Files
coa-elvui/ElvUI/Modules/DataTexts/Armor.lua
T
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

58 lines
1.6 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule("DataTexts")
--Lua functions
local format, join = string.format, string.join
--WoW API / Variables
local UnitArmor = UnitArmor
local UnitLevel = UnitLevel
local PaperDollFrame_GetArmorReduction = PaperDollFrame_GetArmorReduction
local ARMOR = ARMOR
local chanceString = "%.2f%%"
local displayString = ""
local _, effectiveArmor
local lastPanel
local function OnEvent(self)
_, effectiveArmor = UnitArmor("player")
self.text:SetFormattedText(displayString, effectiveArmor)
lastPanel = self
end
local function OnEnter(self)
DT:SetupTooltip(self)
DT.tooltip:AddLine(L["Mitigation By Level: "])
DT.tooltip:AddLine(" ")
local playerLevel = E.mylevel + 3
local targetLevel = UnitLevel("target")
local armorReduction
for i = 1, 4 do
armorReduction = PaperDollFrame_GetArmorReduction(effectiveArmor, playerLevel)
DT.tooltip:AddDoubleLine(playerLevel, format(chanceString, armorReduction), 1, 1, 1)
playerLevel = playerLevel - 1
end
if targetLevel and targetLevel > 0 and (targetLevel > playerLevel + 3 or targetLevel < playerLevel) then
armorReduction = PaperDollFrame_GetArmorReduction(effectiveArmor, targetLevel)
DT.tooltip:AddDoubleLine(targetLevel, format(chanceString, armorReduction), 1, 1, 1)
end
DT.tooltip:Show()
end
local function ValueColorUpdate(hex)
displayString = join("", ARMOR, ": ", hex, "%d|r")
if lastPanel ~= nil then
OnEvent(lastPanel)
end
end
E.valueColorUpdateFuncs[ValueColorUpdate] = true
DT:RegisterDatatext("Armor", {"UNIT_RESISTANCES"}, OnEvent, nil, nil, OnEnter, nil, ARMOR)