Add role message on login. (#7)
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+3
-8
@@ -13,7 +13,7 @@ local UnitGroupRolesAssigned = UnitGroupRolesAssigned
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local UnitHasVehicleUI = UnitHasVehicleUI
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local IsInInstance = IsInInstance
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E.Role = "Melee" -- TODO: Load locally, or save per specialization.
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E.Role = "Melee" -- TODO: Save per specialization?
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do -- other non-english locales require this
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E.UnlocalizedClasses = {}
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@@ -45,13 +45,8 @@ function E:ScanTooltipTextures(clean, grabTextures)
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end
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function E:GetPlayerRole()
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local isTank, isHealer, isDamage = UnitGroupRolesAssigned("player")
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if isTank or isHealer or isDamage then
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return isTank and "TANK" or isHealer and "HEALER" or isDamage and "DAMAGER"
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else
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return "DAMAGER" -- Assume dps role; Nothing better for ascension.
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end
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local isTank, isHealer, _ = UnitGroupRolesAssigned("player")
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return isTank and "TANK" or isHealer and "HEALER" or "DAMAGER"
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end
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do
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@@ -237,7 +237,7 @@ function E:ChangeRole(role)
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["tank"]="Tank",
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}
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E.Role = roles[lower(role)] or "Melee"
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print("Role was changed to:", E.Role)
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E:Print("Role was changed to "..E.Role)
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end
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function E:LoadCommands()
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@@ -267,12 +267,7 @@ function E:LoadCommands()
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self:RegisterChatCommand("farmmode", "FarmMode")
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self:RegisterChatCommand("cleanguild", "MassGuildKick")
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self:RegisterChatCommand("estatus", "ShowStatusReport")
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self:RegisterChatCommand("role", "ChangeRole")
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-- This command is added for Ascension. Role checks will be unreliable, but
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-- this will allow one to set Role manually.
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-- /role expects one of "melee", "caster", "ranged", "tank"
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-- and defaults to "melee" if no role is provided.
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self:RegisterChatCommand("elvrole", "ChangeRole")
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if E.private.actionbar.enable then
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self:RegisterChatCommand("kb", AB.ActivateBindMode)
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@@ -1197,6 +1197,7 @@ function E:Initialize()
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local msg = format(L["LOGIN_MSG"], self.media.hexvaluecolor, self.media.hexvaluecolor, self.version)
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if Chat.Initialized then msg = select(2, Chat:FindURL("CHAT_MSG_DUMMY", msg)) end
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print(msg)
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E:Print("Use /elvrole [melee, caster, ranged, tank] to optimize the UI for your role. Your current role is "..E.Role)
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end
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if GetCVar("scriptProfile") ~= "1" then
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