Files
coa-quartz/Quartz/modules/Player.lua
T
Andrew6810 3b75efe038 init
2022-10-21 07:30:59 -07:00

239 lines
6.1 KiB
Lua

--[[
Copyright (C) 2006-2007 Nymbia
Copyright (C) 2010 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com >
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
]]
local Quartz3 = LibStub("AceAddon-3.0"):GetAddon("Quartz3")
local L = LibStub("AceLocale-3.0"):GetLocale("Quartz3")
local MODNAME = "Player"
local Player = Quartz3:NewModule(MODNAME)
----------------------------
-- Upvalues
-- GLOBALS: CastingBarFrame
local unpack = unpack
local UnitChannelInfo = UnitChannelInfo
local db, getOptions, castBar
local defaults = {
profile = Quartz3:Merge(Quartz3.CastBarTemplate.defaults,
{
hideblizz = true,
showticks = true,
-- no interrupt is pointless for player, disable all options
noInterruptBorderChange = false,
noInterruptColorChange = false,
noInterruptShield = false,
})
}
do
local function setOpt(info, value)
db[info[#info]] = value
Player:ApplySettings()
end
local options
function getOptions()
if not options then
options = Player.Bar:CreateOptions()
options.args.hideblizz = {
type = "toggle",
name = L["Disable Blizzard Cast Bar"],
desc = L["Disable and hide the default UI's casting bar"],
set = setOpt,
order = 101,
}
options.args.showticks = {
type = "toggle",
name = L["Show channeling ticks"],
desc = L["Show damage / mana ticks while channeling spells like Drain Life or Blizzard"],
order = 102,
}
options.args.targetname = {
type = "toggle",
name = L["Show Target Name"],
desc = L["Display target name of spellcasts after spell name"],
disabled = function() return db.hidenametext end,
order = 402,
}
options.args.noInterruptGroup = nil
end
return options
end
end
function Player:OnInitialize()
self.db = Quartz3.db:RegisterNamespace(MODNAME, defaults)
db = self.db.profile
self:SetEnabledState(Quartz3:GetModuleEnabled(MODNAME))
Quartz3:RegisterModuleOptions(MODNAME, getOptions, L["Player"])
self.Bar = Quartz3.CastBarTemplate:new(self, "player", MODNAME, L["Player"], db)
castBar = self.Bar.Bar
end
function Player:OnEnable()
self.Bar:RegisterEvents()
self:ApplySettings()
end
function Player:OnDisable()
self.Bar:UnregisterEvents()
self.Bar:Hide()
end
function Player:ApplySettings()
db = self.db.profile
-- obey the hideblizz setting no matter if disabled or not
if db.hideblizz then
CastingBarFrame.RegisterEvent = function() end
CastingBarFrame:UnregisterAllEvents()
CastingBarFrame:Hide()
else
CastingBarFrame.RegisterEvent = nil
CastingBarFrame:UnregisterAllEvents()
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_START")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_STOP")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_FAILED")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_DELAYED")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTIBLE")
CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE")
CastingBarFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
end
self.Bar:SetConfig(db)
if self:IsEnabled() then
self.Bar:ApplySettings()
end
end
function Player:Unlock()
self.Bar:Unlock()
end
function Player:Lock()
self.Bar:Lock()
end
----------------------------
-- Cast Bar Hooks
function Player:OnHide()
local Latency = Quartz3:GetModule(L["Latency"],true)
if Latency then
if Latency:IsEnabled() and Latency.lagbox then
Latency.lagbox:Hide()
Latency.lagtext:Hide()
end
end
end
local sparkfactory = {
__index = function(t,k)
local spark = castBar:CreateTexture(nil, 'OVERLAY')
t[k] = spark
spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
spark:SetVertexColor(unpack(Quartz3.db.profile.sparkcolor))
spark:SetBlendMode('ADD')
spark:SetWidth(20)
spark:SetHeight(db.h*2.2)
return spark
end
}
local barticks = setmetatable({}, sparkfactory)
local function setBarTicks(ticknum)
if( ticknum and ticknum > 0) then
local delta = ( db.w / ticknum )
for k = 1,ticknum do
local t = barticks[k]
t:ClearAllPoints()
t:SetPoint("CENTER", castBar, "LEFT", delta * k, 0 )
t:Show()
end
else
barticks[1].Hide = nil
for i=1,#barticks do
barticks[i]:Hide()
end
end
end
local channelingTicks = {
-- warlock
[GetSpellInfo(1120)] = 5, -- drain soul
[GetSpellInfo(689)] = 5, -- drain life
[GetSpellInfo(5138)] = 5, -- drain mana
[GetSpellInfo(5740)] = 4, -- rain of fire
-- druid
[GetSpellInfo(740)] = 4, -- Tranquility
[GetSpellInfo(16914)] = 10, -- Hurricane
-- priest
[GetSpellInfo(15407)] = 3, -- mind flay
[GetSpellInfo(48045)] = 5, -- mind sear
[GetSpellInfo(47540)] = 2, -- penance
-- mage
[GetSpellInfo(5143)] = 5, -- arcane missiles
[GetSpellInfo(10)] = 5, -- blizzard
[GetSpellInfo(12051)] = 4, -- evocation
-- hunter
[GetSpellInfo(1510)] = 6, -- volley
}
local function getChannelingTicks(spell)
if not db.showticks then
return 0
end
return channelingTicks[spell] or 0
end
function Player:UNIT_SPELLCAST_START(bar, unit)
if bar.channeling then
local spell = UnitChannelInfo(unit)
bar.channelingTicks = getChannelingTicks(spell)
setBarTicks(bar.channelingTicks)
else
setBarTicks(0)
end
end
function Player:UNIT_SPELLCAST_STOP(bar, unit)
setBarTicks(0)
end
function Player:UNIT_SPELLCAST_FAILED(bar, unit)
setBarTicks(0)
end
function Player:UNIT_SPELLCAST_INTERRUPTED(bar, unit)
setBarTicks(0)
end
function Player:UNIT_SPELLCAST_DELAYED(bar, unit)
end