Files
coa-elvui/ElvUI/Modules/DataBars/Experience.lua
T
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

182 lines
6.7 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local mod = E:GetModule("DataBars")
local LSM = LibStub("LibSharedMedia-3.0")
--Lua functions
local min = math.min
local format = string.format
--WoW API / Variables
local GetExpansionLevel = GetExpansionLevel
local GetPetExperience = GetPetExperience
local GetXPExhaustion = GetXPExhaustion
local InCombatLockdown = InCombatLockdown
local IsXPUserDisabled = IsXPUserDisabled
local UnitLevel = UnitLevel
local UnitXP = UnitXP
local UnitXPMax = UnitXPMax
local MAX_PLAYER_LEVEL_TABLE = MAX_PLAYER_LEVEL_TABLE
function mod:GetXP(unit)
if unit == "pet" then
return GetPetExperience()
else
return UnitXP(unit), UnitXPMax(unit)
end
end
function mod:UpdateExperience(event)
if not mod.db.experience.enable then return end
local bar = self.expBar
local hideXP = ((UnitLevel("player") == MAX_PLAYER_LEVEL_TABLE[GetExpansionLevel()] and self.db.experience.hideAtMaxLevel) or IsXPUserDisabled())
if hideXP or (event == "PLAYER_REGEN_DISABLED" and self.db.experience.hideInCombat) then
E:DisableMover(self.expBar.mover:GetName())
bar:Hide()
elseif not hideXP and (not self.db.experience.hideInCombat or not InCombatLockdown()) then
E:EnableMover(self.expBar.mover:GetName())
bar:Show()
if self.db.experience.hideInVehicle then
E:RegisterObjectForVehicleLock(bar, E.UIParent)
else
E:UnregisterObjectForVehicleLock(bar)
end
local cur, max = self:GetXP("player")
if max <= 0 then max = 1 end
bar.statusBar:SetMinMaxValues(0, max)
bar.statusBar:SetValue(cur - 1 >= 0 and cur - 1 or 0)
bar.statusBar:SetValue(cur)
local rested = GetXPExhaustion()
local text = ""
local textFormat = self.db.experience.textFormat
if rested and rested > 0 then
bar.rested:SetMinMaxValues(0, max)
bar.rested:SetValue(min(cur + rested, max))
if textFormat == "PERCENT" then
text = format("%d%% R:%d%%", cur / max * 100, rested / max * 100)
elseif textFormat == "CURMAX" then
text = format("%s - %s R:%s", E:ShortValue(cur), E:ShortValue(max), E:ShortValue(rested))
elseif textFormat == "CURPERC" then
text = format("%s - %d%% R:%s [%d%%]", E:ShortValue(cur), cur / max * 100, E:ShortValue(rested), rested / max * 100)
elseif textFormat == "CUR" then
text = format("%s R:%s", E:ShortValue(cur), E:ShortValue(rested))
elseif textFormat == "REM" then
text = format("%s R:%s", E:ShortValue(max - cur), E:ShortValue(rested))
elseif textFormat == "CURREM" then
text = format("%s - %s R:%s", E:ShortValue(cur), E:ShortValue(max - cur), E:ShortValue(rested))
elseif textFormat == "CURPERCREM" then
text = format("%s - %d%% (%s) R:%s", E:ShortValue(cur), cur / max * 100, E:ShortValue(max - cur), E:ShortValue(rested))
end
else
bar.rested:SetMinMaxValues(0, 1)
bar.rested:SetValue(0)
if textFormat == "PERCENT" then
text = format("%d%%", cur / max * 100)
elseif textFormat == "CURMAX" then
text = format("%s - %s", E:ShortValue(cur), E:ShortValue(max))
elseif textFormat == "CURPERC" then
text = format("%s - %d%%", E:ShortValue(cur), cur / max * 100)
elseif textFormat == "CUR" then
text = format("%s", E:ShortValue(cur))
elseif textFormat == "REM" then
text = format("%s", E:ShortValue(max - cur))
elseif textFormat == "CURREM" then
text = format("%s - %s", E:ShortValue(cur), E:ShortValue(max - cur))
elseif textFormat == "CURPERCREM" then
text = format("%s - %d%% (%s)", E:ShortValue(cur), cur / max * 100, E:ShortValue(max - cur))
end
end
bar.text:SetText(text)
end
end
function mod:ExperienceBar_OnEnter()
if mod.db.experience.mouseover then
E:UIFrameFadeIn(self, 0.4, self:GetAlpha(), 1)
end
GameTooltip:ClearLines()
GameTooltip:SetOwner(self, "ANCHOR_CURSOR", 0, -4)
local cur, max = mod:GetXP("player")
local rested = GetXPExhaustion()
GameTooltip:AddLine(L["Experience"])
GameTooltip:AddLine(" ")
GameTooltip:AddDoubleLine(L["XP:"], format(" %d / %d (%d%%)", cur, max, cur/max * 100), 1, 1, 1)
GameTooltip:AddDoubleLine(L["Remaining:"], format(" %d (%d%% - %d "..L["Bars"]..")", max - cur, (max - cur) / max * 100, 20 * (max - cur) / max), 1, 1, 1)
if rested then
GameTooltip:AddDoubleLine(L["Rested:"], format("+%d (%d%%)", rested, rested / max * 100), 1, 1, 1)
end
GameTooltip:Show()
end
function mod:ExperienceBar_OnClick()
end
function mod:UpdateExperienceDimensions()
self.expBar:Width(self.db.experience.width)
self.expBar:Height(self.db.experience.height)
self.expBar.text:FontTemplate(LSM:Fetch("font", self.db.experience.font), self.db.experience.textSize, self.db.experience.fontOutline)
self.expBar.rested:SetOrientation(self.db.experience.orientation)
self.expBar.statusBar:SetOrientation(self.db.experience.orientation)
if self.db.experience.mouseover then
self.expBar:SetAlpha(0)
else
self.expBar:SetAlpha(1)
end
end
function mod:EnableDisable_ExperienceBar()
local maxLevel = MAX_PLAYER_LEVEL_TABLE[GetExpansionLevel()]
if (UnitLevel("player") ~= maxLevel or not self.db.experience.hideAtMaxLevel) and self.db.experience.enable then
self:RegisterEvent("PLAYER_XP_UPDATE", "UpdateExperience")
self:RegisterEvent("DISABLE_XP_GAIN", "UpdateExperience")
self:RegisterEvent("ENABLE_XP_GAIN", "UpdateExperience")
self:RegisterEvent("UPDATE_EXHAUSTION", "UpdateExperience")
self:UnregisterEvent("UPDATE_EXPANSION_LEVEL")
self:UpdateExperience()
E:EnableMover(self.expBar.mover:GetName())
else
self:UnregisterEvent("PLAYER_XP_UPDATE")
self:UnregisterEvent("DISABLE_XP_GAIN")
self:UnregisterEvent("ENABLE_XP_GAIN")
self:UnregisterEvent("UPDATE_EXHAUSTION")
self:RegisterEvent("UPDATE_EXPANSION_LEVEL", "EnableDisable_ExperienceBar")
self.expBar:Hide()
E:DisableMover(self.expBar.mover:GetName())
end
end
function mod:LoadExperienceBar()
self.expBar = self:CreateBar("ElvUI_ExperienceBar", self.ExperienceBar_OnEnter, self.ExperienceBar_OnClick, "LEFT", LeftChatPanel, "RIGHT", -E.Border + E.Spacing*3, 0)
self.expBar.statusBar:SetStatusBarColor(0, 0.4, 1, .8)
self.expBar.rested = CreateFrame("StatusBar", nil, self.expBar)
self.expBar.rested:SetInside()
self.expBar.rested:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(self.expBar.rested)
self.expBar.rested:SetStatusBarColor(1, 0, 1, 0.2)
self.expBar.eventFrame = CreateFrame("Frame")
self.expBar.eventFrame:Hide()
self.expBar.eventFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
self.expBar.eventFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
self.expBar.eventFrame:SetScript("OnEvent", function(_, event) mod:UpdateExperience(event) end)
self:UpdateExperienceDimensions()
E:CreateMover(self.expBar, "ExperienceBarMover", L["Experience Bar"], nil, nil, nil, nil, nil, "databars,experience")
self:EnableDisable_ExperienceBar()
end