ConfigPanel & EnhanceQuestLog - visual
Many visual texture improvements for buttons, panels, dropdown menus & more!
This commit is contained in:
+26
-18
@@ -8052,7 +8052,7 @@ function LeaPlusLC:FriendCheck(name)
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local function TradeSkillFunc(frame)
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-- Make the tradeskill frame double-wide
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UIPanelWindows["TradeSkillFrame"] = {area = "override", pushable = 3, xoffset = -16, yoffset = 12, bottomClampOverride = 140 + 12, width = 714, height = 487, whileDead = 1}
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UIPanelWindows["TradeSkillFrame"] = {area = "override", pushable = 3, xoffset = 0, yoffset = 12, bottomClampOverride = 140 + 12, width = 714, height = 487, whileDead = 1}
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-- Size the tradeskill frame
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_G["TradeSkillFrame"]:SetWidth(714)
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@@ -8111,7 +8111,9 @@ function LeaPlusLC:FriendCheck(name)
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local DetailsInset = _G["TradeSkillFrame"]:CreateTexture(nil, "ARTWORK")
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DetailsInset:SetSize(302, 339+ tall)
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DetailsInset:SetPoint("TOPLEFT", _G["TradeSkillFrame"], "TOPLEFT", 348, -72)
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DetailsInset:SetTexture("Interface\\DressUpFrame\\DressUpBackground-NightElf1")
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DetailsInset:SetTexture("Interface\\addons\\Leatrix_Plus\\assets\\ui-guildachievement-parchment-horizontal-desaturated.blp")
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-- DetailsInset:SetTexture(0.2, 0.2, 0.2, 1)
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-- Hide expand tab (left of All button)
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_G["TradeSkillExpandTabLeft"]:Hide()
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@@ -8279,7 +8281,7 @@ function LeaPlusLC:FriendCheck(name)
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SetHeadersButton()
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else
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self.collapsed = 1
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QuestLogListScrollFrameScrollBar:SetValue(0)
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-- QuestLogListScrollFrameScrollBar:SetValue(0)
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CollapseQuestHeader(0)
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SetHeadersButton()
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end
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@@ -12110,16 +12112,14 @@ function LeaPlusLC:FriendCheck(name)
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-- Create hover texture
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mbtn.t = mbtn:CreateTexture(nil, "BACKGROUND")
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mbtn.t:SetTexture("Interface\\Buttons\\WHITE8X8")
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mbtn.t:SetVertexColor(0.3, 0.3, 0.00, 0.8)
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mbtn.t:SetTexture(0.3, 0.3, 0.00, 0.8)
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mbtn.t:SetAlpha(0.7)
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mbtn.t:SetAllPoints()
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mbtn.t:Hide()
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-- Create highlight texture
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mbtn.s = mbtn:CreateTexture(nil, "BACKGROUND")
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mbtn.s:SetTexture("Interface\\Buttons\\WHITE8X8")
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mbtn.s:SetVertexColor(0.3, 0.3, 0.00, 0.8)
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mbtn.s:SetTexture(0.3, 0.3, 0.00, 0.8)
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mbtn.s:SetAlpha(1.0)
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mbtn.s:SetAllPoints()
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mbtn.s:Hide()
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@@ -12475,7 +12475,7 @@ function LeaPlusLC:FriendCheck(name)
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button.t:SetPoint("TOPLEFT", button, 0, 0)
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button.t:SetSize(516, 16)
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button.t:SetVertexColor(0.3, 0.3, 0.0, 0.8)
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button.t:SetTexture(0.3, 0.3, 0.0, 0.8)
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button.t:SetAlpha(0.7)
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button.t:Hide()
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@@ -13852,7 +13852,7 @@ function LeaPlusLC:FriendCheck(name)
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-- Set the background color
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Side.t = Side:CreateTexture(nil, "BACKGROUND")
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Side.t:SetAllPoints()
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Side.t:SetVertexColor(0.05, 0.05, 0.05, 0.9)
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Side.t:SetTexture(0.05, 0.05, 0.05, 0.9)
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-- Add a close Button
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Side.c = CreateFrame("Button", nil, Side, "UIPanelCloseButton")
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@@ -13894,8 +13894,8 @@ function LeaPlusLC:FriendCheck(name)
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end)
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-- Set textures
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LeaPlusLC:CreateBar("FootTexture", Side, 570, 48, "BOTTOM", 0.5, 0.5, 0.5, 1.0, "Interface\\DressUpFrame\\DressUpBackground-NightElf1")
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LeaPlusLC:CreateBar("MainTexture", Side, 570, 323, "TOPRIGHT", 0.7, 0.7, 0.7, 0.7, "Interface\\DressUpFrame\\DressUpBackground-NightElf1")
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LeaPlusLC:CreateBar("FootTexture", Side, 570, 48, "BOTTOM", 0.5, 0.5, 0.5, 1.0, "Interface\\addons\\Leatrix_Plus\\assets\\ui-guildachievement-parchment-horizontal-desaturated.blp")
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LeaPlusLC:CreateBar("MainTexture", Side, 570, 323, "TOPRIGHT", 0.7, 0.7, 0.7, 0.9, "Interface\\addons\\Leatrix_Plus\\assets\\ui-guildachievement-parchment-horizontal-desaturated.blp")
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-- Allow movement
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Side:EnableMouse(true)
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@@ -14169,9 +14169,17 @@ function LeaPlusLC:FriendCheck(name)
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-- mbtn:HookScript("OnShow", function() mbtn.Left:Hide(); mbtn.Middle:Hide(); mbtn.Right:Hide() end)
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-- mbtn:HookScript("OnEnable", function() mbtn.Left:Hide(); mbtn.Middle:Hide(); mbtn.Right:Hide() end)
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-- mbtn:HookScript("OnDisable", function() mbtn.Left:Hide(); mbtn.Middle:Hide(); mbtn.Right:Hide() end)
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-- mbtn:HookScript("OnMouseDown", function() mbtn.Left:Hide(); mbtn.Middle:Hide(); mbtn.Right:Hide() end)
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-- mbtn:HookScript("OnMouseDown", function() mbtn:GetPushedTexture():Hide() end)
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-- mbtn:HookScript("OnMouseUp", function() mbtn.Left:Hide(); mbtn.Middle:Hide(); mbtn.Right:Hide() end)
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--===== 3.3.5 texture disables =====--
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-- mbtn:GetNormalTexture():SetTexture(nil)
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mbtn:GetPushedTexture():SetTexture(nil)
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-- mbtn:GetDisabledTexture():SetTexture(nil)
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-- mbtn:GetHighlightTexture():SetTexture(nil)
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end
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return mbtn
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@@ -14251,7 +14259,7 @@ function LeaPlusLC:FriendCheck(name)
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dditem.t = dditem:CreateTexture(nil, "BACKGROUND")
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dditem.t:SetAllPoints()
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dditem.t:SetVertexColor(0.3, 0.3, 0.00, 0.8)
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dditem.t:SetTexture(0.3, 0.3, 0.00, 0.8)
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dditem.t:Hide();
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dditem:SetScript("OnEnter", function() dditem.t:Show() end)
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@@ -14321,12 +14329,12 @@ function LeaPlusLC:FriendCheck(name)
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-- Add background color
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PageF.t = PageF:CreateTexture(nil, "BACKGROUND")
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PageF.t:SetAllPoints()
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PageF.t:SetVertexColor(0.05, 0.05, 0.05, 0.9)
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PageF.t:SetTexture(0.05, 0.05, 0.05, 0.9)
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-- Add textures
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LeaPlusLC:CreateBar("FootTexture", PageF, 570, 42, "BOTTOM", 0.3, 0.3, 1.0, 0.9, "Interface\\GLUES\\MODELS\\UI_MAINMENU\\GRADIENT")
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LeaPlusLC:CreateBar("MainTexture", PageF, 440, 348, "TOPRIGHT", 0.8, 0.8, 0.8, 0.9, "Interface\\DressUpFrame\\DressUpBackground-NightElf1")
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LeaPlusLC:CreateBar("MenuTexture", PageF, 130, 348, "TOPLEFT", 0.6, 0.6, 0.6, 0.9, "Interface\\GLUES\\MODELS\\UI_MAINMENU\\GRADIENT")
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LeaPlusLC:CreateBar("FootTexture", PageF, 570, 42, "BOTTOM", 0.5, 0.5, 0.5, 1.0, "Interface\\addons\\Leatrix_Plus\\assets\\ui-guildachievement-parchment-horizontal-desaturated.blp")
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LeaPlusLC:CreateBar("MainTexture", PageF, 440, 348, "TOPRIGHT", 0.7, 0.7, 0.7, 0.7, "Interface\\addons\\Leatrix_Plus\\assets\\ui-guildachievement-parchment-horizontal-desaturated.blp")
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LeaPlusLC:CreateBar("MenuTexture", PageF, 130, 348, "TOPLEFT", 0.7, 0.7, 0.7, 0.7, "Interface\\addons\\Leatrix_Plus\\assets\\ui-guildachievement-parchment-horizontal-desaturated.blp")
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-- Set panel position when shown
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PageF:SetScript("OnShow", function()
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@@ -14365,7 +14373,7 @@ function LeaPlusLC:FriendCheck(name)
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CloseB:SetScript("OnClick", LeaPlusLC.HideFrames)
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-- Add web link Button
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local PageFAlertButton = LeaPlusLC:CreateButton("PageFAlertButton", PageF, "You should keybind web link!", "BOTTOMLEFT", 16, 10, 0, 25, true, "You should set a keybind for the web link feature. It's very useful.|n|nOpen the key bindings window (accessible from the game menu) and click Leatrix Plus.|n|nSet a keybind for Show web link.|n|nNow when your pointer is over an item, NPC or spell (and more), press your keybind to get a web link.", true)
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local PageFAlertButton = LeaPlusLC:CreateButton("PageFAlertButton", PageF, "You should keybind web link!", "BOTTOMLEFT", 16, 10, 0, 25, true, "You should set a keybind for the web link feature. It's very useful.|n|nOpen the key bindings window (accessible from the game menu) and click Leatrix Plus.|n|nSet a keybind for Show web link.|n|nNow when your pointer is over an item, NPC or spell (and more), press your keybind to get a web link.")
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PageFAlertButton:SetPushedTextOffset(0, 0)
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PageF:HookScript("OnShow", function()
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if GetBindingKey("LEATRIX_PLUS_GLOBAL_WEBLINK") then PageFAlertButton:Hide() else PageFAlertButton:Show() end
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