Added more spells to range update (#37)

Drain Soul,
Holy Fire,
Holy Shock,
Smite
This commit is contained in:
Matthew Rodrigues
2023-05-03 21:15:25 +01:00
committed by GitHub
parent e1df36c9d3
commit 5d51f92ed3
+111 -106
View File
@@ -202,10 +202,14 @@ G.unitframe = {
[49376] = true, -- Feral Charge (25 yards)
},
longEnemySpells = {
[1120] = true, -- Drain Soul (30 yards)
[20473] = true, -- Holy Shock (30 yards)
[53005] = true, -- Penance (30 yards)
[8042] = true, -- Earth Shock (30 yards)
[8050] = true, -- Flame Shock (30 yards)
[5176] = true, -- Wrath (30 yards)
[14914] = true, -- Holy Fire (30 yards)
[585] = true, -- Smite (30 yards)
[589] = true, -- Shadow Word: Pain (30 yards)
[879] = true, -- Exorcism (30 yards)
[403] = true, -- Lightning Bolt (30 yards)
@@ -235,13 +239,14 @@ G.unitframe = {
[2050] = true, -- Greater Heal (40 yards)
[139] = true, -- Renew (40 yards)
[2061] = true, -- Flash Heal (40 yards)
[20473] = true, -- Holy Shock (40 yards)
[17] = true, -- Power Word: Shield (40 yards)
[331] = true, -- Healing Wave (40 yards)
[8004] = true, -- Lesser Healing Wave (40 yards)
[475] = true, -- Remove Curse (40 yards)
[4987] = true, -- Cleanse (40 yards)
[47541] = true, -- Death Coil (40 yards)
[53005] = true, -- Penance (30 yards)
[53005] = true, -- Penance (40 yards)
},
resSpells = {
[50769] = true, -- Revive (30 yards)
@@ -259,151 +264,151 @@ G.unitframe = {
},
},
NECROMANCER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
PYROMANCER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
CULTIST = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
STARCALLER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
SUNCLERIC = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
TINKER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
SPIRITMAGE = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
WILDWALKER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
REAPER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
PROPHET = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
CHRONOMANCER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
SONOFARUGAL = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
GUARDIAN = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
STORMBRINGER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
DEMONHUNTER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
BARBARIAN = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
WITCHDOCTOR = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
WITCHHUNTER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
FLESHWARDEN = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
MONK = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
RANGER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
}
}