Files
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

163 lines
5.8 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule("UnitFrames")
local _, ns = ...
local ElvUF = ns.oUF
assert(ElvUF, "ElvUI was unable to locate oUF.")
--Lua functions
local _G = _G
local tinsert = tinsert
--WoW API / Variables
local IsAddOnLoaded = IsAddOnLoaded
function UF:Construct_TargetFrame(frame)
frame.Health = self:Construct_HealthBar(frame, true, true, "RIGHT")
frame.Health.frequentUpdates = true
frame.Power = self:Construct_PowerBar(frame, true, true, "LEFT")
frame.Power.frequentUpdates = true
frame.Name = self:Construct_NameText(frame)
frame.Portrait3D = self:Construct_Portrait(frame, "model")
frame.Portrait2D = self:Construct_Portrait(frame, "texture")
frame.Buffs = self:Construct_Buffs(frame)
frame.Debuffs = self:Construct_Debuffs(frame)
frame.ThreatIndicator = self:Construct_Threat(frame)
frame.Castbar = self:Construct_Castbar(frame, L["Target Castbar"])
frame.Castbar.SafeZone = nil
frame.Castbar.LatencyTexture:Hide()
frame.RaidTargetIndicator = self:Construct_RaidIcon(frame)
frame.ComboPointsHolder = CreateFrame("Frame", nil, frame)
frame.ComboPointsHolder:Point("BOTTOM", E.UIParent, "BOTTOM", 0, 200)
frame.ComboPoints = self:Construct_Combobar(frame)
frame.HealCommBar = self:Construct_HealComm(frame)
frame.DebuffHighlight = self:Construct_DebuffHighlight(frame)
frame.InfoPanel = self:Construct_InfoPanel(frame)
frame.MouseGlow = self:Construct_MouseGlow(frame)
frame.TargetGlow = self:Construct_TargetGlow(frame)
frame.AuraBars = self:Construct_AuraBarHeader(frame)
frame.GPS = self:Construct_GPS(frame)
frame.PvPIndicator = self:Construct_PvPIcon(frame)
frame.Fader = self:Construct_Fader()
frame.Cutaway = self:Construct_Cutaway(frame)
frame.customTexts = {}
frame:Point("BOTTOMRIGHT", E.UIParent, "BOTTOM", 413, 68)
E:CreateMover(frame, frame:GetName().."Mover", L["Target Frame"], nil, nil, nil, "ALL,SOLO", nil, "unitframe,target,generalGroup")
frame.unitframeType = "target"
end
function UF:Update_TargetFrame(frame, db)
frame.db = db
do
frame.ORIENTATION = db.orientation --allow this value to change when unitframes position changes on screen?
frame.UNIT_WIDTH = db.width
frame.UNIT_HEIGHT = db.infoPanel.enable and (db.height + db.infoPanel.height) or db.height
frame.USE_POWERBAR = db.power.enable
frame.POWERBAR_DETACHED = db.power.detachFromFrame
frame.USE_INSET_POWERBAR = not frame.POWERBAR_DETACHED and db.power.width == "inset" and frame.USE_POWERBAR
frame.USE_MINI_POWERBAR = (not frame.POWERBAR_DETACHED and db.power.width == "spaced" and frame.USE_POWERBAR)
frame.USE_POWERBAR_OFFSET = db.power.offset ~= 0 and frame.USE_POWERBAR and not frame.POWERBAR_DETACHED
frame.POWERBAR_OFFSET = frame.USE_POWERBAR_OFFSET and db.power.offset or 0
frame.POWERBAR_HEIGHT = not frame.USE_POWERBAR and 0 or db.power.height
frame.POWERBAR_WIDTH = frame.USE_MINI_POWERBAR and (frame.UNIT_WIDTH - (frame.BORDER*2))/2 or (frame.POWERBAR_DETACHED and db.power.detachedWidth or (frame.UNIT_WIDTH - ((frame.BORDER+frame.SPACING)*2)))
frame.USE_PORTRAIT = db.portrait and db.portrait.enable
frame.USE_PORTRAIT_OVERLAY = frame.USE_PORTRAIT and (db.portrait.overlay or frame.ORIENTATION == "MIDDLE")
frame.PORTRAIT_WIDTH = (frame.USE_PORTRAIT_OVERLAY or not frame.USE_PORTRAIT) and 0 or db.portrait.width
frame.CAN_HAVE_CLASSBAR = db.combobar.enable
frame.MAX_CLASS_BAR = MAX_COMBO_POINTS
frame.USE_CLASSBAR = db.combobar.enable
frame.CLASSBAR_SHOWN = frame.CAN_HAVE_CLASSBAR and frame.ComboPoints:IsShown()
frame.CLASSBAR_DETACHED = db.combobar.detachFromFrame
frame.USE_MINI_CLASSBAR = db.combobar.fill == "spaced" and frame.USE_CLASSBAR
frame.CLASSBAR_HEIGHT = frame.USE_CLASSBAR and db.combobar.height or 0
frame.CLASSBAR_WIDTH = frame.UNIT_WIDTH - ((frame.BORDER+frame.SPACING)*2) - frame.PORTRAIT_WIDTH - frame.POWERBAR_OFFSET
frame.CLASSBAR_YOFFSET = (not frame.USE_CLASSBAR or not frame.CLASSBAR_SHOWN or frame.CLASSBAR_DETACHED) and 0 or (frame.USE_MINI_CLASSBAR and (frame.SPACING+(frame.CLASSBAR_HEIGHT/2)) or (frame.CLASSBAR_HEIGHT + frame.SPACING))
frame.USE_INFO_PANEL = not frame.USE_MINI_POWERBAR and not frame.USE_POWERBAR_OFFSET and db.infoPanel.enable
frame.INFO_PANEL_HEIGHT = frame.USE_INFO_PANEL and db.infoPanel.height or 0
frame.BOTTOM_OFFSET = UF:GetHealthBottomOffset(frame)
frame.VARIABLES_SET = true
end
frame.colors = ElvUF.colors
frame.Portrait = frame.Portrait or (db.portrait.style == "2D" and frame.Portrait2D or frame.Portrait3D)
frame:RegisterForClicks(self.db.targetOnMouseDown and "AnyDown" or "AnyUp")
frame:Size(frame.UNIT_WIDTH, frame.UNIT_HEIGHT)
_G[frame:GetName().."Mover"]:Size(frame:GetSize())
if not IsAddOnLoaded("Clique") then
if db.middleClickFocus then
frame:SetAttribute("type3", "focus")
elseif frame:GetAttribute("type3") == "focus" then
frame:SetAttribute("type3", nil)
end
end
UF:Configure_InfoPanel(frame)
--Health
UF:Configure_HealthBar(frame)
--Name
UF:UpdateNameSettings(frame)
--Power
UF:Configure_Power(frame)
--Portrait
UF:Configure_Portrait(frame)
--Threat
UF:Configure_Threat(frame)
--Auras
UF:EnableDisable_Auras(frame)
UF:Configure_Auras(frame, "Buffs")
UF:Configure_Auras(frame, "Debuffs")
--Castbar
UF:Configure_Castbar(frame)
--ComboBar
UF:Configure_ComboPoints(frame)
--Fader
UF:Configure_Fader(frame)
--Cutaway
UF:Configure_Cutaway(frame)
--Debuff Highlight
UF:Configure_DebuffHighlight(frame)
--OverHealing
UF:Configure_HealComm(frame)
--Raid Icon
UF:Configure_RaidIcon(frame)
--AuraBars
UF:Configure_AuraBars(frame)
--GPS
UF:Configure_GPS(frame)
--PvP
UF:Configure_PVPIcon(frame)
--CustomTexts
UF:Configure_CustomTexts(frame)
E:SetMoverSnapOffset(frame:GetName().."Mover", -(12 + db.castbar.height))
frame:UpdateAllElements("ForceUpdate")
end
tinsert(UF.unitstoload, "target")