Files
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

53 lines
1.2 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local NP = E:GetModule("NamePlates")
--Lua functions
--WoW API / Variables
function NP:Update_Elite(frame)
local db = self.db.units[frame.UnitType].eliteIcon
if not db then return end
local icon = frame.Elite
if db.enable then
local elite, boss = frame.EliteIcon:IsShown(), frame.BossIcon:IsShown()
if boss then
icon:SetTexCoord(0, 0.15, 0.62, 0.94)
icon:Show()
elseif elite then
icon:SetTexCoord(0, 0.15, 0.35, 0.63)
icon:Show()
else
icon:Hide()
end
else
icon:Hide()
end
end
function NP:Configure_Elite(frame)
local db = self.db.units[frame.UnitType].eliteIcon
if not db then return end
local icon = frame.Elite
icon:Size(db.size)
icon:ClearAllPoints()
if frame.Health:IsShown() then
icon:SetParent(frame.Health)
icon:Point(db.position, frame.Health, db.position, db.xOffset, db.yOffset)
else
icon:SetParent(frame)
icon:Point(db.position, frame, db.position, db.xOffset, db.yOffset)
end
end
function NP:Construct_Elite(frame)
local icon = frame.Health:CreateTexture(nil, "OVERLAY")
icon:SetTexture(E.Media.Textures.Nameplates)
icon:Hide()
return icon
end