Added more spells to range update (#37)
Drain Soul, Holy Fire, Holy Shock, Smite
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5d51f92ed3
+111
-106
@@ -202,10 +202,14 @@ G.unitframe = {
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[49376] = true, -- Feral Charge (25 yards)
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},
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longEnemySpells = {
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[1120] = true, -- Drain Soul (30 yards)
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[20473] = true, -- Holy Shock (30 yards)
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[53005] = true, -- Penance (30 yards)
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[8042] = true, -- Earth Shock (30 yards)
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[8050] = true, -- Flame Shock (30 yards)
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[5176] = true, -- Wrath (30 yards)
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[14914] = true, -- Holy Fire (30 yards)
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[585] = true, -- Smite (30 yards)
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[589] = true, -- Shadow Word: Pain (30 yards)
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[879] = true, -- Exorcism (30 yards)
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[403] = true, -- Lightning Bolt (30 yards)
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@@ -235,13 +239,14 @@ G.unitframe = {
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[2050] = true, -- Greater Heal (40 yards)
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[139] = true, -- Renew (40 yards)
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[2061] = true, -- Flash Heal (40 yards)
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[20473] = true, -- Holy Shock (40 yards)
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[17] = true, -- Power Word: Shield (40 yards)
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[331] = true, -- Healing Wave (40 yards)
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[8004] = true, -- Lesser Healing Wave (40 yards)
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[475] = true, -- Remove Curse (40 yards)
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[4987] = true, -- Cleanse (40 yards)
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[47541] = true, -- Death Coil (40 yards)
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[53005] = true, -- Penance (30 yards)
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[53005] = true, -- Penance (40 yards)
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},
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resSpells = {
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[50769] = true, -- Revive (30 yards)
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@@ -259,151 +264,151 @@ G.unitframe = {
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},
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},
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NECROMANCER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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PYROMANCER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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CULTIST = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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STARCALLER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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SUNCLERIC = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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TINKER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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SPIRITMAGE = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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WILDWALKER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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REAPER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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PROPHET = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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CHRONOMANCER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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SONOFARUGAL = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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GUARDIAN = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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STORMBRINGER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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DEMONHUNTER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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BARBARIAN = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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WITCHDOCTOR = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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WITCHHUNTER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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FLESHWARDEN = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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MONK = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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RANGER = {
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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enemySpells = {}, -- Damage Spells
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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},
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}
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}
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