Files
coa-elvui/ElvUI/Modules/Misc/DebugTools.lua
T
fxpw(Toxa) f097d91fb1 map markers, search, export\import like retail, some bug fixes (#21)
* fix middle button on click map

* fix pvp buttons

* map markers search dev tools and fixes

* fixes and loc

* loc

* fix

* typo

* typo

* fix
2023-01-07 02:46:08 -07:00

170 lines
5.6 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local D = E:GetModule("DebugTools")
--Lua functions
local format = string.format
--WoW API / Variables
local GetCVarBool = GetCVarBool
local InCombatLockdown = InCombatLockdown
function D:ModifyErrorFrame()
ScriptErrorsFrameScrollFrameText.cursorOffset = 0
ScriptErrorsFrameScrollFrameText.cursorHeight = 0
ScriptErrorsFrameScrollFrameText:SetScript("OnEditFocusGained", nil)
local Orig_ScriptErrorsFrame_Update = ScriptErrorsFrame_Update
ScriptErrorsFrame_Update = function(...)
-- Sometimes the locals table does not have an entry for an index, which can cause an argument #6 error
-- in Blizzard_DebugTools.lua:430 and then cause a C stack overflow, this will prevent that
local index = ScriptErrorsFrame.index
if not index or not ScriptErrorsFrame.order[index] then
index = #(ScriptErrorsFrame.order)
end
if index > 0 then
ScriptErrorsFrame.locals[index] = ScriptErrorsFrame.locals[index] or "No locals to dump"
end
Orig_ScriptErrorsFrame_Update(...)
if GetCVarBool("scriptErrors") == 1 then
-- Stop text highlighting again
ScriptErrorsFrameScrollFrameText:HighlightText(0, 0)
end
end
-- Unhighlight text when focus is hit
ScriptErrorsFrameScrollFrameText:HookScript("OnEscapePressed", function(self)
self:HighlightText(0, 0)
end)
ScriptErrorsFrame:Size(500, 300)
ScriptErrorsFrameScrollFrame:Size(455, 229)
ScriptErrorsFrameScrollFrameText:Width(455)
local BUTTON_WIDTH = 75
local BUTTON_HEIGHT = 24
local BUTTON_SPACING = 2
-- Add a first button
local firstButton = CreateFrame("Button", nil, ScriptErrorsFrame, "UIPanelButtonTemplate")
firstButton:SetPoint("BOTTOM", -((BUTTON_WIDTH + BUTTON_WIDTH/2) + (BUTTON_SPACING * 4)), 8)
firstButton:SetText("First")
firstButton:SetHeight(BUTTON_HEIGHT)
firstButton:SetWidth(BUTTON_WIDTH)
firstButton:SetScript("OnClick", function()
ScriptErrorsFrame.index = 1
ScriptErrorsFrame_Update()
end)
ScriptErrorsFrame.firstButton = firstButton
-- add reload button
local reloadButton = CreateFrame("Button", nil, ScriptErrorsFrame, "UIPanelButtonTemplate")
reloadButton:SetPoint("LEFT", firstButton, "LEFT", -30, 0)
reloadButton:SetText("R")
reloadButton:SetHeight(BUTTON_HEIGHT)
reloadButton:SetWidth(30)
reloadButton:SetScript("OnClick", function()
ReloadUI()
end)
ScriptErrorsFrame.reloadButton = reloadButton
-- Also add a Last button for errors
local lastButton = CreateFrame("Button", nil, ScriptErrorsFrame, "UIPanelButtonTemplate")
lastButton:SetPoint("BOTTOMLEFT", ScriptErrorsFrame.next, "BOTTOMRIGHT", BUTTON_SPACING, 0)
lastButton:SetHeight(BUTTON_HEIGHT)
lastButton:SetWidth(BUTTON_WIDTH)
lastButton:SetText("Last")
lastButton:SetScript("OnClick", function()
ScriptErrorsFrame.index = #(ScriptErrorsFrame.order)
ScriptErrorsFrame_Update()
end)
ScriptErrorsFrame.lastButton = lastButton
ScriptErrorsFrame.previous:ClearAllPoints()
ScriptErrorsFrame.previous:SetPoint("BOTTOMLEFT", firstButton, "BOTTOMRIGHT", BUTTON_SPACING, 0)
ScriptErrorsFrame.previous:SetWidth(BUTTON_WIDTH)
ScriptErrorsFrame.previous:SetHeight(BUTTON_HEIGHT)
ScriptErrorsFrame.next:ClearAllPoints()
ScriptErrorsFrame.next:SetPoint("BOTTOMLEFT", ScriptErrorsFrame.previous, "BOTTOMRIGHT", BUTTON_SPACING, 0)
ScriptErrorsFrame.next:SetWidth(BUTTON_WIDTH)
ScriptErrorsFrame.next:SetHeight(BUTTON_HEIGHT)
ScriptErrorsFrame.close:ClearAllPoints()
ScriptErrorsFrame.close:SetPoint("BOTTOMRIGHT", -8, 8)
ScriptErrorsFrame.close:SetSize(75, BUTTON_HEIGHT)
ScriptErrorsFrame.indexLabel:ClearAllPoints()
ScriptErrorsFrame.indexLabel:SetPoint("BOTTOMLEFT", 0, 12)
end
function D:ScriptErrorsFrame_UpdateButtons()
local numErrors = #ScriptErrorsFrame.order
local index = ScriptErrorsFrame.index
if index == 0 then
ScriptErrorsFrame.lastButton:Disable()
ScriptErrorsFrame.firstButton:Disable()
else
if numErrors == 1 then
ScriptErrorsFrame.lastButton:Disable()
ScriptErrorsFrame.firstButton:Disable()
else
ScriptErrorsFrame.lastButton:Enable()
ScriptErrorsFrame.firstButton:Enable()
end
end
end
function D:ScriptErrorsFrame_OnError(_, keepHidden)
if keepHidden or self.MessagePrinted or not InCombatLockdown() or GetCVarBool("scriptErrors") ~= 1 then return end
E:Print(L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."])
self.MessagePrinted = true
end
function D:PLAYER_REGEN_ENABLED()
ScriptErrorsFrame:SetParent(UIParent)
self.MessagePrinted = nil
end
function D:PLAYER_REGEN_DISABLED()
ScriptErrorsFrame:SetParent(self.HideFrame)
end
function D:TaintError(event, addonName, addonFunc)
if GetCVarBool("scriptErrors") ~= 1 or E.db.general.taintLog ~= true then return end
ScriptErrorsFrame_OnError(format(L["%s: %s tried to call the protected function '%s'."], event, addonName or "<name>", addonFunc or "<func>"), false)
end
function D:StaticPopup_Show(name)
if name == "ADDON_ACTION_FORBIDDEN" and E.db.general.taintLog ~= true then
StaticPopup_Hide(name)
end
end
function D:Initialize()
self.Initialized = true
self.HideFrame = CreateFrame("Frame")
self.HideFrame:Hide()
if not IsAddOnLoaded("Blizzard_DebugTools") then
LoadAddOn("Blizzard_DebugTools")
end
self:ModifyErrorFrame()
self:SecureHook("ScriptErrorsFrame_UpdateButtons")
self:SecureHook("ScriptErrorsFrame_OnError")
self:SecureHook("StaticPopup_Show")
self:RegisterEvent("PLAYER_REGEN_DISABLED")
self:RegisterEvent("PLAYER_REGEN_ENABLED")
self:RegisterEvent("ADDON_ACTION_BLOCKED", "TaintError")
self:RegisterEvent("ADDON_ACTION_FORBIDDEN", "TaintError")
end
local function InitializeCallback()
D:Initialize()
end
E:RegisterModule(D:GetName(), InitializeCallback)