的配置文件。"
|
L["choose_desc"] = "你可以通过在文本框内输入一个名字创立一个新的配置文件,也可以选择一个已经存在的配置文件。"
|
||||||
|
L["choose_sub"] = "从当前可用的配置文件里面选择一个。"
|
||||||
|
L["copy"] = "复制自"
|
||||||
|
L["copy_desc"] = "从当前某个已保存的配置文件复制到当前正使用的配置文件。"
|
||||||
|
L["current"] = "当前配置文件:"
|
||||||
|
L["default"] = "默认"
|
||||||
|
L["delete"] = "删除一个配置文件"
|
||||||
|
L["delete_confirm"] = "你确定要删除所选择的配置文件么?"
|
||||||
|
L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。"
|
||||||
|
L["delete_sub"] = "从数据库里删除一个配置文件。"
|
||||||
|
L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。"
|
||||||
L["new"] = "新建"
|
L["new"] = "新建"
|
||||||
L["new_sub"] = "新建一个空的配置文件。"
|
L["new_sub"] = "新建一个空的配置文件。"
|
||||||
L["choose"] = "现有的配置文件"
|
|
||||||
L["choose_sub"] = "从当前可用的配置文件里面选择一个。"
|
|
||||||
L["copy_desc"] = "从当前某个已保存的配置文件复制到当前正使用的配置文件。"
|
|
||||||
L["copy"] = "复制自"
|
|
||||||
L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。"
|
|
||||||
L["delete"] = "删除一个配置文件"
|
|
||||||
L["delete_sub"] = "从数据库里删除一个配置文件。"
|
|
||||||
L["delete_confirm"] = "你确定要删除所选择的配置文件么?"
|
|
||||||
L["profiles"] = "配置文件"
|
L["profiles"] = "配置文件"
|
||||||
L["profiles_sub"] = "管理配置文件"
|
L["profiles_sub"] = "管理配置文件"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "重置配置文件"
|
||||||
|
L["reset_desc"] = "将当前的配置文件恢复到它的默认值,用于你的配置文件损坏,或者你只是想重来的情况。"
|
||||||
|
L["reset_sub"] = "将当前的配置文件恢复为默认值"
|
||||||
elseif LOCALE == "ruRU" then
|
elseif LOCALE == "ruRU" then
|
||||||
L["default"] = "По умолчанию"
|
|
||||||
L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
|
|
||||||
L["reset_desc"] = "Если ваша конфигурации испорчена или если вы хотите настроить всё заново - сбросьте текущий профиль на стандартные значения."
|
|
||||||
L["reset"] = "Сброс профиля"
|
|
||||||
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
|
||||||
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
|
||||||
L["new"] = "Новый"
|
|
||||||
L["new_sub"] = "Создать новый чистый профиль"
|
|
||||||
L["choose"] = "Существующие профили"
|
L["choose"] = "Существующие профили"
|
||||||
L["choose_sub"] = "Выбор одиного из уже доступных профилей"
|
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
||||||
L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
|
L["choose_sub"] = "Выбор одного из уже доступных профилей."
|
||||||
L["copy"] = "Скопировать из"
|
L["copy"] = "Скопировать из"
|
||||||
L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
|
L["copy_desc"] = "Копирование настроек из выбранного профиля в активный."
|
||||||
|
L["current"] = "Текущий профиль:"
|
||||||
|
L["default"] = "По умолчанию"
|
||||||
L["delete"] = "Удалить профиль"
|
L["delete"] = "Удалить профиль"
|
||||||
L["delete_sub"] = "Удаление профиля из БД"
|
L["delete_confirm"] = "Вы уверены, что хотите удалить выбранный профиль?"
|
||||||
L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
|
L["delete_desc"] = "Удаление существующего и неиспользуемого профиля из базы данных для сохранения места, и очистка файла SavedVariables."
|
||||||
|
L["delete_sub"] = "Удаление профиля из базы данных."
|
||||||
|
L["intro"] = "Изменяя активный профиль, Вы можете задать разные настройки для каждого персонажа."
|
||||||
|
L["new"] = "Новый"
|
||||||
|
L["new_sub"] = "Создание нового чистого профиля."
|
||||||
L["profiles"] = "Профили"
|
L["profiles"] = "Профили"
|
||||||
L["profiles_sub"] = "Управление профилями"
|
L["profiles_sub"] = "Управление профилями"
|
||||||
--L["current"] = "Current Profile:"
|
L["reset"] = "Сбросить профиль"
|
||||||
|
L["reset_desc"] = "Сброс текущего профиля к стандартным настройкам, если Ваша конфигурация испорчена или Вы хотите настроить все заново."
|
||||||
|
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
||||||
|
elseif LOCALE == "itIT" then
|
||||||
|
L["choose"] = "Profili Esistenti"
|
||||||
|
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
|
||||||
|
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
|
||||||
|
L["copy"] = "Copia Da"
|
||||||
|
L["copy_desc"] = "Copia le impostazioni da un profilo esistente nel profilo attivo in questo momento."
|
||||||
|
L["current"] = "Profilo Attivo:"
|
||||||
|
L["default"] = "Predefinito"
|
||||||
|
L["delete"] = "Cancella un Profilo"
|
||||||
|
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
|
||||||
|
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
|
||||||
|
L["delete_sub"] = "Cancella un profilo dal Database."
|
||||||
|
L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio."
|
||||||
|
L["new"] = "Nuovo"
|
||||||
|
L["new_sub"] = "Crea un nuovo profilo vuoto."
|
||||||
|
L["profiles"] = "Profili"
|
||||||
|
L["profiles_sub"] = "Gestisci Profili"
|
||||||
|
L["reset"] = "Reimposta Profilo"
|
||||||
|
L["reset_desc"] = "Riporta il tuo profilo attivo alle sue impostazioni predefinite, nel caso in cui la tua configurazione si sia corrotta, o semplicemente tu voglia re-inizializzarla."
|
||||||
|
L["reset_sub"] = "Reimposta il profilo ai suoi valori predefiniti."
|
||||||
|
elseif LOCALE == "ptBR" then
|
||||||
|
L["choose"] = "Perfis Existentes"
|
||||||
|
L["choose_desc"] = "Você pode tanto criar um perfil novo tanto digitando um nome na caixa de texto, quanto escolher um dos perfis já existentes."
|
||||||
|
L["choose_sub"] = "Selecione um de seus perfis atualmente disponíveis."
|
||||||
|
L["copy"] = "Copiar De"
|
||||||
|
L["copy_desc"] = "Copia as definições de um perfil existente no perfil atualmente ativo."
|
||||||
|
L["current"] = "Perfil Autal:"
|
||||||
|
L["default"] = "Padrão"
|
||||||
|
L["delete"] = "Remover um Perfil"
|
||||||
|
L["delete_confirm"] = "Tem certeza que deseja remover o perfil selecionado?"
|
||||||
|
L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables."
|
||||||
|
L["delete_sub"] = "Remove um perfil do banco de dados."
|
||||||
|
L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem."
|
||||||
|
L["new"] = "Novo"
|
||||||
|
L["new_sub"] = "Cria um novo perfil vazio."
|
||||||
|
L["profiles"] = "Perfis"
|
||||||
|
L["profiles_sub"] = "Gerenciar Perfis"
|
||||||
|
L["reset"] = "Resetar Perfil"
|
||||||
|
L["reset_desc"] = "Reseta o perfil atual para os valores padrões, no caso de sua configuração estar quebrada, ou simplesmente se deseja começar novamente."
|
||||||
|
L["reset_sub"] = "Resetar o perfil atual ao padrão"
|
||||||
end
|
end
|
||||||
|
|
||||||
local defaultProfiles
|
local defaultProfiles
|
||||||
|
|||||||
@@ -9,8 +9,10 @@
|
|||||||
-- make into AceEvent.
|
-- make into AceEvent.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceEvent-3.0
|
-- @name AceEvent-3.0
|
||||||
-- @release $Id: AceEvent-3.0.lua 877 2009-11-02 15:56:50Z nevcairiel $
|
-- @release $Id$
|
||||||
local MAJOR, MINOR = "AceEvent-3.0", 3
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceEvent-3.0", 4
|
||||||
local AceEvent = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceEvent = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceEvent then return end
|
if not AceEvent then return end
|
||||||
@@ -18,8 +20,6 @@ if not AceEvent then return end
|
|||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local pairs = pairs
|
local pairs = pairs
|
||||||
|
|
||||||
local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0")
|
|
||||||
|
|
||||||
AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame
|
AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame
|
||||||
AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib
|
AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib
|
||||||
|
|
||||||
@@ -55,7 +55,7 @@ local mixins = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
--- Register for a Blizzard Event.
|
--- Register for a Blizzard Event.
|
||||||
-- The callback will always be called with the event as the first argument, and if supplied, the `arg` as second argument.
|
-- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
|
||||||
-- Any arguments to the event will be passed on after that.
|
-- Any arguments to the event will be passed on after that.
|
||||||
-- @name AceEvent:RegisterEvent
|
-- @name AceEvent:RegisterEvent
|
||||||
-- @class function
|
-- @class function
|
||||||
@@ -71,7 +71,7 @@ local mixins = {
|
|||||||
-- @param event The event to unregister
|
-- @param event The event to unregister
|
||||||
|
|
||||||
--- Register for a custom AceEvent-internal message.
|
--- Register for a custom AceEvent-internal message.
|
||||||
-- The callback will always be called with the event as the first argument, and if supplied, the `arg` as second argument.
|
-- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
|
||||||
-- Any arguments to the event will be passed on after that.
|
-- Any arguments to the event will be passed on after that.
|
||||||
-- @name AceEvent:RegisterMessage
|
-- @name AceEvent:RegisterMessage
|
||||||
-- @class function
|
-- @class function
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
--
|
--
|
||||||
-- **Note**: When using AceGUI-3.0 directly, please do not modify the frames of the widgets directly,
|
-- **Note**: When using AceGUI-3.0 directly, please do not modify the frames of the widgets directly,
|
||||||
-- as any "unknown" change to the widgets will cause addons that get your widget out of the widget pool
|
-- as any "unknown" change to the widgets will cause addons that get your widget out of the widget pool
|
||||||
-- to misbehave. If you think some part of a widget should be modifiable, please open a ticket, and we'll
|
-- to misbehave. If you think some part of a widget should be modifiable, please open a ticket, and we"ll
|
||||||
-- implement a proper API to modify it.
|
-- implement a proper API to modify it.
|
||||||
-- @usage
|
-- @usage
|
||||||
-- local AceGUI = LibStub("AceGUI-3.0")
|
-- local AceGUI = LibStub("AceGUI-3.0")
|
||||||
@@ -24,33 +24,28 @@
|
|||||||
-- f:AddChild(btn)
|
-- f:AddChild(btn)
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceGUI-3.0
|
-- @name AceGUI-3.0
|
||||||
-- @release $Id: AceGUI-3.0.lua 896 2009-12-06 16:29:49Z nevcairiel $
|
-- @release $Id$
|
||||||
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 30
|
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
|
||||||
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
|
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
|
||||||
|
|
||||||
if not AceGUI then return end -- No upgrade needed
|
if not AceGUI then return end -- No upgrade needed
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tconcat, tremove, tinsert = table.concat, table.remove, table.insert
|
local tinsert, wipe = table.insert, table.wipe
|
||||||
local select, pairs, next, type = select, pairs, next, type
|
local select, pairs, next, type = select, pairs, next, type
|
||||||
local error, assert, loadstring = error, assert, loadstring
|
local error, assert = error, assert
|
||||||
local setmetatable, rawget, rawset = setmetatable, rawget, rawset
|
local setmetatable, rawget = setmetatable, rawget
|
||||||
local math_max = math.max
|
local math_max, math_min, math_ceil = math.max, math.min, math.ceil
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local UIParent = UIParent
|
local UIParent = UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: geterrorhandler, LibStub
|
|
||||||
|
|
||||||
--local con = LibStub("AceConsole-3.0",true)
|
|
||||||
|
|
||||||
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
|
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
|
||||||
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
|
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
|
||||||
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
|
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
|
||||||
AceGUI.WidgetContainerBase = AceGUI.WidgetContainerBase or {}
|
AceGUI.WidgetContainerBase = AceGUI.WidgetContainerBase or {}
|
||||||
AceGUI.WidgetVersions = AceGUI.WidgetVersions or {}
|
AceGUI.WidgetVersions = AceGUI.WidgetVersions or {}
|
||||||
|
AceGUI.tooltip = AceGUI.tooltip or CreateFrame("GameTooltip", "AceGUITooltip", UIParent, "GameTooltipTemplate")
|
||||||
|
|
||||||
-- local upvalues
|
-- local upvalues
|
||||||
local WidgetRegistry = AceGUI.WidgetRegistry
|
local WidgetRegistry = AceGUI.WidgetRegistry
|
||||||
@@ -66,39 +61,10 @@ local function errorhandler(err)
|
|||||||
return geterrorhandler()(err)
|
return geterrorhandler()(err)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function CreateDispatcher(argCount)
|
|
||||||
local code = [[
|
|
||||||
local xpcall, eh = ...
|
|
||||||
local method, ARGS
|
|
||||||
local function call() return method(ARGS) end
|
|
||||||
|
|
||||||
local function dispatch(func, ...)
|
|
||||||
method = func
|
|
||||||
if not method then return end
|
|
||||||
ARGS = ...
|
|
||||||
return xpcall(call, eh)
|
|
||||||
end
|
|
||||||
|
|
||||||
return dispatch
|
|
||||||
]]
|
|
||||||
|
|
||||||
local ARGS = {}
|
|
||||||
for i = 1, argCount do ARGS[i] = "arg"..i end
|
|
||||||
code = code:gsub("ARGS", tconcat(ARGS, ", "))
|
|
||||||
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
|
|
||||||
end
|
|
||||||
|
|
||||||
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
|
|
||||||
local dispatcher = CreateDispatcher(argCount)
|
|
||||||
rawset(self, argCount, dispatcher)
|
|
||||||
return dispatcher
|
|
||||||
end})
|
|
||||||
Dispatchers[0] = function(func)
|
|
||||||
return xpcall(func, errorhandler)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function safecall(func, ...)
|
local function safecall(func, ...)
|
||||||
return Dispatchers[select('#', ...)](func, ...)
|
if func then
|
||||||
|
return xpcall(func, errorhandler, ...)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Recycling functions
|
-- Recycling functions
|
||||||
@@ -122,38 +88,38 @@ do
|
|||||||
AceGUI.objPools = AceGUI.objPools or {}
|
AceGUI.objPools = AceGUI.objPools or {}
|
||||||
local objPools = AceGUI.objPools
|
local objPools = AceGUI.objPools
|
||||||
--Returns a new instance, if none are available either returns a new table or calls the given contructor
|
--Returns a new instance, if none are available either returns a new table or calls the given contructor
|
||||||
function newWidget(type)
|
function newWidget(widgetType)
|
||||||
if not WidgetRegistry[type] then
|
if not WidgetRegistry[widgetType] then
|
||||||
error("Attempt to instantiate unknown widget type", 2)
|
error("Attempt to instantiate unknown widget type", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not objPools[type] then
|
if not objPools[widgetType] then
|
||||||
objPools[type] = {}
|
objPools[widgetType] = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
local newObj = next(objPools[type])
|
local newObj = next(objPools[widgetType])
|
||||||
if not newObj then
|
if not newObj then
|
||||||
newObj = WidgetRegistry[type]()
|
newObj = WidgetRegistry[widgetType]()
|
||||||
newObj.AceGUIWidgetVersion = WidgetVersions[type]
|
newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
|
||||||
else
|
else
|
||||||
objPools[type][newObj] = nil
|
objPools[widgetType][newObj] = nil
|
||||||
-- if the widget is older then the latest, don't even try to reuse it
|
-- if the widget is older then the latest, don't even try to reuse it
|
||||||
-- just forget about it, and grab a new one.
|
-- just forget about it, and grab a new one.
|
||||||
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
|
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
|
||||||
return newWidget(type)
|
return newWidget(widgetType)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return newObj
|
return newObj
|
||||||
end
|
end
|
||||||
-- Releases an instance to the Pool
|
-- Releases an instance to the Pool
|
||||||
function delWidget(obj,type)
|
function delWidget(obj,widgetType)
|
||||||
if not objPools[type] then
|
if not objPools[widgetType] then
|
||||||
objPools[type] = {}
|
objPools[widgetType] = {}
|
||||||
end
|
end
|
||||||
if objPools[type][obj] then
|
if objPools[widgetType][obj] then
|
||||||
error("Attempt to Release Widget that is already released", 2)
|
error("Attempt to Release Widget that is already released", 2)
|
||||||
end
|
end
|
||||||
objPools[type][obj] = true
|
objPools[widgetType][obj] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -169,30 +135,30 @@ end
|
|||||||
-- OnAcquire function on it, before returning.
|
-- OnAcquire function on it, before returning.
|
||||||
-- @param type The type of the widget.
|
-- @param type The type of the widget.
|
||||||
-- @return The newly created widget.
|
-- @return The newly created widget.
|
||||||
function AceGUI:Create(type)
|
function AceGUI:Create(widgetType)
|
||||||
if WidgetRegistry[type] then
|
if WidgetRegistry[widgetType] then
|
||||||
local widget = newWidget(type)
|
local widget = newWidget(widgetType)
|
||||||
|
|
||||||
if rawget(widget,'Acquire') then
|
if rawget(widget, "Acquire") then
|
||||||
widget.OnAcquire = widget.Acquire
|
widget.OnAcquire = widget.Acquire
|
||||||
widget.Acquire = nil
|
widget.Acquire = nil
|
||||||
elseif rawget(widget,'Aquire') then
|
elseif rawget(widget, "Aquire") then
|
||||||
widget.OnAcquire = widget.Aquire
|
widget.OnAcquire = widget.Aquire
|
||||||
widget.Aquire = nil
|
widget.Aquire = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
if rawget(widget,'Release') then
|
if rawget(widget, "Release") then
|
||||||
widget.OnRelease = rawget(widget,'Release')
|
widget.OnRelease = rawget(widget, "Release")
|
||||||
widget.Release = nil
|
widget.Release = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
if widget.OnAcquire then
|
if widget.OnAcquire then
|
||||||
widget:OnAcquire()
|
widget:OnAcquire()
|
||||||
else
|
else
|
||||||
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
|
error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
|
||||||
end
|
end
|
||||||
-- Set the default Layout ('List')
|
-- Set the default Layout ("List")
|
||||||
safecall(widget.SetLayout, widget, 'List')
|
safecall(widget.SetLayout, widget, "List")
|
||||||
safecall(widget.ResumeLayout, widget)
|
safecall(widget.ResumeLayout, widget)
|
||||||
return widget
|
return widget
|
||||||
end
|
end
|
||||||
@@ -204,14 +170,17 @@ end
|
|||||||
-- If this widget is a Container-Widget, all of its Child-Widgets will be releases as well.
|
-- If this widget is a Container-Widget, all of its Child-Widgets will be releases as well.
|
||||||
-- @param widget The widget to release
|
-- @param widget The widget to release
|
||||||
function AceGUI:Release(widget)
|
function AceGUI:Release(widget)
|
||||||
|
if widget.isQueuedForRelease then return end
|
||||||
|
widget.isQueuedForRelease = true
|
||||||
safecall(widget.PauseLayout, widget)
|
safecall(widget.PauseLayout, widget)
|
||||||
|
widget.frame:Hide()
|
||||||
widget:Fire("OnRelease")
|
widget:Fire("OnRelease")
|
||||||
safecall(widget.ReleaseChildren, widget)
|
safecall(widget.ReleaseChildren, widget)
|
||||||
|
|
||||||
if widget.OnRelease then
|
if widget.OnRelease then
|
||||||
widget:OnRelease()
|
widget:OnRelease()
|
||||||
else
|
-- else
|
||||||
error(("Widget type %s doesn't supply an OnRelease Function"):format(type))
|
-- error(("Widget type %s doesn't supply an OnRelease Function"):format(widget.type))
|
||||||
end
|
end
|
||||||
for k in pairs(widget.userdata) do
|
for k in pairs(widget.userdata) do
|
||||||
widget.userdata[k] = nil
|
widget.userdata[k] = nil
|
||||||
@@ -233,9 +202,26 @@ function AceGUI:Release(widget)
|
|||||||
widget.content.width = nil
|
widget.content.width = nil
|
||||||
widget.content.height = nil
|
widget.content.height = nil
|
||||||
end
|
end
|
||||||
|
widget.isQueuedForRelease = nil
|
||||||
delWidget(widget, widget.type)
|
delWidget(widget, widget.type)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Check if a widget is currently in the process of being released
|
||||||
|
-- This function check if this widget, or any of its parents (in which case it'll be released shortly as well)
|
||||||
|
-- are currently being released. This allows addon to handle any callbacks accordingly.
|
||||||
|
-- @param widget The widget to check
|
||||||
|
function AceGUI:IsReleasing(widget)
|
||||||
|
if widget.isQueuedForRelease then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
if widget.parent and widget.parent.AceGUIWidgetVersion then
|
||||||
|
return AceGUI:IsReleasing(widget.parent)
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
-----------
|
-----------
|
||||||
-- Focus --
|
-- Focus --
|
||||||
-----------
|
-----------
|
||||||
@@ -267,7 +253,6 @@ end
|
|||||||
--[[
|
--[[
|
||||||
Widgets must provide the following functions
|
Widgets must provide the following functions
|
||||||
OnAcquire() - Called when the object is acquired, should set everything to a default hidden state
|
OnAcquire() - Called when the object is acquired, should set everything to a default hidden state
|
||||||
OnRelease() - Called when the object is Released, should remove any anchors and hide the Widget
|
|
||||||
|
|
||||||
And the following members
|
And the following members
|
||||||
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
||||||
@@ -281,6 +266,7 @@ end
|
|||||||
content - frame or derivitive that children will be anchored to
|
content - frame or derivitive that children will be anchored to
|
||||||
|
|
||||||
The Widget can supply the following Optional Members
|
The Widget can supply the following Optional Members
|
||||||
|
:OnRelease() - Called when the object is Released, should remove any additional anchors and clear any data
|
||||||
:OnWidthSet(width) - Called when the width of the widget is changed
|
:OnWidthSet(width) - Called when the width of the widget is changed
|
||||||
:OnHeightSet(height) - Called when the height of the widget is changed
|
:OnHeightSet(height) - Called when the height of the widget is changed
|
||||||
Widgets should not use the OnSizeChanged events of thier frame or content members, use these methods instead
|
Widgets should not use the OnSizeChanged events of thier frame or content members, use these methods instead
|
||||||
@@ -294,17 +280,6 @@ end
|
|||||||
-- Widget Base Template --
|
-- Widget Base Template --
|
||||||
--------------------------
|
--------------------------
|
||||||
do
|
do
|
||||||
local function fixlevels(parent,...)
|
|
||||||
local i = 1
|
|
||||||
local child = select(i, ...)
|
|
||||||
while child do
|
|
||||||
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
|
||||||
fixlevels(child, child:GetChildren())
|
|
||||||
i = i + 1
|
|
||||||
child = select(i, ...)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local WidgetBase = AceGUI.WidgetBase
|
local WidgetBase = AceGUI.WidgetBase
|
||||||
|
|
||||||
WidgetBase.SetParent = function(self, parent)
|
WidgetBase.SetParent = function(self, parent)
|
||||||
@@ -312,7 +287,6 @@ do
|
|||||||
frame:SetParent(nil)
|
frame:SetParent(nil)
|
||||||
frame:SetParent(parent.content)
|
frame:SetParent(parent.content)
|
||||||
self.parent = parent
|
self.parent = parent
|
||||||
--fixlevels(parent.frame,parent.frame:GetChildren())
|
|
||||||
end
|
end
|
||||||
|
|
||||||
WidgetBase.SetCallback = function(self, name, func)
|
WidgetBase.SetCallback = function(self, name, func)
|
||||||
@@ -374,6 +348,10 @@ do
|
|||||||
AceGUI:Release(self)
|
AceGUI:Release(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
WidgetBase.IsReleasing = function(self)
|
||||||
|
return AceGUI:IsReleasing(self)
|
||||||
|
end
|
||||||
|
|
||||||
WidgetBase.SetPoint = function(self, ...)
|
WidgetBase.SetPoint = function(self, ...)
|
||||||
return self.frame:SetPoint(...)
|
return self.frame:SetPoint(...)
|
||||||
end
|
end
|
||||||
@@ -541,6 +519,7 @@ do
|
|||||||
widget.frame:SetScript("OnSizeChanged", FrameResize)
|
widget.frame:SetScript("OnSizeChanged", FrameResize)
|
||||||
setmetatable(widget, {__index = WidgetContainerBase})
|
setmetatable(widget, {__index = WidgetContainerBase})
|
||||||
widget:SetLayout("List")
|
widget:SetLayout("List")
|
||||||
|
return widget
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Register a widget-class as a widget.
|
--- Register a widget-class as a widget.
|
||||||
@@ -552,6 +531,7 @@ do
|
|||||||
widget.frame.obj = widget
|
widget.frame.obj = widget
|
||||||
widget.frame:SetScript("OnSizeChanged", FrameResize)
|
widget.frame:SetScript("OnSizeChanged", FrameResize)
|
||||||
setmetatable(widget, {__index = WidgetBase})
|
setmetatable(widget, {__index = WidgetBase})
|
||||||
|
return widget
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -603,58 +583,27 @@ AceGUI.counts = AceGUI.counts or {}
|
|||||||
-- This is used by widgets that require a named frame, e.g. when a Blizzard
|
-- This is used by widgets that require a named frame, e.g. when a Blizzard
|
||||||
-- Template requires it.
|
-- Template requires it.
|
||||||
-- @param type The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetNextWidgetNum(type)
|
function AceGUI:GetNextWidgetNum(widgetType)
|
||||||
if not self.counts[type] then
|
if not self.counts[widgetType] then
|
||||||
self.counts[type] = 0
|
self.counts[widgetType] = 0
|
||||||
end
|
end
|
||||||
self.counts[type] = self.counts[type] + 1
|
self.counts[widgetType] = self.counts[widgetType] + 1
|
||||||
return self.counts[type]
|
return self.counts[widgetType]
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[ Widget Template
|
--- Return the number of created widgets for this type.
|
||||||
|
-- In contrast to GetNextWidgetNum, the number is not incremented.
|
||||||
--------------------------
|
-- @param widgetType The widget type
|
||||||
-- Widget Name --
|
function AceGUI:GetWidgetCount(widgetType)
|
||||||
--------------------------
|
return self.counts[widgetType] or 0
|
||||||
do
|
|
||||||
local Type = "Type"
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnRelease(self)
|
--- Return the version of the currently registered widget type.
|
||||||
self.frame:ClearAllPoints()
|
-- @param widgetType The widget type
|
||||||
self.frame:Hide()
|
function AceGUI:GetWidgetVersion(widgetType)
|
||||||
|
return WidgetVersions[widgetType]
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
--local content = CreateFrame("Frame",nil,frame)
|
|
||||||
--self.content = content
|
|
||||||
|
|
||||||
--AceGUI:RegisterAsContainer(self)
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor)
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
]]
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- Layouts --
|
-- Layouts --
|
||||||
-------------
|
-------------
|
||||||
@@ -663,13 +612,11 @@ end
|
|||||||
A Layout is a func that takes 2 parameters
|
A Layout is a func that takes 2 parameters
|
||||||
content - the frame that widgets will be placed inside
|
content - the frame that widgets will be placed inside
|
||||||
children - a table containing the widgets to layout
|
children - a table containing the widgets to layout
|
||||||
|
|
||||||
]]
|
]]
|
||||||
|
|
||||||
-- Very simple Layout, Children are stacked on top of each other down the left side
|
-- Very simple Layout, Children are stacked on top of each other down the left side
|
||||||
AceGUI:RegisterLayout("List",
|
AceGUI:RegisterLayout("List",
|
||||||
function(content, children)
|
function(content, children)
|
||||||
|
|
||||||
local height = 0
|
local height = 0
|
||||||
local width = content.width or content:GetWidth() or 0
|
local width = content.width or content:GetWidth() or 0
|
||||||
for i = 1, #children do
|
for i = 1, #children do
|
||||||
@@ -679,25 +626,21 @@ AceGUI:RegisterLayout("List",
|
|||||||
frame:ClearAllPoints()
|
frame:ClearAllPoints()
|
||||||
frame:Show()
|
frame:Show()
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
frame:SetPoint("TOPLEFT",content,"TOPLEFT",0,0)
|
frame:SetPoint("TOPLEFT", content)
|
||||||
else
|
else
|
||||||
frame:SetPoint("TOPLEFT",children[i-1].frame,"BOTTOMLEFT",0,0)
|
frame:SetPoint("TOPLEFT", children[i-1].frame, "BOTTOMLEFT")
|
||||||
end
|
end
|
||||||
|
|
||||||
if child.width == "fill" then
|
if child.width == "fill" then
|
||||||
child:SetWidth(width)
|
child:SetWidth(width)
|
||||||
frame:SetPoint("RIGHT",content,"RIGHT")
|
frame:SetPoint("RIGHT", content)
|
||||||
if child.OnWidthSet then
|
|
||||||
child:OnWidthSet(content.width or content:GetWidth())
|
|
||||||
end
|
|
||||||
if child.DoLayout then
|
if child.DoLayout then
|
||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
end
|
end
|
||||||
elseif child.width == "relative" then
|
elseif child.width == "relative" then
|
||||||
child:SetWidth(width * child.relWidth)
|
child:SetWidth(width * child.relWidth)
|
||||||
if child.OnWidthSet then
|
|
||||||
child:OnWidthSet(content.width or content:GetWidth())
|
|
||||||
end
|
|
||||||
if child.DoLayout then
|
if child.DoLayout then
|
||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
end
|
end
|
||||||
@@ -706,8 +649,7 @@ AceGUI:RegisterLayout("List",
|
|||||||
height = height + (frame.height or frame:GetHeight() or 0)
|
height = height + (frame.height or frame:GetHeight() or 0)
|
||||||
end
|
end
|
||||||
safecall(content.obj.LayoutFinished, content.obj, nil, height)
|
safecall(content.obj.LayoutFinished, content.obj, nil, height)
|
||||||
end
|
end)
|
||||||
)
|
|
||||||
|
|
||||||
-- A single control fills the whole content area
|
-- A single control fills the whole content area
|
||||||
AceGUI:RegisterLayout("Fill",
|
AceGUI:RegisterLayout("Fill",
|
||||||
@@ -715,15 +657,23 @@ AceGUI:RegisterLayout("Fill",
|
|||||||
if children[1] then
|
if children[1] then
|
||||||
children[1]:SetWidth(content:GetWidth() or 0)
|
children[1]:SetWidth(content:GetWidth() or 0)
|
||||||
children[1]:SetHeight(content:GetHeight() or 0)
|
children[1]:SetHeight(content:GetHeight() or 0)
|
||||||
|
children[1].frame:ClearAllPoints()
|
||||||
children[1].frame:SetAllPoints(content)
|
children[1].frame:SetAllPoints(content)
|
||||||
children[1].frame:Show()
|
children[1].frame:Show()
|
||||||
safecall(content.obj.LayoutFinished, content.obj, nil, children[1].frame:GetHeight())
|
safecall(content.obj.LayoutFinished, content.obj, nil, children[1].frame:GetHeight())
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
local layoutrecursionblock = nil
|
||||||
|
local function safelayoutcall(object, func, ...)
|
||||||
|
layoutrecursionblock = true
|
||||||
|
object[func](object, ...)
|
||||||
|
layoutrecursionblock = nil
|
||||||
end
|
end
|
||||||
)
|
|
||||||
|
|
||||||
AceGUI:RegisterLayout("Flow",
|
AceGUI:RegisterLayout("Flow",
|
||||||
function(content, children)
|
function(content, children)
|
||||||
|
if layoutrecursionblock then return end
|
||||||
--used height so far
|
--used height so far
|
||||||
local height = 0
|
local height = 0
|
||||||
--width used in the current row
|
--width used in the current row
|
||||||
@@ -731,14 +681,12 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
--height of the current row
|
--height of the current row
|
||||||
local rowheight = 0
|
local rowheight = 0
|
||||||
local rowoffset = 0
|
local rowoffset = 0
|
||||||
local lastrowoffset
|
|
||||||
|
|
||||||
local width = content.width or content:GetWidth() or 0
|
local width = content.width or content:GetWidth() or 0
|
||||||
|
|
||||||
--control at the start of the row
|
--control at the start of the row
|
||||||
local rowstart
|
local rowstart
|
||||||
local rowstartoffset
|
local rowstartoffset
|
||||||
local lastrowstart
|
|
||||||
local isfullheight
|
local isfullheight
|
||||||
|
|
||||||
local frameoffset
|
local frameoffset
|
||||||
@@ -766,7 +714,7 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
frame:ClearAllPoints()
|
frame:ClearAllPoints()
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
-- anchor the first control to the top left
|
-- anchor the first control to the top left
|
||||||
frame:SetPoint("TOPLEFT",content,"TOPLEFT",0,0)
|
frame:SetPoint("TOPLEFT", content)
|
||||||
rowheight = frameheight
|
rowheight = frameheight
|
||||||
rowoffset = frameoffset
|
rowoffset = frameoffset
|
||||||
rowstart = frame
|
rowstart = frame
|
||||||
@@ -803,25 +751,20 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
|
|
||||||
--offset is always the larger of the two offsets
|
--offset is always the larger of the two offsets
|
||||||
rowoffset = math_max(rowoffset, frameoffset)
|
rowoffset = math_max(rowoffset, frameoffset)
|
||||||
|
|
||||||
rowheight = math_max(rowheight, rowoffset + (frameheight / 2))
|
rowheight = math_max(rowheight, rowoffset + (frameheight / 2))
|
||||||
--print("type:", child.type, "offset:",frameoffset-lastframeoffset)
|
|
||||||
frame:SetPoint("TOPLEFT", children[i-1].frame, "TOPRIGHT", 0, frameoffset - lastframeoffset)
|
frame:SetPoint("TOPLEFT", children[i-1].frame, "TOPRIGHT", 0, frameoffset - lastframeoffset)
|
||||||
usedwidth = framewidth + usedwidth
|
usedwidth = framewidth + usedwidth
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if child.width == "fill" then
|
if child.width == "fill" then
|
||||||
child:SetWidth(width)
|
safelayoutcall(child, "SetWidth", width)
|
||||||
frame:SetPoint("RIGHT",content,"RIGHT",0,0)
|
frame:SetPoint("RIGHT", content)
|
||||||
|
|
||||||
usedwidth = 0
|
usedwidth = 0
|
||||||
rowstart = frame
|
rowstart = frame
|
||||||
rowstartoffset = frameoffset
|
|
||||||
|
|
||||||
if child.OnWidthSet then
|
|
||||||
child:OnWidthSet(width)
|
|
||||||
end
|
|
||||||
if child.DoLayout then
|
if child.DoLayout then
|
||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
end
|
end
|
||||||
@@ -829,23 +772,19 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
rowoffset = child.alignoffset or (rowheight / 2)
|
rowoffset = child.alignoffset or (rowheight / 2)
|
||||||
rowstartoffset = rowoffset
|
rowstartoffset = rowoffset
|
||||||
elseif child.width == "relative" then
|
elseif child.width == "relative" then
|
||||||
child:SetWidth(width * child.relWidth)
|
safelayoutcall(child, "SetWidth", width * child.relWidth)
|
||||||
|
|
||||||
if child.OnWidthSet then
|
|
||||||
child:OnWidthSet(width)
|
|
||||||
end
|
|
||||||
|
|
||||||
if child.DoLayout then
|
if child.DoLayout then
|
||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
end
|
end
|
||||||
elseif oversize then
|
elseif oversize then
|
||||||
if width > 1 then
|
if width > 1 then
|
||||||
frame:SetPoint("RIGHT",content,"RIGHT",0,0)
|
frame:SetPoint("RIGHT", content)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if child.height == "fill" then
|
if child.height == "fill" then
|
||||||
frame:SetPoint("BOTTOM",content,"BOTTOM")
|
frame:SetPoint("BOTTOM", content)
|
||||||
isfullheight = true
|
isfullheight = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -859,5 +798,223 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
|
|
||||||
height = height + rowheight + 3
|
height = height + rowheight + 3
|
||||||
safecall(content.obj.LayoutFinished, content.obj, nil, height)
|
safecall(content.obj.LayoutFinished, content.obj, nil, height)
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Get alignment method and value. Possible alignment methods are a callback, a number, "start", "middle", "end", "fill" or "TOPLEFT", "BOTTOMRIGHT" etc.
|
||||||
|
local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
|
||||||
|
local fn = cellObj and (cellObj["align" .. dir] or cellObj.align)
|
||||||
|
or colObj and (colObj["align" .. dir] or colObj.align)
|
||||||
|
or tableObj["align" .. dir] or tableObj.align
|
||||||
|
or "CENTERLEFT"
|
||||||
|
local val
|
||||||
|
child, cell = child or 0, cell or 0
|
||||||
|
|
||||||
|
if type(fn) == "string" then
|
||||||
|
fn = fn:lower()
|
||||||
|
fn = dir == "V" and (fn:sub(1, 3) == "top" and "start" or fn:sub(1, 6) == "bottom" and "end" or fn:sub(1, 6) == "center" and "middle")
|
||||||
|
or dir == "H" and (fn:sub(-4) == "left" and "start" or fn:sub(-5) == "right" and "end" or fn:sub(-6) == "center" and "middle")
|
||||||
|
or fn
|
||||||
|
val = (fn == "start" or fn == "fill") and 0 or fn == "end" and cell - child or (cell - child) / 2
|
||||||
|
elseif type(fn) == "function" then
|
||||||
|
val = fn(child or 0, cell, dir)
|
||||||
|
else
|
||||||
|
val = fn
|
||||||
end
|
end
|
||||||
)
|
|
||||||
|
return fn, math_max(0, math_min(val, cell))
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Get width or height for multiple cells combined
|
||||||
|
local GetCellDimension = function (dir, laneDim, from, to, space)
|
||||||
|
local dim = 0
|
||||||
|
for cell=from,to do
|
||||||
|
dim = dim + (laneDim[cell] or 0)
|
||||||
|
end
|
||||||
|
return dim + math_max(0, to - from) * (space or 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ Options
|
||||||
|
============
|
||||||
|
Container:
|
||||||
|
- columns ({col, col, ...}): Column settings. "col" can be a number (<= 0: content width, <1: rel. width, <10: weight, >=10: abs. width) or a table with column setting.
|
||||||
|
- space, spaceH, spaceV: Overall, horizontal and vertical spacing between cells.
|
||||||
|
- align, alignH, alignV: Overall, horizontal and vertical cell alignment. See GetCellAlign() for possible values.
|
||||||
|
Columns:
|
||||||
|
- width: Fixed column width (nil or <=0: content width, <1: rel. width, >=1: abs. width).
|
||||||
|
- min or 1: Min width for content based width
|
||||||
|
- max or 2: Max width for content based width
|
||||||
|
- weight: Flexible column width. The leftover width after accounting for fixed-width columns is distributed to weighted columns according to their weights.
|
||||||
|
- align, alignH, alignV: Overwrites the container setting for alignment.
|
||||||
|
Cell:
|
||||||
|
- colspan: Makes a cell span multiple columns.
|
||||||
|
- rowspan: Makes a cell span multiple rows.
|
||||||
|
- align, alignH, alignV: Overwrites the container and column setting for alignment.
|
||||||
|
]]
|
||||||
|
AceGUI:RegisterLayout("Table",
|
||||||
|
function (content, children)
|
||||||
|
local obj = content.obj
|
||||||
|
obj:PauseLayout()
|
||||||
|
|
||||||
|
local tableObj = obj:GetUserData("table")
|
||||||
|
local cols = tableObj.columns
|
||||||
|
local spaceH = tableObj.spaceH or tableObj.space or 0
|
||||||
|
local spaceV = tableObj.spaceV or tableObj.space or 0
|
||||||
|
local totalH = (content:GetWidth() or content.width or 0) - spaceH * (#cols - 1)
|
||||||
|
|
||||||
|
-- We need to reuse these because layout events can come in very frequently
|
||||||
|
local layoutCache = obj:GetUserData("layoutCache")
|
||||||
|
if not layoutCache then
|
||||||
|
layoutCache = {{}, {}, {}, {}, {}, {}}
|
||||||
|
obj:SetUserData("layoutCache", layoutCache)
|
||||||
|
end
|
||||||
|
local t, laneH, laneV, rowspans, rowStart, colStart = unpack(layoutCache)
|
||||||
|
|
||||||
|
-- Create the grid
|
||||||
|
local n, slotFound = 0
|
||||||
|
for i,child in ipairs(children) do
|
||||||
|
if child:IsShown() then
|
||||||
|
repeat
|
||||||
|
n = n + 1
|
||||||
|
local col = (n - 1) % #cols + 1
|
||||||
|
local row = math_ceil(n / #cols)
|
||||||
|
local rowspan = rowspans[col]
|
||||||
|
local cell = rowspan and rowspan.child or child
|
||||||
|
local cellObj = cell:GetUserData("cell")
|
||||||
|
slotFound = not rowspan
|
||||||
|
|
||||||
|
-- Rowspan
|
||||||
|
if not rowspan and cellObj and cellObj.rowspan then
|
||||||
|
rowspan = {child = child, from = row, to = row + cellObj.rowspan - 1}
|
||||||
|
rowspans[col] = rowspan
|
||||||
|
end
|
||||||
|
if rowspan and i == #children then
|
||||||
|
rowspan.to = row
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Colspan
|
||||||
|
local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
|
||||||
|
n = n + colspan
|
||||||
|
|
||||||
|
-- Place the cell
|
||||||
|
if not rowspan or rowspan.to == row then
|
||||||
|
t[n] = cell
|
||||||
|
rowStart[cell] = rowspan and rowspan.from or row
|
||||||
|
colStart[cell] = col
|
||||||
|
|
||||||
|
if rowspan then
|
||||||
|
rowspans[col] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
until slotFound
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local rows = math_ceil(n / #cols)
|
||||||
|
|
||||||
|
-- Determine fixed size cols and collect weights
|
||||||
|
local extantH, totalWeight = totalH, 0
|
||||||
|
for col,colObj in ipairs(cols) do
|
||||||
|
laneH[col] = 0
|
||||||
|
|
||||||
|
if type(colObj) == "number" then
|
||||||
|
colObj = {[colObj >= 1 and colObj < 10 and "weight" or "width"] = colObj}
|
||||||
|
cols[col] = colObj
|
||||||
|
end
|
||||||
|
|
||||||
|
if colObj.weight then
|
||||||
|
-- Weight
|
||||||
|
totalWeight = totalWeight + (colObj.weight or 1)
|
||||||
|
else
|
||||||
|
if not colObj.width or colObj.width <= 0 then
|
||||||
|
-- Content width
|
||||||
|
for row=1,rows do
|
||||||
|
local child = t[(row - 1) * #cols + col]
|
||||||
|
if child then
|
||||||
|
local f = child.frame
|
||||||
|
f:ClearAllPoints()
|
||||||
|
local childH = f:GetWidth() or 0
|
||||||
|
|
||||||
|
laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
|
||||||
|
else
|
||||||
|
-- Rel./Abs. width
|
||||||
|
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
|
||||||
|
end
|
||||||
|
extantH = math_max(0, extantH - laneH[col])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Determine sizes based on weight
|
||||||
|
local scale = totalWeight > 0 and extantH / totalWeight or 0
|
||||||
|
for col,colObj in pairs(cols) do
|
||||||
|
if colObj.weight then
|
||||||
|
laneH[col] = scale * colObj.weight
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Arrange children
|
||||||
|
for row=1,rows do
|
||||||
|
local rowV = 0
|
||||||
|
|
||||||
|
-- Horizontal placement and sizing
|
||||||
|
for col=1,#cols do
|
||||||
|
local child = t[(row - 1) * #cols + col]
|
||||||
|
if child then
|
||||||
|
local colObj = cols[colStart[child]]
|
||||||
|
local cellObj = child:GetUserData("cell")
|
||||||
|
local offsetH = GetCellDimension("H", laneH, 1, colStart[child] - 1, spaceH) + (colStart[child] == 1 and 0 or spaceH)
|
||||||
|
local cellH = GetCellDimension("H", laneH, colStart[child], col, spaceH)
|
||||||
|
|
||||||
|
local f = child.frame
|
||||||
|
f:ClearAllPoints()
|
||||||
|
local childH = f:GetWidth() or 0
|
||||||
|
|
||||||
|
local alignFn, align = GetCellAlign("H", tableObj, colObj, cellObj, cellH, childH)
|
||||||
|
f:SetPoint("LEFT", content, offsetH + align, 0)
|
||||||
|
if child:IsFullWidth() or alignFn == "fill" or childH > cellH then
|
||||||
|
f:SetPoint("RIGHT", content, "LEFT", offsetH + align + cellH, 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
if child.DoLayout then
|
||||||
|
child:DoLayout()
|
||||||
|
end
|
||||||
|
|
||||||
|
rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
laneV[row] = rowV
|
||||||
|
|
||||||
|
-- Vertical placement and sizing
|
||||||
|
for col=1,#cols do
|
||||||
|
local child = t[(row - 1) * #cols + col]
|
||||||
|
if child then
|
||||||
|
local colObj = cols[colStart[child]]
|
||||||
|
local cellObj = child:GetUserData("cell")
|
||||||
|
local offsetV = GetCellDimension("V", laneV, 1, rowStart[child] - 1, spaceV) + (rowStart[child] == 1 and 0 or spaceV)
|
||||||
|
local cellV = GetCellDimension("V", laneV, rowStart[child], row, spaceV)
|
||||||
|
|
||||||
|
local f = child.frame
|
||||||
|
local childV = f:GetHeight() or 0
|
||||||
|
|
||||||
|
local alignFn, align = GetCellAlign("V", tableObj, colObj, cellObj, cellV, childV)
|
||||||
|
if child:IsFullHeight() or alignFn == "fill" then
|
||||||
|
f:SetHeight(cellV)
|
||||||
|
end
|
||||||
|
f:SetPoint("TOP", content, 0, -(offsetV + align))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Calculate total height
|
||||||
|
local totalV = GetCellDimension("V", laneV, 1, #laneV, spaceV)
|
||||||
|
|
||||||
|
-- Cleanup
|
||||||
|
for _,v in pairs(layoutCache) do wipe(v) end
|
||||||
|
|
||||||
|
safecall(obj.LayoutFinished, obj, nil, totalV)
|
||||||
|
obj:ResumeLayout()
|
||||||
|
end)
|
||||||
|
|||||||
@@ -1,26 +1,28 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
..\FrameXML\UI.xsd">
|
..\FrameXML\UI.xsd">
|
||||||
<Script file="AceGUI-3.0.lua"/>
|
<Script file="AceGUI-3.0.lua"/>
|
||||||
|
<!-- Container -->
|
||||||
|
<Script file="widgets\AceGUIContainer-BlizOptionsGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-DropDownGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-Frame.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-InlineGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-ScrollFrame.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-SimpleGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-TabGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-TreeGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-Window.lua"/>
|
||||||
|
<!-- Widgets -->
|
||||||
<Script file="widgets\AceGUIWidget-Button.lua"/>
|
<Script file="widgets\AceGUIWidget-Button.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-CheckBox.lua"/>
|
<Script file="widgets\AceGUIWidget-CheckBox.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-ColorPicker.lua"/>
|
<Script file="widgets\AceGUIWidget-ColorPicker.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-DropDownGroup.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-DropDown.lua"/>
|
<Script file="widgets\AceGUIWidget-DropDown.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-DropDown-Items.lua"/>
|
<Script file="widgets\AceGUIWidget-DropDown-Items.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-EditBox.lua"/>
|
<Script file="widgets\AceGUIWidget-EditBox.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-Frame.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-Window.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-Heading.lua"/>
|
<Script file="widgets\AceGUIWidget-Heading.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-InlineGroup.lua"/>
|
<Script file="widgets\AceGUIWidget-Icon.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-InteractiveLabel.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-Keybinding.lua"/>
|
<Script file="widgets\AceGUIWidget-Keybinding.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-ScrollFrame.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-SimpleGroup.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-Slider.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-TabGroup.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-TreeGroup.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-Label.lua"/>
|
<Script file="widgets\AceGUIWidget-Label.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-MultiLineEditBox.lua"/>
|
<Script file="widgets\AceGUIWidget-MultiLineEditBox.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-BlizOptionsGroup.lua"/>
|
<Script file="widgets\AceGUIWidget-Slider.lua"/>
|
||||||
<Script file="widgets\AceGUIWidget-InteractiveLabel.lua"/>
|
|
||||||
<Script file="widgets\AceGUIWidget-Icon.lua"/>
|
|
||||||
</Ui>
|
</Ui>
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
BlizOptionsGroup Container
|
BlizOptionsGroup Container
|
||||||
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "BlizOptionsGroup", 20
|
local Type, Version = "BlizOptionsGroup", 26
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@@ -36,8 +36,12 @@ local function cancel(frame)
|
|||||||
frame.obj:Fire("cancel")
|
frame.obj:Fire("cancel")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function defaults(frame)
|
local function default(frame)
|
||||||
frame.obj:Fire("defaults")
|
frame.obj:Fire("default")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function refresh(frame)
|
||||||
|
frame.obj:Fire("refresh")
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
@@ -95,13 +99,19 @@ local methods = {
|
|||||||
Constructor
|
Constructor
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame")
|
local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
|
|
||||||
-- support functions for the Blizzard Interface Options
|
-- support functions for the Blizzard Interface Options
|
||||||
frame.okay = okay
|
frame.okay = okay
|
||||||
frame.cancel = cancel
|
frame.cancel = cancel
|
||||||
frame.defaults = defaults
|
frame.default = default
|
||||||
|
frame.refresh = refresh
|
||||||
|
|
||||||
|
-- 10.0 support function aliases (cancel has been removed)
|
||||||
|
frame.OnCommit = okay
|
||||||
|
frame.OnDefault = default
|
||||||
|
frame.OnRefresh = refresh
|
||||||
|
|
||||||
frame:SetScript("OnHide", OnHide)
|
frame:SetScript("OnHide", OnHide)
|
||||||
frame:SetScript("OnShow", OnShow)
|
frame:SetScript("OnShow", OnShow)
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
DropdownGroup Container
|
DropdownGroup Container
|
||||||
Container controlled by a dropdown on the top.
|
Container controlled by a dropdown on the top.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "DropdownGroup", 20
|
local Type, Version = "DropdownGroup", 22
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@@ -50,8 +50,8 @@ local methods = {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetGroupList"] = function(self,list)
|
["SetGroupList"] = function(self,list,order)
|
||||||
self.dropdown:SetList(list)
|
self.dropdown:SetList(list,order)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetStatusTable"] = function(self, status)
|
["SetStatusTable"] = function(self, status)
|
||||||
@@ -125,7 +125,7 @@ local function Constructor()
|
|||||||
dropdown.frame:Show()
|
dropdown.frame:Show()
|
||||||
dropdown:SetLabel("")
|
dropdown:SetLabel("")
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame)
|
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
||||||
border:SetPoint("TOPLEFT", 0, -26)
|
border:SetPoint("TOPLEFT", 0, -26)
|
||||||
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Frame Container
|
Frame Container
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "Frame", 21
|
local Type, Version = "Frame", 30
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@@ -13,18 +13,18 @@ local wipe = table.wipe
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: CLOSE
|
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Scripts
|
Scripts
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local function Button_OnClick(frame)
|
local function Button_OnClick(frame)
|
||||||
PlaySound("gsTitleOptionExit")
|
PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
|
||||||
frame.obj:Hide()
|
frame.obj:Hide()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function Frame_OnShow(frame)
|
||||||
|
frame.obj:Fire("OnShow")
|
||||||
|
end
|
||||||
|
|
||||||
local function Frame_OnClose(frame)
|
local function Frame_OnClose(frame)
|
||||||
frame.obj:Fire("OnClose")
|
frame.obj:Fire("OnClose")
|
||||||
end
|
end
|
||||||
@@ -79,10 +79,12 @@ local methods = {
|
|||||||
["OnAcquire"] = function(self)
|
["OnAcquire"] = function(self)
|
||||||
self.frame:SetParent(UIParent)
|
self.frame:SetParent(UIParent)
|
||||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
self.frame:SetFrameLevel(100) -- Lots of room to draw under it
|
||||||
self:SetTitle()
|
self:SetTitle()
|
||||||
self:SetStatusText()
|
self:SetStatusText()
|
||||||
self:ApplyStatus()
|
self:ApplyStatus()
|
||||||
self:Show()
|
self:Show()
|
||||||
|
self:EnableResize(true)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnRelease"] = function(self)
|
["OnRelease"] = function(self)
|
||||||
@@ -112,6 +114,7 @@ local methods = {
|
|||||||
|
|
||||||
["SetTitle"] = function(self, title)
|
["SetTitle"] = function(self, title)
|
||||||
self.titletext:SetText(title)
|
self.titletext:SetText(title)
|
||||||
|
self.titlebg:SetWidth((self.titletext:GetWidth() or 0) + 10)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetStatusText"] = function(self, text)
|
["SetStatusText"] = function(self, text)
|
||||||
@@ -126,6 +129,13 @@ local methods = {
|
|||||||
self.frame:Show()
|
self.frame:Show()
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
["EnableResize"] = function(self, state)
|
||||||
|
local func = state and "Show" or "Hide"
|
||||||
|
self.sizer_se[func](self.sizer_se)
|
||||||
|
self.sizer_s[func](self.sizer_s)
|
||||||
|
self.sizer_e[func](self.sizer_e)
|
||||||
|
end,
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
-- called to set an external table to store status in
|
||||||
["SetStatusTable"] = function(self, status)
|
["SetStatusTable"] = function(self, status)
|
||||||
assert(type(status) == "table")
|
assert(type(status) == "table")
|
||||||
@@ -166,17 +176,23 @@ local PaneBackdrop = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
|
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
frame:SetMovable(true)
|
frame:SetMovable(true)
|
||||||
frame:SetResizable(true)
|
frame:SetResizable(true)
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
frame:SetFrameLevel(100) -- Lots of room to draw under it
|
||||||
frame:SetBackdrop(FrameBackdrop)
|
frame:SetBackdrop(FrameBackdrop)
|
||||||
frame:SetBackdropColor(0, 0, 0, 1)
|
frame:SetBackdropColor(0, 0, 0, 1)
|
||||||
|
if frame.SetResizeBounds then -- WoW 10.0
|
||||||
|
frame:SetResizeBounds(400, 200)
|
||||||
|
else
|
||||||
frame:SetMinResize(400, 200)
|
frame:SetMinResize(400, 200)
|
||||||
|
end
|
||||||
frame:SetToplevel(true)
|
frame:SetToplevel(true)
|
||||||
|
frame:SetScript("OnShow", Frame_OnShow)
|
||||||
frame:SetScript("OnHide", Frame_OnClose)
|
frame:SetScript("OnHide", Frame_OnClose)
|
||||||
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||||
|
|
||||||
@@ -187,7 +203,7 @@ local function Constructor()
|
|||||||
closebutton:SetWidth(100)
|
closebutton:SetWidth(100)
|
||||||
closebutton:SetText(CLOSE)
|
closebutton:SetText(CLOSE)
|
||||||
|
|
||||||
local statusbg = CreateFrame("Button", nil, frame)
|
local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
|
||||||
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
||||||
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
||||||
statusbg:SetHeight(24)
|
statusbg:SetHeight(24)
|
||||||
@@ -205,7 +221,7 @@ local function Constructor()
|
|||||||
statustext:SetText("")
|
statustext:SetText("")
|
||||||
|
|
||||||
local titlebg = frame:CreateTexture(nil, "OVERLAY")
|
local titlebg = frame:CreateTexture(nil, "OVERLAY")
|
||||||
titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
titlebg:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
|
||||||
titlebg:SetTexCoord(0.31, 0.67, 0, 0.63)
|
titlebg:SetTexCoord(0.31, 0.67, 0, 0.63)
|
||||||
titlebg:SetPoint("TOP", 0, 12)
|
titlebg:SetPoint("TOP", 0, 12)
|
||||||
titlebg:SetWidth(100)
|
titlebg:SetWidth(100)
|
||||||
@@ -221,14 +237,14 @@ local function Constructor()
|
|||||||
titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
|
titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
|
||||||
|
|
||||||
local titlebg_l = frame:CreateTexture(nil, "OVERLAY")
|
local titlebg_l = frame:CreateTexture(nil, "OVERLAY")
|
||||||
titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
titlebg_l:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
|
||||||
titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63)
|
titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63)
|
||||||
titlebg_l:SetPoint("RIGHT", titlebg, "LEFT")
|
titlebg_l:SetPoint("RIGHT", titlebg, "LEFT")
|
||||||
titlebg_l:SetWidth(30)
|
titlebg_l:SetWidth(30)
|
||||||
titlebg_l:SetHeight(40)
|
titlebg_l:SetHeight(40)
|
||||||
|
|
||||||
local titlebg_r = frame:CreateTexture(nil, "OVERLAY")
|
local titlebg_r = frame:CreateTexture(nil, "OVERLAY")
|
||||||
titlebg_r:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
titlebg_r:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
|
||||||
titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63)
|
titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63)
|
||||||
titlebg_r:SetPoint("LEFT", titlebg, "RIGHT")
|
titlebg_r:SetPoint("LEFT", titlebg, "RIGHT")
|
||||||
titlebg_r:SetWidth(30)
|
titlebg_r:SetWidth(30)
|
||||||
@@ -246,7 +262,7 @@ local function Constructor()
|
|||||||
line1:SetWidth(14)
|
line1:SetWidth(14)
|
||||||
line1:SetHeight(14)
|
line1:SetHeight(14)
|
||||||
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
line1:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
local x = 0.1 * 14/17
|
local x = 0.1 * 14/17
|
||||||
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
@@ -254,8 +270,8 @@ local function Constructor()
|
|||||||
line2:SetWidth(8)
|
line2:SetWidth(8)
|
||||||
line2:SetHeight(8)
|
line2:SetHeight(8)
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
local x = 0.1 * 8/17
|
x = 0.1 * 8/17
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame", nil, frame)
|
local sizer_s = CreateFrame("Frame", nil, frame)
|
||||||
@@ -283,6 +299,10 @@ local function Constructor()
|
|||||||
localstatus = {},
|
localstatus = {},
|
||||||
titletext = titletext,
|
titletext = titletext,
|
||||||
statustext = statustext,
|
statustext = statustext,
|
||||||
|
titlebg = titlebg,
|
||||||
|
sizer_se = sizer_se,
|
||||||
|
sizer_s = sizer_s,
|
||||||
|
sizer_e = sizer_e,
|
||||||
content = content,
|
content = content,
|
||||||
frame = frame,
|
frame = frame,
|
||||||
type = Type
|
type = Type
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
InlineGroup Container
|
InlineGroup Container
|
||||||
Simple container widget that creates a visible "box" with an optional title.
|
Simple container widget that creates a visible "box" with an optional title.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "InlineGroup", 20
|
local Type, Version = "InlineGroup", 22
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@@ -19,6 +19,7 @@ local methods = {
|
|||||||
["OnAcquire"] = function(self)
|
["OnAcquire"] = function(self)
|
||||||
self:SetWidth(300)
|
self:SetWidth(300)
|
||||||
self:SetHeight(100)
|
self:SetHeight(100)
|
||||||
|
self:SetTitle("")
|
||||||
end,
|
end,
|
||||||
|
|
||||||
-- ["OnRelease"] = nil,
|
-- ["OnRelease"] = nil,
|
||||||
@@ -74,7 +75,7 @@ local function Constructor()
|
|||||||
titletext:SetJustifyH("LEFT")
|
titletext:SetJustifyH("LEFT")
|
||||||
titletext:SetHeight(18)
|
titletext:SetHeight(18)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame)
|
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
||||||
border:SetPoint("TOPLEFT", 0, -17)
|
border:SetPoint("TOPLEFT", 0, -17)
|
||||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
|||||||
@@ -2,13 +2,13 @@
|
|||||||
ScrollFrame Container
|
ScrollFrame Container
|
||||||
Plain container that scrolls its content and doesn't grow in height.
|
Plain container that scrolls its content and doesn't grow in height.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "ScrollFrame", 21
|
local Type, Version = "ScrollFrame", 26
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local pairs, assert, type = pairs, assert, type
|
local pairs, assert, type = pairs, assert, type
|
||||||
local min, max, floor, abs = math.min, math.max, math.floor, math.abs
|
local min, max, floor = math.min, math.max, math.floor
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
@@ -42,6 +42,7 @@ Methods
|
|||||||
local methods = {
|
local methods = {
|
||||||
["OnAcquire"] = function(self)
|
["OnAcquire"] = function(self)
|
||||||
self:SetScroll(0)
|
self:SetScroll(0)
|
||||||
|
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnRelease"] = function(self)
|
["OnRelease"] = function(self)
|
||||||
@@ -52,7 +53,7 @@ local methods = {
|
|||||||
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
||||||
self.scrollbar:Hide()
|
self.scrollbar:Hide()
|
||||||
self.scrollBarShown = nil
|
self.scrollBarShown = nil
|
||||||
self.content.height, self.content.width = nil, nil
|
self.content.height, self.content.width, self.content.original_width = nil, nil, nil
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetScroll"] = function(self, value)
|
["SetScroll"] = function(self, value)
|
||||||
@@ -93,7 +94,6 @@ local methods = {
|
|||||||
local status = self.status or self.localstatus
|
local status = self.status or self.localstatus
|
||||||
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
||||||
local offset = status.offset or 0
|
local offset = status.offset or 0
|
||||||
local curvalue = self.scrollbar:GetValue()
|
|
||||||
-- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
|
-- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
|
||||||
-- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
|
-- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
|
||||||
if viewheight < height + 2 then
|
if viewheight < height + 2 then
|
||||||
@@ -102,6 +102,9 @@ local methods = {
|
|||||||
self.scrollbar:Hide()
|
self.scrollbar:Hide()
|
||||||
self.scrollbar:SetValue(0)
|
self.scrollbar:SetValue(0)
|
||||||
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
||||||
|
if self.content.original_width then
|
||||||
|
self.content.width = self.content.original_width
|
||||||
|
end
|
||||||
self:DoLayout()
|
self:DoLayout()
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -109,6 +112,9 @@ local methods = {
|
|||||||
self.scrollBarShown = true
|
self.scrollBarShown = true
|
||||||
self.scrollbar:Show()
|
self.scrollbar:Show()
|
||||||
self.scrollframe:SetPoint("BOTTOMRIGHT", -20, 0)
|
self.scrollframe:SetPoint("BOTTOMRIGHT", -20, 0)
|
||||||
|
if self.content.original_width then
|
||||||
|
self.content.width = self.content.original_width - 20
|
||||||
|
end
|
||||||
self:DoLayout()
|
self:DoLayout()
|
||||||
end
|
end
|
||||||
local value = (offset / (viewheight - height) * 1000)
|
local value = (offset / (viewheight - height) * 1000)
|
||||||
@@ -127,6 +133,11 @@ local methods = {
|
|||||||
|
|
||||||
["LayoutFinished"] = function(self, width, height)
|
["LayoutFinished"] = function(self, width, height)
|
||||||
self.content:SetHeight(height or 0 + 20)
|
self.content:SetHeight(height or 0 + 20)
|
||||||
|
|
||||||
|
-- update the scrollframe
|
||||||
|
self:FixScroll()
|
||||||
|
|
||||||
|
-- schedule another update when everything has "settled"
|
||||||
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
@@ -140,7 +151,8 @@ local methods = {
|
|||||||
|
|
||||||
["OnWidthSet"] = function(self, width)
|
["OnWidthSet"] = function(self, width)
|
||||||
local content = self.content
|
local content = self.content
|
||||||
content.width = width
|
content.width = width - (self.scrollBarShown and 20 or 0)
|
||||||
|
content.original_width = width
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnHeightSet"] = function(self, height)
|
["OnHeightSet"] = function(self, height)
|
||||||
@@ -175,7 +187,7 @@ local function Constructor()
|
|||||||
|
|
||||||
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
||||||
scrollbg:SetAllPoints(scrollbar)
|
scrollbg:SetAllPoints(scrollbar)
|
||||||
scrollbg:SetTexture(0, 0, 0, 0.4)
|
scrollbg:SetColorTexture(0, 0, 0, 0.4)
|
||||||
|
|
||||||
--Container Support
|
--Container Support
|
||||||
local content = CreateFrame("Frame", nil, scrollframe)
|
local content = CreateFrame("Frame", nil, scrollframe)
|
||||||
|
|||||||
@@ -2,22 +2,18 @@
|
|||||||
TabGroup Container
|
TabGroup Container
|
||||||
Container that uses tabs on top to switch between groups.
|
Container that uses tabs on top to switch between groups.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "TabGroup", 30
|
local Type, Version = "TabGroup", 38
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
|
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
|
|
||||||
|
|
||||||
-- local upvalue storage used by BuildTabs
|
-- local upvalue storage used by BuildTabs
|
||||||
local widths = {}
|
local widths = {}
|
||||||
local rowwidths = {}
|
local rowwidths = {}
|
||||||
@@ -26,6 +22,143 @@ local rowends = {}
|
|||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
|
||||||
|
local tabName = tab:GetName();
|
||||||
|
|
||||||
|
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
|
||||||
|
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
|
||||||
|
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
|
||||||
|
local sideWidths = 2 * left:GetWidth();
|
||||||
|
local tabText = tab.Text or _G[tab:GetName().."Text"];
|
||||||
|
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
|
||||||
|
|
||||||
|
local width, tabWidth;
|
||||||
|
local textWidth;
|
||||||
|
if ( absoluteTextSize ) then
|
||||||
|
textWidth = absoluteTextSize;
|
||||||
|
else
|
||||||
|
tabText:SetWidth(0);
|
||||||
|
textWidth = tabText:GetWidth();
|
||||||
|
end
|
||||||
|
-- If there's an absolute size specified then use it
|
||||||
|
if ( absoluteSize ) then
|
||||||
|
if ( absoluteSize < sideWidths) then
|
||||||
|
width = 1;
|
||||||
|
tabWidth = sideWidths
|
||||||
|
else
|
||||||
|
width = absoluteSize - sideWidths;
|
||||||
|
tabWidth = absoluteSize
|
||||||
|
end
|
||||||
|
tabText:SetWidth(width);
|
||||||
|
else
|
||||||
|
-- Otherwise try to use padding
|
||||||
|
if ( padding ) then
|
||||||
|
width = textWidth + padding;
|
||||||
|
else
|
||||||
|
width = textWidth + 24;
|
||||||
|
end
|
||||||
|
-- If greater than the maxWidth then cap it
|
||||||
|
if ( maxWidth and width > maxWidth ) then
|
||||||
|
if ( padding ) then
|
||||||
|
width = maxWidth + padding;
|
||||||
|
else
|
||||||
|
width = maxWidth + 24;
|
||||||
|
end
|
||||||
|
tabText:SetWidth(width);
|
||||||
|
else
|
||||||
|
tabText:SetWidth(0);
|
||||||
|
end
|
||||||
|
if (minWidth and width < minWidth) then
|
||||||
|
width = minWidth;
|
||||||
|
end
|
||||||
|
tabWidth = width + sideWidths;
|
||||||
|
end
|
||||||
|
|
||||||
|
if ( buttonMiddle ) then
|
||||||
|
buttonMiddle:SetWidth(width);
|
||||||
|
end
|
||||||
|
if ( buttonMiddleDisabled ) then
|
||||||
|
buttonMiddleDisabled:SetWidth(width);
|
||||||
|
end
|
||||||
|
|
||||||
|
tab:SetWidth(tabWidth);
|
||||||
|
|
||||||
|
if ( highlightTexture ) then
|
||||||
|
highlightTexture:SetWidth(tabWidth);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function PanelTemplates_DeselectTab(tab)
|
||||||
|
local name = tab:GetName();
|
||||||
|
|
||||||
|
local left = tab.Left or _G[name.."Left"];
|
||||||
|
local middle = tab.Middle or _G[name.."Middle"];
|
||||||
|
local right = tab.Right or _G[name.."Right"];
|
||||||
|
left:Show();
|
||||||
|
middle:Show();
|
||||||
|
right:Show();
|
||||||
|
--tab:UnlockHighlight();
|
||||||
|
tab:Enable();
|
||||||
|
local text = tab.Text or _G[name.."Text"];
|
||||||
|
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
|
||||||
|
|
||||||
|
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
||||||
|
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
||||||
|
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
||||||
|
leftDisabled:Hide();
|
||||||
|
middleDisabled:Hide();
|
||||||
|
rightDisabled:Hide();
|
||||||
|
end
|
||||||
|
|
||||||
|
local function PanelTemplates_SelectTab(tab)
|
||||||
|
local name = tab:GetName();
|
||||||
|
|
||||||
|
local left = tab.Left or _G[name.."Left"];
|
||||||
|
local middle = tab.Middle or _G[name.."Middle"];
|
||||||
|
local right = tab.Right or _G[name.."Right"];
|
||||||
|
left:Hide();
|
||||||
|
middle:Hide();
|
||||||
|
right:Hide();
|
||||||
|
--tab:LockHighlight();
|
||||||
|
tab:Disable();
|
||||||
|
tab:SetDisabledFontObject(GameFontHighlightSmall);
|
||||||
|
local text = tab.Text or _G[name.."Text"];
|
||||||
|
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
|
||||||
|
|
||||||
|
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
||||||
|
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
||||||
|
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
||||||
|
leftDisabled:Show();
|
||||||
|
middleDisabled:Show();
|
||||||
|
rightDisabled:Show();
|
||||||
|
|
||||||
|
if GameTooltip:IsOwned(tab) then
|
||||||
|
GameTooltip:Hide();
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function PanelTemplates_SetDisabledTabState(tab)
|
||||||
|
local name = tab:GetName();
|
||||||
|
local left = tab.Left or _G[name.."Left"];
|
||||||
|
local middle = tab.Middle or _G[name.."Middle"];
|
||||||
|
local right = tab.Right or _G[name.."Right"];
|
||||||
|
left:Show();
|
||||||
|
middle:Show();
|
||||||
|
right:Show();
|
||||||
|
--tab:UnlockHighlight();
|
||||||
|
tab:Disable();
|
||||||
|
tab.text = tab:GetText();
|
||||||
|
-- Gray out text
|
||||||
|
tab:SetDisabledFontObject(GameFontDisableSmall);
|
||||||
|
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
||||||
|
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
||||||
|
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
||||||
|
leftDisabled:Hide();
|
||||||
|
middleDisabled:Hide();
|
||||||
|
rightDisabled:Hide();
|
||||||
|
end
|
||||||
|
|
||||||
local function UpdateTabLook(frame)
|
local function UpdateTabLook(frame)
|
||||||
if frame.disabled then
|
if frame.disabled then
|
||||||
PanelTemplates_SetDisabledTabState(frame)
|
PanelTemplates_SetDisabledTabState(frame)
|
||||||
@@ -39,7 +172,7 @@ end
|
|||||||
local function Tab_SetText(frame, text)
|
local function Tab_SetText(frame, text)
|
||||||
frame:_SetText(text)
|
frame:_SetText(text)
|
||||||
local width = frame.obj.frame.width or frame.obj.frame:GetWidth() or 0
|
local width = frame.obj.frame.width or frame.obj.frame:GetWidth() or 0
|
||||||
PanelTemplates_TabResize(frame, 0, nil, width)
|
PanelTemplates_TabResize(frame, 0, nil, nil, width, frame:GetFontString():GetStringWidth())
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Tab_SetSelected(frame, selected)
|
local function Tab_SetSelected(frame, selected)
|
||||||
@@ -63,7 +196,7 @@ Scripts
|
|||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local function Tab_OnClick(frame)
|
local function Tab_OnClick(frame)
|
||||||
if not (frame.selected or frame.disabled) then
|
if not (frame.selected or frame.disabled) then
|
||||||
PlaySound("igCharacterInfoTab")
|
PlaySound(841) -- SOUNDKIT.IG_CHARACTER_INFO_TAB
|
||||||
frame.obj:SelectTab(frame.value)
|
frame.obj:SelectTab(frame.value)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -103,11 +236,64 @@ local methods = {
|
|||||||
|
|
||||||
["CreateTab"] = function(self, id)
|
["CreateTab"] = function(self, id)
|
||||||
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
||||||
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
|
local tab = CreateFrame("Button", tabname, self.border)
|
||||||
|
tab:SetSize(115, 24)
|
||||||
|
tab.deselectedTextY = -3
|
||||||
|
tab.selectedTextY = -2
|
||||||
|
|
||||||
|
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
|
||||||
|
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
||||||
|
tab.LeftDisabled:SetSize(20, 24)
|
||||||
|
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
|
||||||
|
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
|
||||||
|
|
||||||
|
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
|
||||||
|
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
||||||
|
tab.MiddleDisabled:SetSize(88, 24)
|
||||||
|
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
|
||||||
|
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
|
||||||
|
|
||||||
|
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
|
||||||
|
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
||||||
|
tab.RightDisabled:SetSize(20, 24)
|
||||||
|
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
|
||||||
|
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
|
||||||
|
|
||||||
|
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
|
||||||
|
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
||||||
|
tab.Left:SetSize(20, 24)
|
||||||
|
tab.Left:SetPoint("TOPLEFT")
|
||||||
|
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
|
||||||
|
|
||||||
|
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
|
||||||
|
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
||||||
|
tab.Middle:SetSize(88, 24)
|
||||||
|
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
|
||||||
|
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
|
||||||
|
|
||||||
|
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
|
||||||
|
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
||||||
|
tab.Right:SetSize(20, 24)
|
||||||
|
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
|
||||||
|
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
|
||||||
|
|
||||||
|
tab.Text = tab:CreateFontString(tabname .. "Text")
|
||||||
|
tab:SetFontString(tab.Text)
|
||||||
|
|
||||||
|
tab:SetNormalFontObject(GameFontNormalSmall)
|
||||||
|
tab:SetHighlightFontObject(GameFontHighlightSmall)
|
||||||
|
tab:SetDisabledFontObject(GameFontHighlightSmall)
|
||||||
|
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
|
||||||
|
tab.HighlightTexture = tab:GetHighlightTexture()
|
||||||
|
tab.HighlightTexture:ClearAllPoints()
|
||||||
|
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
|
||||||
|
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
|
||||||
|
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
|
||||||
|
|
||||||
tab.obj = self
|
tab.obj = self
|
||||||
tab.id = id
|
tab.id = id
|
||||||
|
|
||||||
tab.text = _G[tabname .. "Text"]
|
tab.text = tab.Text -- compat
|
||||||
tab.text:ClearAllPoints()
|
tab.text:ClearAllPoints()
|
||||||
tab.text:SetPoint("LEFT", 14, -3)
|
tab.text:SetPoint("LEFT", 14, -3)
|
||||||
tab.text:SetPoint("RIGHT", -12, -3)
|
tab.text:SetPoint("RIGHT", -12, -3)
|
||||||
@@ -165,7 +351,6 @@ local methods = {
|
|||||||
|
|
||||||
["BuildTabs"] = function(self)
|
["BuildTabs"] = function(self)
|
||||||
local hastitle = (self.titletext:GetText() and self.titletext:GetText() ~= "")
|
local hastitle = (self.titletext:GetText() and self.titletext:GetText() ~= "")
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local tablist = self.tablist
|
local tablist = self.tablist
|
||||||
local tabs = self.tabs
|
local tabs = self.tabs
|
||||||
|
|
||||||
@@ -248,13 +433,15 @@ local methods = {
|
|||||||
|
|
||||||
-- equal padding for each tab to fill the available width,
|
-- equal padding for each tab to fill the available width,
|
||||||
-- if the used space is above 75% already
|
-- if the used space is above 75% already
|
||||||
|
-- the 18 pixel is the typical width of a scrollbar, so we can have a tab group inside a scrolling frame,
|
||||||
|
-- and not have the tabs jump around funny when switching between tabs that need scrolling and those that don't
|
||||||
local padding = 0
|
local padding = 0
|
||||||
if not (numrows == 1 and rowwidths[1] < width*0.75) then
|
if not (numrows == 1 and rowwidths[1] < width*0.75 - 18) then
|
||||||
padding = (width - rowwidths[row]) / (endtab - starttab+1)
|
padding = (width - rowwidths[row]) / (endtab - starttab+1)
|
||||||
end
|
end
|
||||||
|
|
||||||
for i = starttab, endtab do
|
for i = starttab, endtab do
|
||||||
PanelTemplates_TabResize(tabs[i], padding + 4, nil, width)
|
PanelTemplates_TabResize(tabs[i], padding + 4, nil, nil, width, tabs[i]:GetFontString():GetStringWidth())
|
||||||
end
|
end
|
||||||
starttab = endtab + 1
|
starttab = endtab + 1
|
||||||
end
|
end
|
||||||
@@ -315,7 +502,7 @@ local function Constructor()
|
|||||||
titletext:SetHeight(18)
|
titletext:SetHeight(18)
|
||||||
titletext:SetText("")
|
titletext:SetText("")
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame)
|
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
||||||
border:SetPoint("TOPLEFT", 1, -27)
|
border:SetPoint("TOPLEFT", 1, -27)
|
||||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
|||||||
@@ -2,22 +2,18 @@
|
|||||||
TreeGroup Container
|
TreeGroup Container
|
||||||
Container that uses a tree control to switch between groups.
|
Container that uses a tree control to switch between groups.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "TreeGroup", 30
|
local Type, Version = "TreeGroup", 49
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
||||||
local math_min, math_max, floor = math.min, math.max, floor
|
local math_min, math_max, floor = math.min, math.max, math.floor
|
||||||
local select, tremove, unpack = select, table.remove, unpack
|
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE
|
|
||||||
|
|
||||||
-- Recycling functions
|
-- Recycling functions
|
||||||
local new, del
|
local new, del
|
||||||
do
|
do
|
||||||
@@ -57,7 +53,6 @@ end
|
|||||||
local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
||||||
local self = button.obj
|
local self = button.obj
|
||||||
local toggle = button.toggle
|
local toggle = button.toggle
|
||||||
local frame = self.frame
|
|
||||||
local text = treeline.text or ""
|
local text = treeline.text or ""
|
||||||
local icon = treeline.icon
|
local icon = treeline.icon
|
||||||
local iconCoords = treeline.iconCoords
|
local iconCoords = treeline.iconCoords
|
||||||
@@ -76,8 +71,6 @@ local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
|||||||
button:UnlockHighlight()
|
button:UnlockHighlight()
|
||||||
button.selected = false
|
button.selected = false
|
||||||
end
|
end
|
||||||
local normalTexture = button:GetNormalTexture()
|
|
||||||
local line = button.line
|
|
||||||
button.level = level
|
button.level = level
|
||||||
if ( level == 1 ) then
|
if ( level == 1 ) then
|
||||||
button:SetNormalFontObject("GameFontNormal")
|
button:SetNormalFontObject("GameFontNormal")
|
||||||
@@ -112,11 +105,11 @@ local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
|||||||
|
|
||||||
if canExpand then
|
if canExpand then
|
||||||
if not isExpanded then
|
if not isExpanded then
|
||||||
toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP")
|
toggle:SetNormalTexture(130838) -- Interface\\Buttons\\UI-PlusButton-UP
|
||||||
toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN")
|
toggle:SetPushedTexture(130836) -- Interface\\Buttons\\UI-PlusButton-DOWN
|
||||||
else
|
else
|
||||||
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
|
toggle:SetNormalTexture(130821) -- Interface\\Buttons\\UI-MinusButton-UP
|
||||||
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
|
toggle:SetPushedTexture(130820) -- Interface\\Buttons\\UI-MinusButton-DOWN
|
||||||
end
|
end
|
||||||
toggle:Show()
|
toggle:Show()
|
||||||
else
|
else
|
||||||
@@ -162,7 +155,7 @@ end
|
|||||||
local function FirstFrameUpdate(frame)
|
local function FirstFrameUpdate(frame)
|
||||||
local self = frame.obj
|
local self = frame.obj
|
||||||
frame:SetScript("OnUpdate", nil)
|
frame:SetScript("OnUpdate", nil)
|
||||||
self:RefreshTree()
|
self:RefreshTree(nil, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function BuildUniqueValue(...)
|
local function BuildUniqueValue(...)
|
||||||
@@ -199,7 +192,6 @@ end
|
|||||||
|
|
||||||
local function Button_OnDoubleClick(button)
|
local function Button_OnDoubleClick(button)
|
||||||
local self = button.obj
|
local self = button.obj
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local status = (self.status or self.localstatus).groups
|
local status = (self.status or self.localstatus).groups
|
||||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||||
self:RefreshTree()
|
self:RefreshTree()
|
||||||
@@ -210,11 +202,13 @@ local function Button_OnEnter(frame)
|
|||||||
self:Fire("OnButtonEnter", frame.uniquevalue, frame)
|
self:Fire("OnButtonEnter", frame.uniquevalue, frame)
|
||||||
|
|
||||||
if self.enabletooltips then
|
if self.enabletooltips then
|
||||||
GameTooltip:SetOwner(frame, "ANCHOR_NONE")
|
local tooltip = AceGUI.tooltip
|
||||||
GameTooltip:SetPoint("LEFT",frame,"RIGHT")
|
tooltip:SetOwner(frame, "ANCHOR_NONE")
|
||||||
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1)
|
tooltip:ClearAllPoints()
|
||||||
|
tooltip:SetPoint("LEFT",frame,"RIGHT")
|
||||||
|
tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1, true)
|
||||||
|
|
||||||
GameTooltip:Show()
|
tooltip:Show()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -223,7 +217,7 @@ local function Button_OnLeave(frame)
|
|||||||
self:Fire("OnButtonLeave", frame.uniquevalue, frame)
|
self:Fire("OnButtonLeave", frame.uniquevalue, frame)
|
||||||
|
|
||||||
if self.enabletooltips then
|
if self.enabletooltips then
|
||||||
GameTooltip:Hide()
|
AceGUI.tooltip:Hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -231,7 +225,7 @@ local function OnScrollValueChanged(frame, value)
|
|||||||
if frame.obj.noupdate then return end
|
if frame.obj.noupdate then return end
|
||||||
local self = frame.obj
|
local self = frame.obj
|
||||||
local status = self.status or self.localstatus
|
local status = self.status or self.localstatus
|
||||||
status.scrollvalue = value
|
status.scrollvalue = floor(value + 0.5)
|
||||||
self:RefreshTree()
|
self:RefreshTree()
|
||||||
AceGUI:ClearFocus()
|
AceGUI:ClearFocus()
|
||||||
end
|
end
|
||||||
@@ -269,14 +263,15 @@ end
|
|||||||
local function Dragger_OnMouseUp(frame)
|
local function Dragger_OnMouseUp(frame)
|
||||||
local treeframe = frame:GetParent()
|
local treeframe = frame:GetParent()
|
||||||
local self = treeframe.obj
|
local self = treeframe.obj
|
||||||
local frame = treeframe:GetParent()
|
local treeframeParent = treeframe:GetParent()
|
||||||
treeframe:StopMovingOrSizing()
|
treeframe:StopMovingOrSizing()
|
||||||
--treeframe:SetScript("OnUpdate", nil)
|
--treeframe:SetScript("OnUpdate", nil)
|
||||||
treeframe:SetUserPlaced(false)
|
treeframe:SetUserPlaced(false)
|
||||||
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
|
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
|
||||||
treeframe:SetHeight(0)
|
treeframe:SetHeight(0)
|
||||||
treeframe:SetPoint("TOPLEFT", frame, "TOPLEFT",0,0)
|
treeframe:ClearAllPoints()
|
||||||
treeframe:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0)
|
treeframe:SetPoint("TOPLEFT", treeframeParent, "TOPLEFT",0,0)
|
||||||
|
treeframe:SetPoint("BOTTOMLEFT", treeframeParent, "BOTTOMLEFT",0,0)
|
||||||
|
|
||||||
local status = self.status or self.localstatus
|
local status = self.status or self.localstatus
|
||||||
status.treewidth = treeframe:GetWidth()
|
status.treewidth = treeframe:GetWidth()
|
||||||
@@ -295,10 +290,13 @@ local methods = {
|
|||||||
["OnAcquire"] = function(self)
|
["OnAcquire"] = function(self)
|
||||||
self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
|
self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
|
||||||
self:EnableButtonTooltips(true)
|
self:EnableButtonTooltips(true)
|
||||||
|
self.frame:SetScript("OnUpdate", FirstFrameUpdate)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnRelease"] = function(self)
|
["OnRelease"] = function(self)
|
||||||
self.status = nil
|
self.status = nil
|
||||||
|
self.tree = nil
|
||||||
|
self.frame:SetScript("OnUpdate", nil)
|
||||||
for k, v in pairs(self.localstatus) do
|
for k, v in pairs(self.localstatus) do
|
||||||
if k == "groups" then
|
if k == "groups" then
|
||||||
for k2 in pairs(v) do
|
for k2 in pairs(v) do
|
||||||
@@ -335,6 +333,8 @@ local methods = {
|
|||||||
button.toggle.button = button
|
button.toggle.button = button
|
||||||
button.toggle:SetScript("OnClick",Expand_OnClick)
|
button.toggle:SetScript("OnClick",Expand_OnClick)
|
||||||
|
|
||||||
|
button.text:SetHeight(14) -- Prevents text wrapping
|
||||||
|
|
||||||
return button
|
return button
|
||||||
end,
|
end,
|
||||||
|
|
||||||
@@ -350,7 +350,7 @@ local methods = {
|
|||||||
if not status.treewidth then
|
if not status.treewidth then
|
||||||
status.treewidth = DEFAULT_TREE_WIDTH
|
status.treewidth = DEFAULT_TREE_WIDTH
|
||||||
end
|
end
|
||||||
if not status.treesizable then
|
if status.treesizable == nil then
|
||||||
status.treesizable = DEFAULT_TREE_SIZABLE
|
status.treesizable = DEFAULT_TREE_SIZABLE
|
||||||
end
|
end
|
||||||
self:SetTreeWidth(status.treewidth,status.treesizable)
|
self:SetTreeWidth(status.treewidth,status.treesizable)
|
||||||
@@ -369,7 +369,6 @@ local methods = {
|
|||||||
|
|
||||||
["BuildLevel"] = function(self, tree, level, parent)
|
["BuildLevel"] = function(self, tree, level, parent)
|
||||||
local groups = (self.status or self.localstatus).groups
|
local groups = (self.status or self.localstatus).groups
|
||||||
local hasChildren = self.hasChildren
|
|
||||||
|
|
||||||
for i, v in ipairs(tree) do
|
for i, v in ipairs(tree) do
|
||||||
if v.children then
|
if v.children then
|
||||||
@@ -385,13 +384,9 @@ local methods = {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["RefreshTree"] = function(self)
|
["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
|
||||||
local buttons = self.buttons
|
local buttons = self.buttons
|
||||||
local lines = self.lines
|
local lines = self.lines
|
||||||
|
|
||||||
for i, v in ipairs(buttons) do
|
|
||||||
v:Hide()
|
|
||||||
end
|
|
||||||
while lines[1] do
|
while lines[1] do
|
||||||
local t = tremove(lines)
|
local t = tremove(lines)
|
||||||
for k in pairs(t) do
|
for k in pairs(t) do
|
||||||
@@ -408,14 +403,25 @@ local methods = {
|
|||||||
|
|
||||||
local treeframe = self.treeframe
|
local treeframe = self.treeframe
|
||||||
|
|
||||||
|
status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below)
|
||||||
|
|
||||||
self:BuildLevel(tree, 1)
|
self:BuildLevel(tree, 1)
|
||||||
|
|
||||||
local numlines = #lines
|
local numlines = #lines
|
||||||
|
|
||||||
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
||||||
|
if maxlines <= 0 then return end
|
||||||
|
|
||||||
|
if self.frame:GetParent() == UIParent and not fromOnUpdate then
|
||||||
|
self.frame:SetScript("OnUpdate", FirstFrameUpdate)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
local first, last
|
local first, last
|
||||||
|
|
||||||
|
scrollToSelection = status.scrollToSelection
|
||||||
|
status.scrollToSelection = nil
|
||||||
|
|
||||||
if numlines <= maxlines then
|
if numlines <= maxlines then
|
||||||
--the whole tree fits in the frame
|
--the whole tree fits in the frame
|
||||||
status.scrollvalue = 0
|
status.scrollvalue = 0
|
||||||
@@ -429,10 +435,34 @@ local methods = {
|
|||||||
--check if we are scrolled down too far
|
--check if we are scrolled down too far
|
||||||
if numlines - status.scrollvalue < maxlines then
|
if numlines - status.scrollvalue < maxlines then
|
||||||
status.scrollvalue = numlines - maxlines
|
status.scrollvalue = numlines - maxlines
|
||||||
self.scrollbar:SetValue(status.scrollvalue)
|
|
||||||
end
|
end
|
||||||
self.noupdate = nil
|
self.noupdate = nil
|
||||||
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
||||||
|
--show selection?
|
||||||
|
if scrollToSelection and status.selected then
|
||||||
|
local show
|
||||||
|
for i,line in ipairs(lines) do -- find the line number
|
||||||
|
if line.uniquevalue==status.selected then
|
||||||
|
show=i
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not show then
|
||||||
|
-- selection was deleted or something?
|
||||||
|
elseif show>=first and show<=last then
|
||||||
|
-- all good
|
||||||
|
else
|
||||||
|
-- scrolling needed!
|
||||||
|
if show<first then
|
||||||
|
status.scrollvalue = show-1
|
||||||
|
else
|
||||||
|
status.scrollvalue = show-maxlines
|
||||||
|
end
|
||||||
|
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.scrollbar:GetValue() ~= status.scrollvalue then
|
||||||
|
self.scrollbar:SetValue(status.scrollvalue)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local buttonnum = 1
|
local buttonnum = 1
|
||||||
@@ -446,13 +476,13 @@ local methods = {
|
|||||||
button:SetParent(treeframe)
|
button:SetParent(treeframe)
|
||||||
button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
||||||
button:ClearAllPoints()
|
button:ClearAllPoints()
|
||||||
if i == 1 then
|
if buttonnum == 1 then
|
||||||
if self.showscroll then
|
if self.showscroll then
|
||||||
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
button:SetPoint("TOPRIGHT", -22, -10)
|
||||||
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10)
|
button:SetPoint("TOPLEFT", 0, -10)
|
||||||
else
|
else
|
||||||
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
button:SetPoint("TOPRIGHT", 0, -10)
|
||||||
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10)
|
button:SetPoint("TOPLEFT", 0, -10)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
||||||
@@ -464,6 +494,11 @@ local methods = {
|
|||||||
button:Show()
|
button:Show()
|
||||||
buttonnum = buttonnum + 1
|
buttonnum = buttonnum + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- We hide the remaining buttons after updating others to avoid a blizzard bug that keeps them interactable even if hidden when hidden before updating the buttons.
|
||||||
|
for i = buttonnum, #buttons do
|
||||||
|
buttons[i]:Hide()
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetSelected"] = function(self, value)
|
["SetSelected"] = function(self, value)
|
||||||
@@ -478,11 +513,12 @@ local methods = {
|
|||||||
self.filter = false
|
self.filter = false
|
||||||
local status = self.status or self.localstatus
|
local status = self.status or self.localstatus
|
||||||
local groups = status.groups
|
local groups = status.groups
|
||||||
for i = 1, select('#', ...) do
|
local path = {...}
|
||||||
groups[BuildUniqueValue(select(i, ...))] = true
|
for i = 1, #path do
|
||||||
|
groups[tconcat(path, "\001", 1, i)] = true
|
||||||
end
|
end
|
||||||
status.selected = uniquevalue
|
status.selected = uniquevalue
|
||||||
self:RefreshTree()
|
self:RefreshTree(true)
|
||||||
self:Fire("OnGroupSelected", uniquevalue)
|
self:Fire("OnGroupSelected", uniquevalue)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
@@ -527,7 +563,11 @@ local methods = {
|
|||||||
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
||||||
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
||||||
end
|
end
|
||||||
|
if treeframe.SetResizeBounds then
|
||||||
|
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
|
||||||
|
else
|
||||||
treeframe:SetMaxResize(maxtreewidth, 1600)
|
treeframe:SetMaxResize(maxtreewidth, 1600)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnHeightSet"] = function(self, height)
|
["OnHeightSet"] = function(self, height)
|
||||||
@@ -565,6 +605,11 @@ local methods = {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
["GetTreeWidth"] = function(self)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
return status.treewidth or DEFAULT_TREE_WIDTH
|
||||||
|
end,
|
||||||
|
|
||||||
["LayoutFinished"] = function(self, width, height)
|
["LayoutFinished"] = function(self, width, height)
|
||||||
if self.noAutoHeight then return end
|
if self.noAutoHeight then return end
|
||||||
self:SetHeight((height or 0) + 20)
|
self:SetHeight((height or 0) + 20)
|
||||||
@@ -584,7 +629,7 @@ local PaneBackdrop = {
|
|||||||
local DraggerBackdrop = {
|
local DraggerBackdrop = {
|
||||||
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
||||||
edgeFile = nil,
|
edgeFile = nil,
|
||||||
tile = true, tileSize = 16, edgeSize = 0,
|
tile = true, tileSize = 16, edgeSize = 1,
|
||||||
insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -592,7 +637,7 @@ local function Constructor()
|
|||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
|
||||||
local treeframe = CreateFrame("Frame", nil, frame)
|
local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
||||||
treeframe:SetPoint("TOPLEFT")
|
treeframe:SetPoint("TOPLEFT")
|
||||||
treeframe:SetPoint("BOTTOMLEFT")
|
treeframe:SetPoint("BOTTOMLEFT")
|
||||||
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
||||||
@@ -601,13 +646,17 @@ local function Constructor()
|
|||||||
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
treeframe:SetResizable(true)
|
treeframe:SetResizable(true)
|
||||||
|
if treeframe.SetResizeBounds then -- WoW 10.0
|
||||||
|
treeframe:SetResizeBounds(100, 1, 400, 1600)
|
||||||
|
else
|
||||||
treeframe:SetMinResize(100, 1)
|
treeframe:SetMinResize(100, 1)
|
||||||
treeframe:SetMaxResize(400, 1600)
|
treeframe:SetMaxResize(400, 1600)
|
||||||
|
end
|
||||||
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
||||||
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
||||||
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
||||||
|
|
||||||
local dragger = CreateFrame("Frame", nil, treeframe)
|
local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
|
||||||
dragger:SetWidth(8)
|
dragger:SetWidth(8)
|
||||||
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
||||||
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
||||||
@@ -630,9 +679,9 @@ local function Constructor()
|
|||||||
|
|
||||||
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
||||||
scrollbg:SetAllPoints(scrollbar)
|
scrollbg:SetAllPoints(scrollbar)
|
||||||
scrollbg:SetTexture(0,0,0,0.4)
|
scrollbg:SetColorTexture(0,0,0,0.4)
|
||||||
|
|
||||||
local border = CreateFrame("Frame",nil,frame)
|
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
||||||
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
||||||
border:SetPoint("BOTTOMRIGHT")
|
border:SetPoint("BOTTOMRIGHT")
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
|||||||
@@ -7,10 +7,6 @@ local pairs, assert, type = pairs, assert, type
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: GameFontNormal
|
|
||||||
|
|
||||||
----------------
|
----------------
|
||||||
-- Main Frame --
|
-- Main Frame --
|
||||||
----------------
|
----------------
|
||||||
@@ -21,14 +17,18 @@ local CreateFrame, UIParent = CreateFrame, UIParent
|
|||||||
]]
|
]]
|
||||||
do
|
do
|
||||||
local Type = "Window"
|
local Type = "Window"
|
||||||
local Version = 4
|
local Version = 8
|
||||||
|
|
||||||
|
local function frameOnShow(this)
|
||||||
|
this.obj:Fire("OnShow")
|
||||||
|
end
|
||||||
|
|
||||||
local function frameOnClose(this)
|
local function frameOnClose(this)
|
||||||
this.obj:Fire("OnClose")
|
this.obj:Fire("OnClose")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function closeOnClick(this)
|
local function closeOnClick(this)
|
||||||
PlaySound("gsTitleOptionExit")
|
PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
|
||||||
this.obj:Hide()
|
this.obj:Hide()
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -180,72 +180,77 @@ do
|
|||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
frame:SetScript("OnMouseDown", frameOnMouseDown)
|
frame:SetScript("OnMouseDown", frameOnMouseDown)
|
||||||
|
|
||||||
|
frame:SetScript("OnShow",frameOnShow)
|
||||||
frame:SetScript("OnHide",frameOnClose)
|
frame:SetScript("OnHide",frameOnClose)
|
||||||
|
if frame.SetResizeBounds then -- WoW 10.0
|
||||||
|
frame:SetResizeBounds(240,240)
|
||||||
|
else
|
||||||
frame:SetMinResize(240,240)
|
frame:SetMinResize(240,240)
|
||||||
|
end
|
||||||
frame:SetToplevel(true)
|
frame:SetToplevel(true)
|
||||||
|
|
||||||
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
titlebg:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Title-Background]])
|
titlebg:SetTexture(251966) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Title-Background
|
||||||
titlebg:SetPoint("TOPLEFT", 9, -6)
|
titlebg:SetPoint("TOPLEFT", 9, -6)
|
||||||
titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24)
|
titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24)
|
||||||
|
|
||||||
local dialogbg = frame:CreateTexture(nil, "BACKGROUND")
|
local dialogbg = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
dialogbg:SetTexture([[Interface\Tooltips\UI-Tooltip-Background]])
|
dialogbg:SetTexture(137056) -- Interface\\Tooltips\\UI-Tooltip-Background
|
||||||
dialogbg:SetPoint("TOPLEFT", 8, -24)
|
dialogbg:SetPoint("TOPLEFT", 8, -24)
|
||||||
dialogbg:SetPoint("BOTTOMRIGHT", -6, 8)
|
dialogbg:SetPoint("BOTTOMRIGHT", -6, 8)
|
||||||
dialogbg:SetVertexColor(0, 0, 0, .75)
|
dialogbg:SetVertexColor(0, 0, 0, .75)
|
||||||
|
|
||||||
local topleft = frame:CreateTexture(nil, "BORDER")
|
local topleft = frame:CreateTexture(nil, "BORDER")
|
||||||
topleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
topleft:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
topleft:SetWidth(64)
|
topleft:SetWidth(64)
|
||||||
topleft:SetHeight(64)
|
topleft:SetHeight(64)
|
||||||
topleft:SetPoint("TOPLEFT")
|
topleft:SetPoint("TOPLEFT")
|
||||||
topleft:SetTexCoord(0.501953125, 0.625, 0, 1)
|
topleft:SetTexCoord(0.501953125, 0.625, 0, 1)
|
||||||
|
|
||||||
local topright = frame:CreateTexture(nil, "BORDER")
|
local topright = frame:CreateTexture(nil, "BORDER")
|
||||||
topright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
topright:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
topright:SetWidth(64)
|
topright:SetWidth(64)
|
||||||
topright:SetHeight(64)
|
topright:SetHeight(64)
|
||||||
topright:SetPoint("TOPRIGHT")
|
topright:SetPoint("TOPRIGHT")
|
||||||
topright:SetTexCoord(0.625, 0.75, 0, 1)
|
topright:SetTexCoord(0.625, 0.75, 0, 1)
|
||||||
|
|
||||||
local top = frame:CreateTexture(nil, "BORDER")
|
local top = frame:CreateTexture(nil, "BORDER")
|
||||||
top:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
top:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
top:SetHeight(64)
|
top:SetHeight(64)
|
||||||
top:SetPoint("TOPLEFT", topleft, "TOPRIGHT")
|
top:SetPoint("TOPLEFT", topleft, "TOPRIGHT")
|
||||||
top:SetPoint("TOPRIGHT", topright, "TOPLEFT")
|
top:SetPoint("TOPRIGHT", topright, "TOPLEFT")
|
||||||
top:SetTexCoord(0.25, 0.369140625, 0, 1)
|
top:SetTexCoord(0.25, 0.369140625, 0, 1)
|
||||||
|
|
||||||
local bottomleft = frame:CreateTexture(nil, "BORDER")
|
local bottomleft = frame:CreateTexture(nil, "BORDER")
|
||||||
bottomleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
bottomleft:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
bottomleft:SetWidth(64)
|
bottomleft:SetWidth(64)
|
||||||
bottomleft:SetHeight(64)
|
bottomleft:SetHeight(64)
|
||||||
bottomleft:SetPoint("BOTTOMLEFT")
|
bottomleft:SetPoint("BOTTOMLEFT")
|
||||||
bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1)
|
bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1)
|
||||||
|
|
||||||
local bottomright = frame:CreateTexture(nil, "BORDER")
|
local bottomright = frame:CreateTexture(nil, "BORDER")
|
||||||
bottomright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
bottomright:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
bottomright:SetWidth(64)
|
bottomright:SetWidth(64)
|
||||||
bottomright:SetHeight(64)
|
bottomright:SetHeight(64)
|
||||||
bottomright:SetPoint("BOTTOMRIGHT")
|
bottomright:SetPoint("BOTTOMRIGHT")
|
||||||
bottomright:SetTexCoord(0.875, 1, 0, 1)
|
bottomright:SetTexCoord(0.875, 1, 0, 1)
|
||||||
|
|
||||||
local bottom = frame:CreateTexture(nil, "BORDER")
|
local bottom = frame:CreateTexture(nil, "BORDER")
|
||||||
bottom:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
bottom:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
bottom:SetHeight(64)
|
bottom:SetHeight(64)
|
||||||
bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT")
|
bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT")
|
||||||
bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT")
|
bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT")
|
||||||
bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1)
|
bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1)
|
||||||
|
|
||||||
local left = frame:CreateTexture(nil, "BORDER")
|
local left = frame:CreateTexture(nil, "BORDER")
|
||||||
left:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
left:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
left:SetWidth(64)
|
left:SetWidth(64)
|
||||||
left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT")
|
left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT")
|
||||||
left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT")
|
left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT")
|
||||||
left:SetTexCoord(0.001953125, 0.125, 0, 1)
|
left:SetTexCoord(0.001953125, 0.125, 0, 1)
|
||||||
|
|
||||||
local right = frame:CreateTexture(nil, "BORDER")
|
local right = frame:CreateTexture(nil, "BORDER")
|
||||||
right:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
right:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||||
right:SetWidth(64)
|
right:SetWidth(64)
|
||||||
right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT")
|
right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT")
|
||||||
right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT")
|
right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT")
|
||||||
@@ -285,7 +290,7 @@ do
|
|||||||
line1:SetWidth(14)
|
line1:SetWidth(14)
|
||||||
line1:SetHeight(14)
|
line1:SetHeight(14)
|
||||||
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
line1:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
local x = 0.1 * 14/17
|
local x = 0.1 * 14/17
|
||||||
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
@@ -294,8 +299,8 @@ do
|
|||||||
line2:SetWidth(8)
|
line2:SetWidth(8)
|
||||||
line2:SetHeight(8)
|
line2:SetHeight(8)
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
local x = 0.1 * 8/17
|
x = 0.1 * 8/17
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame",nil,frame)
|
local sizer_s = CreateFrame("Frame",nil,frame)
|
||||||
|
|||||||
@@ -1,153 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Widgets --
|
|
||||||
-------------
|
|
||||||
--[[
|
|
||||||
Widgets must provide the following functions
|
|
||||||
Acquire() - Called when the object is aquired, should set everything to a default hidden state
|
|
||||||
Release() - Called when the object is Released, should remove any anchors and hide the Widget
|
|
||||||
|
|
||||||
And the following members
|
|
||||||
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
|
||||||
type - the type of the object, same as the name given to :RegisterWidget()
|
|
||||||
|
|
||||||
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
|
|
||||||
It will be cleared automatically when a widget is released
|
|
||||||
Placing values directly into a widget object should be avoided
|
|
||||||
|
|
||||||
If the Widget can act as a container for other Widgets the following
|
|
||||||
content - frame or derivitive that children will be anchored to
|
|
||||||
|
|
||||||
The Widget can supply the following Optional Members
|
|
||||||
|
|
||||||
|
|
||||||
]]
|
|
||||||
|
|
||||||
----------------------------------
|
|
||||||
-- Blizzard Options Group --
|
|
||||||
----------------------------------
|
|
||||||
--[[
|
|
||||||
Group Designed to be added to the bliz interface options panel
|
|
||||||
]]
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local CreateFrame = CreateFrame
|
|
||||||
|
|
||||||
do
|
|
||||||
local Type = "BlizOptionsGroup"
|
|
||||||
local Version = 10
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self:SetName()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function okay(this)
|
|
||||||
this.obj:Fire("okay")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function cancel(this)
|
|
||||||
this.obj:Fire("cancel")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function defaults(this)
|
|
||||||
this.obj:Fire("defaults")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetName(self, name, parent)
|
|
||||||
self.frame.name = name
|
|
||||||
self.frame.parent = parent
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnShow(this)
|
|
||||||
this.obj:Fire("OnShow")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnHide(this)
|
|
||||||
this.obj:Fire("OnHide")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local contentwidth = width - 63
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - 26
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetTitle(self, title)
|
|
||||||
local content = self.content
|
|
||||||
content:ClearAllPoints()
|
|
||||||
if not title or title == "" then
|
|
||||||
content:SetPoint("TOPLEFT",self.frame,"TOPLEFT",10,-10)
|
|
||||||
self.label:SetText("")
|
|
||||||
else
|
|
||||||
content:SetPoint("TOPLEFT",self.frame,"TOPLEFT",10,-40)
|
|
||||||
self.label:SetText(title)
|
|
||||||
end
|
|
||||||
content:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",-10,10)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame")
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.frame = frame
|
|
||||||
self.SetName = SetName
|
|
||||||
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
self.SetTitle = SetTitle
|
|
||||||
|
|
||||||
frame.obj = self
|
|
||||||
frame.okay = okay
|
|
||||||
frame.cancel = cancel
|
|
||||||
frame.defaults = defaults
|
|
||||||
|
|
||||||
frame:Hide()
|
|
||||||
frame:SetScript("OnHide",OnHide)
|
|
||||||
frame:SetScript("OnShow",OnShow)
|
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalLarge")
|
|
||||||
self.label = label
|
|
||||||
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -15)
|
|
||||||
label:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", 10, -45)
|
|
||||||
label:SetJustifyH("LEFT")
|
|
||||||
label:SetJustifyV("TOP")
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,frame)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",frame,"TOPLEFT",15,-10)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-10,10)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,48 +1,65 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Button Widget
|
||||||
|
Graphical Button.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Button", 24
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
local PlaySound = PlaySound
|
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
--------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
-- Button --
|
Scripts
|
||||||
--------------------------
|
-------------------------------------------------------------------------------]]
|
||||||
do
|
local function Button_OnClick(frame, ...)
|
||||||
local Type = "Button"
|
AceGUI:ClearFocus()
|
||||||
local Version = 13
|
PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION
|
||||||
|
frame.obj:Fire("OnClick", ...)
|
||||||
|
end
|
||||||
|
|
||||||
local function OnAcquire(self)
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
-- restore default values
|
-- restore default values
|
||||||
self:SetHeight(24)
|
self:SetHeight(24)
|
||||||
self:SetWidth(200)
|
self:SetWidth(200)
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self:SetDisabled(false)
|
self:SetDisabled(false)
|
||||||
end
|
self:SetAutoWidth(false)
|
||||||
|
self:SetText()
|
||||||
|
end,
|
||||||
|
|
||||||
local function Button_OnClick(this, ...)
|
-- ["OnRelease"] = nil,
|
||||||
PlaySound("igMainMenuOption")
|
|
||||||
this.obj:Fire("OnClick", ...)
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Button_OnEnter(this)
|
["SetText"] = function(self, text)
|
||||||
this.obj:Fire("OnEnter")
|
self.text:SetText(text)
|
||||||
|
if self.autoWidth then
|
||||||
|
self:SetWidth(self.text:GetStringWidth() + 30)
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
local function Button_OnLeave(this)
|
["SetAutoWidth"] = function(self, autoWidth)
|
||||||
this.obj:Fire("OnLeave")
|
self.autoWidth = autoWidth
|
||||||
|
if self.autoWidth then
|
||||||
|
self:SetWidth(self.text:GetStringWidth() + 30)
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetText(self, text)
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.text:SetText(text or "")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetDisabled(self, disabled)
|
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.frame:Disable()
|
self.frame:Disable()
|
||||||
@@ -50,57 +67,37 @@ do
|
|||||||
self.frame:Enable()
|
self.frame:Enable()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
|
||||||
local name = "AceGUI30Button"..num
|
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
|
||||||
local frame = CreateFrame("Button",name,UIParent,"UIPanelButtonTemplate2")
|
frame:Hide()
|
||||||
local self = {}
|
|
||||||
self.num = num
|
|
||||||
self.type = Type
|
|
||||||
self.frame = frame
|
|
||||||
|
|
||||||
local left = _G[name .. "Left"]
|
|
||||||
local right = _G[name .. "Right"]
|
|
||||||
local middle = _G[name .. "Middle"]
|
|
||||||
|
|
||||||
left:SetPoint("TOP", frame, "TOP", 0, 0)
|
|
||||||
left:SetPoint("BOTTOM", frame, "BOTTOM", 0, 0)
|
|
||||||
|
|
||||||
right:SetPoint("TOP", frame, "TOP", 0, 0)
|
|
||||||
right:SetPoint("BOTTOM", frame, "BOTTOM", 0, 0)
|
|
||||||
|
|
||||||
middle:SetPoint("TOP", frame, "TOP", 0, 0)
|
|
||||||
middle:SetPoint("BOTTOM", frame, "BOTTOM", 0, 0)
|
|
||||||
|
|
||||||
local text = frame:GetFontString()
|
|
||||||
self.text = text
|
|
||||||
text:ClearAllPoints()
|
|
||||||
text:SetPoint("TOPLEFT",frame,"TOPLEFT", 15, -1)
|
|
||||||
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT", -15, 1)
|
|
||||||
text:SetJustifyV("MIDDLE")
|
|
||||||
|
|
||||||
frame:SetScript("OnClick",Button_OnClick)
|
|
||||||
frame:SetScript("OnEnter",Button_OnEnter)
|
|
||||||
frame:SetScript("OnLeave",Button_OnLeave)
|
|
||||||
|
|
||||||
self.SetText = SetText
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
|
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnClick", Button_OnClick)
|
||||||
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
|
||||||
frame:SetHeight(24)
|
local text = frame:GetFontString()
|
||||||
frame:SetWidth(200)
|
text:ClearAllPoints()
|
||||||
|
text:SetPoint("TOPLEFT", 15, -1)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", -15, 1)
|
||||||
|
text:SetJustifyV("MIDDLE")
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
local widget = {
|
||||||
self.OnAcquire = OnAcquire
|
text = text,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
self.frame = frame
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
|
||||||
return self
|
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,92 +1,106 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Checkbox Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "CheckBox", 26
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local select = select
|
local select, pairs = select, pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
--[[-----------------------------------------------------------------------------
|
||||||
-- List them here for Mikk's FindGlobals script
|
Support functions
|
||||||
-- GLOBALS: SetDesaturation, GameFontHighlight
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function AlignImage(self)
|
||||||
--------------------------
|
local img = self.image:GetTexture()
|
||||||
-- Check Box --
|
self.text:ClearAllPoints()
|
||||||
--------------------------
|
if not img then
|
||||||
--[[
|
self.text:SetPoint("LEFT", self.checkbg, "RIGHT")
|
||||||
Events :
|
self.text:SetPoint("RIGHT")
|
||||||
OnValueChanged
|
else
|
||||||
|
self.text:SetPoint("LEFT", self.image, "RIGHT", 1, 0)
|
||||||
]]
|
self.text:SetPoint("RIGHT")
|
||||||
do
|
end
|
||||||
local Type = "CheckBox"
|
|
||||||
local Version = 16
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetValue(false)
|
|
||||||
self.tristate = nil
|
|
||||||
self:SetHeight(24)
|
|
||||||
self:SetWidth(200)
|
|
||||||
self:SetImage()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnRelease(self)
|
--[[-----------------------------------------------------------------------------
|
||||||
self.frame:ClearAllPoints()
|
Scripts
|
||||||
self.frame:Hide()
|
-------------------------------------------------------------------------------]]
|
||||||
self.check:Hide()
|
local function Control_OnEnter(frame)
|
||||||
self.highlight:Hide()
|
frame.obj:Fire("OnEnter")
|
||||||
self.down = nil
|
|
||||||
self.checked = nil
|
|
||||||
self:SetType()
|
|
||||||
self:SetDisabled(false)
|
|
||||||
self:SetDescription(nil)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function CheckBox_OnEnter(this)
|
local function Control_OnLeave(frame)
|
||||||
local self = this.obj
|
frame.obj:Fire("OnLeave")
|
||||||
self.highlight:Show()
|
|
||||||
self:Fire("OnEnter")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function CheckBox_OnLeave(this)
|
local function CheckBox_OnMouseDown(frame)
|
||||||
local self = this.obj
|
local self = frame.obj
|
||||||
self.highlight:Hide()
|
|
||||||
self:Fire("OnLeave")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function CheckBox_OnMouseUp(this)
|
|
||||||
local self = this.obj
|
|
||||||
if not self.disabled then
|
if not self.disabled then
|
||||||
self:ToggleChecked()
|
if self.image:GetTexture() then
|
||||||
|
self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1)
|
||||||
if self.checked then
|
else
|
||||||
PlaySound("igMainMenuOptionCheckBoxOn")
|
self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 1, -1)
|
||||||
else -- for both nil and false (tristate)
|
|
||||||
PlaySound("igMainMenuOptionCheckBoxOff")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
self:Fire("OnValueChanged",self.checked)
|
|
||||||
self.text:SetPoint("LEFT",self.check,"RIGHT",0,0)
|
|
||||||
end
|
|
||||||
self.down = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local function CheckBox_OnMouseDown(this)
|
|
||||||
local self = this.obj
|
|
||||||
if not self.disabled then
|
|
||||||
self.text:SetPoint("LEFT",self.check,"RIGHT",1,-1)
|
|
||||||
self.down = true
|
|
||||||
end
|
end
|
||||||
AceGUI:ClearFocus()
|
AceGUI:ClearFocus()
|
||||||
end
|
end
|
||||||
|
|
||||||
local function SetDisabled(self,disabled)
|
local function CheckBox_OnMouseUp(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
if not self.disabled then
|
||||||
|
self:ToggleChecked()
|
||||||
|
|
||||||
|
if self.checked then
|
||||||
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||||
|
else -- for both nil and false (tristate)
|
||||||
|
PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
|
||||||
|
end
|
||||||
|
|
||||||
|
self:Fire("OnValueChanged", self.checked)
|
||||||
|
AlignImage(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetType()
|
||||||
|
self:SetValue(false)
|
||||||
|
self:SetTriState(nil)
|
||||||
|
-- height is calculated from the width and required space for the description
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetImage()
|
||||||
|
self:SetDisabled(nil)
|
||||||
|
self:SetDescription(nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetWidth(width - 30)
|
||||||
|
if self.desc:GetText() and self.desc:GetText() ~= "" then
|
||||||
|
self:SetHeight(28 + self.desc:GetStringHeight())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.frame:Disable()
|
self.frame:Disable()
|
||||||
self.text:SetTextColor(0.5, 0.5, 0.5)
|
self.text:SetTextColor(0.5, 0.5, 0.5)
|
||||||
SetDesaturation(self.check, true)
|
SetDesaturation(self.check, true)
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
end
|
||||||
else
|
else
|
||||||
self.frame:Enable()
|
self.frame:Enable()
|
||||||
self.text:SetTextColor(1, 1, 1)
|
self.text:SetTextColor(1, 1, 1)
|
||||||
@@ -95,70 +109,70 @@ do
|
|||||||
else
|
else
|
||||||
SetDesaturation(self.check, false)
|
SetDesaturation(self.check, false)
|
||||||
end
|
end
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetTextColor(1, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetValue(self,value)
|
["SetValue"] = function(self, value)
|
||||||
local check = self.check
|
local check = self.check
|
||||||
self.checked = value
|
self.checked = value
|
||||||
if value then
|
if value then
|
||||||
SetDesaturation(self.check, false)
|
SetDesaturation(check, false)
|
||||||
self.check:Show()
|
check:Show()
|
||||||
else
|
else
|
||||||
--Nil is the unknown tristate value
|
--Nil is the unknown tristate value
|
||||||
if self.tristate and value == nil then
|
if self.tristate and value == nil then
|
||||||
SetDesaturation(self.check, true)
|
SetDesaturation(check, true)
|
||||||
self.check:Show()
|
check:Show()
|
||||||
else
|
else
|
||||||
SetDesaturation(self.check, false)
|
SetDesaturation(check, false)
|
||||||
self.check:Hide()
|
check:Hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
SetDisabled(self, self.disabled)
|
self:SetDisabled(self.disabled)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetTriState(self, enabled)
|
["GetValue"] = function(self)
|
||||||
|
return self.checked
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTriState"] = function(self, enabled)
|
||||||
self.tristate = enabled
|
self.tristate = enabled
|
||||||
self:SetValue(self:GetValue())
|
self:SetValue(self:GetValue())
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function GetValue(self)
|
["SetType"] = function(self, type)
|
||||||
return self.checked
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetType(self, type)
|
|
||||||
local checkbg = self.checkbg
|
local checkbg = self.checkbg
|
||||||
local check = self.check
|
local check = self.check
|
||||||
local highlight = self.highlight
|
local highlight = self.highlight
|
||||||
|
|
||||||
|
local size
|
||||||
if type == "radio" then
|
if type == "radio" then
|
||||||
checkbg:SetHeight(16)
|
size = 16
|
||||||
checkbg:SetWidth(16)
|
checkbg:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
|
||||||
checkbg:SetTexture("Interface\\Buttons\\UI-RadioButton")
|
|
||||||
checkbg:SetTexCoord(0, 0.25, 0, 1)
|
checkbg:SetTexCoord(0, 0.25, 0, 1)
|
||||||
check:SetHeight(16)
|
check:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
|
||||||
check:SetWidth(16)
|
|
||||||
check:SetTexture("Interface\\Buttons\\UI-RadioButton")
|
|
||||||
check:SetTexCoord(0.25, 0.5, 0, 1)
|
check:SetTexCoord(0.25, 0.5, 0, 1)
|
||||||
check:SetBlendMode("ADD")
|
check:SetBlendMode("ADD")
|
||||||
highlight:SetTexture("Interface\\Buttons\\UI-RadioButton")
|
highlight:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
|
||||||
highlight:SetTexCoord(0.5, 0.75, 0, 1)
|
highlight:SetTexCoord(0.5, 0.75, 0, 1)
|
||||||
else
|
else
|
||||||
checkbg:SetHeight(24)
|
size = 24
|
||||||
checkbg:SetWidth(24)
|
checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
|
||||||
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up")
|
|
||||||
checkbg:SetTexCoord(0, 1, 0, 1)
|
checkbg:SetTexCoord(0, 1, 0, 1)
|
||||||
check:SetHeight(24)
|
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
||||||
check:SetWidth(24)
|
|
||||||
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
|
||||||
check:SetTexCoord(0, 1, 0, 1)
|
check:SetTexCoord(0, 1, 0, 1)
|
||||||
check:SetBlendMode("BLEND")
|
check:SetBlendMode("BLEND")
|
||||||
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight")
|
highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
|
||||||
highlight:SetTexCoord(0, 1, 0, 1)
|
highlight:SetTexCoord(0, 1, 0, 1)
|
||||||
end
|
end
|
||||||
end
|
checkbg:SetHeight(size)
|
||||||
|
checkbg:SetWidth(size)
|
||||||
|
end,
|
||||||
|
|
||||||
local function ToggleChecked(self)
|
["ToggleChecked"] = function(self)
|
||||||
local value = self:GetValue()
|
local value = self:GetValue()
|
||||||
if self.tristate then
|
if self.tristate then
|
||||||
--cycle in true, nil, false order
|
--cycle in true, nil, false order
|
||||||
@@ -172,138 +186,107 @@ do
|
|||||||
else
|
else
|
||||||
self:SetValue(not self:GetValue())
|
self:SetValue(not self:GetValue())
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetLabel(self, label)
|
["SetLabel"] = function(self, label)
|
||||||
self.text:SetText(label)
|
self.text:SetText(label)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetDescription(self, desc)
|
["SetDescription"] = function(self, desc)
|
||||||
if desc then
|
if desc then
|
||||||
if not self.desc then
|
if not self.desc then
|
||||||
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||||
desc:ClearAllPoints()
|
f:ClearAllPoints()
|
||||||
desc:SetPoint("TOPLEFT", self.check, "TOPRIGHT", 5, -21)
|
f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
||||||
desc:SetWidth(self.frame.width - 30)
|
f:SetWidth(self.frame.width - 30)
|
||||||
desc:SetJustifyH("LEFT")
|
f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
||||||
desc:SetJustifyV("TOP")
|
f:SetJustifyH("LEFT")
|
||||||
self.desc = desc
|
f:SetJustifyV("TOP")
|
||||||
|
self.desc = f
|
||||||
end
|
end
|
||||||
self.desc:Show()
|
self.desc:Show()
|
||||||
--self.text:SetFontObject(GameFontNormal)
|
--self.text:SetFontObject(GameFontNormal)
|
||||||
self.desc:SetText(desc)
|
self.desc:SetText(desc)
|
||||||
self:SetHeight(28 + self.desc:GetHeight())
|
self:SetHeight(28 + self.desc:GetStringHeight())
|
||||||
else
|
else
|
||||||
if self.desc then
|
if self.desc then
|
||||||
self.desc:SetText("")
|
self.desc:SetText("")
|
||||||
self.desc:Hide()
|
self.desc:Hide()
|
||||||
end
|
end
|
||||||
self.text:SetFontObject(GameFontHighlight)
|
--self.text:SetFontObject(GameFontHighlight)
|
||||||
self:SetHeight(24)
|
self:SetHeight(24)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetImage(self, path, ...)
|
["SetImage"] = function(self, path, ...)
|
||||||
local image = self.image
|
local image = self.image
|
||||||
image:SetTexture(path)
|
image:SetTexture(path)
|
||||||
|
|
||||||
if image:GetTexture() then
|
if image:GetTexture() then
|
||||||
local n = select('#', ...)
|
local n = select("#", ...)
|
||||||
if n == 4 or n == 8 then
|
if n == 4 or n == 8 then
|
||||||
image:SetTexCoord(...)
|
image:SetTexCoord(...)
|
||||||
else
|
else
|
||||||
image:SetTexCoord(0, 1, 0, 1)
|
image:SetTexCoord(0, 1, 0, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self:AlignImage()
|
AlignImage(self)
|
||||||
end
|
|
||||||
|
|
||||||
local function AlignImage(self)
|
|
||||||
local img = self.image:GetTexture()
|
|
||||||
self.text:ClearAllPoints()
|
|
||||||
if not img then
|
|
||||||
self.text:SetPoint("LEFT", self.check, "RIGHT", 0, 0)
|
|
||||||
self.text:SetPoint("RIGHT", self.frame, "RIGHT", 0, 0)
|
|
||||||
else
|
|
||||||
self.text:SetPoint("LEFT", self.image,"RIGHT", 1, 0)
|
|
||||||
self.text:SetPoint("RIGHT", self.frame,"RIGHT", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
if self.desc and self.desc:GetText() ~= "" and self.desc:GetText() ~= nil then
|
|
||||||
self.desc:SetWidth(width - 30)
|
|
||||||
self:SetHeight(28 + self.desc:GetHeight())
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Button", nil, UIParent)
|
local frame = CreateFrame("Button", nil, UIParent)
|
||||||
local self = {}
|
frame:Hide()
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
frame:EnableMouse(true)
|
||||||
self.OnAcquire = OnAcquire
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
self.SetValue = SetValue
|
|
||||||
self.GetValue = GetValue
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
self.SetType = SetType
|
|
||||||
self.ToggleChecked = ToggleChecked
|
|
||||||
self.SetLabel = SetLabel
|
|
||||||
self.SetTriState = SetTriState
|
|
||||||
self.SetDescription = SetDescription
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.SetImage = SetImage
|
|
||||||
self.AlignImage = AlignImage
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
|
|
||||||
self.text = text
|
|
||||||
|
|
||||||
frame:SetScript("OnEnter",CheckBox_OnEnter)
|
|
||||||
frame:SetScript("OnLeave",CheckBox_OnLeave)
|
|
||||||
frame:SetScript("OnMouseUp",CheckBox_OnMouseUp)
|
|
||||||
frame:SetScript("OnMouseDown", CheckBox_OnMouseDown)
|
frame:SetScript("OnMouseDown", CheckBox_OnMouseDown)
|
||||||
frame:EnableMouse()
|
frame:SetScript("OnMouseUp", CheckBox_OnMouseUp)
|
||||||
|
|
||||||
local checkbg = frame:CreateTexture(nil, "ARTWORK")
|
local checkbg = frame:CreateTexture(nil, "ARTWORK")
|
||||||
self.checkbg = checkbg
|
|
||||||
checkbg:SetWidth(24)
|
checkbg:SetWidth(24)
|
||||||
checkbg:SetHeight(24)
|
checkbg:SetHeight(24)
|
||||||
checkbg:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
checkbg:SetPoint("TOPLEFT")
|
||||||
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up")
|
checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
|
||||||
local check = frame:CreateTexture(nil,"OVERLAY")
|
|
||||||
self.check = check
|
|
||||||
check:SetWidth(24)
|
|
||||||
check:SetHeight(24)
|
|
||||||
check:SetPoint("CENTER",checkbg,"CENTER",0,0)
|
|
||||||
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
|
||||||
|
|
||||||
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
local check = frame:CreateTexture(nil, "OVERLAY")
|
||||||
self.highlight = highlight
|
check:SetAllPoints(checkbg)
|
||||||
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight")
|
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetHeight(18)
|
||||||
|
text:SetPoint("LEFT", checkbg, "RIGHT")
|
||||||
|
text:SetPoint("RIGHT")
|
||||||
|
|
||||||
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
|
||||||
highlight:SetBlendMode("ADD")
|
highlight:SetBlendMode("ADD")
|
||||||
highlight:SetAllPoints(checkbg)
|
highlight:SetAllPoints(checkbg)
|
||||||
highlight:Hide()
|
|
||||||
|
|
||||||
local image = frame:CreateTexture(nil, "OVERLAY")
|
local image = frame:CreateTexture(nil, "OVERLAY")
|
||||||
self.image = image
|
|
||||||
image:SetHeight(16)
|
image:SetHeight(16)
|
||||||
image:SetWidth(16)
|
image:SetWidth(16)
|
||||||
image:SetPoint("LEFT", check, "RIGHT", 1, 0)
|
image:SetPoint("LEFT", checkbg, "RIGHT", 1, 0)
|
||||||
|
|
||||||
text:SetJustifyH("LEFT")
|
local widget = {
|
||||||
frame:SetHeight(24)
|
checkbg = checkbg,
|
||||||
frame:SetWidth(200)
|
check = check,
|
||||||
text:SetHeight(18)
|
text = text,
|
||||||
text:SetPoint("LEFT",check,"RIGHT",0,0)
|
highlight = highlight,
|
||||||
text:SetPoint("RIGHT",frame,"RIGHT",0,0)
|
image = image,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
return self
|
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,58 +1,37 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
ColorPicker Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "ColorPicker", 28
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
-- Unfortunately we have no way to realistically detect if a client uses inverted alpha
|
||||||
-- List them here for Mikk's FindGlobals script
|
-- as no API will tell you. Wrath uses the old colorpicker, era uses the new one, both are inverted
|
||||||
-- GLOBALS: ShowUIPanel, HideUIPanel, ColorPickerFrame, OpacitySliderFrame
|
local INVERTED_ALPHA = (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE)
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- ColorPicker --
|
|
||||||
--------------------------
|
|
||||||
do
|
|
||||||
local Type = "ColorPicker"
|
|
||||||
local Version = 11
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self.HasAlpha = false
|
|
||||||
self:SetColor(0,0,0,1)
|
|
||||||
self:SetHeight(24)
|
|
||||||
self:SetWidth(200)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetLabel(self, text)
|
|
||||||
self.text:SetText(text)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetColor(self,r,g,b,a)
|
|
||||||
self.r = r
|
|
||||||
self.g = g
|
|
||||||
self.b = b
|
|
||||||
self.a = a or 1
|
|
||||||
self.colorSwatch:SetVertexColor(r,g,b,a)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Control_OnEnter(this)
|
|
||||||
this.obj:Fire("OnEnter")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Control_OnLeave(this)
|
|
||||||
this.obj:Fire("OnLeave")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetHasAlpha(self, HasAlpha)
|
|
||||||
self.HasAlpha = HasAlpha
|
|
||||||
end
|
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function ColorCallback(self, r, g, b, a, isAlpha)
|
local function ColorCallback(self, r, g, b, a, isAlpha)
|
||||||
|
if INVERTED_ALPHA and a then
|
||||||
|
a = 1 - a
|
||||||
|
end
|
||||||
if not self.HasAlpha then
|
if not self.HasAlpha then
|
||||||
a = 1
|
a = 1
|
||||||
end
|
end
|
||||||
|
-- no change, skip update
|
||||||
|
if r == self.r and g == self.g and b == self.b and a == self.a then
|
||||||
|
return
|
||||||
|
end
|
||||||
self:SetColor(r, g, b, a)
|
self:SetColor(r, g, b, a)
|
||||||
if ColorPickerFrame:IsVisible() then
|
if ColorPickerFrame:IsVisible() then
|
||||||
--colorpicker is still open
|
--colorpicker is still open
|
||||||
|
|
||||||
self:Fire("OnValueChanged", r, g, b, a)
|
self:Fire("OnValueChanged", r, g, b, a)
|
||||||
else
|
else
|
||||||
--colorpicker is closed, color callback is first, ignore it,
|
--colorpicker is closed, color callback is first, ignore it,
|
||||||
@@ -63,44 +42,118 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ColorSwatch_OnClick(this)
|
--[[-----------------------------------------------------------------------------
|
||||||
HideUIPanel(ColorPickerFrame)
|
Scripts
|
||||||
local self = this.obj
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ColorSwatch_OnClick(frame)
|
||||||
|
ColorPickerFrame:Hide()
|
||||||
|
local self = frame.obj
|
||||||
if not self.disabled then
|
if not self.disabled then
|
||||||
ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
|
||||||
|
ColorPickerFrame:SetClampedToScreen(true)
|
||||||
|
|
||||||
|
if ColorPickerFrame.SetupColorPickerAndShow then -- 10.2.5 color picker overhaul
|
||||||
|
local r2, g2, b2, a2 = self.r, self.g, self.b, (self.a or 1)
|
||||||
|
if INVERTED_ALPHA then
|
||||||
|
a2 = 1 - a2
|
||||||
|
end
|
||||||
|
|
||||||
|
local info = {
|
||||||
|
swatchFunc = function()
|
||||||
|
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||||
|
local a = ColorPickerFrame:GetColorAlpha()
|
||||||
|
ColorCallback(self, r, g, b, a)
|
||||||
|
end,
|
||||||
|
|
||||||
|
hasOpacity = self.HasAlpha,
|
||||||
|
opacityFunc = function()
|
||||||
|
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||||
|
local a = ColorPickerFrame:GetColorAlpha()
|
||||||
|
ColorCallback(self, r, g, b, a, true)
|
||||||
|
end,
|
||||||
|
opacity = a2,
|
||||||
|
|
||||||
|
cancelFunc = function()
|
||||||
|
ColorCallback(self, r2, g2, b2, a2, true)
|
||||||
|
end,
|
||||||
|
|
||||||
|
r = r2,
|
||||||
|
g = g2,
|
||||||
|
b = b2,
|
||||||
|
}
|
||||||
|
|
||||||
|
ColorPickerFrame:SetupColorPickerAndShow(info)
|
||||||
|
else
|
||||||
ColorPickerFrame.func = function()
|
ColorPickerFrame.func = function()
|
||||||
local r, g, b = ColorPickerFrame:GetColorRGB()
|
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||||
local a = 1 - OpacitySliderFrame:GetValue()
|
local a = OpacitySliderFrame:GetValue()
|
||||||
ColorCallback(self, r, g, b, a)
|
ColorCallback(self, r, g, b, a)
|
||||||
end
|
end
|
||||||
|
|
||||||
ColorPickerFrame.hasOpacity = self.HasAlpha
|
ColorPickerFrame.hasOpacity = self.HasAlpha
|
||||||
ColorPickerFrame.opacityFunc = function()
|
ColorPickerFrame.opacityFunc = function()
|
||||||
local r, g, b = ColorPickerFrame:GetColorRGB()
|
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||||
local a = 1 - OpacitySliderFrame:GetValue()
|
local a = OpacitySliderFrame:GetValue()
|
||||||
ColorCallback(self, r, g, b, a, true)
|
ColorCallback(self, r, g, b, a, true)
|
||||||
end
|
end
|
||||||
local r, g, b, a = self.r, self.g, self.b, self.a
|
|
||||||
|
local r, g, b, a = self.r, self.g, self.b, 1 - (self.a or 1)
|
||||||
if self.HasAlpha then
|
if self.HasAlpha then
|
||||||
ColorPickerFrame.opacity = 1 - (a or 0)
|
ColorPickerFrame.opacity = a
|
||||||
end
|
end
|
||||||
ColorPickerFrame:SetColorRGB(r, g, b)
|
ColorPickerFrame:SetColorRGB(r, g, b)
|
||||||
|
|
||||||
ColorPickerFrame.cancelFunc = function()
|
ColorPickerFrame.cancelFunc = function()
|
||||||
ColorCallback(self, r, g, b, a, true)
|
ColorCallback(self, r, g, b, a, true)
|
||||||
end
|
end
|
||||||
ShowUIPanel(ColorPickerFrame)
|
|
||||||
|
ColorPickerFrame:Show()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
AceGUI:ClearFocus()
|
AceGUI:ClearFocus()
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnRelease(self)
|
--[[-----------------------------------------------------------------------------
|
||||||
self.frame:ClearAllPoints()
|
Methods
|
||||||
self.frame:Hide()
|
-------------------------------------------------------------------------------]]
|
||||||
end
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetHeight(24)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetHasAlpha(false)
|
||||||
|
self:SetColor(0, 0, 0, 1)
|
||||||
|
self:SetDisabled(nil)
|
||||||
|
self:SetLabel(nil)
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetDisabled(self, disabled)
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
self.text:SetText(text)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetColor"] = function(self, r, g, b, a)
|
||||||
|
self.r = r
|
||||||
|
self.g = g
|
||||||
|
self.b = b
|
||||||
|
self.a = a or 1
|
||||||
|
self.colorSwatch:SetVertexColor(r, g, b, a)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetHasAlpha"] = function(self, HasAlpha)
|
||||||
|
self.HasAlpha = HasAlpha
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if self.disabled then
|
if self.disabled then
|
||||||
self.frame:Disable()
|
self.frame:Disable()
|
||||||
@@ -110,72 +163,68 @@ do
|
|||||||
self.text:SetTextColor(1, 1, 1)
|
self.text:SetTextColor(1, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Button", nil, UIParent)
|
local frame = CreateFrame("Button", nil, UIParent)
|
||||||
local self = {}
|
frame:Hide()
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
frame:EnableMouse(true)
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.SetLabel = SetLabel
|
|
||||||
self.SetColor = SetColor
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
self.SetHasAlpha = SetHasAlpha
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
|
|
||||||
self.text = text
|
|
||||||
text:SetJustifyH("LEFT")
|
|
||||||
text:SetTextColor(1,1,1)
|
|
||||||
frame:SetHeight(24)
|
|
||||||
frame:SetWidth(200)
|
|
||||||
text:SetHeight(24)
|
|
||||||
frame:SetScript("OnClick", ColorSwatch_OnClick)
|
|
||||||
frame:SetScript("OnEnter", Control_OnEnter)
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
frame:SetScript("OnLeave", Control_OnLeave)
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
frame:SetScript("OnClick", ColorSwatch_OnClick)
|
||||||
|
|
||||||
local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
|
local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
|
||||||
self.colorSwatch = colorSwatch
|
|
||||||
colorSwatch:SetWidth(19)
|
colorSwatch:SetWidth(19)
|
||||||
colorSwatch:SetHeight(19)
|
colorSwatch:SetHeight(19)
|
||||||
colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")
|
colorSwatch:SetTexture(130939) -- Interface\\ChatFrame\\ChatFrameColorSwatch
|
||||||
|
colorSwatch:SetPoint("LEFT")
|
||||||
|
|
||||||
local texture = frame:CreateTexture(nil, "BACKGROUND")
|
local texture = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
colorSwatch.texture = texture
|
colorSwatch.background = texture
|
||||||
texture:SetWidth(16)
|
texture:SetWidth(16)
|
||||||
texture:SetHeight(16)
|
texture:SetHeight(16)
|
||||||
texture:SetTexture(1,1,1)
|
texture:SetColorTexture(1, 1, 1)
|
||||||
|
texture:SetPoint("CENTER", colorSwatch)
|
||||||
texture:Show()
|
texture:Show()
|
||||||
|
|
||||||
local checkers = frame:CreateTexture(nil, "BACKGROUND")
|
local checkers = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
colorSwatch.checkers = checkers
|
colorSwatch.checkers = checkers
|
||||||
checkers:SetTexture("Tileset\\Generic\\Checkers")
|
|
||||||
checkers:SetDesaturated(true)
|
|
||||||
checkers:SetVertexColor(1,1,1,0.75)
|
|
||||||
checkers:SetTexCoord(.25,0,0.5,.25)
|
|
||||||
checkers:SetWidth(14)
|
checkers:SetWidth(14)
|
||||||
checkers:SetHeight(14)
|
checkers:SetHeight(14)
|
||||||
|
checkers:SetTexture(188523) -- Tileset\\Generic\\Checkers
|
||||||
|
checkers:SetTexCoord(.25, 0, 0.5, .25)
|
||||||
|
checkers:SetDesaturated(true)
|
||||||
|
checkers:SetVertexColor(1, 1, 1, 0.75)
|
||||||
|
checkers:SetPoint("CENTER", colorSwatch)
|
||||||
checkers:Show()
|
checkers:Show()
|
||||||
|
|
||||||
local highlight = frame:CreateTexture(nil, "BACKGROUND")
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
|
||||||
self.highlight = highlight
|
text:SetHeight(24)
|
||||||
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
|
text:SetJustifyH("LEFT")
|
||||||
highlight:SetBlendMode("ADD")
|
text:SetTextColor(1, 1, 1)
|
||||||
highlight:SetAllPoints(frame)
|
|
||||||
highlight:Hide()
|
|
||||||
|
|
||||||
texture:SetPoint("CENTER", colorSwatch, "CENTER")
|
|
||||||
checkers:SetPoint("CENTER", colorSwatch, "CENTER")
|
|
||||||
colorSwatch:SetPoint("LEFT", frame, "LEFT", 0, 0)
|
|
||||||
text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
|
text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
|
||||||
text:SetPoint("RIGHT",frame,"RIGHT")
|
text:SetPoint("RIGHT")
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
--local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
return self
|
--highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
|
||||||
|
--highlight:SetBlendMode("ADD")
|
||||||
|
--highlight:SetAllPoints(frame)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
colorSwatch = colorSwatch,
|
||||||
|
text = text,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
--[[ $Id: AceGUIWidget-DropDown-Items.lua 916 2010-03-15 12:24:36Z nevcairiel $ ]]--
|
--[[ $Id$ ]]--
|
||||||
|
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
@@ -41,7 +41,7 @@ local ItemBase = {
|
|||||||
-- NOTE: The ItemBase version is added to each item's version number
|
-- NOTE: The ItemBase version is added to each item's version number
|
||||||
-- to ensure proper updates on ItemBase changes.
|
-- to ensure proper updates on ItemBase changes.
|
||||||
-- Use at least 1000er steps.
|
-- Use at least 1000er steps.
|
||||||
version = 1000,
|
version = 2000,
|
||||||
counter = 0,
|
counter = 0,
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -169,7 +169,7 @@ function ItemBase.Create(type)
|
|||||||
self.text = text
|
self.text = text
|
||||||
|
|
||||||
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
||||||
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
|
highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
|
||||||
highlight:SetBlendMode("ADD")
|
highlight:SetBlendMode("ADD")
|
||||||
highlight:SetHeight(14)
|
highlight:SetHeight(14)
|
||||||
highlight:ClearAllPoints()
|
highlight:ClearAllPoints()
|
||||||
@@ -178,19 +178,19 @@ function ItemBase.Create(type)
|
|||||||
highlight:Hide()
|
highlight:Hide()
|
||||||
self.highlight = highlight
|
self.highlight = highlight
|
||||||
|
|
||||||
local check = frame:CreateTexture("OVERLAY")
|
local check = frame:CreateTexture(nil, "OVERLAY")
|
||||||
check:SetWidth(16)
|
check:SetWidth(16)
|
||||||
check:SetHeight(16)
|
check:SetHeight(16)
|
||||||
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
||||||
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
||||||
check:Hide()
|
check:Hide()
|
||||||
self.check = check
|
self.check = check
|
||||||
|
|
||||||
local sub = frame:CreateTexture("OVERLAY")
|
local sub = frame:CreateTexture(nil, "OVERLAY")
|
||||||
sub:SetWidth(16)
|
sub:SetWidth(16)
|
||||||
sub:SetHeight(16)
|
sub:SetHeight(16)
|
||||||
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
||||||
sub:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow")
|
sub:SetTexture(130940) -- Interface\\ChatFrame\\ChatFrameExpandArrow
|
||||||
sub:Hide()
|
sub:Hide()
|
||||||
self.sub = sub
|
self.sub = sub
|
||||||
|
|
||||||
@@ -215,6 +215,12 @@ function ItemBase.Create(type)
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it.
|
||||||
|
local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version)
|
||||||
|
if IBLib then
|
||||||
|
IBLib.GetItemBase = function() return ItemBase end
|
||||||
|
end
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
Template for items:
|
Template for items:
|
||||||
|
|
||||||
@@ -317,7 +323,7 @@ end
|
|||||||
-- Does not close the pullout on click.
|
-- Does not close the pullout on click.
|
||||||
do
|
do
|
||||||
local widgetType = "Dropdown-Item-Toggle"
|
local widgetType = "Dropdown-Item-Toggle"
|
||||||
local widgetVersion = 3
|
local widgetVersion = 4
|
||||||
|
|
||||||
local function UpdateToggle(self)
|
local function UpdateToggle(self)
|
||||||
if self.value then
|
if self.value then
|
||||||
@@ -337,9 +343,9 @@ do
|
|||||||
if self.disabled then return end
|
if self.disabled then return end
|
||||||
self.value = not self.value
|
self.value = not self.value
|
||||||
if self.value then
|
if self.value then
|
||||||
PlaySound("igMainMenuOptionCheckBoxOn")
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||||
else
|
else
|
||||||
PlaySound("igMainMenuOptionCheckBoxOff")
|
PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
|
||||||
end
|
end
|
||||||
UpdateToggle(self)
|
UpdateToggle(self)
|
||||||
self:Fire("OnValueChanged", self.value)
|
self:Fire("OnValueChanged", self.value)
|
||||||
@@ -434,7 +440,7 @@ end
|
|||||||
-- A single line to separate items
|
-- A single line to separate items
|
||||||
do
|
do
|
||||||
local widgetType = "Dropdown-Item-Separator"
|
local widgetType = "Dropdown-Item-Separator"
|
||||||
local widgetVersion = 1
|
local widgetVersion = 2
|
||||||
|
|
||||||
-- exported, override
|
-- exported, override
|
||||||
local function SetDisabled(self, disabled)
|
local function SetDisabled(self, disabled)
|
||||||
@@ -449,7 +455,7 @@ do
|
|||||||
|
|
||||||
local line = self.frame:CreateTexture(nil, "OVERLAY")
|
local line = self.frame:CreateTexture(nil, "OVERLAY")
|
||||||
line:SetHeight(1)
|
line:SetHeight(1)
|
||||||
line:SetTexture(.5, .5, .5)
|
line:SetColorTexture(.5, .5, .5)
|
||||||
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
|
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
|
||||||
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
|
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
--[[ $Id: AceGUIWidget-DropDown.lua 916 2010-03-15 12:24:36Z nevcairiel $ ]]--
|
--[[ $Id$ ]]--
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local min, max, floor = math.min, math.max, math.floor
|
local min, max, floor = math.min, math.max, math.floor
|
||||||
local select, pairs, ipairs = select, pairs, ipairs
|
local select, pairs, ipairs, type, tostring = select, pairs, ipairs, type, tostring
|
||||||
local tsort = table.sort
|
local tsort = table.sort
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
@@ -11,10 +11,6 @@ local PlaySound = PlaySound
|
|||||||
local UIParent, CreateFrame = UIParent, CreateFrame
|
local UIParent, CreateFrame = UIParent, CreateFrame
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: CLOSE
|
|
||||||
|
|
||||||
local function fixlevels(parent,...)
|
local function fixlevels(parent,...)
|
||||||
local i = 1
|
local i = 1
|
||||||
local child = select(i, ...)
|
local child = select(i, ...)
|
||||||
@@ -39,7 +35,7 @@ end
|
|||||||
|
|
||||||
do
|
do
|
||||||
local widgetType = "Dropdown-Pullout"
|
local widgetType = "Dropdown-Pullout"
|
||||||
local widgetVersion = 3
|
local widgetVersion = 5
|
||||||
|
|
||||||
--[[ Static data ]]--
|
--[[ Static data ]]--
|
||||||
|
|
||||||
@@ -193,12 +189,7 @@ do
|
|||||||
|
|
||||||
local height = 8
|
local height = 8
|
||||||
for i, item in pairs(items) do
|
for i, item in pairs(items) do
|
||||||
if i == 1 then
|
item:SetPoint("TOP", itemFrame, "TOP", 0, -2 + (i - 1) * -16)
|
||||||
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
|
|
||||||
else
|
|
||||||
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
item:Show()
|
item:Show()
|
||||||
|
|
||||||
height = height + 16
|
height = height + 16
|
||||||
@@ -258,7 +249,7 @@ do
|
|||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local count = AceGUI:GetNextWidgetNum(widgetType)
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||||
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent)
|
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
|
||||||
local self = {}
|
local self = {}
|
||||||
self.count = count
|
self.count = count
|
||||||
self.type = widgetType
|
self.type = widgetType
|
||||||
@@ -309,7 +300,7 @@ do
|
|||||||
scrollFrame.obj = self
|
scrollFrame.obj = self
|
||||||
itemFrame.obj = self
|
itemFrame.obj = self
|
||||||
|
|
||||||
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame)
|
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
|
||||||
slider:SetOrientation("VERTICAL")
|
slider:SetOrientation("VERTICAL")
|
||||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
slider:SetBackdrop(sliderBackdrop)
|
slider:SetBackdrop(sliderBackdrop)
|
||||||
@@ -356,17 +347,19 @@ end
|
|||||||
|
|
||||||
do
|
do
|
||||||
local widgetType = "Dropdown"
|
local widgetType = "Dropdown"
|
||||||
local widgetVersion = 22
|
local widgetVersion = 36
|
||||||
|
|
||||||
--[[ Static data ]]--
|
--[[ Static data ]]--
|
||||||
|
|
||||||
--[[ UI event handler ]]--
|
--[[ UI event handler ]]--
|
||||||
|
|
||||||
local function Control_OnEnter(this)
|
local function Control_OnEnter(this)
|
||||||
|
this.obj.button:LockHighlight()
|
||||||
this.obj:Fire("OnEnter")
|
this.obj:Fire("OnEnter")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Control_OnLeave(this)
|
local function Control_OnLeave(this)
|
||||||
|
this.obj.button:UnlockHighlight()
|
||||||
this.obj:Fire("OnLeave")
|
this.obj:Fire("OnLeave")
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -379,14 +372,13 @@ do
|
|||||||
|
|
||||||
local function Dropdown_TogglePullout(this)
|
local function Dropdown_TogglePullout(this)
|
||||||
local self = this.obj
|
local self = this.obj
|
||||||
PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound
|
|
||||||
if self.open then
|
if self.open then
|
||||||
self.open = nil
|
self.open = nil
|
||||||
self.pullout:Close()
|
self.pullout:Close()
|
||||||
AceGUI:ClearFocus()
|
AceGUI:ClearFocus()
|
||||||
else
|
else
|
||||||
self.open = true
|
self.open = true
|
||||||
self.pullout:SetWidth(self.frame:GetWidth())
|
self.pullout:SetWidth(self.pulloutWidth or self.frame:GetWidth())
|
||||||
self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0)
|
self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0)
|
||||||
AceGUI:SetFocus(self)
|
AceGUI:SetFocus(self)
|
||||||
end
|
end
|
||||||
@@ -403,6 +395,7 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
self.open = true
|
self.open = true
|
||||||
|
self:Fire("OnOpened")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnPulloutClose(this)
|
local function OnPulloutClose(this)
|
||||||
@@ -460,6 +453,9 @@ do
|
|||||||
|
|
||||||
self:SetHeight(44)
|
self:SetHeight(44)
|
||||||
self:SetWidth(200)
|
self:SetWidth(200)
|
||||||
|
self:SetLabel()
|
||||||
|
self:SetPulloutWidth(nil)
|
||||||
|
self.list = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
-- exported, AceGUI callback
|
-- exported, AceGUI callback
|
||||||
@@ -471,7 +467,6 @@ do
|
|||||||
self.pullout = nil
|
self.pullout = nil
|
||||||
|
|
||||||
self:SetText("")
|
self:SetText("")
|
||||||
self:SetLabel("")
|
|
||||||
self:SetDisabled(false)
|
self:SetDisabled(false)
|
||||||
self:SetMultiselect(false)
|
self:SetMultiselect(false)
|
||||||
|
|
||||||
@@ -490,9 +485,11 @@ do
|
|||||||
if disabled then
|
if disabled then
|
||||||
self.text:SetTextColor(0.5,0.5,0.5)
|
self.text:SetTextColor(0.5,0.5,0.5)
|
||||||
self.button:Disable()
|
self.button:Disable()
|
||||||
|
self.button_cover:Disable()
|
||||||
self.label:SetTextColor(0.5,0.5,0.5)
|
self.label:SetTextColor(0.5,0.5,0.5)
|
||||||
else
|
else
|
||||||
self.button:Enable()
|
self.button:Enable()
|
||||||
|
self.button_cover:Enable()
|
||||||
self.label:SetTextColor(1,.82,0)
|
self.label:SetTextColor(1,.82,0)
|
||||||
self.text:SetTextColor(1,1,1)
|
self.text:SetTextColor(1,1,1)
|
||||||
end
|
end
|
||||||
@@ -515,21 +512,21 @@ do
|
|||||||
if text and text ~= "" then
|
if text and text ~= "" then
|
||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
self.label:Show()
|
self.label:Show()
|
||||||
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-18)
|
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-14)
|
||||||
self.frame:SetHeight(44)
|
self:SetHeight(40)
|
||||||
|
self.alignoffset = 26
|
||||||
else
|
else
|
||||||
self.label:SetText("")
|
self.label:SetText("")
|
||||||
self.label:Hide()
|
self.label:Hide()
|
||||||
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0)
|
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0)
|
||||||
self.frame:SetHeight(26)
|
self:SetHeight(26)
|
||||||
|
self.alignoffset = 12
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- exported
|
-- exported
|
||||||
local function SetValue(self, value)
|
local function SetValue(self, value)
|
||||||
if self.list then
|
|
||||||
self:SetText(self.list[value] or "")
|
self:SetText(self.list[value] or "")
|
||||||
end
|
|
||||||
self.value = value
|
self.value = value
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -560,8 +557,12 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function AddListItem(self, value, text)
|
local function AddListItem(self, value, text, itemType)
|
||||||
local item = AceGUI:Create("Dropdown-Item-Toggle")
|
if not itemType then itemType = "Dropdown-Item-Toggle" end
|
||||||
|
local exists = AceGUI:GetWidgetVersion(itemType)
|
||||||
|
if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end
|
||||||
|
|
||||||
|
local item = AceGUI:Create(itemType)
|
||||||
item:SetText(text)
|
item:SetText(text)
|
||||||
item.userdata.obj = self
|
item.userdata.obj = self
|
||||||
item.userdata.value = value
|
item.userdata.value = value
|
||||||
@@ -580,21 +581,35 @@ do
|
|||||||
|
|
||||||
-- exported
|
-- exported
|
||||||
local sortlist = {}
|
local sortlist = {}
|
||||||
local function SetList(self, list)
|
local function sortTbl(x,y)
|
||||||
self.list = list
|
local num1, num2 = tonumber(x), tonumber(y)
|
||||||
|
if num1 and num2 then -- numeric comparison, either two numbers or numeric strings
|
||||||
|
return num1 < num2
|
||||||
|
else -- compare everything else tostring'ed
|
||||||
|
return tostring(x) < tostring(y)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function SetList(self, list, order, itemType)
|
||||||
|
self.list = list or {}
|
||||||
self.pullout:Clear()
|
self.pullout:Clear()
|
||||||
self.hasClose = nil
|
self.hasClose = nil
|
||||||
if not list then return end
|
if not list then return end
|
||||||
|
|
||||||
|
if type(order) ~= "table" then
|
||||||
for v in pairs(list) do
|
for v in pairs(list) do
|
||||||
sortlist[#sortlist + 1] = v
|
sortlist[#sortlist + 1] = v
|
||||||
end
|
end
|
||||||
tsort(sortlist)
|
tsort(sortlist, sortTbl)
|
||||||
|
|
||||||
for i, value in pairs(sortlist) do
|
for i, key in ipairs(sortlist) do
|
||||||
AddListItem(self, value, list[value])
|
AddListItem(self, key, list[key], itemType)
|
||||||
sortlist[i] = nil
|
sortlist[i] = nil
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
for i, key in ipairs(order) do
|
||||||
|
AddListItem(self, key, list[key], itemType)
|
||||||
|
end
|
||||||
|
end
|
||||||
if self.multiselect then
|
if self.multiselect then
|
||||||
ShowMultiText(self)
|
ShowMultiText(self)
|
||||||
AddCloseButton(self)
|
AddCloseButton(self)
|
||||||
@@ -602,11 +617,9 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- exported
|
-- exported
|
||||||
local function AddItem(self, value, text)
|
local function AddItem(self, value, text, itemType)
|
||||||
if self.list then
|
|
||||||
self.list[value] = text
|
self.list[value] = text
|
||||||
AddListItem(self, value, text)
|
AddListItem(self, value, text, itemType)
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- exported
|
-- exported
|
||||||
@@ -623,6 +636,10 @@ do
|
|||||||
return self.multiselect
|
return self.multiselect
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function SetPulloutWidth(self, width)
|
||||||
|
self.pulloutWidth = width
|
||||||
|
end
|
||||||
|
|
||||||
--[[ Constructor ]]--
|
--[[ Constructor ]]--
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
@@ -654,11 +671,10 @@ do
|
|||||||
self.GetMultiselect = GetMultiselect
|
self.GetMultiselect = GetMultiselect
|
||||||
self.SetItemValue = SetItemValue
|
self.SetItemValue = SetItemValue
|
||||||
self.SetItemDisabled = SetItemDisabled
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.SetPulloutWidth = SetPulloutWidth
|
||||||
|
|
||||||
self.alignoffset = 31
|
self.alignoffset = 26
|
||||||
|
|
||||||
frame:SetHeight(44)
|
|
||||||
frame:SetWidth(200)
|
|
||||||
frame:SetScript("OnHide",Dropdown_OnHide)
|
frame:SetScript("OnHide",Dropdown_OnHide)
|
||||||
|
|
||||||
dropdown:ClearAllPoints()
|
dropdown:ClearAllPoints()
|
||||||
@@ -684,6 +700,15 @@ do
|
|||||||
button:SetScript("OnLeave",Control_OnLeave)
|
button:SetScript("OnLeave",Control_OnLeave)
|
||||||
button:SetScript("OnClick",Dropdown_TogglePullout)
|
button:SetScript("OnClick",Dropdown_TogglePullout)
|
||||||
|
|
||||||
|
local button_cover = CreateFrame("BUTTON",nil,self.frame)
|
||||||
|
self.button_cover = button_cover
|
||||||
|
button_cover.obj = self
|
||||||
|
button_cover:SetPoint("TOPLEFT",self.frame,"BOTTOMLEFT",0,25)
|
||||||
|
button_cover:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT")
|
||||||
|
button_cover:SetScript("OnEnter",Control_OnEnter)
|
||||||
|
button_cover:SetScript("OnLeave",Control_OnLeave)
|
||||||
|
button_cover:SetScript("OnClick",Dropdown_TogglePullout)
|
||||||
|
|
||||||
local text = _G[dropdown:GetName() .. "Text"]
|
local text = _G[dropdown:GetName() .. "Text"]
|
||||||
self.text = text
|
self.text = text
|
||||||
text.obj = self
|
text.obj = self
|
||||||
|
|||||||
@@ -1,178 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
|
||||||
local assert, pairs, type = assert, pairs, type
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local CreateFrame = CreateFrame
|
|
||||||
|
|
||||||
--[[
|
|
||||||
Selection Group controls all have an interface to select a group for thier contents
|
|
||||||
None of them will auto size to thier contents, and should usually be used with a scrollframe
|
|
||||||
unless you know that the controls will fit inside
|
|
||||||
]]
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Dropdown Group --
|
|
||||||
--------------------------
|
|
||||||
--[[
|
|
||||||
Events :
|
|
||||||
OnGroupSelected
|
|
||||||
|
|
||||||
]]
|
|
||||||
do
|
|
||||||
local Type = "DropdownGroup"
|
|
||||||
local Version = 13
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self.dropdown:SetText("")
|
|
||||||
self:SetDropdownWidth(200)
|
|
||||||
self:SetTitle("")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.dropdown.list = nil
|
|
||||||
self.status = nil
|
|
||||||
for k in pairs(self.localstatus) do
|
|
||||||
self.localstatus[k] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local PaneBackdrop = {
|
|
||||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local function SetTitle(self,title)
|
|
||||||
self.titletext:SetText(title)
|
|
||||||
self.dropdown.frame:ClearAllPoints()
|
|
||||||
if title and title ~= "" then
|
|
||||||
self.dropdown.frame:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -2, 0)
|
|
||||||
else
|
|
||||||
self.dropdown.frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", -1, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function SelectedGroup(self,event,value)
|
|
||||||
local group = self.parentgroup
|
|
||||||
local status = group.status or group.localstatus
|
|
||||||
status.selected = value
|
|
||||||
self.parentgroup:Fire("OnGroupSelected", value)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetGroupList(self,list)
|
|
||||||
self.dropdown:SetList(list)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
|
||||||
local function SetStatusTable(self, status)
|
|
||||||
assert(type(status) == "table")
|
|
||||||
self.status = status
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetGroup(self,group)
|
|
||||||
self.dropdown:SetValue(group)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.selected = group
|
|
||||||
self:Fire("OnGroupSelected", group)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local contentwidth = width - 26
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - 63
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
local function LayoutFinished(self, width, height)
|
|
||||||
self:SetHeight((height or 0) + 63)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetDropdownWidth(self, width)
|
|
||||||
self.dropdown:SetWidth(width)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame")
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.SetTitle = SetTitle
|
|
||||||
self.SetGroupList = SetGroupList
|
|
||||||
self.SetGroup = SetGroup
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.SetDropdownWidth = SetDropdownWidth
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
self.LayoutFinished = LayoutFinished
|
|
||||||
|
|
||||||
self.localstatus = {}
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(100)
|
|
||||||
frame:SetWidth(100)
|
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
|
|
||||||
local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
|
||||||
titletext:SetPoint("TOPLEFT", frame, "TOPLEFT", 4, -5)
|
|
||||||
titletext:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -4, -5)
|
|
||||||
titletext:SetJustifyH("LEFT")
|
|
||||||
titletext:SetHeight(18)
|
|
||||||
self.titletext = titletext
|
|
||||||
|
|
||||||
local dropdown = AceGUI:Create("Dropdown")
|
|
||||||
self.dropdown = dropdown
|
|
||||||
dropdown.frame:SetParent(frame)
|
|
||||||
dropdown.frame:SetFrameLevel(dropdown.frame:GetFrameLevel() + 2)
|
|
||||||
dropdown.parentgroup = self
|
|
||||||
dropdown:SetCallback("OnValueChanged",SelectedGroup)
|
|
||||||
dropdown.frame:SetPoint("TOPLEFT",frame,"TOPLEFT", -1, 0)
|
|
||||||
dropdown.frame:Show()
|
|
||||||
dropdown:SetLabel("")
|
|
||||||
|
|
||||||
local border = CreateFrame("Frame",nil,frame)
|
|
||||||
self.border = border
|
|
||||||
border:SetPoint("TOPLEFT",frame,"TOPLEFT",0,-26)
|
|
||||||
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,3)
|
|
||||||
|
|
||||||
border:SetBackdrop(PaneBackdrop)
|
|
||||||
border:SetBackdropColor(0.1,0.1,0.1,0.5)
|
|
||||||
border:SetBackdropBorderColor(0.4,0.4,0.4)
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,border)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,28 +1,33 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
EditBox Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "EditBox", 29
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tostring = tostring
|
local tostring, pairs = tostring, pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName
|
local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
--[[-----------------------------------------------------------------------------
|
||||||
-- List them here for Mikk's FindGlobals script
|
Support functions
|
||||||
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
local Type = "EditBox"
|
|
||||||
local Version = 14
|
|
||||||
|
|
||||||
if not AceGUIEditBoxInsertLink then
|
if not AceGUIEditBoxInsertLink then
|
||||||
-- upgradeable hook
|
-- upgradeable hook
|
||||||
|
if ChatFrameUtil and ChatFrameUtil.InsertLink then
|
||||||
|
hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
|
||||||
|
elseif ChatEdit_InsertLink then
|
||||||
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
|
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function _G.AceGUIEditBoxInsertLink(text)
|
function _G.AceGUIEditBoxInsertLink(text)
|
||||||
for i = 1, AceGUI:GetNextWidgetNum(Type)-1 do
|
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||||
local editbox = _G["AceGUI-3.0EditBox"..i]
|
local editbox = _G["AceGUI-3.0EditBox"..i]
|
||||||
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||||
editbox:Insert(text)
|
editbox:Insert(text)
|
||||||
@@ -31,46 +36,8 @@ function _G.AceGUIEditBoxInsertLink(text)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Edit box --
|
|
||||||
--------------------------
|
|
||||||
--[[
|
|
||||||
Events :
|
|
||||||
OnTextChanged
|
|
||||||
OnEnterPressed
|
|
||||||
|
|
||||||
]]
|
|
||||||
do
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetHeight(26)
|
|
||||||
self:SetWidth(200)
|
|
||||||
self:SetDisabled(false)
|
|
||||||
self:SetLabel()
|
|
||||||
self.showbutton = true
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self:SetDisabled(false)
|
|
||||||
self:SetText()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Control_OnEnter(this)
|
|
||||||
this.obj:Fire("OnEnter")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Control_OnLeave(this)
|
|
||||||
this.obj:Fire("OnLeave")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function EditBox_OnEscapePressed(this)
|
|
||||||
this:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ShowButton(self)
|
local function ShowButton(self)
|
||||||
if self.showbutton then
|
if not self.disablebutton then
|
||||||
self.button:Show()
|
self.button:Show()
|
||||||
self.editbox:SetTextInsets(0, 20, 3, 3)
|
self.editbox:SetTextInsets(0, 20, 3, 3)
|
||||||
end
|
end
|
||||||
@@ -81,45 +48,63 @@ do
|
|||||||
self.editbox:SetTextInsets(0, 0, 3, 3)
|
self.editbox:SetTextInsets(0, 0, 3, 3)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function EditBox_OnEnterPressed(this)
|
--[[-----------------------------------------------------------------------------
|
||||||
local self = this.obj
|
Scripts
|
||||||
local value = this:GetText()
|
-------------------------------------------------------------------------------]]
|
||||||
local cancel = self:Fire("OnEnterPressed",value)
|
local function Control_OnEnter(frame)
|
||||||
if not cancel then
|
frame.obj:Fire("OnEnter")
|
||||||
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
||||||
HideButton(self)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Button_OnClick(this)
|
local function Control_OnLeave(frame)
|
||||||
local editbox = this.obj.editbox
|
frame.obj:Fire("OnLeave")
|
||||||
editbox:ClearFocus()
|
|
||||||
EditBox_OnEnterPressed(editbox)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function EditBox_OnReceiveDrag(this)
|
local function Frame_OnShowFocus(frame)
|
||||||
local self = this.obj
|
frame.obj.editbox:SetFocus()
|
||||||
local type, id, info = GetCursorInfo()
|
frame:SetScript("OnShow", nil)
|
||||||
if type == "item" then
|
|
||||||
self:SetText(info)
|
|
||||||
self:Fire("OnEnterPressed",info)
|
|
||||||
ClearCursor()
|
|
||||||
elseif type == "spell" then
|
|
||||||
local name, rank = GetSpellName(id, info)
|
|
||||||
if rank and rank:match("%d") then
|
|
||||||
name = name.."("..rank..")"
|
|
||||||
end
|
end
|
||||||
self:SetText(name)
|
|
||||||
self:Fire("OnEnterPressed",name)
|
local function EditBox_OnEscapePressed(frame)
|
||||||
ClearCursor()
|
|
||||||
end
|
|
||||||
HideButton(self)
|
|
||||||
AceGUI:ClearFocus()
|
AceGUI:ClearFocus()
|
||||||
end
|
end
|
||||||
|
|
||||||
local function EditBox_OnTextChanged(this)
|
local function EditBox_OnEnterPressed(frame)
|
||||||
local self = this.obj
|
local self = frame.obj
|
||||||
local value = this:GetText()
|
local value = frame:GetText()
|
||||||
|
local cancel = self:Fire("OnEnterPressed", value)
|
||||||
|
if not cancel then
|
||||||
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||||
|
HideButton(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnReceiveDrag(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local type, id, info, extra = GetCursorInfo()
|
||||||
|
local name
|
||||||
|
if type == "item" then
|
||||||
|
name = info
|
||||||
|
elseif type == "spell" then
|
||||||
|
if C_Spell and C_Spell.GetSpellName then
|
||||||
|
name = C_Spell.GetSpellName(extra)
|
||||||
|
else
|
||||||
|
name = GetSpellInfo(id, info)
|
||||||
|
end
|
||||||
|
elseif type == "macro" then
|
||||||
|
name = GetMacroInfo(id)
|
||||||
|
end
|
||||||
|
if name then
|
||||||
|
self:SetText(name)
|
||||||
|
self:Fire("OnEnterPressed", name)
|
||||||
|
ClearCursor()
|
||||||
|
HideButton(self)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnTextChanged(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local value = frame:GetText()
|
||||||
if tostring(value) ~= tostring(self.lasttext) then
|
if tostring(value) ~= tostring(self.lasttext) then
|
||||||
self:Fire("OnTextChanged", value)
|
self:Fire("OnTextChanged", value)
|
||||||
self.lasttext = value
|
self.lasttext = value
|
||||||
@@ -127,7 +112,35 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function SetDisabled(self, disabled)
|
local function EditBox_OnFocusGained(frame)
|
||||||
|
AceGUI:SetFocus(frame.obj)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnClick(frame)
|
||||||
|
local editbox = frame.obj.editbox
|
||||||
|
editbox:ClearFocus()
|
||||||
|
EditBox_OnEnterPressed(editbox)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
-- height is controlled by SetLabel
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetLabel()
|
||||||
|
self:SetText()
|
||||||
|
self:DisableButton(false)
|
||||||
|
self:SetMaxLetters(0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self:ClearFocus()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.editbox:EnableMouse(false)
|
self.editbox:EnableMouse(false)
|
||||||
@@ -139,16 +152,20 @@ do
|
|||||||
self.editbox:SetTextColor(1,1,1)
|
self.editbox:SetTextColor(1,1,1)
|
||||||
self.label:SetTextColor(1,.82,0)
|
self.label:SetTextColor(1,.82,0)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetText(self, text)
|
["SetText"] = function(self, text)
|
||||||
self.lasttext = text or ""
|
self.lasttext = text or ""
|
||||||
self.editbox:SetText(text or "")
|
self.editbox:SetText(text or "")
|
||||||
self.editbox:SetCursorPosition(0)
|
self.editbox:SetCursorPosition(0)
|
||||||
HideButton(self)
|
HideButton(self)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetLabel(self, text)
|
["GetText"] = function(self, text)
|
||||||
|
return self.editbox:GetText()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
if text and text ~= "" then
|
if text and text ~= "" then
|
||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
self.label:Show()
|
self.label:Show()
|
||||||
@@ -162,74 +179,89 @@ do
|
|||||||
self:SetHeight(26)
|
self:SetHeight(26)
|
||||||
self.alignoffset = 12
|
self.alignoffset = 12
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["DisableButton"] = function(self, disabled)
|
||||||
|
self.disablebutton = disabled
|
||||||
|
if disabled then
|
||||||
|
HideButton(self)
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetMaxLetters"] = function (self, num)
|
||||||
|
self.editbox:SetMaxLetters(num or 0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ClearFocus"] = function(self)
|
||||||
|
self.editbox:ClearFocus()
|
||||||
|
self.frame:SetScript("OnShow", nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetFocus"] = function(self)
|
||||||
|
self.editbox:SetFocus()
|
||||||
|
if not self.frame:IsShown() then
|
||||||
|
self.frame:SetScript("OnShow", Frame_OnShowFocus)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["HighlightText"] = function(self, from, to)
|
||||||
|
self.editbox:HighlightText(from, to)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
|
local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
|
||||||
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
self.num = num
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
self.SetText = SetText
|
|
||||||
self.SetLabel = SetLabel
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
self.editbox = editbox
|
|
||||||
editbox.obj = self
|
|
||||||
|
|
||||||
self.alignoffset = 30
|
|
||||||
|
|
||||||
frame:SetHeight(44)
|
|
||||||
frame:SetWidth(200)
|
|
||||||
|
|
||||||
editbox:SetScript("OnEnter",Control_OnEnter)
|
|
||||||
editbox:SetScript("OnLeave",Control_OnLeave)
|
|
||||||
|
|
||||||
editbox:SetAutoFocus(false)
|
editbox:SetAutoFocus(false)
|
||||||
editbox:SetFontObject(ChatFontNormal)
|
editbox:SetFontObject(ChatFontNormal)
|
||||||
|
editbox:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
editbox:SetScript("OnLeave", Control_OnLeave)
|
||||||
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
||||||
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
||||||
editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
|
editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
|
||||||
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
|
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
|
||||||
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
|
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
|
||||||
|
editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained)
|
||||||
editbox:SetTextInsets(0, 0, 3, 3)
|
editbox:SetTextInsets(0, 0, 3, 3)
|
||||||
editbox:SetMaxLetters(256)
|
editbox:SetMaxLetters(256)
|
||||||
|
editbox:SetPoint("BOTTOMLEFT", 6, 0)
|
||||||
editbox:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",6,0)
|
editbox:SetPoint("BOTTOMRIGHT")
|
||||||
editbox:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
|
||||||
editbox:SetHeight(19)
|
editbox:SetHeight(19)
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,-2)
|
label:SetPoint("TOPLEFT", 0, -2)
|
||||||
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,-2)
|
label:SetPoint("TOPRIGHT", 0, -2)
|
||||||
label:SetJustifyH("LEFT")
|
label:SetJustifyH("LEFT")
|
||||||
label:SetHeight(18)
|
label:SetHeight(18)
|
||||||
self.label = label
|
|
||||||
|
|
||||||
local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
|
local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
|
||||||
button:SetWidth(40)
|
button:SetWidth(40)
|
||||||
button:SetHeight(20)
|
button:SetHeight(20)
|
||||||
button:SetPoint("RIGHT",editbox,"RIGHT",-2,0)
|
button:SetPoint("RIGHT", -2, 0)
|
||||||
button:SetText(OKAY)
|
button:SetText(OKAY)
|
||||||
button:SetScript("OnClick", Button_OnClick)
|
button:SetScript("OnClick", Button_OnClick)
|
||||||
button:Hide()
|
button:Hide()
|
||||||
|
|
||||||
self.button = button
|
local widget = {
|
||||||
button.obj = self
|
alignoffset = 30,
|
||||||
|
editbox = editbox,
|
||||||
|
label = label,
|
||||||
|
button = button,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
editbox.obj, button.obj = widget, widget
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
return self
|
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,308 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
|
||||||
local pairs, assert, type = pairs, assert, type
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local PlaySound = PlaySound
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: CLOSE
|
|
||||||
|
|
||||||
----------------
|
|
||||||
-- Main Frame --
|
|
||||||
----------------
|
|
||||||
--[[
|
|
||||||
Events :
|
|
||||||
OnClose
|
|
||||||
|
|
||||||
]]
|
|
||||||
do
|
|
||||||
local Type = "Frame"
|
|
||||||
local Version = 11
|
|
||||||
|
|
||||||
local FrameBackdrop = {
|
|
||||||
bgFile="Interface\\DialogFrame\\UI-DialogBox-Background",
|
|
||||||
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border",
|
|
||||||
tile = true, tileSize = 32, edgeSize = 32,
|
|
||||||
insets = { left = 8, right = 8, top = 8, bottom = 8 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local PaneBackdrop = {
|
|
||||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local function frameOnClose(this)
|
|
||||||
this.obj:Fire("OnClose")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function closeOnClick(this)
|
|
||||||
PlaySound("gsTitleOptionExit")
|
|
||||||
this.obj:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function frameOnMouseDown(this)
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function titleOnMouseDown(this)
|
|
||||||
this:GetParent():StartMoving()
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function frameOnMouseUp(this)
|
|
||||||
local frame = this:GetParent()
|
|
||||||
frame:StopMovingOrSizing()
|
|
||||||
local self = frame.obj
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.width = frame:GetWidth()
|
|
||||||
status.height = frame:GetHeight()
|
|
||||||
status.top = frame:GetTop()
|
|
||||||
status.left = frame:GetLeft()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizerseOnMouseDown(this)
|
|
||||||
this:GetParent():StartSizing("BOTTOMRIGHT")
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizersOnMouseDown(this)
|
|
||||||
this:GetParent():StartSizing("BOTTOM")
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizereOnMouseDown(this)
|
|
||||||
this:GetParent():StartSizing("RIGHT")
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetTitle(self,title)
|
|
||||||
self.titletext:SetText(title)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetStatusText(self,text)
|
|
||||||
self.statustext:SetText(text)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Hide(self)
|
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Show(self)
|
|
||||||
self.frame:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self.frame:SetParent(UIParent)
|
|
||||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
self:ApplyStatus()
|
|
||||||
self:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.status = nil
|
|
||||||
for k in pairs(self.localstatus) do
|
|
||||||
self.localstatus[k] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
|
||||||
local function SetStatusTable(self, status)
|
|
||||||
assert(type(status) == "table")
|
|
||||||
self.status = status
|
|
||||||
self:ApplyStatus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ApplyStatus(self)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local frame = self.frame
|
|
||||||
self:SetWidth(status.width or 700)
|
|
||||||
self:SetHeight(status.height or 500)
|
|
||||||
if status.top and status.left then
|
|
||||||
frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
|
|
||||||
frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
|
|
||||||
else
|
|
||||||
frame:SetPoint("CENTER",UIParent,"CENTER")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local contentwidth = width - 34
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - 57
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = "Frame"
|
|
||||||
|
|
||||||
self.Hide = Hide
|
|
||||||
self.Show = Show
|
|
||||||
self.SetTitle = SetTitle
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetStatusText = SetStatusText
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.ApplyStatus = ApplyStatus
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
|
|
||||||
self.localstatus = {}
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
frame:SetWidth(700)
|
|
||||||
frame:SetHeight(500)
|
|
||||||
frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
|
|
||||||
frame:EnableMouse()
|
|
||||||
frame:SetMovable(true)
|
|
||||||
frame:SetResizable(true)
|
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
frame:SetScript("OnMouseDown", frameOnMouseDown)
|
|
||||||
|
|
||||||
frame:SetBackdrop(FrameBackdrop)
|
|
||||||
frame:SetBackdropColor(0,0,0,1)
|
|
||||||
frame:SetScript("OnHide",frameOnClose)
|
|
||||||
frame:SetMinResize(400,200)
|
|
||||||
frame:SetToplevel(true)
|
|
||||||
|
|
||||||
local closebutton = CreateFrame("Button",nil,frame,"UIPanelButtonTemplate")
|
|
||||||
closebutton:SetScript("OnClick", closeOnClick)
|
|
||||||
closebutton:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-27,17)
|
|
||||||
closebutton:SetHeight(20)
|
|
||||||
closebutton:SetWidth(100)
|
|
||||||
closebutton:SetText(CLOSE)
|
|
||||||
|
|
||||||
self.closebutton = closebutton
|
|
||||||
closebutton.obj = self
|
|
||||||
|
|
||||||
local statusbg = CreateFrame("Frame",nil,frame)
|
|
||||||
statusbg:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",15,15)
|
|
||||||
statusbg:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-132,15)
|
|
||||||
statusbg:SetHeight(24)
|
|
||||||
statusbg:SetBackdrop(PaneBackdrop)
|
|
||||||
statusbg:SetBackdropColor(0.1,0.1,0.1)
|
|
||||||
statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
|
|
||||||
self.statusbg = statusbg
|
|
||||||
|
|
||||||
local statustext = statusbg:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
|
||||||
self.statustext = statustext
|
|
||||||
statustext:SetPoint("TOPLEFT",statusbg,"TOPLEFT",7,-2)
|
|
||||||
statustext:SetPoint("BOTTOMRIGHT",statusbg,"BOTTOMRIGHT",-7,2)
|
|
||||||
statustext:SetHeight(20)
|
|
||||||
statustext:SetJustifyH("LEFT")
|
|
||||||
statustext:SetText("")
|
|
||||||
|
|
||||||
local title = CreateFrame("Frame",nil,frame)
|
|
||||||
self.title = title
|
|
||||||
title:EnableMouse()
|
|
||||||
title:SetScript("OnMouseDown",titleOnMouseDown)
|
|
||||||
title:SetScript("OnMouseUp", frameOnMouseUp)
|
|
||||||
|
|
||||||
|
|
||||||
local titlebg = frame:CreateTexture(nil,"OVERLAY")
|
|
||||||
titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
|
||||||
titlebg:SetTexCoord(0.31,0.67,0,0.63)
|
|
||||||
titlebg:SetPoint("TOP",frame,"TOP",0,12)
|
|
||||||
titlebg:SetWidth(100)
|
|
||||||
titlebg:SetHeight(40)
|
|
||||||
|
|
||||||
local titlebg_l = frame:CreateTexture(nil,"OVERLAY")
|
|
||||||
titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
|
||||||
titlebg_l:SetTexCoord(0.21,0.31,0,0.63)
|
|
||||||
titlebg_l:SetPoint("RIGHT",titlebg,"LEFT",0,0)
|
|
||||||
titlebg_l:SetWidth(30)
|
|
||||||
titlebg_l:SetHeight(40)
|
|
||||||
|
|
||||||
local titlebg_right = frame:CreateTexture(nil,"OVERLAY")
|
|
||||||
titlebg_right:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
|
||||||
titlebg_right:SetTexCoord(0.67,0.77,0,0.63)
|
|
||||||
titlebg_right:SetPoint("LEFT",titlebg,"RIGHT",0,0)
|
|
||||||
titlebg_right:SetWidth(30)
|
|
||||||
titlebg_right:SetHeight(40)
|
|
||||||
|
|
||||||
title:SetAllPoints(titlebg)
|
|
||||||
local titletext = title:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
|
||||||
titletext:SetPoint("TOP",titlebg,"TOP",0,-14)
|
|
||||||
|
|
||||||
self.titletext = titletext
|
|
||||||
|
|
||||||
local sizer_se = CreateFrame("Frame",nil,frame)
|
|
||||||
sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
|
||||||
sizer_se:SetWidth(25)
|
|
||||||
sizer_se:SetHeight(25)
|
|
||||||
sizer_se:EnableMouse()
|
|
||||||
sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
|
|
||||||
sizer_se:SetScript("OnMouseUp", frameOnMouseUp)
|
|
||||||
self.sizer_se = sizer_se
|
|
||||||
|
|
||||||
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
|
||||||
self.line1 = line1
|
|
||||||
line1:SetWidth(14)
|
|
||||||
line1:SetHeight(14)
|
|
||||||
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
|
||||||
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
|
||||||
local x = 0.1 * 14/17
|
|
||||||
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
|
||||||
|
|
||||||
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
|
||||||
self.line2 = line2
|
|
||||||
line2:SetWidth(8)
|
|
||||||
line2:SetHeight(8)
|
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
|
||||||
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
|
||||||
local x = 0.1 * 8/17
|
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame",nil,frame)
|
|
||||||
sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
|
|
||||||
sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
|
||||||
sizer_s:SetHeight(25)
|
|
||||||
sizer_s:EnableMouse()
|
|
||||||
sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
|
|
||||||
sizer_s:SetScript("OnMouseUp", frameOnMouseUp)
|
|
||||||
self.sizer_s = sizer_s
|
|
||||||
|
|
||||||
local sizer_e = CreateFrame("Frame",nil,frame)
|
|
||||||
sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
|
|
||||||
sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
|
||||||
sizer_e:SetWidth(25)
|
|
||||||
sizer_e:EnableMouse()
|
|
||||||
sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
|
|
||||||
sizer_e:SetScript("OnMouseUp", frameOnMouseUp)
|
|
||||||
self.sizer_e = sizer_e
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,frame)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",frame,"TOPLEFT",17,-27)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-17,40)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,76 +1,78 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Heading Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Heading", 20
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
--------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
-- Heading --
|
Methods
|
||||||
--------------------------
|
-------------------------------------------------------------------------------]]
|
||||||
do
|
local methods = {
|
||||||
local Type = "Heading"
|
["OnAcquire"] = function(self)
|
||||||
local Version = 5
|
self:SetText()
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetText("")
|
|
||||||
self:SetFullWidth()
|
self:SetFullWidth()
|
||||||
self:SetHeight(18)
|
self:SetHeight(18)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function OnRelease(self)
|
-- ["OnRelease"] = nil,
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetText(self, text)
|
["SetText"] = function(self, text)
|
||||||
self.label:SetText(text or "")
|
self.label:SetText(text or "")
|
||||||
if (text or "") == "" then
|
if text and text ~= "" then
|
||||||
self.left:SetPoint("RIGHT",self.frame,"RIGHT",-3,0)
|
|
||||||
self.right:Hide()
|
|
||||||
else
|
|
||||||
self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
|
self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
|
||||||
self.right:Show()
|
self.right:Show()
|
||||||
|
else
|
||||||
|
self.left:SetPoint("RIGHT", -3, 0)
|
||||||
|
self.right:Hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
local self = {}
|
frame:Hide()
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetText = SetText
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(18)
|
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
|
||||||
label:SetPoint("TOP",frame,"TOP",0,0)
|
label:SetPoint("TOP")
|
||||||
label:SetPoint("BOTTOM",frame,"BOTTOM",0,0)
|
label:SetPoint("BOTTOM")
|
||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetHeight(18)
|
|
||||||
self.label = label
|
|
||||||
|
|
||||||
local left = frame:CreateTexture(nil, "BACKGROUND")
|
local left = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
self.left = left
|
|
||||||
left:SetHeight(8)
|
left:SetHeight(8)
|
||||||
left:SetPoint("LEFT",frame,"LEFT",3,0)
|
left:SetPoint("LEFT", 3, 0)
|
||||||
left:SetPoint("RIGHT", label, "LEFT", -5, 0)
|
left:SetPoint("RIGHT", label, "LEFT", -5, 0)
|
||||||
left:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
left:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
left:SetTexCoord(0.81, 0.94, 0.5, 1)
|
left:SetTexCoord(0.81, 0.94, 0.5, 1)
|
||||||
|
|
||||||
local right = frame:CreateTexture(nil, "BACKGROUND")
|
local right = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
self.right = right
|
|
||||||
right:SetHeight(8)
|
right:SetHeight(8)
|
||||||
right:SetPoint("RIGHT",frame,"RIGHT",-3,0)
|
right:SetPoint("RIGHT", -3, 0)
|
||||||
right:SetPoint("LEFT", label, "RIGHT", 5, 0)
|
right:SetPoint("LEFT", label, "RIGHT", 5, 0)
|
||||||
right:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
right:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
right:SetTexCoord(0.81, 0.94, 0.5, 1)
|
right:SetTexCoord(0.81, 0.94, 0.5, 1)
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
local widget = {
|
||||||
return self
|
label = label,
|
||||||
|
left = left,
|
||||||
|
right = right,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,33 +1,48 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Icon Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Icon", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local select = select
|
local select, pairs, print = select, pairs, print
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
--------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
-- Label --
|
Scripts
|
||||||
--------------------------
|
-------------------------------------------------------------------------------]]
|
||||||
do
|
local function Control_OnEnter(frame)
|
||||||
local Type = "Icon"
|
frame.obj:Fire("OnEnter")
|
||||||
local Version = 12
|
end
|
||||||
|
|
||||||
local function OnAcquire(self)
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnClick(frame, button)
|
||||||
|
frame.obj:Fire("OnClick", button)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
self:SetHeight(110)
|
self:SetHeight(110)
|
||||||
self:SetWidth(110)
|
self:SetWidth(110)
|
||||||
self:SetLabel("")
|
self:SetLabel()
|
||||||
self:SetImage(nil)
|
self:SetImage(nil)
|
||||||
self:SetImageSize(64, 64)
|
self:SetImageSize(64, 64)
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self:SetDisabled(false)
|
self:SetDisabled(false)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetLabel(self, text)
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
if text and text ~= "" then
|
if text and text ~= "" then
|
||||||
self.label:Show()
|
self.label:Show()
|
||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
@@ -36,26 +51,23 @@ do
|
|||||||
self.label:Hide()
|
self.label:Hide()
|
||||||
self:SetHeight(self.image:GetHeight() + 10)
|
self:SetHeight(self.image:GetHeight() + 10)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetImage(self, path, ...)
|
["SetImage"] = function(self, path, ...)
|
||||||
local image = self.image
|
local image = self.image
|
||||||
image:SetTexture(path)
|
image:SetTexture(path)
|
||||||
|
|
||||||
if image:GetTexture() then
|
if image:GetTexture() then
|
||||||
self.imageshown = true
|
local n = select("#", ...)
|
||||||
local n = select('#', ...)
|
|
||||||
if n == 4 or n == 8 then
|
if n == 4 or n == 8 then
|
||||||
image:SetTexCoord(...)
|
image:SetTexCoord(...)
|
||||||
else
|
else
|
||||||
image:SetTexCoord(0, 1, 0, 1)
|
image:SetTexCoord(0, 1, 0, 1)
|
||||||
end
|
end
|
||||||
else
|
|
||||||
self.imageshown = nil
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetImageSize(self, width, height)
|
["SetImageSize"] = function(self, width, height)
|
||||||
self.image:SetWidth(width)
|
self.image:SetWidth(width)
|
||||||
self.image:SetHeight(height)
|
self.image:SetHeight(height)
|
||||||
--self.frame:SetWidth(width + 30)
|
--self.frame:SetWidth(width + 30)
|
||||||
@@ -64,9 +76,9 @@ do
|
|||||||
else
|
else
|
||||||
self:SetHeight(height + 10)
|
self:SetHeight(height + 10)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetDisabled(self, disabled)
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.frame:Disable()
|
self.frame:Disable()
|
||||||
@@ -75,75 +87,54 @@ do
|
|||||||
else
|
else
|
||||||
self.frame:Enable()
|
self.frame:Enable()
|
||||||
self.label:SetTextColor(1, 1, 1)
|
self.label:SetTextColor(1, 1, 1)
|
||||||
self.image:SetVertexColor(1, 1, 1)
|
self.image:SetVertexColor(1, 1, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
local function OnClick(this, button)
|
--[[-----------------------------------------------------------------------------
|
||||||
this.obj:Fire("OnClick", button)
|
Constructor
|
||||||
AceGUI:ClearFocus()
|
-------------------------------------------------------------------------------]]
|
||||||
end
|
|
||||||
|
|
||||||
local function OnEnter(this)
|
|
||||||
this.obj.highlight:Show()
|
|
||||||
this.obj:Fire("OnEnter")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnLeave(this)
|
|
||||||
this.obj.highlight:Hide()
|
|
||||||
this.obj:Fire("OnLeave")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Button", nil, UIParent)
|
local frame = CreateFrame("Button", nil, UIParent)
|
||||||
local self = {}
|
frame:Hide()
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetLabel = SetLabel
|
|
||||||
self.frame = frame
|
|
||||||
self.SetImage = SetImage
|
|
||||||
self.SetImageSize = SetImageSize
|
|
||||||
|
|
||||||
-- SetText should be deprecated along the way
|
|
||||||
self.SetText = SetLabel
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(110)
|
|
||||||
frame:SetWidth(110)
|
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
frame:SetScript("OnClick", OnClick)
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
frame:SetScript("OnLeave", OnLeave)
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
frame:SetScript("OnEnter", OnEnter)
|
frame:SetScript("OnClick", Button_OnClick)
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
|
||||||
label:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
label:SetPoint("BOTTOMLEFT")
|
||||||
label:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
label:SetPoint("BOTTOMRIGHT")
|
||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetJustifyV("TOP")
|
label:SetJustifyV("TOP")
|
||||||
label:SetHeight(18)
|
label:SetHeight(18)
|
||||||
self.label = label
|
|
||||||
|
|
||||||
local image = frame:CreateTexture(nil, "BACKGROUND")
|
local image = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
self.image = image
|
|
||||||
image:SetWidth(64)
|
image:SetWidth(64)
|
||||||
image:SetHeight(64)
|
image:SetHeight(64)
|
||||||
image:SetPoint("TOP",frame,"TOP",0,-5)
|
image:SetPoint("TOP", 0, -5)
|
||||||
|
|
||||||
local highlight = frame:CreateTexture(nil,"OVERLAY")
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
self.highlight = highlight
|
|
||||||
highlight:SetAllPoints(image)
|
highlight:SetAllPoints(image)
|
||||||
highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
|
highlight:SetTexture(136580) -- Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight
|
||||||
highlight:SetTexCoord(0, 1, 0.23, 0.77)
|
highlight:SetTexCoord(0, 1, 0.23, 0.77)
|
||||||
highlight:SetBlendMode("ADD")
|
highlight:SetBlendMode("ADD")
|
||||||
highlight:Hide()
|
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
local widget = {
|
||||||
return self
|
label = label,
|
||||||
|
image = image,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,138 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Widgets --
|
|
||||||
-------------
|
|
||||||
--[[
|
|
||||||
Widgets must provide the following functions
|
|
||||||
Acquire() - Called when the object is aquired, should set everything to a default hidden state
|
|
||||||
Release() - Called when the object is Released, should remove any anchors and hide the Widget
|
|
||||||
|
|
||||||
And the following members
|
|
||||||
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
|
||||||
type - the type of the object, same as the name given to :RegisterWidget()
|
|
||||||
|
|
||||||
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
|
|
||||||
It will be cleared automatically when a widget is released
|
|
||||||
Placing values directly into a widget object should be avoided
|
|
||||||
|
|
||||||
If the Widget can act as a container for other Widgets the following
|
|
||||||
content - frame or derivitive that children will be anchored to
|
|
||||||
|
|
||||||
The Widget can supply the following Optional Members
|
|
||||||
|
|
||||||
|
|
||||||
]]
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Inline Group --
|
|
||||||
--------------------------
|
|
||||||
--[[
|
|
||||||
This is a simple grouping container, no selection
|
|
||||||
It will resize automatically to the height of the controls added to it
|
|
||||||
]]
|
|
||||||
|
|
||||||
do
|
|
||||||
local Type = "InlineGroup"
|
|
||||||
local Version = 6
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetWidth(300)
|
|
||||||
self:SetHeight(100)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local PaneBackdrop = {
|
|
||||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local function SetTitle(self,title)
|
|
||||||
self.titletext:SetText(title)
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function LayoutFinished(self, width, height)
|
|
||||||
if self.noAutoHeight then return end
|
|
||||||
self:SetHeight((height or 0) + 40)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local contentwidth = width - 20
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - 20
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetTitle = SetTitle
|
|
||||||
self.frame = frame
|
|
||||||
self.LayoutFinished = LayoutFinished
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(100)
|
|
||||||
frame:SetWidth(100)
|
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
|
|
||||||
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
|
||||||
titletext:SetPoint("TOPLEFT",frame,"TOPLEFT",14,0)
|
|
||||||
titletext:SetPoint("TOPRIGHT",frame,"TOPRIGHT",-14,0)
|
|
||||||
titletext:SetJustifyH("LEFT")
|
|
||||||
titletext:SetHeight(18)
|
|
||||||
|
|
||||||
self.titletext = titletext
|
|
||||||
|
|
||||||
local border = CreateFrame("Frame",nil,frame)
|
|
||||||
self.border = border
|
|
||||||
border:SetPoint("TOPLEFT",frame,"TOPLEFT",0,-17)
|
|
||||||
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-1,3)
|
|
||||||
|
|
||||||
border:SetBackdrop(PaneBackdrop)
|
|
||||||
border:SetBackdropColor(0.1,0.1,0.1,0.5)
|
|
||||||
border:SetBackdropBorderColor(0.4,0.4,0.4)
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,border)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,146 +1,56 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
InteractiveLabel Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "InteractiveLabel", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local select, max = select, math.max
|
local select, pairs = select, pairs
|
||||||
|
|
||||||
-- WoW APIs
|
--[[-----------------------------------------------------------------------------
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
local function Control_OnLeave(frame)
|
||||||
-- List them here for Mikk's FindGlobals script
|
frame.obj:Fire("OnLeave")
|
||||||
-- GLOBALS: GameFontHighlightSmall
|
end
|
||||||
|
|
||||||
--------------------------
|
local function Label_OnClick(frame, button)
|
||||||
-- Label --
|
frame.obj:Fire("OnClick", button)
|
||||||
--------------------------
|
AceGUI:ClearFocus()
|
||||||
do
|
end
|
||||||
local Type = "InteractiveLabel"
|
|
||||||
local Version = 6
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
--[[-----------------------------------------------------------------------------
|
||||||
self:SetHeight(18)
|
Methods
|
||||||
self:SetWidth(200)
|
-------------------------------------------------------------------------------]]
|
||||||
self:SetText("")
|
local methods = {
|
||||||
self:SetImage(nil)
|
["OnAcquire"] = function(self)
|
||||||
self:SetColor()
|
self:LabelOnAcquire()
|
||||||
self:SetFontObject()
|
|
||||||
self:SetHighlight()
|
self:SetHighlight()
|
||||||
self:SetHighlightTexCoord()
|
self:SetHighlightTexCoord()
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self:SetDisabled(false)
|
self:SetDisabled(false)
|
||||||
self.frame:ClearAllPoints()
|
end,
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateImageAnchor(self)
|
-- ["OnRelease"] = nil,
|
||||||
local width = self.frame.width or self.frame:GetWidth() or 0
|
|
||||||
local image = self.image
|
|
||||||
local label = self.label
|
|
||||||
local frame = self.frame
|
|
||||||
local height
|
|
||||||
|
|
||||||
label:ClearAllPoints()
|
["SetHighlight"] = function(self, ...)
|
||||||
image:ClearAllPoints()
|
|
||||||
|
|
||||||
if self.imageshown then
|
|
||||||
local imagewidth = image:GetWidth()
|
|
||||||
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
|
||||||
--image goes on top centered when less than 200 width for the text, or if there is no text
|
|
||||||
image:SetPoint("TOP",frame,"TOP",0,0)
|
|
||||||
label:SetPoint("TOP",image,"BOTTOM",0,0)
|
|
||||||
label:SetPoint("LEFT",frame,"LEFT",0,0)
|
|
||||||
label:SetWidth(width)
|
|
||||||
height = image:GetHeight() + label:GetHeight()
|
|
||||||
else
|
|
||||||
--image on the left
|
|
||||||
local imageheight = image:GetHeight()
|
|
||||||
local labelheight = label:GetHeight()
|
|
||||||
--center image with label
|
|
||||||
if imageheight > labelheight then
|
|
||||||
image:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
label:SetPoint("LEFT",image,"RIGHT",0,0)
|
|
||||||
else
|
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",imagewidth,0)
|
|
||||||
image:SetPoint("RIGHT",label,"LEFT",0,0)
|
|
||||||
end
|
|
||||||
label:SetWidth(width - imagewidth)
|
|
||||||
height = max(imageheight, labelheight)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
--no image shown
|
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
label:SetWidth(width)
|
|
||||||
height = self.label:GetHeight()
|
|
||||||
end
|
|
||||||
|
|
||||||
self.resizing = true
|
|
||||||
self.frame:SetHeight(height)
|
|
||||||
self.frame.height = height
|
|
||||||
self.resizing = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetText(self, text)
|
|
||||||
self.label:SetText(text or "")
|
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetColor(self, r, g, b)
|
|
||||||
if not (r and g and b) then
|
|
||||||
r, g, b = 1, 1, 1
|
|
||||||
end
|
|
||||||
self.label:SetVertexColor(r, g, b)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
if self.resizing then return end
|
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetImage(self, path, ...)
|
|
||||||
local image = self.image
|
|
||||||
image:SetTexture(path)
|
|
||||||
|
|
||||||
if image:GetTexture() then
|
|
||||||
self.imageshown = true
|
|
||||||
local n = select('#', ...)
|
|
||||||
if n == 4 or n == 8 then
|
|
||||||
image:SetTexCoord(...)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.imageshown = nil
|
|
||||||
end
|
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetFont(self, font, height, flags)
|
|
||||||
self.label:SetFont(font, height, flags)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetFontObject(self, font)
|
|
||||||
self.label:SetFontObject(font or GameFontHighlightSmall)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetImageSize(self, width, height)
|
|
||||||
self.image:SetWidth(width)
|
|
||||||
self.image:SetHeight(height)
|
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetHighlight(self, ...)
|
|
||||||
self.highlight:SetTexture(...)
|
self.highlight:SetTexture(...)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetHighlightTexCoord(self, ...)
|
["SetHighlightTexCoord"] = function(self, ...)
|
||||||
if select('#', ...) >= 1 then
|
local c = select("#", ...)
|
||||||
|
if c == 4 or c == 8 then
|
||||||
self.highlight:SetTexCoord(...)
|
self.highlight:SetTexCoord(...)
|
||||||
else
|
else
|
||||||
self.highlight:SetTexCoord(0, 1, 0, 1)
|
self.highlight:SetTexCoord(0, 1, 0, 1)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetDisabled(self,disabled)
|
["SetDisabled"] = function(self,disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.frame:EnableMouse(false)
|
self.frame:EnableMouse(false)
|
||||||
@@ -150,70 +60,35 @@ do
|
|||||||
self.label:SetTextColor(1, 1, 1)
|
self.label:SetTextColor(1, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
local function OnEnter(this)
|
--[[-----------------------------------------------------------------------------
|
||||||
this.obj.highlight:Show()
|
Constructor
|
||||||
this.obj:Fire("OnEnter")
|
-------------------------------------------------------------------------------]]
|
||||||
end
|
|
||||||
|
|
||||||
local function OnLeave(this)
|
|
||||||
this.obj.highlight:Hide()
|
|
||||||
this.obj:Fire("OnLeave")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnClick(this, ...)
|
|
||||||
this.obj:Fire("OnClick", ...)
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
-- create a Label type that we will hijack
|
||||||
local self = {}
|
local label = AceGUI:Create("Label")
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
|
local frame = label.frame
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
frame:SetScript("OnEnter", OnEnter)
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
frame:SetScript("OnLeave", OnLeave)
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
frame:SetScript("OnMouseDown", OnClick)
|
frame:SetScript("OnMouseDown", Label_OnClick)
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetText = SetText
|
|
||||||
self.SetColor = SetColor
|
|
||||||
self.frame = frame
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.SetImage = SetImage
|
|
||||||
self.SetImageSize = SetImageSize
|
|
||||||
self.SetFont = SetFont
|
|
||||||
self.SetFontObject = SetFontObject
|
|
||||||
self.SetHighlight = SetHighlight
|
|
||||||
self.SetHighlightTexCoord = SetHighlightTexCoord
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(18)
|
|
||||||
frame:SetWidth(200)
|
|
||||||
local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlightSmall")
|
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
label:SetWidth(200)
|
|
||||||
label:SetJustifyH("LEFT")
|
|
||||||
label:SetJustifyV("TOP")
|
|
||||||
self.label = label
|
|
||||||
|
|
||||||
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
|
||||||
highlight:SetTexture(nil)
|
highlight:SetTexture(nil)
|
||||||
highlight:SetAllPoints()
|
highlight:SetAllPoints()
|
||||||
highlight:SetBlendMode("ADD")
|
highlight:SetBlendMode("ADD")
|
||||||
highlight:Hide()
|
|
||||||
self.highlight = highlight
|
|
||||||
|
|
||||||
local image = frame:CreateTexture(nil,"BACKGROUND")
|
label.highlight = highlight
|
||||||
self.image = image
|
label.type = Type
|
||||||
|
label.LabelOnAcquire = label.OnAcquire
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
label[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
return label
|
||||||
return self
|
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,77 +1,65 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Keybinding Widget
|
||||||
|
Set Keybindings in the Config UI.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Keybinding", 27
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
--[[-----------------------------------------------------------------------------
|
||||||
-- List them here for Mikk's FindGlobals script
|
Scripts
|
||||||
-- GLOBALS: NOT_BOUND
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
--------------------------
|
local function Control_OnEnter(frame)
|
||||||
-- Keybinding --
|
frame.obj:Fire("OnEnter")
|
||||||
--------------------------
|
|
||||||
|
|
||||||
do
|
|
||||||
local Type = "Keybinding"
|
|
||||||
local Version = 13
|
|
||||||
|
|
||||||
local ControlBackdrop = {
|
|
||||||
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local function Control_OnEnter(this)
|
|
||||||
this.obj:Fire("OnEnter")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Control_OnLeave(this)
|
local function Control_OnLeave(frame)
|
||||||
this.obj:Fire("OnLeave")
|
frame.obj:Fire("OnLeave")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function keybindingMsgFixWidth(this)
|
local function Keybinding_OnClick(frame, button)
|
||||||
this:SetWidth(this.msg:GetWidth()+10)
|
|
||||||
this:SetScript("OnUpdate",nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Keybinding_OnClick(this, button)
|
|
||||||
if button == "LeftButton" or button == "RightButton" then
|
if button == "LeftButton" or button == "RightButton" then
|
||||||
local self = this.obj
|
local self = frame.obj
|
||||||
if self.waitingForKey then
|
if self.waitingForKey then
|
||||||
this:EnableKeyboard(false)
|
frame:EnableKeyboard(false)
|
||||||
|
frame:EnableMouseWheel(false)
|
||||||
|
frame:EnableGamePadButton(false)
|
||||||
self.msgframe:Hide()
|
self.msgframe:Hide()
|
||||||
this:UnlockHighlight()
|
frame:UnlockHighlight()
|
||||||
self.waitingForKey = nil
|
self.waitingForKey = nil
|
||||||
else
|
else
|
||||||
this:EnableKeyboard(true)
|
frame:EnableKeyboard(true)
|
||||||
|
frame:EnableMouseWheel(true)
|
||||||
|
frame:EnableGamePadButton(true)
|
||||||
self.msgframe:Show()
|
self.msgframe:Show()
|
||||||
this:LockHighlight()
|
frame:LockHighlight()
|
||||||
self.waitingForKey = true
|
self.waitingForKey = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
AceGUI:ClearFocus()
|
AceGUI:ClearFocus()
|
||||||
end
|
end
|
||||||
|
|
||||||
local ignoreKeys = nil
|
local ignoreKeys = {
|
||||||
local function Keybinding_OnKeyDown(this, key)
|
|
||||||
local self = this.obj
|
|
||||||
if self.waitingForKey then
|
|
||||||
local keyPressed = key
|
|
||||||
if keyPressed == "ESCAPE" then
|
|
||||||
keyPressed = ""
|
|
||||||
else
|
|
||||||
if not ignoreKeys then
|
|
||||||
ignoreKeys = {
|
|
||||||
["BUTTON1"] = true, ["BUTTON2"] = true,
|
["BUTTON1"] = true, ["BUTTON2"] = true,
|
||||||
["UNKNOWN"] = true,
|
["UNKNOWN"] = true,
|
||||||
["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
|
["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
|
||||||
["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
|
["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
|
||||||
}
|
}
|
||||||
end
|
local function Keybinding_OnKeyDown(frame, key)
|
||||||
|
local self = frame.obj
|
||||||
|
if self.waitingForKey then
|
||||||
|
local keyPressed = key
|
||||||
|
if keyPressed == "ESCAPE" then
|
||||||
|
keyPressed = ""
|
||||||
|
else
|
||||||
if ignoreKeys[keyPressed] then return end
|
if ignoreKeys[keyPressed] then return end
|
||||||
if IsShiftKeyDown() then
|
if IsShiftKeyDown() then
|
||||||
keyPressed = "SHIFT-"..keyPressed
|
keyPressed = "SHIFT-"..keyPressed
|
||||||
@@ -84,9 +72,11 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
this:EnableKeyboard(false)
|
frame:EnableKeyboard(false)
|
||||||
|
frame:EnableMouseWheel(false)
|
||||||
|
frame:EnableGamePadButton(false)
|
||||||
self.msgframe:Hide()
|
self.msgframe:Hide()
|
||||||
this:UnlockHighlight()
|
frame:UnlockHighlight()
|
||||||
self.waitingForKey = nil
|
self.waitingForKey = nil
|
||||||
|
|
||||||
if not self.disabled then
|
if not self.disabled then
|
||||||
@@ -96,7 +86,7 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Keybinding_OnMouseDown(this, button)
|
local function Keybinding_OnMouseDown(frame, button)
|
||||||
if button == "LeftButton" or button == "RightButton" then
|
if button == "LeftButton" or button == "RightButton" then
|
||||||
return
|
return
|
||||||
elseif button == "MiddleButton" then
|
elseif button == "MiddleButton" then
|
||||||
@@ -106,25 +96,38 @@ do
|
|||||||
elseif button == "Button5" then
|
elseif button == "Button5" then
|
||||||
button = "BUTTON5"
|
button = "BUTTON5"
|
||||||
end
|
end
|
||||||
Keybinding_OnKeyDown(this, button)
|
Keybinding_OnKeyDown(frame, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnAcquire(self)
|
local function Keybinding_OnMouseWheel(frame, direction)
|
||||||
|
local button
|
||||||
|
if direction >= 0 then
|
||||||
|
button = "MOUSEWHEELUP"
|
||||||
|
else
|
||||||
|
button = "MOUSEWHEELDOWN"
|
||||||
|
end
|
||||||
|
Keybinding_OnKeyDown(frame, button)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
self:SetWidth(200)
|
self:SetWidth(200)
|
||||||
self:SetHeight(44)
|
|
||||||
self:SetLabel("")
|
self:SetLabel("")
|
||||||
self:SetKey("")
|
self:SetKey("")
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.waitingForKey = nil
|
self.waitingForKey = nil
|
||||||
self.msgframe:Hide()
|
self.msgframe:Hide()
|
||||||
self:SetDisabled(false)
|
self:SetDisabled(false)
|
||||||
end
|
self.button:EnableKeyboard(false)
|
||||||
|
self.button:EnableMouseWheel(false)
|
||||||
|
self.button:EnableGamePadButton(false)
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetDisabled(self, disabled)
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.button:Disable()
|
self.button:Disable()
|
||||||
@@ -133,9 +136,9 @@ do
|
|||||||
self.button:Enable()
|
self.button:Enable()
|
||||||
self.label:SetTextColor(1,1,1)
|
self.label:SetTextColor(1,1,1)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetKey(self, key)
|
["SetKey"] = function(self, key)
|
||||||
if (key or "") == "" then
|
if (key or "") == "" then
|
||||||
self.button:SetText(NOT_BOUND)
|
self.button:SetText(NOT_BOUND)
|
||||||
self.button:SetNormalFontObject("GameFontNormal")
|
self.button:SetNormalFontObject("GameFontNormal")
|
||||||
@@ -143,9 +146,17 @@ do
|
|||||||
self.button:SetText(key)
|
self.button:SetText(key)
|
||||||
self.button:SetNormalFontObject("GameFontHighlight")
|
self.button:SetNormalFontObject("GameFontHighlight")
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetLabel(self, label)
|
["GetKey"] = function(self)
|
||||||
|
local key = self.button:GetText()
|
||||||
|
if key == NOT_BOUND then
|
||||||
|
key = nil
|
||||||
|
end
|
||||||
|
return key
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, label)
|
||||||
self.label:SetText(label or "")
|
self.label:SetText(label or "")
|
||||||
if (label or "") == "" then
|
if (label or "") == "" then
|
||||||
self.alignoffset = nil
|
self.alignoffset = nil
|
||||||
@@ -154,77 +165,87 @@ do
|
|||||||
self.alignoffset = 30
|
self.alignoffset = 30
|
||||||
self:SetHeight(44)
|
self:SetHeight(44)
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local ControlBackdrop = {
|
||||||
|
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function keybindingMsgFixWidth(frame)
|
||||||
|
frame:SetWidth(frame.msg:GetWidth() + 10)
|
||||||
|
frame:SetScript("OnUpdate", nil)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
|
||||||
|
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate")
|
||||||
|
|
||||||
local button = CreateFrame("Button","AceGUI-3.0 KeybindingButton"..num,frame,"UIPanelButtonTemplate2")
|
button:EnableMouse(true)
|
||||||
|
button:EnableMouseWheel(false)
|
||||||
local self = {}
|
button:RegisterForClicks("AnyDown")
|
||||||
self.type = Type
|
|
||||||
self.num = num
|
|
||||||
|
|
||||||
local text = button:GetFontString()
|
|
||||||
text:SetPoint("LEFT",button,"LEFT",7,0)
|
|
||||||
text:SetPoint("RIGHT",button,"RIGHT",-7,0)
|
|
||||||
|
|
||||||
button:SetScript("OnClick",Keybinding_OnClick)
|
|
||||||
button:SetScript("OnKeyDown",Keybinding_OnKeyDown)
|
|
||||||
button:SetScript("OnEnter", Control_OnEnter)
|
button:SetScript("OnEnter", Control_OnEnter)
|
||||||
button:SetScript("OnLeave", Control_OnLeave)
|
button:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
button:SetScript("OnClick", Keybinding_OnClick)
|
||||||
|
button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
|
||||||
button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
|
button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
|
||||||
button:RegisterForClicks("AnyDown")
|
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
|
||||||
button:EnableMouse()
|
button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown)
|
||||||
|
button:SetPoint("BOTTOMLEFT")
|
||||||
|
button:SetPoint("BOTTOMRIGHT")
|
||||||
button:SetHeight(24)
|
button:SetHeight(24)
|
||||||
button:SetWidth(200)
|
button:EnableKeyboard(false)
|
||||||
button:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0)
|
button:EnableGamePadButton(false)
|
||||||
button:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
|
||||||
|
|
||||||
frame:SetWidth(200)
|
local text = button:GetFontString()
|
||||||
frame:SetHeight(44)
|
text:SetPoint("LEFT", 7, 0)
|
||||||
|
text:SetPoint("RIGHT", -7, 0)
|
||||||
self.alignoffset = 30
|
|
||||||
|
|
||||||
self.button = button
|
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
label:SetPoint("TOPLEFT")
|
||||||
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
label:SetPoint("TOPRIGHT")
|
||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetHeight(18)
|
label:SetHeight(18)
|
||||||
self.label = label
|
|
||||||
|
|
||||||
local msgframe = CreateFrame("Frame",nil,UIParent)
|
local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
|
||||||
msgframe:SetHeight(30)
|
msgframe:SetHeight(30)
|
||||||
msgframe:SetBackdrop(ControlBackdrop)
|
msgframe:SetBackdrop(ControlBackdrop)
|
||||||
msgframe:SetBackdropColor(0,0,0)
|
msgframe:SetBackdropColor(0,0,0)
|
||||||
msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
|
msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
msgframe:SetFrameLevel(1000)
|
msgframe:SetFrameLevel(1000)
|
||||||
self.msgframe = msgframe
|
msgframe:SetToplevel(true)
|
||||||
|
|
||||||
local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel")
|
msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
|
||||||
msgframe.msg = msg
|
msgframe.msg = msg
|
||||||
msg:SetPoint("TOPLEFT",msgframe,"TOPLEFT",5,-5)
|
msg:SetPoint("TOPLEFT", 5, -5)
|
||||||
msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
|
msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
|
||||||
msgframe:SetPoint("BOTTOM",button,"TOP",0,0)
|
msgframe:SetPoint("BOTTOM", button, "TOP")
|
||||||
msgframe:Hide()
|
msgframe:Hide()
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
local widget = {
|
||||||
self.OnAcquire = OnAcquire
|
button = button,
|
||||||
self.SetLabel = SetLabel
|
label = label,
|
||||||
self.SetDisabled = SetDisabled
|
msgframe = msgframe,
|
||||||
self.SetKey = SetKey
|
frame = frame,
|
||||||
|
alignoffset = 30,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
button.obj = widget
|
||||||
|
|
||||||
self.frame = frame
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
frame.obj = self
|
|
||||||
button.obj = self
|
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
|
||||||
return self
|
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,42 +1,27 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Label Widget
|
||||||
|
Displays text and optionally an icon.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Label", 28
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local max, select = math.max, select
|
local max, select, pairs = math.max, select, pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
--[[-----------------------------------------------------------------------------
|
||||||
-- List them here for Mikk's FindGlobals script
|
Support functions
|
||||||
-- GLOBALS: GameFontHighlightSmall
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Label --
|
|
||||||
--------------------------
|
|
||||||
do
|
|
||||||
local Type = "Label"
|
|
||||||
local Version = 12
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetHeight(18)
|
|
||||||
self:SetWidth(200)
|
|
||||||
self:SetText("")
|
|
||||||
self:SetImage(nil)
|
|
||||||
self:SetImageSize(16, 16)
|
|
||||||
self:SetColor()
|
|
||||||
self:SetFontObject()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateImageAnchor(self)
|
local function UpdateImageAnchor(self)
|
||||||
local width = self.frame.width or self.frame:GetWidth() or 0
|
if self.resizing then return end
|
||||||
|
local frame = self.frame
|
||||||
|
local width = frame.width or frame:GetWidth() or 0
|
||||||
local image = self.image
|
local image = self.image
|
||||||
local label = self.label
|
local label = self.label
|
||||||
local frame = self.frame
|
|
||||||
local height
|
local height
|
||||||
|
|
||||||
label:ClearAllPoints()
|
label:ClearAllPoints()
|
||||||
@@ -46,55 +31,88 @@ do
|
|||||||
local imagewidth = image:GetWidth()
|
local imagewidth = image:GetWidth()
|
||||||
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
||||||
-- image goes on top centered when less than 200 width for the text, or if there is no text
|
-- image goes on top centered when less than 200 width for the text, or if there is no text
|
||||||
image:SetPoint("TOP",frame,"TOP",0,0)
|
image:SetPoint("TOP")
|
||||||
label:SetPoint("TOP",image,"BOTTOM",0,0)
|
label:SetPoint("TOP", image, "BOTTOM")
|
||||||
label:SetPoint("LEFT",frame,"LEFT",0,0)
|
label:SetPoint("LEFT")
|
||||||
label:SetWidth(width)
|
label:SetWidth(width)
|
||||||
height = image:GetHeight() + label:GetHeight()
|
height = image:GetHeight() + label:GetStringHeight()
|
||||||
else
|
else
|
||||||
-- image on the left
|
-- image on the left
|
||||||
image:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
image:SetPoint("TOPLEFT")
|
||||||
|
if image:GetHeight() > label:GetStringHeight() then
|
||||||
|
label:SetPoint("LEFT", image, "RIGHT", 4, 0)
|
||||||
|
else
|
||||||
label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0)
|
label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0)
|
||||||
label:SetWidth(width - imagewidth)
|
end
|
||||||
height = max(image:GetHeight(), label:GetHeight())
|
label:SetWidth(width - imagewidth - 4)
|
||||||
|
height = max(image:GetHeight(), label:GetStringHeight())
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- no image shown
|
-- no image shown
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
label:SetPoint("TOPLEFT")
|
||||||
label:SetWidth(width)
|
label:SetWidth(width)
|
||||||
height = self.label:GetHeight()
|
height = label:GetStringHeight()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- avoid zero-height labels, since they can used as spacers
|
||||||
|
if not height or height == 0 then
|
||||||
|
height = 1
|
||||||
end
|
end
|
||||||
|
|
||||||
self.resizing = true
|
self.resizing = true
|
||||||
self.frame:SetHeight(height)
|
frame:SetHeight(height)
|
||||||
self.frame.height = height
|
frame.height = height
|
||||||
self.resizing = nil
|
self.resizing = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
local function SetText(self, text)
|
--[[-----------------------------------------------------------------------------
|
||||||
self.label:SetText(text or "")
|
Methods
|
||||||
UpdateImageAnchor(self)
|
-------------------------------------------------------------------------------]]
|
||||||
end
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
-- set the flag to stop constant size updates
|
||||||
|
self.resizing = true
|
||||||
|
-- height is set dynamically by the text and image size
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetText()
|
||||||
|
self:SetImage(nil)
|
||||||
|
self:SetImageSize(16, 16)
|
||||||
|
self:SetColor()
|
||||||
|
self:SetFontObject()
|
||||||
|
self:SetJustifyH("LEFT")
|
||||||
|
self:SetJustifyV("TOP")
|
||||||
|
|
||||||
local function SetColor(self, r, g, b)
|
-- reset the flag
|
||||||
|
self.resizing = nil
|
||||||
|
-- run the update explicitly
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetText"] = function(self, text)
|
||||||
|
self.label:SetText(text)
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetColor"] = function(self, r, g, b)
|
||||||
if not (r and g and b) then
|
if not (r and g and b) then
|
||||||
r, g, b = 1, 1, 1
|
r, g, b = 1, 1, 1
|
||||||
end
|
end
|
||||||
self.label:SetVertexColor(r, g, b)
|
self.label:SetVertexColor(r, g, b)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
["SetImage"] = function(self, path, ...)
|
||||||
if self.resizing then return end
|
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetImage(self, path, ...)
|
|
||||||
local image = self.image
|
local image = self.image
|
||||||
image:SetTexture(path)
|
image:SetTexture(path)
|
||||||
|
|
||||||
if image:GetTexture() then
|
if image:GetTexture() then
|
||||||
self.imageshown = true
|
self.imageshown = true
|
||||||
local n = select('#', ...)
|
local n = select("#", ...)
|
||||||
if n == 4 or n == 8 then
|
if n == 4 or n == 8 then
|
||||||
image:SetTexCoord(...)
|
image:SetTexCoord(...)
|
||||||
else
|
else
|
||||||
@@ -104,55 +122,58 @@ do
|
|||||||
self.imageshown = nil
|
self.imageshown = nil
|
||||||
end
|
end
|
||||||
UpdateImageAnchor(self)
|
UpdateImageAnchor(self)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetFont(self, font, height, flags)
|
["SetFont"] = function(self, font, height, flags)
|
||||||
self.label:SetFont(font, height, flags)
|
if not self.fontObject then
|
||||||
|
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
|
||||||
end
|
end
|
||||||
|
self.fontObject:SetFont(font, height, flags)
|
||||||
|
self:SetFontObject(self.fontObject)
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetFontObject(self, font)
|
["SetFontObject"] = function(self, font)
|
||||||
self.label:SetFontObject(font or GameFontHighlightSmall)
|
self.label:SetFontObject(font or GameFontHighlightSmall)
|
||||||
end
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
local function SetImageSize(self, width, height)
|
["SetImageSize"] = function(self, width, height)
|
||||||
self.image:SetWidth(width)
|
self.image:SetWidth(width)
|
||||||
self.image:SetHeight(height)
|
self.image:SetHeight(height)
|
||||||
UpdateImageAnchor(self)
|
UpdateImageAnchor(self)
|
||||||
end
|
end,
|
||||||
|
|
||||||
|
["SetJustifyH"] = function(self, justifyH)
|
||||||
|
self.label:SetJustifyH(justifyH)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetJustifyV"] = function(self, justifyV)
|
||||||
|
self.label:SetJustifyV(justifyV)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
local self = {}
|
frame:Hide()
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetText = SetText
|
|
||||||
self.SetColor = SetColor
|
|
||||||
self.frame = frame
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.SetImage = SetImage
|
|
||||||
self.SetImageSize = SetImageSize
|
|
||||||
self.SetFont = SetFont
|
|
||||||
self.SetFontObject = SetFontObject
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(18)
|
|
||||||
frame:SetWidth(200)
|
|
||||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
label:SetWidth(200)
|
|
||||||
label:SetJustifyH("LEFT")
|
|
||||||
label:SetJustifyV("TOP")
|
|
||||||
self.label = label
|
|
||||||
|
|
||||||
local image = frame:CreateTexture(nil, "BACKGROUND")
|
local image = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
self.image = image
|
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
-- create widget
|
||||||
return self
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
image = image,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,309 +1,377 @@
|
|||||||
|
local Type, Version = "MultiLineEditBox", 33
|
||||||
--[[
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
--Multiline Editbox Widget, Originally by bam
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
--]]
|
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local format, pairs, tostring = string.format, pairs, tostring
|
local pairs = pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName
|
local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
--[[-----------------------------------------------------------------------------
|
||||||
-- List them here for Mikk's FindGlobals script
|
Support functions
|
||||||
-- GLOBALS: ChatFontNormal, ACCEPT
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
local Version = 11
|
if not AceGUIMultiLineEditBoxInsertLink then
|
||||||
---------------------
|
-- upgradeable hook
|
||||||
-- Common Elements --
|
if ChatFrameUtil and ChatFrameUtil.InsertLink then
|
||||||
---------------------
|
hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
|
||||||
|
elseif ChatEdit_InsertLink then
|
||||||
local FrameBackdrop = {
|
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
|
||||||
bgFile="Interface\\DialogFrame\\UI-DialogBox-Background",
|
|
||||||
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border",
|
|
||||||
tile = true, tileSize = 32, edgeSize = 32,
|
|
||||||
insets = { left = 8, right = 8, top = 8, bottom = 8 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local PaneBackdrop = {
|
|
||||||
|
|
||||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local ControlBackdrop = {
|
|
||||||
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Edit box --
|
|
||||||
--------------------------
|
|
||||||
--[[
|
|
||||||
Events :
|
|
||||||
OnTextChanged
|
|
||||||
OnEnterPressed
|
|
||||||
|
|
||||||
]]
|
|
||||||
do
|
|
||||||
local Type = "MultiLineEditBox"
|
|
||||||
|
|
||||||
local MultiLineEditBox = {}
|
|
||||||
|
|
||||||
local function EditBox_OnEnterPressed(this)
|
|
||||||
local self = this.obj
|
|
||||||
local value = this:GetText()
|
|
||||||
local cancel = self:Fire("OnEnterPressed",value)
|
|
||||||
if not cancel then
|
|
||||||
self.button:Disable()
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Button_OnClick(this)
|
function _G.AceGUIMultiLineEditBoxInsertLink(text)
|
||||||
local editbox = this.obj.editbox
|
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||||
editbox:ClearFocus()
|
local editbox = _G[("MultiLineEditBox%uEdit"):format(i)]
|
||||||
EditBox_OnEnterPressed(editbox)
|
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||||
|
editbox:Insert(text)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function EditBox_OnReceiveDrag(this)
|
|
||||||
local self = this.obj
|
|
||||||
local type, id, info = GetCursorInfo()
|
|
||||||
if type == "item" then
|
|
||||||
self:SetText(info)
|
|
||||||
self:Fire("OnEnterPressed",info)
|
|
||||||
ClearCursor()
|
|
||||||
elseif type == "spell" then
|
|
||||||
local name, rank = GetSpellName(id, info)
|
|
||||||
if rank and rank:match("%d") then
|
|
||||||
name = name.."("..rank..")"
|
|
||||||
end
|
|
||||||
self:SetText(name)
|
|
||||||
self:Fire("OnEnterPressed",name)
|
|
||||||
ClearCursor()
|
|
||||||
end
|
|
||||||
--self.button:Disable()
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
function MultiLineEditBox:OnAcquire()
|
local function Layout(self)
|
||||||
self:SetWidth(200)
|
self:SetHeight(self.numlines * 14 + (self.disablebutton and 19 or 41) + self.labelHeight)
|
||||||
self:SetHeight(116)
|
|
||||||
self:SetNumLines(4)
|
|
||||||
self:SetDisabled(false)
|
|
||||||
self:ShowButton(true)
|
|
||||||
end
|
|
||||||
|
|
||||||
function MultiLineEditBox:OnRelease()
|
if self.labelHeight == 0 then
|
||||||
self.frame:ClearAllPoints()
|
self.scrollBar:SetPoint("TOP", self.frame, "TOP", 0, -23)
|
||||||
self.frame:Hide()
|
|
||||||
self:SetDisabled(false)
|
|
||||||
end
|
|
||||||
|
|
||||||
function MultiLineEditBox:SetDisabled(disabled)
|
|
||||||
self.disabled = disabled
|
|
||||||
if disabled then
|
|
||||||
self.editbox:EnableMouse(false)
|
|
||||||
self.scrollframe:EnableMouse(false)
|
|
||||||
self.editbox:ClearFocus()
|
|
||||||
self.editbox:SetTextColor(0.5, 0.5, 0.5)
|
|
||||||
self.label:SetTextColor(0.5,0.5,0.5)
|
|
||||||
self.button:Disable()
|
|
||||||
else
|
else
|
||||||
self.editbox:EnableMouse(true)
|
self.scrollBar:SetPoint("TOP", self.label, "BOTTOM", 0, -19)
|
||||||
self.scrollframe:EnableMouse(true)
|
end
|
||||||
self.editbox:SetTextColor(1, 1, 1)
|
|
||||||
self.label:SetTextColor(1,.82,0)
|
if self.disablebutton then
|
||||||
|
self.scrollBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, 21)
|
||||||
|
self.scrollBG:SetPoint("BOTTOMLEFT", 0, 4)
|
||||||
|
else
|
||||||
|
self.scrollBar:SetPoint("BOTTOM", self.button, "TOP", 0, 18)
|
||||||
|
self.scrollBG:SetPoint("BOTTOMLEFT", self.button, "TOPLEFT")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function OnClick(self) -- Button
|
||||||
|
self = self.obj
|
||||||
|
self.editBox:ClearFocus()
|
||||||
|
if not self:Fire("OnEnterPressed", self.editBox:GetText()) then
|
||||||
|
self.button:Disable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnCursorChanged(self, _, y, _, cursorHeight) -- EditBox
|
||||||
|
self, y = self.obj.scrollFrame, -y
|
||||||
|
local offset = self:GetVerticalScroll()
|
||||||
|
if y < offset then
|
||||||
|
self:SetVerticalScroll(y)
|
||||||
|
else
|
||||||
|
y = y + cursorHeight - self:GetHeight()
|
||||||
|
if y > offset then
|
||||||
|
self:SetVerticalScroll(y)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEditFocusLost(self) -- EditBox
|
||||||
|
self:HighlightText(0, 0)
|
||||||
|
self.obj:Fire("OnEditFocusLost")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEnter(self) -- EditBox / ScrollFrame
|
||||||
|
self = self.obj
|
||||||
|
if not self.entered then
|
||||||
|
self.entered = true
|
||||||
|
self:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnLeave(self) -- EditBox / ScrollFrame
|
||||||
|
self = self.obj
|
||||||
|
if self.entered then
|
||||||
|
self.entered = nil
|
||||||
|
self:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnMouseUp(self) -- ScrollFrame
|
||||||
|
self = self.obj.editBox
|
||||||
|
self:SetFocus()
|
||||||
|
self:SetCursorPosition(self:GetNumLetters())
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnReceiveDrag(self) -- EditBox / ScrollFrame
|
||||||
|
local type, id, info, extra = GetCursorInfo()
|
||||||
|
if type == "spell" then
|
||||||
|
if C_Spell and C_Spell.GetSpellName then
|
||||||
|
info = C_Spell.GetSpellName(extra)
|
||||||
|
else
|
||||||
|
info = GetSpellInfo(id, info)
|
||||||
|
end
|
||||||
|
elseif type ~= "item" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
ClearCursor()
|
||||||
|
self = self.obj
|
||||||
|
local editBox = self.editBox
|
||||||
|
if not editBox:HasFocus() then
|
||||||
|
editBox:SetFocus()
|
||||||
|
editBox:SetCursorPosition(editBox:GetNumLetters())
|
||||||
|
end
|
||||||
|
editBox:Insert(info)
|
||||||
|
self.button:Enable()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnSizeChanged(self, width, height) -- ScrollFrame
|
||||||
|
self.obj.editBox:SetWidth(width)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnTextChanged(self, userInput) -- EditBox
|
||||||
|
if userInput then
|
||||||
|
self = self.obj
|
||||||
|
self:Fire("OnTextChanged", self.editBox:GetText())
|
||||||
self.button:Enable()
|
self.button:Enable()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function MultiLineEditBox:SetText(text)
|
local function OnTextSet(self) -- EditBox
|
||||||
text = text or ""
|
self:HighlightText(0, 0)
|
||||||
local editbox = self.editbox
|
self:SetCursorPosition(self:GetNumLetters())
|
||||||
local oldText = editbox:GetText()
|
self:SetCursorPosition(0)
|
||||||
local dummy = format(" %s", text)
|
self.obj.button:Disable()
|
||||||
self.lasttext = dummy -- prevents OnTextChanged from firing
|
|
||||||
editbox:SetText(dummy)
|
|
||||||
editbox:HighlightText(0, 1)
|
|
||||||
self.lasttext = oldText
|
|
||||||
editbox:Insert("")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function MultiLineEditBox:SetLabel(text)
|
local function OnVerticalScroll(self, offset) -- ScrollFrame
|
||||||
if (text or "") == "" then
|
local editBox = self.obj.editBox
|
||||||
self.backdrop:SetPoint("TOPLEFT",self.frame,"TOPLEFT",0,0)
|
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
||||||
self.label:Hide()
|
end
|
||||||
self.label:SetText("")
|
|
||||||
|
local function OnScrollRangeChanged(self, xrange, yrange)
|
||||||
|
if yrange == 0 then
|
||||||
|
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
|
||||||
else
|
else
|
||||||
self.backdrop:SetPoint("TOPLEFT",self.frame,"TOPLEFT",0,-20)
|
OnVerticalScroll(self, self:GetVerticalScroll())
|
||||||
self.label:Show()
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnShowFocus(frame)
|
||||||
|
frame.obj.editBox:SetFocus()
|
||||||
|
frame:SetScript("OnShow", nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEditFocusGained(frame)
|
||||||
|
AceGUI:SetFocus(frame.obj)
|
||||||
|
frame.obj:Fire("OnEditFocusGained")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self.editBox:SetText("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:DisableButton(false)
|
||||||
|
self:SetNumLines()
|
||||||
|
self.entered = nil
|
||||||
|
self:SetMaxLetters(0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self:ClearFocus()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
local editBox = self.editBox
|
||||||
|
if disabled then
|
||||||
|
editBox:ClearFocus()
|
||||||
|
editBox:EnableMouse(false)
|
||||||
|
editBox:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
self.scrollFrame:EnableMouse(false)
|
||||||
|
self.button:Disable()
|
||||||
|
else
|
||||||
|
editBox:EnableMouse(true)
|
||||||
|
editBox:SetTextColor(1, 1, 1)
|
||||||
|
self.label:SetTextColor(1, 0.82, 0)
|
||||||
|
self.scrollFrame:EnableMouse(true)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
if text and text ~= "" then
|
||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
|
if self.labelHeight ~= 10 then
|
||||||
|
self.labelHeight = 10
|
||||||
|
self.label:Show()
|
||||||
end
|
end
|
||||||
|
elseif self.labelHeight ~= 0 then
|
||||||
|
self.labelHeight = 0
|
||||||
|
self.label:Hide()
|
||||||
end
|
end
|
||||||
|
Layout(self)
|
||||||
|
end,
|
||||||
|
|
||||||
function MultiLineEditBox:SetNumLines(number)
|
["SetNumLines"] = function(self, value)
|
||||||
number = number or 4
|
if not value or value < 4 then
|
||||||
self:SetHeight(60 + (14*number))
|
value = 4
|
||||||
end
|
end
|
||||||
|
self.numlines = value
|
||||||
|
Layout(self)
|
||||||
|
end,
|
||||||
|
|
||||||
function MultiLineEditBox:GetText()
|
["SetText"] = function(self, text)
|
||||||
return self.editbox:GetText()
|
self.editBox:SetText(text)
|
||||||
end
|
end,
|
||||||
|
|
||||||
function MultiLineEditBox:ShowButton(show)
|
["GetText"] = function(self)
|
||||||
if show then
|
return self.editBox:GetText()
|
||||||
self.backdrop:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,22)
|
end,
|
||||||
self.button:Show()
|
|
||||||
else
|
["SetMaxLetters"] = function (self, num)
|
||||||
self.backdrop:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,0)
|
self.editBox:SetMaxLetters(num or 0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["DisableButton"] = function(self, disabled)
|
||||||
|
self.disablebutton = disabled
|
||||||
|
if disabled then
|
||||||
self.button:Hide()
|
self.button:Hide()
|
||||||
|
else
|
||||||
|
self.button:Show()
|
||||||
end
|
end
|
||||||
|
Layout(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ClearFocus"] = function(self)
|
||||||
|
self.editBox:ClearFocus()
|
||||||
|
self.frame:SetScript("OnShow", nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetFocus"] = function(self)
|
||||||
|
self.editBox:SetFocus()
|
||||||
|
if not self.frame:IsShown() then
|
||||||
|
self.frame:SetScript("OnShow", OnShowFocus)
|
||||||
end
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["HighlightText"] = function(self, from, to)
|
||||||
|
self.editBox:HighlightText(from, to)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetCursorPosition"] = function(self)
|
||||||
|
return self.editBox:GetCursorPosition()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetCursorPosition"] = function(self, ...)
|
||||||
|
return self.editBox:SetCursorPosition(...)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local backdrop = {
|
||||||
|
bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
|
||||||
|
edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], edgeSize = 16,
|
||||||
|
insets = { left = 4, right = 3, top = 4, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
local backdrop = CreateFrame("Frame", nil, frame)
|
frame:Hide()
|
||||||
local self = {}
|
|
||||||
for k, v in pairs(MultiLineEditBox) do self[k] = v end
|
|
||||||
self.type = Type
|
|
||||||
self.frame = frame
|
|
||||||
self.backdrop = backdrop
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
backdrop:SetBackdrop(ControlBackdrop)
|
local widgetNum = AceGUI:GetNextWidgetNum(Type)
|
||||||
backdrop:SetBackdropColor(0, 0, 0)
|
|
||||||
backdrop:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
|
||||||
|
|
||||||
backdrop:SetPoint("TOPLEFT",frame,"TOPLEFT",0, -20)
|
|
||||||
backdrop:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,22)
|
|
||||||
|
|
||||||
local scrollframe = CreateFrame("ScrollFrame", format("%s@%s@%s", Type, "ScrollFrame", tostring(self)), backdrop, "UIPanelScrollFrameTemplate")
|
|
||||||
scrollframe:SetPoint("TOPLEFT", 5, -6)
|
|
||||||
scrollframe:SetPoint("BOTTOMRIGHT", -28, 6)
|
|
||||||
scrollframe.obj = self
|
|
||||||
self.scrollframe = scrollframe
|
|
||||||
|
|
||||||
--local scrollchild = CreateFrame("Frame", nil, scrollframe)
|
|
||||||
--scrollframe:SetScrollChild(scrollchild)
|
|
||||||
--scrollchild:SetHeight(2)
|
|
||||||
--scrollchild:SetWidth(2)
|
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,-2)
|
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
|
||||||
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,-2)
|
label:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, -4)
|
||||||
label:SetJustifyH("LEFT")
|
label:SetJustifyH("LEFT")
|
||||||
label:SetHeight(18)
|
label:SetText(ACCEPT)
|
||||||
self.label = label
|
label:SetHeight(10)
|
||||||
|
|
||||||
local editbox = CreateFrame("EditBox", nil, scrollframe)
|
local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, "UIPanelButtonTemplate")
|
||||||
self.editbox = editbox
|
button:SetPoint("BOTTOMLEFT", 0, 4)
|
||||||
editbox.obj = self
|
button:SetHeight(22)
|
||||||
editbox:SetPoint("TOPLEFT")
|
button:SetWidth(label:GetStringWidth() + 24)
|
||||||
editbox:SetPoint("BOTTOMLEFT")
|
|
||||||
editbox:SetHeight(50)
|
|
||||||
editbox:SetWidth(50)
|
|
||||||
editbox:SetMultiLine(true)
|
|
||||||
-- editbox:SetMaxLetters(7500)
|
|
||||||
editbox:SetTextInsets(5, 5, 3, 3)
|
|
||||||
editbox:EnableMouse(true)
|
|
||||||
editbox:SetAutoFocus(false)
|
|
||||||
editbox:SetFontObject(ChatFontNormal)
|
|
||||||
scrollframe:SetScrollChild(editbox)
|
|
||||||
|
|
||||||
local button = CreateFrame("Button",nil,scrollframe,"UIPanelButtonTemplate")
|
|
||||||
button:SetWidth(80)
|
|
||||||
button:SetHeight(20)
|
|
||||||
button:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,2)
|
|
||||||
button:SetText(ACCEPT)
|
button:SetText(ACCEPT)
|
||||||
button:SetScript("OnClick", Button_OnClick)
|
button:SetScript("OnClick", OnClick)
|
||||||
button:SetFrameLevel(editbox:GetFrameLevel() + 1)
|
|
||||||
button:Disable()
|
button:Disable()
|
||||||
button:Hide()
|
|
||||||
self.button = button
|
|
||||||
button.obj = self
|
|
||||||
|
|
||||||
scrollframe:EnableMouse(true)
|
local text = button:GetFontString()
|
||||||
scrollframe:SetScript("OnMouseUp", function() editbox:SetFocus() end)
|
text:ClearAllPoints()
|
||||||
scrollframe:SetScript("OnEnter", function(this) this.obj:Fire("OnEnter") end)
|
text:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -5)
|
||||||
scrollframe:SetScript("OnLeave", function(this) this.obj:Fire("OnLeave") end)
|
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
||||||
|
text:SetJustifyV("MIDDLE")
|
||||||
|
|
||||||
editbox:SetScript("OnEnter", function(this) this.obj:Fire("OnEnter") end)
|
local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
||||||
editbox:SetScript("OnLeave", function(this) this.obj:Fire("OnLeave") end)
|
scrollBG:SetBackdrop(backdrop)
|
||||||
|
scrollBG:SetBackdropColor(0, 0, 0)
|
||||||
|
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
|
|
||||||
local function FixSize()
|
local scrollFrame = CreateFrame("ScrollFrame", ("%s%dScrollFrame"):format(Type, widgetNum), frame, "UIPanelScrollFrameTemplate")
|
||||||
--scrollchild:SetHeight(scrollframe:GetHeight())
|
|
||||||
--scrollchild:SetWidth(scrollframe:GetWidth())
|
|
||||||
editbox:SetWidth(scrollframe:GetWidth())
|
|
||||||
end
|
|
||||||
scrollframe:SetScript("OnShow", FixSize)
|
|
||||||
scrollframe:SetScript("OnSizeChanged", FixSize)
|
|
||||||
|
|
||||||
editbox:SetScript("OnEscapePressed", editbox.ClearFocus)
|
local scrollBar = _G[scrollFrame:GetName() .. "ScrollBar"]
|
||||||
editbox:SetScript("OnTextChanged", function(_, ...)
|
scrollBar:ClearAllPoints()
|
||||||
scrollframe:UpdateScrollChildRect()
|
scrollBar:SetPoint("TOP", label, "BOTTOM", 0, -19)
|
||||||
local value = editbox:GetText()
|
scrollBar:SetPoint("BOTTOM", button, "TOP", 0, 18)
|
||||||
if value ~= self.lasttext then
|
scrollBar:SetPoint("RIGHT", frame, "RIGHT")
|
||||||
self:Fire("OnTextChanged", value)
|
|
||||||
self.lasttext = value
|
|
||||||
if not self.disabled then
|
|
||||||
self.button:Enable()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
|
scrollBG:SetPoint("TOPRIGHT", scrollBar, "TOPLEFT", 0, 19)
|
||||||
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
|
scrollBG:SetPoint("BOTTOMLEFT", button, "TOPLEFT")
|
||||||
|
|
||||||
do
|
scrollFrame:SetPoint("TOPLEFT", scrollBG, "TOPLEFT", 5, -6)
|
||||||
local cursorOffset, cursorHeight
|
scrollFrame:SetPoint("BOTTOMRIGHT", scrollBG, "BOTTOMRIGHT", -4, 4)
|
||||||
local idleTime
|
scrollFrame:SetScript("OnEnter", OnEnter)
|
||||||
local function FixScroll(_, elapsed)
|
scrollFrame:SetScript("OnLeave", OnLeave)
|
||||||
if cursorOffset and cursorHeight then
|
scrollFrame:SetScript("OnMouseUp", OnMouseUp)
|
||||||
idleTime = 0
|
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||||
local height = scrollframe:GetHeight()
|
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||||
local range = scrollframe:GetVerticalScrollRange()
|
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
||||||
local scroll = scrollframe:GetVerticalScroll()
|
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
|
||||||
local size = height + range
|
|
||||||
cursorOffset = -cursorOffset
|
|
||||||
while cursorOffset < scroll do
|
|
||||||
scroll = scroll - (height / 2)
|
|
||||||
if scroll < 0 then scroll = 0 end
|
|
||||||
scrollframe:SetVerticalScroll(scroll)
|
|
||||||
end
|
|
||||||
while cursorOffset + cursorHeight > scroll + height and scroll < range do
|
|
||||||
scroll = scroll + (height / 2)
|
|
||||||
if scroll > range then scroll = range end
|
|
||||||
scrollframe:SetVerticalScroll(scroll)
|
|
||||||
end
|
|
||||||
elseif not idleTime or idleTime > 2 then
|
|
||||||
frame:SetScript("OnUpdate", nil)
|
|
||||||
idleTime = nil
|
|
||||||
else
|
|
||||||
idleTime = idleTime + elapsed
|
|
||||||
end
|
|
||||||
cursorOffset = nil
|
|
||||||
end
|
|
||||||
editbox:SetScript("OnCursorChanged", function(_, x, y, w, h)
|
|
||||||
cursorOffset, cursorHeight = y, h
|
|
||||||
if not idleTime then
|
|
||||||
frame:SetScript("OnUpdate", FixScroll)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
||||||
return self
|
editBox:SetAllPoints()
|
||||||
|
editBox:SetFontObject(ChatFontNormal)
|
||||||
|
editBox:SetMultiLine(true)
|
||||||
|
editBox:EnableMouse(true)
|
||||||
|
editBox:SetAutoFocus(false)
|
||||||
|
editBox:SetCountInvisibleLetters(false)
|
||||||
|
editBox:SetScript("OnCursorChanged", OnCursorChanged)
|
||||||
|
editBox:SetScript("OnEditFocusLost", OnEditFocusLost)
|
||||||
|
editBox:SetScript("OnEnter", OnEnter)
|
||||||
|
editBox:SetScript("OnEscapePressed", editBox.ClearFocus)
|
||||||
|
editBox:SetScript("OnLeave", OnLeave)
|
||||||
|
editBox:SetScript("OnMouseDown", OnReceiveDrag)
|
||||||
|
editBox:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||||
|
editBox:SetScript("OnTextChanged", OnTextChanged)
|
||||||
|
editBox:SetScript("OnTextSet", OnTextSet)
|
||||||
|
editBox:SetScript("OnEditFocusGained", OnEditFocusGained)
|
||||||
|
|
||||||
|
|
||||||
|
scrollFrame:SetScrollChild(editBox)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
button = button,
|
||||||
|
editBox = editBox,
|
||||||
|
frame = frame,
|
||||||
|
label = label,
|
||||||
|
labelHeight = 10,
|
||||||
|
numlines = 4,
|
||||||
|
scrollBar = scrollBar,
|
||||||
|
scrollBG = scrollBG,
|
||||||
|
scrollFrame = scrollFrame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
button.obj, editBox.obj, scrollFrame.obj = widget, widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,241 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
|
||||||
local pairs, assert, type = pairs, assert, type
|
|
||||||
local min, max, floor = math.min, math.max, math.floor
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Widgets --
|
|
||||||
-------------
|
|
||||||
--[[
|
|
||||||
Widgets must provide the following functions
|
|
||||||
Acquire() - Called when the object is aquired, should set everything to a default hidden state
|
|
||||||
Release() - Called when the object is Released, should remove any anchors and hide the Widget
|
|
||||||
|
|
||||||
And the following members
|
|
||||||
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
|
||||||
type - the type of the object, same as the name given to :RegisterWidget()
|
|
||||||
|
|
||||||
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
|
|
||||||
It will be cleared automatically when a widget is released
|
|
||||||
Placing values directly into a widget object should be avoided
|
|
||||||
|
|
||||||
If the Widget can act as a container for other Widgets the following
|
|
||||||
content - frame or derivitive that children will be anchored to
|
|
||||||
|
|
||||||
The Widget can supply the following Optional Members
|
|
||||||
|
|
||||||
|
|
||||||
]]
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Scroll Frame --
|
|
||||||
--------------------------
|
|
||||||
do
|
|
||||||
local Type = "ScrollFrame"
|
|
||||||
local Version = 9
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.status = nil
|
|
||||||
-- do SetScroll after niling status, but before clearing localstatus
|
|
||||||
-- so the scroll value isnt populated back into status, but not kept in localstatus either
|
|
||||||
self:SetScroll(0)
|
|
||||||
for k in pairs(self.localstatus) do
|
|
||||||
self.localstatus[k] = nil
|
|
||||||
end
|
|
||||||
self.scrollframe:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,0)
|
|
||||||
self.scrollbar:Hide()
|
|
||||||
self.scrollBarShown = nil
|
|
||||||
self.content.height, self.content.width = nil, nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetScroll(self, value)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local viewheight = self.scrollframe:GetHeight()
|
|
||||||
local height = self.content:GetHeight()
|
|
||||||
local offset
|
|
||||||
|
|
||||||
if viewheight > height then
|
|
||||||
offset = 0
|
|
||||||
else
|
|
||||||
offset = floor((height - viewheight) / 1000.0 * value)
|
|
||||||
end
|
|
||||||
self.content:ClearAllPoints()
|
|
||||||
self.content:SetPoint("TOPLEFT", self.scrollframe, "TOPLEFT", 0, offset)
|
|
||||||
self.content:SetPoint("TOPRIGHT", self.scrollframe, "TOPRIGHT", 0, offset)
|
|
||||||
status.offset = offset
|
|
||||||
status.scrollvalue = value
|
|
||||||
end
|
|
||||||
|
|
||||||
local function MoveScroll(self, value)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
|
||||||
|
|
||||||
if height > viewheight then
|
|
||||||
self.scrollbar:Hide()
|
|
||||||
else
|
|
||||||
self.scrollbar:Show()
|
|
||||||
local diff = height - viewheight
|
|
||||||
local delta = 1
|
|
||||||
if value < 0 then
|
|
||||||
delta = -1
|
|
||||||
end
|
|
||||||
self.scrollbar:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function FixScroll(self)
|
|
||||||
if self.updateLock then return end
|
|
||||||
self.updateLock = true
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
|
||||||
local offset = status.offset or 0
|
|
||||||
local curvalue = self.scrollbar:GetValue()
|
|
||||||
if viewheight < height then
|
|
||||||
if self.scrollBarShown then
|
|
||||||
self.scrollBarShown = nil
|
|
||||||
self.scrollbar:Hide()
|
|
||||||
self.scrollbar:SetValue(0)
|
|
||||||
self.scrollframe:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,0)
|
|
||||||
self:DoLayout()
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not self.scrollBarShown then
|
|
||||||
self.scrollBarShown = true
|
|
||||||
self.scrollbar:Show()
|
|
||||||
self.scrollframe:SetPoint("BOTTOMRIGHT", self.frame,"BOTTOMRIGHT",-20,0)
|
|
||||||
self:DoLayout()
|
|
||||||
end
|
|
||||||
local value = (offset / (viewheight - height) * 1000)
|
|
||||||
if value > 1000 then value = 1000 end
|
|
||||||
self.scrollbar:SetValue(value)
|
|
||||||
self:SetScroll(value)
|
|
||||||
if value < 1000 then
|
|
||||||
self.content:ClearAllPoints()
|
|
||||||
self.content:SetPoint("TOPLEFT", self.scrollframe, "TOPLEFT", 0, offset)
|
|
||||||
self.content:SetPoint("TOPRIGHT", self.scrollframe, "TOPRIGHT", 0, offset)
|
|
||||||
status.offset = offset
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.updateLock = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnMouseWheel(this, value)
|
|
||||||
this.obj:MoveScroll(value)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnScrollValueChanged(this, value)
|
|
||||||
this.obj:SetScroll(value)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function FixScrollOnUpdate(this)
|
|
||||||
this:SetScript("OnUpdate", nil)
|
|
||||||
this.obj:FixScroll()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnSizeChanged(this)
|
|
||||||
this:SetScript("OnUpdate", FixScrollOnUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function LayoutFinished(self, width, height)
|
|
||||||
self.content:SetHeight(height or 0 + 20)
|
|
||||||
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
|
||||||
local function SetStatusTable(self, status)
|
|
||||||
assert(type(status) == "table")
|
|
||||||
self.status = status
|
|
||||||
if not status.scrollvalue then
|
|
||||||
status.scrollvalue = 0
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
content.width = width
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
content.height = height
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.MoveScroll = MoveScroll
|
|
||||||
self.FixScroll = FixScroll
|
|
||||||
self.SetScroll = SetScroll
|
|
||||||
self.LayoutFinished = LayoutFinished
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
|
|
||||||
self.localstatus = {}
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local scrollframe = CreateFrame("ScrollFrame", nil, frame)
|
|
||||||
scrollframe.obj = self
|
|
||||||
scrollframe:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, 0)
|
|
||||||
scrollframe:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 0, 0)
|
|
||||||
scrollframe:EnableMouseWheel(true)
|
|
||||||
scrollframe:SetScript("OnMouseWheel", OnMouseWheel)
|
|
||||||
scrollframe:SetScript("OnSizeChanged", OnSizeChanged)
|
|
||||||
self.scrollframe = scrollframe
|
|
||||||
|
|
||||||
local content = CreateFrame("Frame", nil, scrollframe)
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT", scrollframe, "TOPLEFT", 0, 0)
|
|
||||||
content:SetPoint("TOPRIGHT", scrollframe, "TOPRIGHT", 0, 0)
|
|
||||||
content:SetHeight(400)
|
|
||||||
self.content = content
|
|
||||||
scrollframe:SetScrollChild(content)
|
|
||||||
|
|
||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
|
||||||
local name = ("AceConfigDialogScrollFrame%dScrollBar"):format(num)
|
|
||||||
local scrollbar = CreateFrame("Slider", name, scrollframe, "UIPanelScrollBarTemplate")
|
|
||||||
scrollbar.obj = self
|
|
||||||
scrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, -16)
|
|
||||||
scrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 16)
|
|
||||||
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
|
|
||||||
scrollbar:SetMinMaxValues(0, 1000)
|
|
||||||
scrollbar:SetValueStep(1)
|
|
||||||
scrollbar:SetValue(0)
|
|
||||||
scrollbar:SetWidth(16)
|
|
||||||
scrollbar:Hide()
|
|
||||||
self.scrollbar = scrollbar
|
|
||||||
|
|
||||||
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
|
||||||
scrollbg:SetAllPoints(scrollbar)
|
|
||||||
scrollbg:SetTexture(0, 0, 0, 0.4)
|
|
||||||
|
|
||||||
self.localstatus.scrollvalue = 0
|
|
||||||
|
|
||||||
--self:FixScroll()
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
--AceGUI:RegisterAsWidget(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,99 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Widgets --
|
|
||||||
-------------
|
|
||||||
--[[
|
|
||||||
Widgets must provide the following functions
|
|
||||||
Acquire() - Called when the object is aquired, should set everything to a default hidden state
|
|
||||||
Release() - Called when the object is Released, should remove any anchors and hide the Widget
|
|
||||||
|
|
||||||
And the following members
|
|
||||||
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
|
||||||
type - the type of the object, same as the name given to :RegisterWidget()
|
|
||||||
|
|
||||||
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
|
|
||||||
It will be cleared automatically when a widget is released
|
|
||||||
Placing values directly into a widget object should be avoided
|
|
||||||
|
|
||||||
If the Widget can act as a container for other Widgets the following
|
|
||||||
content - frame or derivitive that children will be anchored to
|
|
||||||
|
|
||||||
The Widget can supply the following Optional Members
|
|
||||||
|
|
||||||
|
|
||||||
]]
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Simple Group --
|
|
||||||
--------------------------
|
|
||||||
--[[
|
|
||||||
This is a simple grouping container, no selection, no borders
|
|
||||||
It will resize automatically to the height of the controls added to it
|
|
||||||
]]
|
|
||||||
|
|
||||||
do
|
|
||||||
local Type = "SimpleGroup"
|
|
||||||
local Version = 5
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetWidth(300)
|
|
||||||
self:SetHeight(100)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function LayoutFinished(self, width, height)
|
|
||||||
if self.noAutoHeight then return end
|
|
||||||
self:SetHeight(height or 0)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
content:SetWidth(width)
|
|
||||||
content.width = width
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
content:SetHeight(height)
|
|
||||||
content.height = height
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.frame = frame
|
|
||||||
self.LayoutFinished = LayoutFinished
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(100)
|
|
||||||
frame:SetWidth(100)
|
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,frame)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,48 +1,22 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Slider Widget
|
||||||
|
Graphical Slider, like, for Range values.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Slider", 24
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local min, max, floor = math.min, math.max, math.floor
|
local min, max, floor = math.min, math.max, math.floor
|
||||||
local tonumber = tonumber
|
local tonumber, pairs = tonumber, pairs
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
--[[-----------------------------------------------------------------------------
|
||||||
-- List them here for Mikk's FindGlobals script
|
Support functions
|
||||||
-- GLOBALS: GameFontHighlightSmall
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Slider --
|
|
||||||
--------------------------
|
|
||||||
do
|
|
||||||
local Type = "Slider"
|
|
||||||
local Version = 10
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetWidth(200)
|
|
||||||
self:SetHeight(44)
|
|
||||||
self:SetDisabled(false)
|
|
||||||
self:SetIsPercent(nil)
|
|
||||||
self:SetSliderValues(0,100,1)
|
|
||||||
self:SetValue(0)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.slider:EnableMouseWheel(false)
|
|
||||||
self:SetDisabled(false)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Control_OnEnter(this)
|
|
||||||
this.obj:Fire("OnEnter")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Control_OnLeave(this)
|
|
||||||
this.obj:Fire("OnLeave")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateText(self)
|
local function UpdateText(self)
|
||||||
local value = self.value or 0
|
local value = self.value or 0
|
||||||
if self.ispercent then
|
if self.ispercent then
|
||||||
@@ -53,39 +27,56 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function UpdateLabels(self)
|
local function UpdateLabels(self)
|
||||||
local min, max = (self.min or 0), (self.max or 100)
|
local min_value, max_value = (self.min or 0), (self.max or 100)
|
||||||
if self.ispercent then
|
if self.ispercent then
|
||||||
self.lowtext:SetFormattedText("%s%%",(min * 100))
|
self.lowtext:SetFormattedText("%s%%", (min_value * 100))
|
||||||
self.hightext:SetFormattedText("%s%%",(max * 100))
|
self.hightext:SetFormattedText("%s%%", (max_value * 100))
|
||||||
else
|
else
|
||||||
self.lowtext:SetText(min)
|
self.lowtext:SetText(min_value)
|
||||||
self.hightext:SetText(max)
|
self.hightext:SetText(max_value)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Slider_OnValueChanged(this)
|
--[[-----------------------------------------------------------------------------
|
||||||
local self = this.obj
|
Scripts
|
||||||
if not this.setup then
|
-------------------------------------------------------------------------------]]
|
||||||
local newvalue
|
local function Control_OnEnter(frame)
|
||||||
newvalue = this:GetValue()
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnMouseDown(frame)
|
||||||
|
frame.obj.slider:EnableMouseWheel(true)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Slider_OnValueChanged(frame, newvalue)
|
||||||
|
local self = frame.obj
|
||||||
|
if not frame.setup then
|
||||||
|
if self.step and self.step > 0 then
|
||||||
|
local min_value = self.min or 0
|
||||||
|
newvalue = floor((newvalue - min_value) / self.step + 0.5) * self.step + min_value
|
||||||
|
end
|
||||||
if newvalue ~= self.value and not self.disabled then
|
if newvalue ~= self.value and not self.disabled then
|
||||||
self.value = newvalue
|
self.value = newvalue
|
||||||
self:Fire("OnValueChanged", newvalue)
|
self:Fire("OnValueChanged", newvalue)
|
||||||
end
|
end
|
||||||
if self.value then
|
if self.value then
|
||||||
local value = self.value
|
|
||||||
UpdateText(self)
|
UpdateText(self)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Slider_OnMouseUp(this)
|
local function Slider_OnMouseUp(frame)
|
||||||
local self = this.obj
|
local self = frame.obj
|
||||||
self:Fire("OnMouseUp",this:GetValue())
|
self:Fire("OnMouseUp", self.value)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Slider_OnMouseWheel(this, v)
|
local function Slider_OnMouseWheel(frame, v)
|
||||||
local self = this.obj
|
local self = frame.obj
|
||||||
if not self.disabled then
|
if not self.disabled then
|
||||||
local value = self.value
|
local value = self.value
|
||||||
if v > 0 then
|
if v > 0 then
|
||||||
@@ -97,7 +88,52 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function SetDisabled(self, disabled)
|
local function EditBox_OnEscapePressed(frame)
|
||||||
|
frame:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEnterPressed(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local value = frame:GetText()
|
||||||
|
if self.ispercent then
|
||||||
|
value = value:gsub('%%', '')
|
||||||
|
value = tonumber(value) / 100
|
||||||
|
else
|
||||||
|
value = tonumber(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
if value then
|
||||||
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||||
|
self.slider:SetValue(value)
|
||||||
|
self:Fire("OnMouseUp", value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEnter(frame)
|
||||||
|
frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnLeave(frame)
|
||||||
|
frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetIsPercent(nil)
|
||||||
|
self:SetSliderValues(0,100,1)
|
||||||
|
self:SetValue(0)
|
||||||
|
self.slider:EnableMouseWheel(false)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
self.disabled = disabled
|
self.disabled = disabled
|
||||||
if disabled then
|
if disabled then
|
||||||
self.slider:EnableMouse(false)
|
self.slider:EnableMouse(false)
|
||||||
@@ -117,74 +153,49 @@ do
|
|||||||
self.editbox:SetTextColor(1, 1, 1)
|
self.editbox:SetTextColor(1, 1, 1)
|
||||||
self.editbox:EnableMouse(true)
|
self.editbox:EnableMouse(true)
|
||||||
end
|
end
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetValue(self, value)
|
["SetValue"] = function(self, value)
|
||||||
self.slider.setup = true
|
self.slider.setup = true
|
||||||
self.slider:SetValue(value)
|
self.slider:SetValue(value)
|
||||||
self.value = value
|
self.value = value
|
||||||
UpdateText(self)
|
UpdateText(self)
|
||||||
self.slider.setup = nil
|
self.slider.setup = nil
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetLabel(self, text)
|
["GetValue"] = function(self)
|
||||||
|
return self.value
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function SetSliderValues(self, min, max, step)
|
["SetSliderValues"] = function(self, min_value, max_value, step)
|
||||||
local frame = self.slider
|
local frame = self.slider
|
||||||
frame.setup = true
|
frame.setup = true
|
||||||
self.min = min
|
self.min = min_value
|
||||||
self.max = max
|
self.max = max_value
|
||||||
self.step = step
|
self.step = step
|
||||||
frame:SetMinMaxValues(min or 0,max or 100)
|
frame:SetMinMaxValues(min_value or 0,max_value or 100)
|
||||||
UpdateLabels(self)
|
UpdateLabels(self)
|
||||||
frame:SetValueStep(step or 1)
|
frame:SetValueStep(step or 1)
|
||||||
if self.value then
|
if self.value then
|
||||||
frame:SetValue(self.value)
|
frame:SetValue(self.value)
|
||||||
end
|
end
|
||||||
frame.setup = nil
|
frame.setup = nil
|
||||||
end
|
end,
|
||||||
|
|
||||||
local function EditBox_OnEscapePressed(this)
|
["SetIsPercent"] = function(self, value)
|
||||||
this:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function EditBox_OnEnterPressed(this)
|
|
||||||
local self = this.obj
|
|
||||||
local value = this:GetText()
|
|
||||||
if self.ispercent then
|
|
||||||
value = value:gsub('%%','')
|
|
||||||
value = tonumber(value) / 100
|
|
||||||
else
|
|
||||||
value = tonumber(value)
|
|
||||||
end
|
|
||||||
|
|
||||||
if value then
|
|
||||||
PlaySound("igMainMenuOptionCheckBoxOn")
|
|
||||||
self:Fire("OnMouseUp",value)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function EditBox_OnEnter(this)
|
|
||||||
this:SetBackdropBorderColor(0.5,0.5,0.5,1)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function EditBox_OnLeave(this)
|
|
||||||
this:SetBackdropBorderColor(0.3,0.3,0.3,0.8)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetIsPercent(self, value)
|
|
||||||
self.ispercent = value
|
self.ispercent = value
|
||||||
UpdateLabels(self)
|
UpdateLabels(self)
|
||||||
UpdateText(self)
|
UpdateText(self)
|
||||||
end
|
end
|
||||||
|
}
|
||||||
|
|
||||||
local function FrameOnMouseDown(this)
|
--[[-----------------------------------------------------------------------------
|
||||||
this.obj.slider:EnableMouseWheel(true)
|
Constructor
|
||||||
AceGUI:ClearFocus()
|
-------------------------------------------------------------------------------]]
|
||||||
end
|
|
||||||
|
|
||||||
local SliderBackdrop = {
|
local SliderBackdrop = {
|
||||||
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
||||||
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
||||||
@@ -200,85 +211,71 @@ do
|
|||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
self.SetDisabled = SetDisabled
|
|
||||||
self.SetValue = SetValue
|
|
||||||
self.SetSliderValues = SetSliderValues
|
|
||||||
self.SetLabel = SetLabel
|
|
||||||
self.SetIsPercent = SetIsPercent
|
|
||||||
|
|
||||||
self.alignoffset = 25
|
|
||||||
|
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
frame:SetScript("OnMouseDown",FrameOnMouseDown)
|
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||||
self.slider = CreateFrame("Slider",nil,frame)
|
|
||||||
local slider = self.slider
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
slider:SetScript("OnEnter",Control_OnEnter)
|
label:SetPoint("TOPLEFT")
|
||||||
slider:SetScript("OnLeave",Control_OnLeave)
|
label:SetPoint("TOPRIGHT")
|
||||||
slider:SetScript("OnMouseUp", Slider_OnMouseUp)
|
label:SetJustifyH("CENTER")
|
||||||
slider.obj = self
|
label:SetHeight(15)
|
||||||
|
|
||||||
|
local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
|
||||||
slider:SetOrientation("HORIZONTAL")
|
slider:SetOrientation("HORIZONTAL")
|
||||||
slider:SetHeight(15)
|
slider:SetHeight(15)
|
||||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
slider:SetBackdrop(SliderBackdrop)
|
slider:SetBackdrop(SliderBackdrop)
|
||||||
--slider:EnableMouseWheel(true)
|
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
|
||||||
|
slider:SetPoint("TOP", label, "BOTTOM")
|
||||||
|
slider:SetPoint("LEFT", 3, 0)
|
||||||
|
slider:SetPoint("RIGHT", -3, 0)
|
||||||
|
slider:SetValue(0)
|
||||||
|
slider:SetScript("OnValueChanged",Slider_OnValueChanged)
|
||||||
|
slider:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
slider:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
slider:SetScript("OnMouseUp", Slider_OnMouseUp)
|
||||||
slider:SetScript("OnMouseWheel", Slider_OnMouseWheel)
|
slider:SetScript("OnMouseWheel", Slider_OnMouseWheel)
|
||||||
|
|
||||||
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
local lowtext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
lowtext:SetPoint("TOPLEFT", slider, "BOTTOMLEFT", 2, 3)
|
||||||
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
|
||||||
label:SetJustifyH("CENTER")
|
|
||||||
label:SetHeight(15)
|
|
||||||
self.label = label
|
|
||||||
|
|
||||||
self.lowtext = slider:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
|
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||||
self.lowtext:SetPoint("TOPLEFT",slider,"BOTTOMLEFT",2,3)
|
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
||||||
|
|
||||||
self.hightext = slider:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
|
local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
|
||||||
self.hightext:SetPoint("TOPRIGHT",slider,"BOTTOMRIGHT",-2,3)
|
|
||||||
|
|
||||||
|
|
||||||
local editbox = CreateFrame("EditBox",nil,frame)
|
|
||||||
editbox:SetAutoFocus(false)
|
editbox:SetAutoFocus(false)
|
||||||
editbox:SetFontObject(GameFontHighlightSmall)
|
editbox:SetFontObject(GameFontHighlightSmall)
|
||||||
editbox:SetPoint("TOP",slider,"BOTTOM",0,0)
|
editbox:SetPoint("TOP", slider, "BOTTOM")
|
||||||
editbox:SetHeight(14)
|
editbox:SetHeight(14)
|
||||||
editbox:SetWidth(70)
|
editbox:SetWidth(70)
|
||||||
editbox:SetJustifyH("CENTER")
|
editbox:SetJustifyH("CENTER")
|
||||||
editbox:EnableMouse(true)
|
editbox:EnableMouse(true)
|
||||||
editbox:SetScript("OnEscapePressed",EditBox_OnEscapePressed)
|
|
||||||
editbox:SetScript("OnEnterPressed",EditBox_OnEnterPressed)
|
|
||||||
editbox:SetScript("OnEnter",EditBox_OnEnter)
|
|
||||||
editbox:SetScript("OnLeave",EditBox_OnLeave)
|
|
||||||
editbox:SetBackdrop(ManualBackdrop)
|
editbox:SetBackdrop(ManualBackdrop)
|
||||||
editbox:SetBackdropColor(0, 0, 0, 0.5)
|
editbox:SetBackdropColor(0, 0, 0, 0.5)
|
||||||
editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
|
editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
|
||||||
self.editbox = editbox
|
editbox:SetScript("OnEnter", EditBox_OnEnter)
|
||||||
editbox.obj = self
|
editbox:SetScript("OnLeave", EditBox_OnLeave)
|
||||||
|
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
||||||
|
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
||||||
|
|
||||||
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
slider = slider,
|
||||||
|
lowtext = lowtext,
|
||||||
|
hightext = hightext,
|
||||||
|
editbox = editbox,
|
||||||
|
alignoffset = 25,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
slider.obj, editbox.obj = widget, widget
|
||||||
|
C_Timer.After(0.3, function() editbox:SetText(" ") UpdateText(widget) end) -- Workaround for font loading issue, making the editboxes blank until the text is changed
|
||||||
|
|
||||||
frame:SetWidth(200)
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
frame:SetHeight(44)
|
|
||||||
slider:SetPoint("TOP",label,"BOTTOM",0,0)
|
|
||||||
slider:SetPoint("LEFT",frame,"LEFT",3,0)
|
|
||||||
slider:SetPoint("RIGHT",frame,"RIGHT",-3,0)
|
|
||||||
|
|
||||||
|
|
||||||
slider:SetValue(self.value or 0)
|
|
||||||
slider:SetScript("OnValueChanged",Slider_OnValueChanged)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsWidget(self)
|
|
||||||
return self
|
|
||||||
end
|
end
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
||||||
end
|
|
||||||
|
|||||||
@@ -1,389 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
|
||||||
local pairs, ipairs, assert, type = pairs, ipairs, assert, type
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local PlaySound = PlaySound
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
local _G = _G
|
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Widgets --
|
|
||||||
-------------
|
|
||||||
--[[
|
|
||||||
Widgets must provide the following functions
|
|
||||||
Acquire() - Called when the object is aquired, should set everything to a default hidden state
|
|
||||||
Release() - Called when the object is Released, should remove any anchors and hide the Widget
|
|
||||||
|
|
||||||
And the following members
|
|
||||||
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
|
|
||||||
type - the type of the object, same as the name given to :RegisterWidget()
|
|
||||||
|
|
||||||
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
|
|
||||||
It will be cleared automatically when a widget is released
|
|
||||||
Placing values directly into a widget object should be avoided
|
|
||||||
|
|
||||||
If the Widget can act as a container for other Widgets the following
|
|
||||||
content - frame or derivitive that children will be anchored to
|
|
||||||
|
|
||||||
The Widget can supply the following Optional Members
|
|
||||||
|
|
||||||
|
|
||||||
]]
|
|
||||||
|
|
||||||
--------------------------
|
|
||||||
-- Tab Group --
|
|
||||||
--------------------------
|
|
||||||
|
|
||||||
do
|
|
||||||
local Type = "TabGroup"
|
|
||||||
local Version = 25
|
|
||||||
|
|
||||||
local PaneBackdrop = {
|
|
||||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.status = nil
|
|
||||||
for k in pairs(self.localstatus) do
|
|
||||||
self.localstatus[k] = nil
|
|
||||||
end
|
|
||||||
self.tablist = nil
|
|
||||||
for _, tab in pairs(self.tabs) do
|
|
||||||
tab:Hide()
|
|
||||||
end
|
|
||||||
self:SetTitle()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_SetText(self, text)
|
|
||||||
self:_SetText(text)
|
|
||||||
local width = self.obj.frame.width or self.obj.frame:GetWidth() or 0
|
|
||||||
PanelTemplates_TabResize(self, 0, nil, width)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateTabLook(self)
|
|
||||||
if self.disabled then
|
|
||||||
PanelTemplates_SetDisabledTabState(self)
|
|
||||||
elseif self.selected then
|
|
||||||
PanelTemplates_SelectTab(self)
|
|
||||||
else
|
|
||||||
PanelTemplates_DeselectTab(self)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_SetSelected(self, selected)
|
|
||||||
self.selected = selected
|
|
||||||
UpdateTabLook(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_OnClick(self)
|
|
||||||
if not (self.selected or self.disabled) then
|
|
||||||
PlaySound("igCharacterInfoTab")
|
|
||||||
self.obj:SelectTab(self.value)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_SetDisabled(self, disabled)
|
|
||||||
self.disabled = disabled
|
|
||||||
UpdateTabLook(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_OnEnter(this)
|
|
||||||
local self = this.obj
|
|
||||||
self:Fire("OnTabEnter", self.tabs[this.id].value, this)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_OnLeave(this)
|
|
||||||
local self = this.obj
|
|
||||||
self:Fire("OnTabLeave", self.tabs[this.id].value, this)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Tab_OnShow(this)
|
|
||||||
_G[this:GetName().."HighlightTexture"]:SetWidth(this:GetTextWidth() + 30)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function CreateTab(self, id)
|
|
||||||
local tabname = "AceGUITabGroup"..self.num.."Tab"..id
|
|
||||||
local tab = CreateFrame("Button",tabname,self.border,"OptionsFrameTabButtonTemplate")
|
|
||||||
tab.obj = self
|
|
||||||
tab.id = id
|
|
||||||
|
|
||||||
tab.text = _G[tabname .. "Text"]
|
|
||||||
tab.text:ClearAllPoints()
|
|
||||||
tab.text:SetPoint("LEFT", tab, "LEFT", 14, -3)
|
|
||||||
tab.text:SetPoint("RIGHT", tab, "RIGHT", -12, -3)
|
|
||||||
|
|
||||||
tab:SetScript("OnClick",Tab_OnClick)
|
|
||||||
tab:SetScript("OnEnter",Tab_OnEnter)
|
|
||||||
tab:SetScript("OnLeave",Tab_OnLeave)
|
|
||||||
tab:SetScript("OnShow", Tab_OnShow)
|
|
||||||
|
|
||||||
tab._SetText = tab.SetText
|
|
||||||
tab.SetText = Tab_SetText
|
|
||||||
tab.SetSelected = Tab_SetSelected
|
|
||||||
tab.SetDisabled = Tab_SetDisabled
|
|
||||||
|
|
||||||
return tab
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetTitle(self, text)
|
|
||||||
self.titletext:SetText(text or "")
|
|
||||||
if text and text ~= "" then
|
|
||||||
self.alignoffset = 25
|
|
||||||
else
|
|
||||||
self.alignoffset = 18
|
|
||||||
end
|
|
||||||
self:BuildTabs()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
|
||||||
local function SetStatusTable(self, status)
|
|
||||||
assert(type(status) == "table")
|
|
||||||
self.status = status
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SelectTab(self, value)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
|
|
||||||
local found
|
|
||||||
for i, v in ipairs(self.tabs) do
|
|
||||||
if v.value == value then
|
|
||||||
v:SetSelected(true)
|
|
||||||
found = true
|
|
||||||
else
|
|
||||||
v:SetSelected(false)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
status.selected = value
|
|
||||||
if found then
|
|
||||||
self:Fire("OnGroupSelected",value)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetTabs(self, tabs)
|
|
||||||
self.tablist = tabs
|
|
||||||
self:BuildTabs()
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local widths = {}
|
|
||||||
local rowwidths = {}
|
|
||||||
local rowends = {}
|
|
||||||
local function BuildTabs(self)
|
|
||||||
local hastitle = (self.titletext:GetText() and self.titletext:GetText() ~= "")
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local tablist = self.tablist
|
|
||||||
local tabs = self.tabs
|
|
||||||
|
|
||||||
if not tablist then return end
|
|
||||||
|
|
||||||
local width = self.frame.width or self.frame:GetWidth() or 0
|
|
||||||
|
|
||||||
for i = #widths, 1, -1 do
|
|
||||||
widths[i] = nil
|
|
||||||
end
|
|
||||||
for i = #rowwidths, 1, -1 do
|
|
||||||
rowwidths[i] = nil
|
|
||||||
end
|
|
||||||
for i = #rowends, 1, -1 do
|
|
||||||
rowends[i] = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
--Place Text into tabs and get thier initial width
|
|
||||||
for i, v in ipairs(tablist) do
|
|
||||||
local tab = tabs[i]
|
|
||||||
if not tab then
|
|
||||||
tab = self:CreateTab(i)
|
|
||||||
tabs[i] = tab
|
|
||||||
end
|
|
||||||
|
|
||||||
tab:Show()
|
|
||||||
tab:SetText(v.text)
|
|
||||||
tab:SetDisabled(v.disabled)
|
|
||||||
tab.value = v.value
|
|
||||||
|
|
||||||
widths[i] = tab:GetWidth() - 6 --tabs are anchored 10 pixels from the right side of the previous one to reduce spacing, but add a fixed 4px padding for the text
|
|
||||||
end
|
|
||||||
|
|
||||||
for i = (#tablist)+1, #tabs, 1 do
|
|
||||||
tabs[i]:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
--First pass, find the minimum number of rows needed to hold all tabs and the initial tab layout
|
|
||||||
local numtabs = #tablist
|
|
||||||
local numrows = 1
|
|
||||||
local usedwidth = 0
|
|
||||||
|
|
||||||
for i = 1, #tablist do
|
|
||||||
--If this is not the first tab of a row and there isn't room for it
|
|
||||||
if usedwidth ~= 0 and (width - usedwidth - widths[i]) < 0 then
|
|
||||||
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
|
||||||
rowends[numrows] = i - 1
|
|
||||||
numrows = numrows + 1
|
|
||||||
usedwidth = 0
|
|
||||||
end
|
|
||||||
usedwidth = usedwidth + widths[i]
|
|
||||||
end
|
|
||||||
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
|
||||||
rowends[numrows] = #tablist
|
|
||||||
|
|
||||||
--Fix for single tabs being left on the last row, move a tab from the row above if applicable
|
|
||||||
if numrows > 1 then
|
|
||||||
--if the last row has only one tab
|
|
||||||
if rowends[numrows-1] == numtabs-1 then
|
|
||||||
--if there are more than 2 tabs in the 2nd last row
|
|
||||||
if (numrows == 2 and rowends[numrows-1] > 2) or (rowends[numrows] - rowends[numrows-1] > 2) then
|
|
||||||
--move 1 tab from the second last row to the last, if there is enough space
|
|
||||||
if (rowwidths[numrows] + widths[numtabs-1]) <= width then
|
|
||||||
rowends[numrows-1] = rowends[numrows-1] - 1
|
|
||||||
rowwidths[numrows] = rowwidths[numrows] + widths[numtabs-1]
|
|
||||||
rowwidths[numrows-1] = rowwidths[numrows-1] - widths[numtabs-1]
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--anchor the rows as defined and resize tabs to fill thier row
|
|
||||||
local starttab = 1
|
|
||||||
for row, endtab in ipairs(rowends) do
|
|
||||||
local first = true
|
|
||||||
for tabno = starttab, endtab do
|
|
||||||
local tab = tabs[tabno]
|
|
||||||
tab:ClearAllPoints()
|
|
||||||
if first then
|
|
||||||
tab:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, -(hastitle and 14 or 7)-(row-1)*20 )
|
|
||||||
first = false
|
|
||||||
else
|
|
||||||
tab:SetPoint("LEFT", tabs[tabno-1], "RIGHT", -10, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- equal padding for each tab to fill the available width,
|
|
||||||
-- if the used space is above 75% already
|
|
||||||
local padding = 0
|
|
||||||
if not (numrows == 1 and rowwidths[1] < width*0.75) then
|
|
||||||
padding = (width - rowwidths[row]) / (endtab - starttab+1)
|
|
||||||
end
|
|
||||||
|
|
||||||
for i = starttab, endtab do
|
|
||||||
PanelTemplates_TabResize(tabs[i], padding + 4, nil, width)
|
|
||||||
end
|
|
||||||
starttab = endtab + 1
|
|
||||||
end
|
|
||||||
|
|
||||||
self.borderoffset = (hastitle and 17 or 10)+((numrows)*20)
|
|
||||||
self.border:SetPoint("TOPLEFT",self.frame,"TOPLEFT",1,-self.borderoffset)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function BuildTabsOnUpdate(this)
|
|
||||||
BuildTabs(this.obj)
|
|
||||||
this:SetScript("OnUpdate", nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local contentwidth = width - 60
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
BuildTabs(self)
|
|
||||||
self.frame:SetScript("OnUpdate", BuildTabsOnUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - (self.borderoffset + 23)
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
local function LayoutFinished(self, width, height)
|
|
||||||
if self.noAutoHeight then return end
|
|
||||||
self:SetHeight((height or 0) + (self.borderoffset + 23))
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
|
|
||||||
self.num = AceGUI:GetNextWidgetNum(Type)
|
|
||||||
|
|
||||||
self.localstatus = {}
|
|
||||||
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetTitle = SetTitle
|
|
||||||
self.CreateTab = CreateTab
|
|
||||||
self.SelectTab = SelectTab
|
|
||||||
self.BuildTabs = BuildTabs
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.SetTabs = SetTabs
|
|
||||||
self.LayoutFinished = LayoutFinished
|
|
||||||
self.frame = frame
|
|
||||||
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
frame:SetHeight(100)
|
|
||||||
frame:SetWidth(100)
|
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
|
|
||||||
self.alignoffset = 18
|
|
||||||
|
|
||||||
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
|
||||||
titletext:SetPoint("TOPLEFT",frame,"TOPLEFT",14,0)
|
|
||||||
titletext:SetPoint("TOPRIGHT",frame,"TOPRIGHT",-14,0)
|
|
||||||
titletext:SetJustifyH("LEFT")
|
|
||||||
titletext:SetHeight(18)
|
|
||||||
titletext:SetText("")
|
|
||||||
|
|
||||||
self.titletext = titletext
|
|
||||||
|
|
||||||
local border = CreateFrame("Frame",nil,frame)
|
|
||||||
self.border = border
|
|
||||||
self.borderoffset = 27
|
|
||||||
border:SetPoint("TOPLEFT",frame,"TOPLEFT",1,-27)
|
|
||||||
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-1,3)
|
|
||||||
|
|
||||||
border:SetBackdrop(PaneBackdrop)
|
|
||||||
border:SetBackdropColor(0.1,0.1,0.1,0.5)
|
|
||||||
border:SetBackdropBorderColor(0.4,0.4,0.4)
|
|
||||||
|
|
||||||
self.tabs = {}
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,border)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-7)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,7)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,746 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
|
||||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
|
||||||
local math_min, math_max, floor = math.min, math.max, floor
|
|
||||||
local select, tremove, unpack = select, table.remove, unpack
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE
|
|
||||||
|
|
||||||
-- Recycling functions
|
|
||||||
local new, del
|
|
||||||
do
|
|
||||||
local pool = setmetatable({},{__mode='k'})
|
|
||||||
function new()
|
|
||||||
local t = next(pool)
|
|
||||||
if t then
|
|
||||||
pool[t] = nil
|
|
||||||
return t
|
|
||||||
else
|
|
||||||
return {}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
function del(t)
|
|
||||||
for k in pairs(t) do
|
|
||||||
t[k] = nil
|
|
||||||
end
|
|
||||||
pool[t] = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--------------
|
|
||||||
-- TreeView --
|
|
||||||
--------------
|
|
||||||
|
|
||||||
do
|
|
||||||
local Type = "TreeGroup"
|
|
||||||
local Version = 23
|
|
||||||
|
|
||||||
local DEFAULT_TREE_WIDTH = 175
|
|
||||||
local DEFAULT_TREE_SIZABLE = true
|
|
||||||
|
|
||||||
local PaneBackdrop = {
|
|
||||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
||||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 16,
|
|
||||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local DraggerBackdrop = {
|
|
||||||
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
|
||||||
edgeFile = nil,
|
|
||||||
tile = true, tileSize = 16, edgeSize = 0,
|
|
||||||
insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
|
||||||
}
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self:SetTreeWidth(DEFAULT_TREE_WIDTH,DEFAULT_TREE_SIZABLE)
|
|
||||||
self:EnableButtonTooltips(true)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
|
|
||||||
self.frame:ClearAllPoints()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.status = nil
|
|
||||||
for k, v in pairs(self.localstatus) do
|
|
||||||
if k == "groups" then
|
|
||||||
for k2 in pairs(v) do
|
|
||||||
v[k2] = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.localstatus[k] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.localstatus.scrollvalue = 0
|
|
||||||
self.localstatus.treewidth = DEFAULT_TREE_WIDTH
|
|
||||||
self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
|
|
||||||
end
|
|
||||||
|
|
||||||
local function GetButtonParents(line)
|
|
||||||
local parent = line.parent
|
|
||||||
if parent and parent.value then
|
|
||||||
return parent.value, GetButtonParents(parent)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function GetButtonUniqueValue(line)
|
|
||||||
local parent = line.parent
|
|
||||||
if parent and parent.value then
|
|
||||||
return GetButtonUniqueValue(parent).."\001"..line.value
|
|
||||||
else
|
|
||||||
return line.value
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ButtonOnClick(this)
|
|
||||||
local self = this.obj
|
|
||||||
self:Fire("OnClick",this.uniquevalue, this.selected)
|
|
||||||
if not this.selected then
|
|
||||||
self:SetSelected(this.uniquevalue)
|
|
||||||
this.selected = true
|
|
||||||
this:LockHighlight()
|
|
||||||
self:RefreshTree()
|
|
||||||
end
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ExpandOnClick(this)
|
|
||||||
local button = this.button
|
|
||||||
local self = button.obj
|
|
||||||
local status = (self.status or self.localstatus).groups
|
|
||||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
|
||||||
self:RefreshTree()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ButtonOnDoubleClick(button)
|
|
||||||
local self = button.obj
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local status = (self.status or self.localstatus).groups
|
|
||||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
|
||||||
self:RefreshTree()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function EnableButtonTooltips(self, enable)
|
|
||||||
self.enabletooltips = enable
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Button_OnEnter(this)
|
|
||||||
local self = this.obj
|
|
||||||
self:Fire("OnButtonEnter", this.uniquevalue, this)
|
|
||||||
|
|
||||||
if self.enabletooltips then
|
|
||||||
GameTooltip:SetOwner(this, "ANCHOR_NONE")
|
|
||||||
GameTooltip:SetPoint("LEFT",this,"RIGHT")
|
|
||||||
GameTooltip:SetText(this.text:GetText() or "", 1, .82, 0, 1)
|
|
||||||
|
|
||||||
GameTooltip:Show()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Button_OnLeave(this)
|
|
||||||
local self = this.obj
|
|
||||||
self:Fire("OnButtonLeave", this.uniquevalue, this)
|
|
||||||
|
|
||||||
if self.enabletooltips then
|
|
||||||
GameTooltip:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local buttoncount = 1
|
|
||||||
local function CreateButton(self)
|
|
||||||
local button = CreateFrame("Button",("AceGUI30TreeButton%d"):format(buttoncount),self.treeframe, "OptionsListButtonTemplate")
|
|
||||||
buttoncount = buttoncount + 1
|
|
||||||
button.obj = self
|
|
||||||
|
|
||||||
local icon = button:CreateTexture(nil, "OVERLAY")
|
|
||||||
icon:SetWidth(14)
|
|
||||||
icon:SetHeight(14)
|
|
||||||
button.icon = icon
|
|
||||||
|
|
||||||
button:SetScript("OnClick",ButtonOnClick)
|
|
||||||
button:SetScript("OnDoubleClick", ButtonOnDoubleClick)
|
|
||||||
button:SetScript("OnEnter",Button_OnEnter)
|
|
||||||
button:SetScript("OnLeave",Button_OnLeave)
|
|
||||||
|
|
||||||
button.toggle.button = button
|
|
||||||
button.toggle:SetScript("OnClick",ExpandOnClick)
|
|
||||||
|
|
||||||
return button
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
|
||||||
local self = button.obj
|
|
||||||
local toggle = button.toggle
|
|
||||||
local frame = self.frame
|
|
||||||
local text = treeline.text or ""
|
|
||||||
local icon = treeline.icon
|
|
||||||
local iconCoords = treeline.iconCoords
|
|
||||||
local level = treeline.level
|
|
||||||
local value = treeline.value
|
|
||||||
local uniquevalue = treeline.uniquevalue
|
|
||||||
local disabled = treeline.disabled
|
|
||||||
|
|
||||||
button.treeline = treeline
|
|
||||||
button.value = value
|
|
||||||
button.uniquevalue = uniquevalue
|
|
||||||
if selected then
|
|
||||||
button:LockHighlight()
|
|
||||||
button.selected = true
|
|
||||||
else
|
|
||||||
button:UnlockHighlight()
|
|
||||||
button.selected = false
|
|
||||||
end
|
|
||||||
local normalTexture = button:GetNormalTexture()
|
|
||||||
local line = button.line
|
|
||||||
button.level = level
|
|
||||||
if ( level == 1 ) then
|
|
||||||
button:SetNormalFontObject("GameFontNormal")
|
|
||||||
button:SetHighlightFontObject("GameFontHighlight")
|
|
||||||
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
|
|
||||||
else
|
|
||||||
button:SetNormalFontObject("GameFontHighlightSmall")
|
|
||||||
button:SetHighlightFontObject("GameFontHighlightSmall")
|
|
||||||
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
|
|
||||||
end
|
|
||||||
|
|
||||||
if disabled then
|
|
||||||
button:EnableMouse(false)
|
|
||||||
button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
|
|
||||||
else
|
|
||||||
button.text:SetText(text)
|
|
||||||
button:EnableMouse(true)
|
|
||||||
end
|
|
||||||
|
|
||||||
if icon then
|
|
||||||
button.icon:SetTexture(icon)
|
|
||||||
button.icon:SetPoint("LEFT", button, "LEFT", 8 * level, (level == 1) and 0 or 1)
|
|
||||||
else
|
|
||||||
button.icon:SetTexture(nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
if iconCoords then
|
|
||||||
button.icon:SetTexCoord(unpack(iconCoords))
|
|
||||||
else
|
|
||||||
button.icon:SetTexCoord(0, 1, 0, 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
if canExpand then
|
|
||||||
if not isExpanded then
|
|
||||||
toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP")
|
|
||||||
toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN")
|
|
||||||
else
|
|
||||||
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
|
|
||||||
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
|
|
||||||
end
|
|
||||||
toggle:Show()
|
|
||||||
else
|
|
||||||
toggle:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnScrollValueChanged(this, value)
|
|
||||||
if this.obj.noupdate then return end
|
|
||||||
local self = this.obj
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.scrollvalue = value
|
|
||||||
self:RefreshTree()
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
|
||||||
local function SetStatusTable(self, status)
|
|
||||||
assert(type(status) == "table")
|
|
||||||
self.status = status
|
|
||||||
if not status.groups then
|
|
||||||
status.groups = {}
|
|
||||||
end
|
|
||||||
if not status.scrollvalue then
|
|
||||||
status.scrollvalue = 0
|
|
||||||
end
|
|
||||||
if not status.treewidth then
|
|
||||||
status.treewidth = DEFAULT_TREE_WIDTH
|
|
||||||
end
|
|
||||||
if not status.treesizable then
|
|
||||||
status.treesizable = DEFAULT_TREE_SIZABLE
|
|
||||||
end
|
|
||||||
self:SetTreeWidth(status.treewidth,status.treesizable)
|
|
||||||
self:RefreshTree()
|
|
||||||
end
|
|
||||||
|
|
||||||
--sets the tree to be displayed
|
|
||||||
--[[
|
|
||||||
example tree
|
|
||||||
|
|
||||||
Alpha
|
|
||||||
Bravo
|
|
||||||
-Charlie
|
|
||||||
-Delta
|
|
||||||
-Echo
|
|
||||||
Foxtrot
|
|
||||||
|
|
||||||
tree = {
|
|
||||||
{
|
|
||||||
value = "A",
|
|
||||||
text = "Alpha"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
value = "B",
|
|
||||||
text = "Bravo",
|
|
||||||
children = {
|
|
||||||
{
|
|
||||||
value = "C",
|
|
||||||
text = "Charlie"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
value = "D",
|
|
||||||
text = "Delta"
|
|
||||||
children = {
|
|
||||||
{
|
|
||||||
value = "E",
|
|
||||||
text = "Echo"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
value = "F",
|
|
||||||
text = "Foxtrot"
|
|
||||||
},
|
|
||||||
}
|
|
||||||
]]
|
|
||||||
local function SetTree(self, tree, filter)
|
|
||||||
self.filter = filter
|
|
||||||
if tree then
|
|
||||||
assert(type(tree) == "table")
|
|
||||||
end
|
|
||||||
self.tree = tree
|
|
||||||
self:RefreshTree()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ShouldDisplayLevel(tree)
|
|
||||||
local result = false
|
|
||||||
for k, v in ipairs(tree) do
|
|
||||||
if v.children == nil and v.visible ~= false then
|
|
||||||
result = true
|
|
||||||
elseif v.children then
|
|
||||||
result = result or ShouldDisplayLevel(v.children)
|
|
||||||
end
|
|
||||||
if result then return result end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
local function addLine(self, v, tree, level, parent)
|
|
||||||
local line = new()
|
|
||||||
line.value = v.value
|
|
||||||
line.text = v.text
|
|
||||||
line.icon = v.icon
|
|
||||||
line.iconCoords = v.iconCoords
|
|
||||||
line.disabled = v.disabled
|
|
||||||
line.tree = tree
|
|
||||||
line.level = level
|
|
||||||
line.parent = parent
|
|
||||||
line.visible = v.visible
|
|
||||||
line.uniquevalue = GetButtonUniqueValue(line)
|
|
||||||
if v.children then
|
|
||||||
line.hasChildren = true
|
|
||||||
else
|
|
||||||
line.hasChildren = nil
|
|
||||||
end
|
|
||||||
self.lines[#self.lines+1] = line
|
|
||||||
return line
|
|
||||||
end
|
|
||||||
|
|
||||||
local function BuildLevel(self, tree, level, parent)
|
|
||||||
local groups = (self.status or self.localstatus).groups
|
|
||||||
local hasChildren = self.hasChildren
|
|
||||||
|
|
||||||
for i, v in ipairs(tree) do
|
|
||||||
if v.children then
|
|
||||||
if not self.filter or ShouldDisplayLevel(v.children) then
|
|
||||||
local line = addLine(self, v, tree, level, parent)
|
|
||||||
if groups[line.uniquevalue] then
|
|
||||||
self:BuildLevel(v.children, level+1, line)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
elseif v.visible ~= false or not self.filter then
|
|
||||||
addLine(self, v, tree, level, parent)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--fire an update after one frame to catch the treeframes height
|
|
||||||
local function FirstFrameUpdate(this)
|
|
||||||
local self = this.obj
|
|
||||||
this:SetScript("OnUpdate",nil)
|
|
||||||
self:RefreshTree()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ResizeUpdate(this)
|
|
||||||
this.obj:RefreshTree()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function RefreshTree(self)
|
|
||||||
local buttons = self.buttons
|
|
||||||
local lines = self.lines
|
|
||||||
|
|
||||||
for i, v in ipairs(buttons) do
|
|
||||||
v:Hide()
|
|
||||||
end
|
|
||||||
while lines[1] do
|
|
||||||
local t = tremove(lines)
|
|
||||||
for k in pairs(t) do
|
|
||||||
t[k] = nil
|
|
||||||
end
|
|
||||||
del(t)
|
|
||||||
end
|
|
||||||
|
|
||||||
if not self.tree then return end
|
|
||||||
--Build the list of visible entries from the tree and status tables
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local groupstatus = status.groups
|
|
||||||
local tree = self.tree
|
|
||||||
|
|
||||||
local treeframe = self.treeframe
|
|
||||||
|
|
||||||
self:BuildLevel(tree, 1)
|
|
||||||
|
|
||||||
local numlines = #lines
|
|
||||||
|
|
||||||
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
|
||||||
|
|
||||||
local first, last
|
|
||||||
|
|
||||||
if numlines <= maxlines then
|
|
||||||
--the whole tree fits in the frame
|
|
||||||
status.scrollvalue = 0
|
|
||||||
self:ShowScroll(false)
|
|
||||||
first, last = 1, numlines
|
|
||||||
else
|
|
||||||
self:ShowScroll(true)
|
|
||||||
--scrolling will be needed
|
|
||||||
self.noupdate = true
|
|
||||||
self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
|
|
||||||
--check if we are scrolled down too far
|
|
||||||
if numlines - status.scrollvalue < maxlines then
|
|
||||||
status.scrollvalue = numlines - maxlines
|
|
||||||
self.scrollbar:SetValue(status.scrollvalue)
|
|
||||||
end
|
|
||||||
self.noupdate = nil
|
|
||||||
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
|
||||||
end
|
|
||||||
|
|
||||||
local buttonnum = 1
|
|
||||||
for i = first, last do
|
|
||||||
local line = lines[i]
|
|
||||||
local button = buttons[buttonnum]
|
|
||||||
if not button then
|
|
||||||
button = self:CreateButton()
|
|
||||||
|
|
||||||
buttons[buttonnum] = button
|
|
||||||
button:SetParent(treeframe)
|
|
||||||
button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
|
||||||
button:ClearAllPoints()
|
|
||||||
if i == 1 then
|
|
||||||
if self.showscroll then
|
|
||||||
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
|
||||||
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10)
|
|
||||||
else
|
|
||||||
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
|
||||||
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
|
||||||
button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] )
|
|
||||||
button:Show()
|
|
||||||
buttonnum = buttonnum + 1
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetSelected(self, value)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
if status.selected ~= value then
|
|
||||||
status.selected = value
|
|
||||||
self:Fire("OnGroupSelected", value)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function BuildUniqueValue(...)
|
|
||||||
local n = select('#', ...)
|
|
||||||
if n == 1 then
|
|
||||||
return ...
|
|
||||||
else
|
|
||||||
return (...).."\001"..BuildUniqueValue(select(2,...))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Select(self, uniquevalue, ...)
|
|
||||||
self.filter = false
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local groups = status.groups
|
|
||||||
for i = 1, select('#', ...) do
|
|
||||||
groups[BuildUniqueValue(select(i, ...))] = true
|
|
||||||
end
|
|
||||||
status.selected = uniquevalue
|
|
||||||
self:RefreshTree()
|
|
||||||
self:Fire("OnGroupSelected", uniquevalue)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SelectByPath(self, ...)
|
|
||||||
self:Select(BuildUniqueValue(...), ...)
|
|
||||||
end
|
|
||||||
|
|
||||||
--Selects a tree node by UniqueValue
|
|
||||||
local function SelectByValue(self, uniquevalue)
|
|
||||||
self:Select(uniquevalue, ("\001"):split(uniquevalue))
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function ShowScroll(self, show)
|
|
||||||
self.showscroll = show
|
|
||||||
if show then
|
|
||||||
self.scrollbar:Show()
|
|
||||||
if self.buttons[1] then
|
|
||||||
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.scrollbar:Hide()
|
|
||||||
if self.buttons[1] then
|
|
||||||
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local treeframe = self.treeframe
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.fullwidth = width
|
|
||||||
|
|
||||||
local contentwidth = width - status.treewidth - 20
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
|
|
||||||
local maxtreewidth = math_min(400, width - 50)
|
|
||||||
|
|
||||||
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
|
||||||
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
|
||||||
end
|
|
||||||
treeframe:SetMaxResize(maxtreewidth,1600)
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - 20
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function TreeOnMouseWheel(this, delta)
|
|
||||||
local self = this.obj
|
|
||||||
if self.showscroll then
|
|
||||||
local scrollbar = self.scrollbar
|
|
||||||
local min, max = scrollbar:GetMinMaxValues()
|
|
||||||
local value = scrollbar:GetValue()
|
|
||||||
local newvalue = math_min(max,math_max(min,value - delta))
|
|
||||||
if value ~= newvalue then
|
|
||||||
scrollbar:SetValue(newvalue)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetTreeWidth(self, treewidth, resizable)
|
|
||||||
if not resizable then
|
|
||||||
if type(treewidth) == 'number' then
|
|
||||||
resizable = false
|
|
||||||
elseif type(treewidth) == 'boolean' then
|
|
||||||
resizable = treewidth
|
|
||||||
treewidth = DEFAULT_TREE_WIDTH
|
|
||||||
else
|
|
||||||
resizable = false
|
|
||||||
treewidth = DEFAULT_TREE_WIDTH
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.treeframe:SetWidth(treewidth)
|
|
||||||
self.dragger:EnableMouse(resizable)
|
|
||||||
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.treewidth = treewidth
|
|
||||||
status.treesizable = resizable
|
|
||||||
|
|
||||||
-- recalculate the content width
|
|
||||||
if status.fullwidth then
|
|
||||||
self:OnWidthSet(status.fullwidth)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function draggerLeave(this)
|
|
||||||
this:SetBackdropColor(1, 1, 1, 0)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function draggerEnter(this)
|
|
||||||
this:SetBackdropColor(1, 1, 1, 0.8)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function draggerDown(this)
|
|
||||||
local treeframe = this:GetParent()
|
|
||||||
treeframe:StartSizing("RIGHT")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function draggerUp(this)
|
|
||||||
local treeframe = this:GetParent()
|
|
||||||
local self = treeframe.obj
|
|
||||||
local frame = treeframe:GetParent()
|
|
||||||
treeframe:StopMovingOrSizing()
|
|
||||||
--treeframe:SetScript("OnUpdate", nil)
|
|
||||||
treeframe:SetUserPlaced(false)
|
|
||||||
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
|
|
||||||
treeframe:SetHeight(0)
|
|
||||||
treeframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
treeframe:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
|
||||||
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.treewidth = treeframe:GetWidth()
|
|
||||||
|
|
||||||
treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
|
|
||||||
-- recalculate the content width
|
|
||||||
treeframe.obj:OnWidthSet(status.fullwidth)
|
|
||||||
-- update the layout of the content
|
|
||||||
treeframe.obj:DoLayout()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function LayoutFinished(self, width, height)
|
|
||||||
if self.noAutoHeight then return end
|
|
||||||
self:SetHeight((height or 0) + 20)
|
|
||||||
end
|
|
||||||
|
|
||||||
local createdcount = 0
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = Type
|
|
||||||
self.lines = {}
|
|
||||||
self.levels = {}
|
|
||||||
self.buttons = {}
|
|
||||||
self.hasChildren = {}
|
|
||||||
self.localstatus = {}
|
|
||||||
self.localstatus.groups = {}
|
|
||||||
self.filter = false
|
|
||||||
|
|
||||||
local treeframe = CreateFrame("Frame",nil,frame)
|
|
||||||
treeframe.obj = self
|
|
||||||
treeframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
||||||
treeframe:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
|
||||||
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
|
||||||
treeframe:SetScript("OnUpdate",FirstFrameUpdate)
|
|
||||||
treeframe:SetScript("OnSizeChanged",ResizeUpdate)
|
|
||||||
|
|
||||||
treeframe:EnableMouseWheel(true)
|
|
||||||
treeframe:SetScript("OnMouseWheel", TreeOnMouseWheel)
|
|
||||||
treeframe:SetBackdrop(PaneBackdrop)
|
|
||||||
treeframe:SetBackdropColor(0.1,0.1,0.1,0.5)
|
|
||||||
treeframe:SetBackdropBorderColor(0.4,0.4,0.4)
|
|
||||||
|
|
||||||
treeframe:SetResizable(true)
|
|
||||||
treeframe:SetMinResize(100, 1)
|
|
||||||
treeframe:SetMaxResize(400,1600)
|
|
||||||
local dragger = CreateFrame("Frame", nil, treeframe)
|
|
||||||
dragger:SetWidth(8)
|
|
||||||
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
|
||||||
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
|
||||||
dragger:SetBackdrop(DraggerBackdrop)
|
|
||||||
dragger:SetBackdropColor(1, 1, 1, 0)
|
|
||||||
dragger:SetScript("OnMouseDown", draggerDown)
|
|
||||||
dragger:SetScript("OnMouseUp", draggerUp)
|
|
||||||
dragger:SetScript("OnEnter", draggerEnter)
|
|
||||||
dragger:SetScript("OnLeave", draggerLeave)
|
|
||||||
|
|
||||||
self.dragger = dragger
|
|
||||||
self.treeframe = treeframe
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
|
|
||||||
self.SetTree = SetTree
|
|
||||||
self.SetTreeWidth = SetTreeWidth
|
|
||||||
self.RefreshTree = RefreshTree
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.BuildLevel = BuildLevel
|
|
||||||
self.CreateButton = CreateButton
|
|
||||||
self.SetSelected = SetSelected
|
|
||||||
self.ShowScroll = ShowScroll
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.Select = Select
|
|
||||||
self.SelectByValue = SelectByValue
|
|
||||||
self.SelectByPath = SelectByPath
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
self.EnableButtonTooltips = EnableButtonTooltips
|
|
||||||
--self.Filter = Filter
|
|
||||||
self.LayoutFinished = LayoutFinished
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
|
|
||||||
createdcount = createdcount + 1
|
|
||||||
local scrollbar = CreateFrame("Slider",("AceConfigDialogTreeGroup%dScrollBar"):format(createdcount),treeframe,"UIPanelScrollBarTemplate")
|
|
||||||
self.scrollbar = scrollbar
|
|
||||||
local scrollbg = scrollbar:CreateTexture(nil,"BACKGROUND")
|
|
||||||
scrollbg:SetAllPoints(scrollbar)
|
|
||||||
scrollbg:SetTexture(0,0,0,0.4)
|
|
||||||
scrollbar.obj = self
|
|
||||||
self.noupdate = true
|
|
||||||
scrollbar:SetPoint("TOPRIGHT",treeframe,"TOPRIGHT",-10,-26)
|
|
||||||
scrollbar:SetPoint("BOTTOMRIGHT",treeframe,"BOTTOMRIGHT",-10,26)
|
|
||||||
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
|
|
||||||
scrollbar:SetMinMaxValues(0,0)
|
|
||||||
self.localstatus.scrollvalue = 0
|
|
||||||
scrollbar:SetValueStep(1)
|
|
||||||
scrollbar:SetValue(0)
|
|
||||||
scrollbar:SetWidth(16)
|
|
||||||
self.noupdate = nil
|
|
||||||
|
|
||||||
local border = CreateFrame("Frame",nil,frame)
|
|
||||||
self.border = border
|
|
||||||
border:SetPoint("TOPLEFT",treeframe,"TOPRIGHT", 0,0)
|
|
||||||
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
|
||||||
|
|
||||||
border:SetBackdrop(PaneBackdrop)
|
|
||||||
border:SetBackdropColor(0.1,0.1,0.1,0.5)
|
|
||||||
border:SetBackdropBorderColor(0.4,0.4,0.4)
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,border)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
--AceGUI:RegisterAsWidget(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,331 +0,0 @@
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
|
||||||
|
|
||||||
-- Lua APIs
|
|
||||||
local pairs, assert, type = pairs, assert, type
|
|
||||||
|
|
||||||
-- WoW APIs
|
|
||||||
local PlaySound = PlaySound
|
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: GameFontNormal
|
|
||||||
|
|
||||||
----------------
|
|
||||||
-- Main Frame --
|
|
||||||
----------------
|
|
||||||
--[[
|
|
||||||
Events :
|
|
||||||
OnClose
|
|
||||||
|
|
||||||
]]
|
|
||||||
do
|
|
||||||
local Type = "Window"
|
|
||||||
local Version = 4
|
|
||||||
|
|
||||||
local function frameOnClose(this)
|
|
||||||
this.obj:Fire("OnClose")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function closeOnClick(this)
|
|
||||||
PlaySound("gsTitleOptionExit")
|
|
||||||
this.obj:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function frameOnMouseDown(this)
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function titleOnMouseDown(this)
|
|
||||||
this:GetParent():StartMoving()
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function frameOnMouseUp(this)
|
|
||||||
local frame = this:GetParent()
|
|
||||||
frame:StopMovingOrSizing()
|
|
||||||
local self = frame.obj
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
status.width = frame:GetWidth()
|
|
||||||
status.height = frame:GetHeight()
|
|
||||||
status.top = frame:GetTop()
|
|
||||||
status.left = frame:GetLeft()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizerseOnMouseDown(this)
|
|
||||||
this:GetParent():StartSizing("BOTTOMRIGHT")
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizersOnMouseDown(this)
|
|
||||||
this:GetParent():StartSizing("BOTTOM")
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizereOnMouseDown(this)
|
|
||||||
this:GetParent():StartSizing("RIGHT")
|
|
||||||
AceGUI:ClearFocus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sizerOnMouseUp(this)
|
|
||||||
this:GetParent():StopMovingOrSizing()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetTitle(self,title)
|
|
||||||
self.titletext:SetText(title)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function SetStatusText(self,text)
|
|
||||||
-- self.statustext:SetText(text)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Hide(self)
|
|
||||||
self.frame:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Show(self)
|
|
||||||
self.frame:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnAcquire(self)
|
|
||||||
self.frame:SetParent(UIParent)
|
|
||||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
self:ApplyStatus()
|
|
||||||
self:EnableResize(true)
|
|
||||||
self:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnRelease(self)
|
|
||||||
self.status = nil
|
|
||||||
for k in pairs(self.localstatus) do
|
|
||||||
self.localstatus[k] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- called to set an external table to store status in
|
|
||||||
local function SetStatusTable(self, status)
|
|
||||||
assert(type(status) == "table")
|
|
||||||
self.status = status
|
|
||||||
self:ApplyStatus()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function ApplyStatus(self)
|
|
||||||
local status = self.status or self.localstatus
|
|
||||||
local frame = self.frame
|
|
||||||
self:SetWidth(status.width or 700)
|
|
||||||
self:SetHeight(status.height or 500)
|
|
||||||
if status.top and status.left then
|
|
||||||
frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
|
|
||||||
frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
|
|
||||||
else
|
|
||||||
frame:SetPoint("CENTER",UIParent,"CENTER")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnWidthSet(self, width)
|
|
||||||
local content = self.content
|
|
||||||
local contentwidth = width - 34
|
|
||||||
if contentwidth < 0 then
|
|
||||||
contentwidth = 0
|
|
||||||
end
|
|
||||||
content:SetWidth(contentwidth)
|
|
||||||
content.width = contentwidth
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
local function OnHeightSet(self, height)
|
|
||||||
local content = self.content
|
|
||||||
local contentheight = height - 57
|
|
||||||
if contentheight < 0 then
|
|
||||||
contentheight = 0
|
|
||||||
end
|
|
||||||
content:SetHeight(contentheight)
|
|
||||||
content.height = contentheight
|
|
||||||
end
|
|
||||||
|
|
||||||
local function EnableResize(self, state)
|
|
||||||
local func = state and "Show" or "Hide"
|
|
||||||
self.sizer_se[func](self.sizer_se)
|
|
||||||
self.sizer_s[func](self.sizer_s)
|
|
||||||
self.sizer_e[func](self.sizer_e)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function Constructor()
|
|
||||||
local frame = CreateFrame("Frame",nil,UIParent)
|
|
||||||
local self = {}
|
|
||||||
self.type = "Window"
|
|
||||||
|
|
||||||
self.Hide = Hide
|
|
||||||
self.Show = Show
|
|
||||||
self.SetTitle = SetTitle
|
|
||||||
self.OnRelease = OnRelease
|
|
||||||
self.OnAcquire = OnAcquire
|
|
||||||
self.SetStatusText = SetStatusText
|
|
||||||
self.SetStatusTable = SetStatusTable
|
|
||||||
self.ApplyStatus = ApplyStatus
|
|
||||||
self.OnWidthSet = OnWidthSet
|
|
||||||
self.OnHeightSet = OnHeightSet
|
|
||||||
self.EnableResize = EnableResize
|
|
||||||
|
|
||||||
self.localstatus = {}
|
|
||||||
|
|
||||||
self.frame = frame
|
|
||||||
frame.obj = self
|
|
||||||
frame:SetWidth(700)
|
|
||||||
frame:SetHeight(500)
|
|
||||||
frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
|
|
||||||
frame:EnableMouse()
|
|
||||||
frame:SetMovable(true)
|
|
||||||
frame:SetResizable(true)
|
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
||||||
frame:SetScript("OnMouseDown", frameOnMouseDown)
|
|
||||||
|
|
||||||
frame:SetScript("OnHide",frameOnClose)
|
|
||||||
frame:SetMinResize(240,240)
|
|
||||||
frame:SetToplevel(true)
|
|
||||||
|
|
||||||
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
|
||||||
titlebg:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Title-Background]])
|
|
||||||
titlebg:SetPoint("TOPLEFT", 9, -6)
|
|
||||||
titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24)
|
|
||||||
|
|
||||||
local dialogbg = frame:CreateTexture(nil, "BACKGROUND")
|
|
||||||
dialogbg:SetTexture([[Interface\Tooltips\UI-Tooltip-Background]])
|
|
||||||
dialogbg:SetPoint("TOPLEFT", 8, -24)
|
|
||||||
dialogbg:SetPoint("BOTTOMRIGHT", -6, 8)
|
|
||||||
dialogbg:SetVertexColor(0, 0, 0, .75)
|
|
||||||
|
|
||||||
local topleft = frame:CreateTexture(nil, "BORDER")
|
|
||||||
topleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
topleft:SetWidth(64)
|
|
||||||
topleft:SetHeight(64)
|
|
||||||
topleft:SetPoint("TOPLEFT")
|
|
||||||
topleft:SetTexCoord(0.501953125, 0.625, 0, 1)
|
|
||||||
|
|
||||||
local topright = frame:CreateTexture(nil, "BORDER")
|
|
||||||
topright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
topright:SetWidth(64)
|
|
||||||
topright:SetHeight(64)
|
|
||||||
topright:SetPoint("TOPRIGHT")
|
|
||||||
topright:SetTexCoord(0.625, 0.75, 0, 1)
|
|
||||||
|
|
||||||
local top = frame:CreateTexture(nil, "BORDER")
|
|
||||||
top:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
top:SetHeight(64)
|
|
||||||
top:SetPoint("TOPLEFT", topleft, "TOPRIGHT")
|
|
||||||
top:SetPoint("TOPRIGHT", topright, "TOPLEFT")
|
|
||||||
top:SetTexCoord(0.25, 0.369140625, 0, 1)
|
|
||||||
|
|
||||||
local bottomleft = frame:CreateTexture(nil, "BORDER")
|
|
||||||
bottomleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
bottomleft:SetWidth(64)
|
|
||||||
bottomleft:SetHeight(64)
|
|
||||||
bottomleft:SetPoint("BOTTOMLEFT")
|
|
||||||
bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1)
|
|
||||||
|
|
||||||
local bottomright = frame:CreateTexture(nil, "BORDER")
|
|
||||||
bottomright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
bottomright:SetWidth(64)
|
|
||||||
bottomright:SetHeight(64)
|
|
||||||
bottomright:SetPoint("BOTTOMRIGHT")
|
|
||||||
bottomright:SetTexCoord(0.875, 1, 0, 1)
|
|
||||||
|
|
||||||
local bottom = frame:CreateTexture(nil, "BORDER")
|
|
||||||
bottom:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
bottom:SetHeight(64)
|
|
||||||
bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT")
|
|
||||||
bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT")
|
|
||||||
bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1)
|
|
||||||
|
|
||||||
local left = frame:CreateTexture(nil, "BORDER")
|
|
||||||
left:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
left:SetWidth(64)
|
|
||||||
left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT")
|
|
||||||
left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT")
|
|
||||||
left:SetTexCoord(0.001953125, 0.125, 0, 1)
|
|
||||||
|
|
||||||
local right = frame:CreateTexture(nil, "BORDER")
|
|
||||||
right:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
|
||||||
right:SetWidth(64)
|
|
||||||
right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT")
|
|
||||||
right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT")
|
|
||||||
right:SetTexCoord(0.1171875, 0.2421875, 0, 1)
|
|
||||||
|
|
||||||
local close = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
|
|
||||||
close:SetPoint("TOPRIGHT", 2, 1)
|
|
||||||
close:SetScript("OnClick", closeOnClick)
|
|
||||||
self.closebutton = close
|
|
||||||
close.obj = self
|
|
||||||
|
|
||||||
local titletext = frame:CreateFontString(nil, "ARTWORK")
|
|
||||||
titletext:SetFontObject(GameFontNormal)
|
|
||||||
titletext:SetPoint("TOPLEFT", 12, -8)
|
|
||||||
titletext:SetPoint("TOPRIGHT", -32, -8)
|
|
||||||
self.titletext = titletext
|
|
||||||
|
|
||||||
local title = CreateFrame("Button", nil, frame)
|
|
||||||
title:SetPoint("TOPLEFT", titlebg)
|
|
||||||
title:SetPoint("BOTTOMRIGHT", titlebg)
|
|
||||||
title:EnableMouse()
|
|
||||||
title:SetScript("OnMouseDown",titleOnMouseDown)
|
|
||||||
title:SetScript("OnMouseUp", frameOnMouseUp)
|
|
||||||
self.title = title
|
|
||||||
|
|
||||||
local sizer_se = CreateFrame("Frame",nil,frame)
|
|
||||||
sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
|
||||||
sizer_se:SetWidth(25)
|
|
||||||
sizer_se:SetHeight(25)
|
|
||||||
sizer_se:EnableMouse()
|
|
||||||
sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
|
|
||||||
sizer_se:SetScript("OnMouseUp", sizerOnMouseUp)
|
|
||||||
self.sizer_se = sizer_se
|
|
||||||
|
|
||||||
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
|
||||||
self.line1 = line1
|
|
||||||
line1:SetWidth(14)
|
|
||||||
line1:SetHeight(14)
|
|
||||||
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
|
||||||
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
|
||||||
local x = 0.1 * 14/17
|
|
||||||
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
|
||||||
|
|
||||||
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
|
||||||
self.line2 = line2
|
|
||||||
line2:SetWidth(8)
|
|
||||||
line2:SetHeight(8)
|
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
|
||||||
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
|
||||||
local x = 0.1 * 8/17
|
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame",nil,frame)
|
|
||||||
sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
|
|
||||||
sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
|
||||||
sizer_s:SetHeight(25)
|
|
||||||
sizer_s:EnableMouse()
|
|
||||||
sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
|
|
||||||
sizer_s:SetScript("OnMouseUp", sizerOnMouseUp)
|
|
||||||
self.sizer_s = sizer_s
|
|
||||||
|
|
||||||
local sizer_e = CreateFrame("Frame",nil,frame)
|
|
||||||
sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
|
|
||||||
sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
|
||||||
sizer_e:SetWidth(25)
|
|
||||||
sizer_e:EnableMouse()
|
|
||||||
sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
|
|
||||||
sizer_e:SetScript("OnMouseUp", sizerOnMouseUp)
|
|
||||||
self.sizer_e = sizer_e
|
|
||||||
|
|
||||||
--Container Support
|
|
||||||
local content = CreateFrame("Frame",nil,frame)
|
|
||||||
self.content = content
|
|
||||||
content.obj = self
|
|
||||||
content:SetPoint("TOPLEFT",frame,"TOPLEFT",12,-32)
|
|
||||||
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-12,13)
|
|
||||||
|
|
||||||
AceGUI:RegisterAsContainer(self)
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
|
||||||
end
|
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
|
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceLocale-3.0
|
-- @name AceLocale-3.0
|
||||||
-- @release $Id: AceLocale-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $
|
-- @release $Id$
|
||||||
local MAJOR,MINOR = "AceLocale-3.0", 2
|
local MAJOR,MINOR = "AceLocale-3.0", 6
|
||||||
|
|
||||||
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
@@ -10,11 +10,7 @@ if not AceLocale then return end -- no upgrade needed
|
|||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local assert, tostring, error = assert, tostring, error
|
local assert, tostring, error = assert, tostring, error
|
||||||
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: GAME_LOCALE, geterrorhandler
|
|
||||||
|
|
||||||
local gameLocale = GetLocale()
|
local gameLocale = GetLocale()
|
||||||
if gameLocale == "enGB" then
|
if gameLocale == "enGB" then
|
||||||
@@ -79,7 +75,7 @@ local writedefaultproxy = setmetatable({}, {
|
|||||||
-- @param application Unique name of addon / module
|
-- @param application Unique name of addon / module
|
||||||
-- @param locale Name of the locale to register, e.g. "enUS", "deDE", etc.
|
-- @param locale Name of the locale to register, e.g. "enUS", "deDE", etc.
|
||||||
-- @param isDefault If this is the default locale being registered (your addon is written in this language, generally enUS)
|
-- @param isDefault If this is the default locale being registered (your addon is written in this language, generally enUS)
|
||||||
-- @param silent If true, the locale will not issue warnings for missing keys. Can only be set on the default locale.
|
-- @param silent If true, the locale will not issue warnings for missing keys. Must be set on the first locale registered. If set to "raw", nils will be returned for unknown keys (no metatable used).
|
||||||
-- @usage
|
-- @usage
|
||||||
-- -- enUS.lua
|
-- -- enUS.lua
|
||||||
-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "enUS", true)
|
-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "enUS", true)
|
||||||
@@ -92,28 +88,29 @@ local writedefaultproxy = setmetatable({}, {
|
|||||||
-- @return Locale Table to add localizations to, or nil if the current locale is not required.
|
-- @return Locale Table to add localizations to, or nil if the current locale is not required.
|
||||||
function AceLocale:NewLocale(application, locale, isDefault, silent)
|
function AceLocale:NewLocale(application, locale, isDefault, silent)
|
||||||
|
|
||||||
if silent and not isDefault then
|
|
||||||
error("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' can only be specified for the default locale", 2)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
|
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
|
||||||
-- Ammo: I still think this is a bad idea, for instance an addon that checks for some ingame string will fail, just because some other addon
|
local activeGameLocale = GAME_LOCALE or gameLocale
|
||||||
-- gives the user the illusion that they can run in a different locale? Ditch this whole thing or allow a setting per 'application'. I'm of the
|
|
||||||
-- opinion to remove this.
|
|
||||||
local gameLocale = GAME_LOCALE or gameLocale
|
|
||||||
|
|
||||||
if locale ~= gameLocale and not isDefault then
|
|
||||||
return -- nop, we don't need these translations
|
|
||||||
end
|
|
||||||
|
|
||||||
local app = AceLocale.apps[application]
|
local app = AceLocale.apps[application]
|
||||||
|
|
||||||
|
if silent and app and getmetatable(app) ~= readmetasilent then
|
||||||
|
geterrorhandler()("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' must be specified for the first locale registered")
|
||||||
|
end
|
||||||
|
|
||||||
if not app then
|
if not app then
|
||||||
|
if silent=="raw" then
|
||||||
|
app = {}
|
||||||
|
else
|
||||||
app = setmetatable({}, silent and readmetasilent or readmeta)
|
app = setmetatable({}, silent and readmetasilent or readmeta)
|
||||||
|
end
|
||||||
AceLocale.apps[application] = app
|
AceLocale.apps[application] = app
|
||||||
AceLocale.appnames[app] = application
|
AceLocale.appnames[app] = application
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if locale ~= activeGameLocale and not isDefault then
|
||||||
|
return -- nop, we don't need these translations
|
||||||
|
end
|
||||||
|
|
||||||
registering = app -- remember globally for writeproxy and writedefaultproxy
|
registering = app -- remember globally for writeproxy and writedefaultproxy
|
||||||
|
|
||||||
if isDefault then
|
if isDefault then
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
--[[ $Id: CallbackHandler-1.0.lua 895 2009-12-06 16:28:55Z nevcairiel $ ]]
|
--[[ $Id: CallbackHandler-1.0.lua 25 2022-12-12 15:02:36Z nevcairiel $ ]]
|
||||||
local MAJOR, MINOR = "CallbackHandler-1.0", 5
|
local MAJOR, MINOR = "CallbackHandler-1.0", 8
|
||||||
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not CallbackHandler then return end -- No upgrade needed
|
if not CallbackHandler then return end -- No upgrade needed
|
||||||
@@ -7,56 +7,20 @@ if not CallbackHandler then return end -- No upgrade needed
|
|||||||
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tconcat = table.concat
|
local securecallfunction, error = securecallfunction, error
|
||||||
local assert, error, loadstring = assert, error, loadstring
|
local setmetatable, rawget = setmetatable, rawget
|
||||||
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
|
||||||
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
|
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
|
||||||
|
|
||||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
||||||
-- List them here for Mikk's FindGlobals script
|
|
||||||
-- GLOBALS: geterrorhandler
|
|
||||||
|
|
||||||
local xpcall = xpcall
|
local function Dispatch(handlers, ...)
|
||||||
|
local index, method = next(handlers)
|
||||||
local function errorhandler(err)
|
|
||||||
return geterrorhandler()(err)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function CreateDispatcher(argCount)
|
|
||||||
local code = [[
|
|
||||||
local next, xpcall, eh = ...
|
|
||||||
|
|
||||||
local method, ARGS
|
|
||||||
local function call() method(ARGS) end
|
|
||||||
|
|
||||||
local function dispatch(handlers, ...)
|
|
||||||
local index
|
|
||||||
index, method = next(handlers)
|
|
||||||
if not method then return end
|
if not method then return end
|
||||||
local OLD_ARGS = ARGS
|
|
||||||
ARGS = ...
|
|
||||||
repeat
|
repeat
|
||||||
xpcall(call, eh)
|
securecallfunction(method, ...)
|
||||||
index, method = next(handlers, index)
|
index, method = next(handlers, index)
|
||||||
until not method
|
until not method
|
||||||
ARGS = OLD_ARGS
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return dispatch
|
|
||||||
]]
|
|
||||||
|
|
||||||
local ARGS, OLD_ARGS = {}, {}
|
|
||||||
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
|
|
||||||
code = code:gsub("OLD_ARGS", tconcat(OLD_ARGS, ", ")):gsub("ARGS", tconcat(ARGS, ", "))
|
|
||||||
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
|
|
||||||
end
|
|
||||||
|
|
||||||
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
|
|
||||||
local dispatcher = CreateDispatcher(argCount)
|
|
||||||
rawset(self, argCount, dispatcher)
|
|
||||||
return dispatcher
|
|
||||||
end})
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------
|
--------------------------------------------------------------------------
|
||||||
-- CallbackHandler:New
|
-- CallbackHandler:New
|
||||||
--
|
--
|
||||||
@@ -65,9 +29,7 @@ end})
|
|||||||
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
||||||
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
||||||
|
|
||||||
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused)
|
function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
|
||||||
-- TODO: Remove this after beta has gone out
|
|
||||||
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused")
|
|
||||||
|
|
||||||
RegisterName = RegisterName or "RegisterCallback"
|
RegisterName = RegisterName or "RegisterCallback"
|
||||||
UnregisterName = UnregisterName or "UnregisterCallback"
|
UnregisterName = UnregisterName or "UnregisterCallback"
|
||||||
@@ -89,19 +51,19 @@ function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAll
|
|||||||
local oldrecurse = registry.recurse
|
local oldrecurse = registry.recurse
|
||||||
registry.recurse = oldrecurse + 1
|
registry.recurse = oldrecurse + 1
|
||||||
|
|
||||||
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
|
Dispatch(events[eventname], eventname, ...)
|
||||||
|
|
||||||
registry.recurse = oldrecurse
|
registry.recurse = oldrecurse
|
||||||
|
|
||||||
if registry.insertQueue and oldrecurse==0 then
|
if registry.insertQueue and oldrecurse==0 then
|
||||||
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
||||||
for eventname,callbacks in pairs(registry.insertQueue) do
|
for event,callbacks in pairs(registry.insertQueue) do
|
||||||
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
for self,func in pairs(callbacks) do
|
for object,func in pairs(callbacks) do
|
||||||
events[eventname][self] = func
|
events[event][object] = func
|
||||||
-- fire OnUsed callback?
|
-- fire OnUsed callback?
|
||||||
if first and registry.OnUsed then
|
if first and registry.OnUsed then
|
||||||
registry.OnUsed(registry, target, eventname)
|
registry.OnUsed(registry, target, event)
|
||||||
first = nil
|
first = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -147,9 +109,9 @@ function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAll
|
|||||||
regfunc = function(...) self[method](self,...) end
|
regfunc = function(...) self[method](self,...) end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- function ref with self=object or self="addonId"
|
-- function ref with self=object or self="addonId" or self=thread
|
||||||
if type(self)~="table" and type(self)~="string" then
|
if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
|
||||||
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string expected.", 2)
|
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
|||||||
|
|
||||||
function LibStub:NewLibrary(major, minor)
|
function LibStub:NewLibrary(major, minor)
|
||||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||||
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||||
|
|
||||||
local oldminor = self.minors[major]
|
local oldminor = self.minors[major]
|
||||||
if oldminor and oldminor >= minor then return nil end
|
if oldminor and oldminor >= minor then return nil end
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
## Interface: 20400
|
|
||||||
## Title: Lib: LibStub
|
|
||||||
## Notes: Universal Library Stub
|
|
||||||
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
|
|
||||||
## X-Website: http://jira.wowace.com/browse/LS
|
|
||||||
## X-Category: Library
|
|
||||||
## X-License: Public Domain
|
|
||||||
## X-Curse-Packaged-Version: 1.0
|
|
||||||
## X-Curse-Project-Name: LibStub
|
|
||||||
## X-Curse-Project-ID: libstub
|
|
||||||
## X-Curse-Repository-ID: wow/libstub/mainline
|
|
||||||
|
|
||||||
LibStub.lua
|
|
||||||
Reference in New Issue
Block a user