media-visual: more visuals
repositions
This commit is contained in:
+11
-4
@@ -15399,14 +15399,20 @@ function LeaPlusLC:RunOnce()
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mbtn.t = mbtn:CreateTexture(nil, "BACKGROUND")
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mbtn.t:SetTexture(0.3, 0.3, 0.00, 0.8)
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mbtn.t:SetAlpha(0.7)
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mbtn.t:SetAllPoints()
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-- MODIFICATION START for mbtn.t
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mbtn.t:SetPoint("TOPLEFT", mbtn, "TOPLEFT", 0, 0)
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mbtn.t:SetPoint("BOTTOMRIGHT", mbtn, "BOTTOMRIGHT", 10, 0) -- Extend 10px to the right
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-- MODIFICATION END for mbtn.t
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mbtn.t:Hide()
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-- Create highlight texture
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mbtn.s = mbtn:CreateTexture(nil, "BACKGROUND")
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mbtn.s:SetTexture(0.3, 0.3, 0.00, 0.8)
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mbtn.s:SetAlpha(1.0)
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mbtn.s:SetAllPoints()
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-- MODIFICATION START for mbtn.s
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mbtn.s:SetPoint("TOPLEFT", mbtn, "TOPLEFT", 0, 0)
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mbtn.s:SetPoint("BOTTOMRIGHT", mbtn, "BOTTOMRIGHT", 10, 0) -- Extend 10px to the right
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-- MODIFICATION END for mbtn.s
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mbtn.s:Hide()
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-- Create fontstring
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@@ -15452,6 +15458,7 @@ function LeaPlusLC:RunOnce()
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local initial_y_offset_for_makebutton = -70 -- Default starting Y for the first button if not anchored.
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-- This matches the original L["Zones"] Y position.
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local function MakeButtonNow(title, anchor, explicitY)
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-- Pass an appropriate y_offset to MakeButton.
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-- If 'anchor' is nil and 'explicitY' is nil, it uses 'initial_y_offset_for_makebutton'.
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@@ -15464,7 +15471,7 @@ function LeaPlusLC:RunOnce()
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conbtn[title]:ClearAllPoints()
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if anchor and conbtn[anchor] and conbtn[anchor].SetPoint then -- Ensure anchor is valid
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conbtn[title]:SetPoint("TOPLEFT", conbtn[anchor], "BOTTOMLEFT", 0, 0)
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conbtn[title]:SetPoint("TOPLEFT", conbtn[anchor], "BOTTOMLEFT", 0, -3)
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elseif title == L["Zones"] then
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conbtn[title]:SetPoint("TOPLEFT", LeaPlusLC["Page9"], "TOPLEFT", 145, -70)
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elseif explicitY then -- If an explicit Y was given and no anchor, position it directly
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@@ -15586,7 +15593,7 @@ function LeaPlusLC:RunOnce()
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-- Anchor stopBtn's TOPLEFT to conbtn[L["Random"]]'s BOTTOMLEFT.
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-- X offset 0 to align vertically with L["Random"].
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-- Y offset -5 for a small gap below L["Random"]. You can adjust -5 as needed.
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stopBtn:SetPoint("TOPLEFT", conbtn[L["Random"]], "BOTTOMLEFT", 0, -20)
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stopBtn:SetPoint("TOPLEFT", conbtn[L["Random"]], "BOTTOMLEFT", 0, -23)
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else
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-- Fallback: If L["Random"] button isn't found for some reason, or stopBtn failed to create.
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if stopBtn then
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