Nameplate Overhaul (#38)

* ElvUI/NamePlates: initial nameplate conversions

* More nameplate work

* Modules/Cooldowns: various CD fixes, nameplates cant show 'swipe' texture

* ElvUI/NamePlates: final nameplate polish

* Modules/Misc: add space before interrupted announcement
This commit is contained in:
Andrew
2023-05-22 19:18:59 -07:00
committed by GitHub
parent 5d51f92ed3
commit 8edf2d7f8a
75 changed files with 8870 additions and 8088 deletions
@@ -2860,6 +2860,13 @@ do -- CharacterFrame
E.private.enhanced.character.player.orderName2 = E.private.enhanced.character.player.orderName
E.private.enhanced.character.player.collapsedName2 = table.copy(E.private.enhanced.character.player.collapsedName)
end
if C_Player:IsDefaultClass() then
-- default class has no primary stat
PAPERDOLL_STATCATEGORIES["PRIMARY_STAT"] = nil
PAPERDOLL_STATINFO["PRIMARY_STAT"] = nil
table.RemoveItem(PAPERDOLL_STATCATEGORY_DEFAULTORDER, "PRIMARY_STAT")
end
local activeSpec = GetActiveTalentGroup()
if activeSpec == 1 then