Fix lua error if below max level

This commit is contained in:
Andrew6810
2022-11-06 16:11:01 -07:00
parent ff27180511
commit b56a4e2942
@@ -908,7 +908,7 @@ function module:PvEPower(statFrame, unit)
text = text .. format("\nIncreases healing done and absorption in |cffFFFFFFinstances|r by: |cffFFFFFF%s%%|r", PVE_POWER * PVE_POWER_HEALING_MULTIPLIER)
if UnitLevel("player") < GetMaxLevel() then
text = text .. "\n" .. format(DOES_NOT_APPLY_BELOW_LEVEL_FORMAT, GetMaxLevel())
text = text .. "\n" .. format("|cffFF0000Does not apply below level: %d|r", GetMaxLevel())
end
statFrame.tooltip2 = text
@@ -925,7 +925,7 @@ function module:PvPPower(statFrame, unit)
text = text .. format("\nWhile your Primary Stat is |cffFFFFFFSpirit|r your healing and absorption in |cffFFFFFFArenas and Battlegrounds|r is increased by: |cffFFFFFF%s%%|r", PVP_POWER * PVP_POWER_DAMAGE_MULTIPLIER)
if UnitLevel("player") < GetMaxLevel() then
text = text .. "\n" .. format(DOES_NOT_APPLY_BELOW_LEVEL_FORMAT, GetMaxLevel())
text = text .. "\n" .. format("|cffFF0000Does not apply below level: %d|r", GetMaxLevel())
end
statFrame.tooltip2 = text