Localize strings, correct grammar and spelling, fix close menu error, add hide omen menu item.

This commit is contained in:
Xinhuan
2008-10-13 21:29:11 +08:00
parent 70336d726c
commit 30d5b7cdaa
2 changed files with 31 additions and 19 deletions
+14 -10
View File
@@ -1274,12 +1274,12 @@ do
local Omen_TitleDropDownMenu = CreateFrame("Frame", "Omen_TitleDropDownMenu")
Omen_TitleDropDownMenu.displayMode = "MENU"
Omen_TitleDropDownMenu.initialize = function(self, level)
if (not level) then return end
if not level then return end
for k in pairs(info) do info[k] = nil end
if (level == 1) then
if level == 1 then
-- Create the title of the menu
info.isTitle = 1
info.text = "Omen Quick Menu"
info.text = L["Omen Quick Menu"]
info.notCheckable = 1
UIDropDownMenu_AddButton(info, level)
@@ -1304,9 +1304,13 @@ do
info.func = function() Omen:ShowConfig() end
UIDropDownMenu_AddButton(info, level)
info.text = L["Hide Omen"]
info.func = function() Omen:Toggle() end
UIDropDownMenu_AddButton(info, level)
-- Close menu item
info.text = CLOSE
info.func = CloseDropDownMenus
info.func = function() CloseDropDownMenus() end
info.checked = nil
info.arg1 = nil
info.notCheckable = 1
@@ -1806,20 +1810,20 @@ local options = {
Sound = {
type = "toggle",
order = 2,
name = "Enable Sound",
desc = "Enable Sound",
name = L["Enable Sound"],
desc = L["Causes Omen to play a chosen sound effect"],
},
Flash = {
type = "toggle",
order = 3,
name = "Enable Screen Flash",
desc = "Enable Screen Flash",
name = L["Enable Screen Flash"],
desc = L["Causes the entire screen to flash red momentarily"],
},
Shake = {
type = "toggle",
order = 4,
name = "Enable Screen Shake",
desc = "Enable Screen Shake",
name = L["Enable Screen Shake"],
desc = L["Causes the entire game world to shake momentarily. This option only works if nameplates are turned off."],
},
Message = {
type = "toggle",