VehicleFrame Move - fix
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+4
-3
@@ -3326,7 +3326,7 @@
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local vehicleContainer = _G.VehicleSeatIndicator
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vehicleContainer:ClearAllPoints()
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vehicleContainer:SetPoint('CENTER', vehicleHolder)
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vehicleContainer:SetIgnoreParentScale(true) -- Needed to keep drag frame position when scaled
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--vehicleContainer:SetIgnoreParentScale(true) -- Needed to keep drag frame position when scaled
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hooksecurefunc(vehicleContainer, 'SetPoint', function(self, void, b)
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if b and (b ~= vehicleHolder) then
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@@ -3355,12 +3355,13 @@
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dragframe:SetBackdropColor(0.0, 0.5, 1.0)
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dragframe:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = false, tileSize = 0, edgeSize = 16, insets = { left = 0, right = 0, top = 0, bottom = 0}})
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dragframe:SetToplevel(true)
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dragframe:EnableMouse(true)
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dragframe:Hide()
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dragframe:SetScale(LeaPlusLC["VehicleScale"])
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dragframe.t = dragframe:CreateTexture()
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dragframe.t:SetAllPoints()
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dragframe.t:SetVertexColor(0.0, 1.0, 0.0, 0.5)
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dragframe.t:SetTexture(0.0, 1.0, 0.0, 0.5)
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dragframe.t:SetAlpha(0.5)
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dragframe.f = dragframe:CreateFontString(nil, 'ARTWORK', 'GameFontNormalLarge')
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@@ -5302,7 +5303,7 @@
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LeaPlusCB["MinimapScale"].f:SetFormattedText("%.0f%%", LeaPlusLC["MinimapScale"] * 100)
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-- Set Not minimap
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if LeaPlusLC["MinimapNoScale"] == "On" then
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Minimap:SetIgnoreParentScale(true)
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--Minimap:SetIgnoreParentScale(true)
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else
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-- Minimap:SetIgnoreParentScale(false)
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end
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