Nameplate Overhaul (#38)
* ElvUI/NamePlates: initial nameplate conversions * More nameplate work * Modules/Cooldowns: various CD fixes, nameplates cant show 'swipe' texture * ElvUI/NamePlates: final nameplate polish * Modules/Misc: add space before interrupted announcement
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@@ -2860,6 +2860,13 @@ do -- CharacterFrame
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E.private.enhanced.character.player.orderName2 = E.private.enhanced.character.player.orderName
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E.private.enhanced.character.player.collapsedName2 = table.copy(E.private.enhanced.character.player.collapsedName)
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end
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if C_Player:IsDefaultClass() then
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-- default class has no primary stat
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PAPERDOLL_STATCATEGORIES["PRIMARY_STAT"] = nil
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PAPERDOLL_STATINFO["PRIMARY_STAT"] = nil
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table.RemoveItem(PAPERDOLL_STATCATEGORY_DEFAULTORDER, "PRIMARY_STAT")
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end
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local activeSpec = GetActiveTalentGroup()
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if activeSpec == 1 then
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