Files
coa-elvui/ElvUI/Modules/Skins/Blizzard/CallBoard.lua
T
2025-09-05 08:21:25 -07:00

41 lines
1.8 KiB
Lua

-- local E, L, V, P, G = unpack(ElvUI)
-- local S = E:GetModule("Skins")
-- local unpack = unpack
-- S:AddCallbackForAddon("AscensionUI", "Skin_CallBoard", function ()
-- if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.callboard then return end
-- CallBoardUI:StripTextures()
-- CallBoardUINineSlice:StripTextures()
-- CallBoardUI.Tabs:StripTextures()
-- CallBoardUI.content:StripTextures()
-- CallBoardUI.content.TotalRewards.controlFrame:StripTextures()
-- -- Strip Border Textures
-- CallBoardUI.Tabs.NineSlice:StripTextures()
-- CallBoardUI.content.NineSlice:StripTextures()
-- CallBoardUI.content.TotalRewards:StripTextures()
-- CallBoardUI.content.TotalRewards.NineSlice:StripTextures()
-- CallBoardUI.content.ExtraSlots.Scroll.scrollTop:StripTextures()
-- CallBoardUI.content.ExtraSlots.Scroll.scrollMid:StripTextures()
-- CallBoardUI.content.ExtraSlots.Scroll.scrollBot:StripTextures()
-- CallBoardUI.content.ExtraSlots.Scroll.scrollBG:StripTextures()
-- local tabs = {CallBoardUI.Tabs:GetChildren()}
-- -- Reskin the Frames in ElvUI style
-- CallBoardUI:CreateBackdrop("Transparent")
-- CallBoardUI.content.NineSlice:CreateBackdrop("Transparent")
-- -- Fix NineSlice borderframe overlaying at the wrong FrameLevel
-- CallBoardUI.content.NineSlice:SetFrameLevel(CallBoardUI.content:GetFrameLevel())
-- S:HandleCloseButton(CallBoardUICloseButton)
-- S:HandleScrollBar(CallBoardUI.content.ExtraSlots.Scroll.scrollBar)
-- S:HandleScrollBar(CallBoardUI.content.statisticsScroll.ScrollBar)
-- S:HandleButton(CallBoardUI.content.TotalRewards.controlFrame.buttonAccept, true)
-- S:HandleButton(CallBoardUI.content.TotalRewards.controlFrame.buttonComplete, true)
-- end)