8ad40722a0
Update nameplate coloring. Fix world map blips
86 lines
3.3 KiB
XML
86 lines
3.3 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Frame name="ElvUI_StartTimerBar" virtual="true" hidden="true">
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<Size x="206" y="26"/>
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<Layers>
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<Layer level="OVERLAY">
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<Texture name="$parentGoTexture" parentKey="GoTexture" alpha="0">
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<Size x="256" y="256"/>
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<Anchors>
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<Anchor point="CENTER" relativeTo="UIParent" x="0" y="0"/>
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</Anchors>
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<Animations>
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<AnimationGroup parentKey="GoTextureAnim">
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<Scale scaleX="0.25" scaleY="0.25" duration="0.0" order="1"/>
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<Alpha change="1" duration="0.0" order="2"/>
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<Scale scaleX="4" scaleY="4" duration="0.4" smoothing="OUT" order="3"/>
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<Scale startDelay="0.6" scaleX="1.4" scaleY="1.4" duration="0.2" smoothing="OUT" order="4"/>
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<Alpha startDelay="0.6" change="-1.0" duration="0.2" smoothing="OUT" order="4"/>
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</AnimationGroup>
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</Animations>
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</Texture>
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</Layer>
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<Layer level="OVERLAY" textureSubLevel="2">
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<Texture name="$parentGlow1" parentKey="glow1" alpha="0">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentDigit1" x="0" y="0"/>
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<Anchor point="BOTTOMRIGHT" relativeTo="$parentDigit1" x="0" y="0"/>
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</Anchors>
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</Texture>
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<Texture name="$parentGlow2" parentKey="glow2" alpha="0">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentDigit2" x="0" y="0"/>
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<Anchor point="BOTTOMRIGHT" relativeTo="$parentDigit2" x="0" y="0"/>
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</Anchors>
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</Texture>
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<Texture name="$parentGoTextureGlow" parentKey="GoTextureGlow" alpha="0">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentGoTexture" x="0" y="0"/>
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<Anchor point="BOTTOMRIGHT" relativeTo="$parentGoTexture" x="0" y="0"/>
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</Anchors>
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<Animations>
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<AnimationGroup parentKey="GoTextureAnim">
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<Scale scaleX="0.25" scaleY="0.25" duration="0.0" order="1"/>
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<Alpha change="1" duration="0.0" order="2"/>
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<Scale scaleX="4" scaleY="4" duration="0.4" smoothing="OUT" order="3"/>
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<Alpha change="-1.0" duration="0.4" smoothing="IN" order="3"/>
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</AnimationGroup>
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</Animations>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Frame parentKey="digit" alpha="0">
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<Animations>
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<AnimationGroup parentKey="startNumbers">
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<Scale scaleX="0.25" scaleY="0.25" duration="0.0" order="1"/>
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<Alpha change="1" duration="0.0" order="1"/>
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<Scale scaleX="4" scaleY="4" duration="0.3" smoothing="OUT" order="2"/>
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<Scale startDelay="0.6" scaleX="1.2" scaleY="1.2" duration="0.1" order="3"/>
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<Alpha startDelay="0.6" change="-1.0" duration="0.1" order="3"/>
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<Scripts>
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<OnPlay>
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local frame = self:GetParent():GetParent()
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ElvUI[1]:GetModule("Enhanced_TimerTracker"):SetTexNumbers(frame, frame.digit.digit1, frame.digit.digit2)
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</OnPlay>
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<OnFinished>
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local frame = self:GetParent():GetParent()
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ElvUI[1]:GetModule("Enhanced_TimerTracker"):NumberAnimOnFinished(frame)
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</OnFinished>
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</Scripts>
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</AnimationGroup>
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</Animations>
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<Layers>
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<Layer level="OVERLAY">
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<Texture parentKey="digit1"/>
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<Texture parentKey="digit2"/>
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</Layer>
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</Layers>
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</Frame>
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</Frames>
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<Scripts>
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<OnShow>
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ElvUI[1]:GetModule("Enhanced_TimerTracker"):OnShow(self)
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</OnShow>
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</Scripts>
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</Frame>
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</Ui> |