Global - Fix Function IsInLFGQueue
Fix checking if player is currently queued for a dungeon.
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+6
-5
@@ -404,13 +404,14 @@
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end
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-- Check if player is in LFG queue (battleground)
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-- Check if player is in LFG queue
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function LeaPlusLC:IsInLFGQueue()
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for i = 1, GetMaxBattlefieldID() do
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local status = GetBattlefieldStatus(i)
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if status == "queued" or status == "confirmed" then
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if LeaPlusLC["GameVer"] == "5" then
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if GetLFGQueueStats(LE_LFG_CATEGORY_LFD) or GetLFGQueueStats(LE_LFG_CATEGORY_LFR) or GetLFGQueueStats(LE_LFG_CATEGORY_RF) then
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return true
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end
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else
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if MiniMapLFGFrame:IsShown() then return true end
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end
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end
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@@ -1734,7 +1735,7 @@ function LeaPlusLC:FriendCheck(name)
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end
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function addon:QUEST_PROGRESS ()
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if LeaPlusLC["AutomateQuests"] == "Off" then return end
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if LeaPlusLC["AutomateQuests"] == "Off" then return end
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if not self:canAutomate() then return end
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if IsQuestCompletable() then
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CompleteQuest()
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