Files
coa-omen/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
T
florian.berthold 7181066855 ascension: v3.0.9 → vendored 3.0.9 (in-game AddOns dir)
Imported from /srv/add01/wow-ascension/Interface/AddOns/Omen — the
build Ascension's WotLK 3.3.5 client ships.

Single vendored drop: Ascension's build process bundles their custom
patches with the standard CurseForge packager output (62 embedded
Libs/), and the individual patches aren't published separately.

Net delta vs upstream v3.0.9, excluding bundled libs and CRLF
normalization: 11 files, 2284+/34- — Ascension-specific adaptations
for WotLK 3.3.5.

License: All rights reserved (per .toc).
2026-05-08 03:52:23 +02:00

150 lines
3.5 KiB
Lua

local AceGUI = LibStub("AceGUI-3.0")
-- Lua APIs
local select = select
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
--------------------------
-- Label --
--------------------------
do
local Type = "Icon"
local Version = 11
local function OnAcquire(self)
self:SetHeight(110)
self:SetWidth(110)
self:SetLabel("")
self:SetImage(nil)
self:SetImageSize(64, 64)
end
local function OnRelease(self)
self.frame:ClearAllPoints()
self.frame:Hide()
self:SetDisabled(false)
end
local function SetLabel(self, text)
if text and text ~= "" then
self.label:Show()
self.label:SetText(text)
self.frame:SetHeight(self.image:GetHeight() + 25)
else
self.label:Hide()
self.frame:SetHeight(self.image:GetHeight() + 10)
end
end
local function SetImage(self, path, ...)
local image = self.image
image:SetTexture(path)
if image:GetTexture() then
self.imageshown = true
local n = select('#', ...)
if n == 4 or n == 8 then
image:SetTexCoord(...)
else
image:SetTexCoord(0, 1, 0, 1)
end
else
self.imageshown = nil
end
end
local function SetImageSize(self, width, height)
self.image:SetWidth(width)
self.image:SetHeight(height)
--self.frame:SetWidth(width + 30)
if self.label:IsShown() then
self.frame:SetHeight(height + 25)
else
self.frame:SetHeight(height + 10)
end
end
local function SetDisabled(self, disabled)
self.disabled = disabled
if disabled then
self.frame:Disable()
self.label:SetTextColor(0.5,0.5,0.5)
self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
else
self.frame:Enable()
self.label:SetTextColor(1,1,1)
self.image:SetVertexColor(1, 1, 1)
end
end
local function OnClick(this, button)
this.obj:Fire("OnClick", button)
AceGUI:ClearFocus()
end
local function OnEnter(this)
this.obj.highlight:Show()
this.obj:Fire("OnEnter")
end
local function OnLeave(this)
this.obj.highlight:Hide()
this.obj:Fire("OnLeave")
end
local function Constructor()
local frame = CreateFrame("Button",nil,UIParent)
local self = {}
self.type = Type
self.OnRelease = OnRelease
self.OnAcquire = OnAcquire
self.SetLabel = SetLabel
self.frame = frame
self.SetImage = SetImage
self.SetImageSize = SetImageSize
-- SetText should be deprecated along the way
self.SetText = SetLabel
self.SetDisabled = SetDisabled
frame.obj = self
frame:SetHeight(110)
frame:SetWidth(110)
frame:EnableMouse(true)
frame:SetScript("OnClick", OnClick)
frame:SetScript("OnLeave", OnLeave)
frame:SetScript("OnEnter", OnEnter)
local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlight")
label:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
label:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
label:SetJustifyH("CENTER")
label:SetJustifyV("TOP")
label:SetHeight(18)
self.label = label
local image = frame:CreateTexture(nil,"BACKGROUND")
self.image = image
image:SetWidth(64)
image:SetHeight(64)
image:SetPoint("TOP",frame,"TOP",0,-5)
local highlight = frame:CreateTexture(nil,"OVERLAY")
self.highlight = highlight
highlight:SetAllPoints(image)
highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
highlight:SetTexCoord(0,1,0.23,0.77)
highlight:SetBlendMode("ADD")
highlight:Hide()
AceGUI:RegisterAsWidget(self)
return self
end
AceGUI:RegisterWidgetType(Type,Constructor,Version)
end