Skins/Spellbook: Update spellbook for new profession tab

This commit is contained in:
andrew6180
2024-03-11 15:57:11 -07:00
parent 4d78f9c7bc
commit 7ca1b5967b
+31 -115
View File
@@ -13,22 +13,17 @@ S:AddCallback("Skin_Spellbook", function()
if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.spellbook then return end
-- AscensionSpellbook
AscensionSpellbookFrame:StripTextures(true)
AscensionSpellbookFrame:CreateBackdrop("Transparent")
--AscensionSpellbookFrame:Size -- for later on, the spells will need to be moved as well
AscensionSpellbookFrame:SetWidth(500)
AscensionSpellbookFrameNineSlice:StripTextures(true)
--AscensionSpellbookFrameNineSlice:CreateBackdrop("Transparent")
AscensionSpellbookFrame:StripTextures(true)
AscensionSpellbookFramePortraitFrame:StripTextures(true)
AscensionSpellbookFrameInsetNineSlice:StripTextures(true)
AscensionSpellbookFrameInset:StripTextures(true)
AscensionSpellbookFrameInset:CreateBackdrop("Transparent")
AscensionSpellbookFrame:CreateBackdrop("Transparent")
AscensionSpellbookFrame:RegisterForDrag("LeftButton")
AscensionSpellbookFrame:SetMovable(true)
AscensionSpellbookFrame:SetScript("OnDragStart", function(self) self:StartMoving() end)
AscensionSpellbookFrame:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end)
-- AscensionSpellbookFrame:SetScale(0.9)
for i = 1, 3 do
local tab = _G["AscensionSpellbookFrameTab"..i]
@@ -82,28 +77,39 @@ S:AddCallback("Skin_Spellbook", function()
tab:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
end
AscensionSpellbookFrameSideBarTab1:Point("TOPLEFT", AscensionSpellbookFrame, "TOPRIGHT", 0, -40)
for i = 2, MAX_SKILLLINE_TABS do
local tab = _G["AscensionSpellbookFrameSideBarTab"..i]
local previous = _G["AscensionSpellbookFrameSideBarTab"..i - 1]
tab:SetPoint("TOPLEFT", previous, "BOTTOMLEFT", 0, -8)
end
SpellBookPageText:SetTextColor(1, 1, 1)
--Professions
AscensionSpellbookFrameContentProfessions:StripTextures(true)
for i = 1, 5 do
local professions = _G["AscensionSpellbookFrameContentProfessionsProfession"..i]
--_G["AscensionSpellbookFrameContentProfessionsProfession"..i.."MainSpellIconTexture"]:SetTexCoord(unpack(E.TexCoords))
--_G["AscensionSpellbookFrameContentProfessionsProfession"..i.."ExtraSpellIconTexture"]:SetTexCoord(unpack(E.TexCoords))
S:HandleStatusBar(_G["AscensionSpellbookFrameContentProfessionsProfession"..i.."StatusBar"])
professions.MissingText:FontTemplate(nil,12)
professions.MissingText:SetTextColor(1, 1, 1)
for _, button in ipairs(AscensionSpellbookFrameContentProfessions.professionButtons) do
hooksecurefunc(button, "SetProfession", function(button, skillID)
local _, _, icon = ProfessionUtil.GetProfessionByID(skillID)
button.Icon:SetTexture(icon)
button.Icon:SetTexCoord(unpack(E.TexCoords))
for extraButton in button.ExtraButtonPool:EnumerateActive() do
local extraIcon = select(3, GetSpellInfo(extraButton.spellID))
extraButton.Icon:SetTexture(extraIcon)
extraButton.Icon:SetTexCoord(unpack(E.TexCoords))
extraButton.IconBorder:StripTextures()
extraButton.Highlight:StripTextures()
end
if button:IsEnabled() == 0 then
button.Icon:SetAlpha(0.7)
button.Icon:SetDesaturated(true)
else
button.Icon:SetAlpha(1)
button.Icon:SetDesaturated(false)
end
end)
S:HandleIcon(button.Icon)
button.IconBorder:StripTextures()
button.Highlight:StripTextures()
S:HandleStatusBar(button.ProgressBar)
S:HandleCloseButton(button.AbandonButton)
button.ProgressBar.RankText:SetPoint("CENTER", 0, 0)
end
-- Pet Tab
@@ -119,94 +125,4 @@ S:AddCallback("Skin_Spellbook", function()
E:RegisterCooldown(_G["AscensionSpellbookFrameContentPetSpellsSpellButton"..i.."Cooldown"])
end
-- Blizz Spellbook (Leaving here for now)
SpellBookFrame:StripTextures(true)
SpellBookFrame:CreateBackdrop("Transparent")
SpellBookFrame.backdrop:Point("TOPLEFT", 11, -12)
SpellBookFrame.backdrop:Point("BOTTOMRIGHT", -32, 76)
S:SetUIPanelWindowInfo(SpellBookFrame, "width", nil, 32)
S:SetBackdropHitRect(SpellBookFrame)
--[[
SpellBookFrame:EnableMouseWheel(true)
SpellBookFrame:SetScript("OnMouseWheel", function(_, value)
--do nothing if not on an appropriate book type
if SpellBookFrame.bookType ~= BOOKTYPE_SPELL then
return
end
local currentPage, maxPages = SpellBook_GetCurrentPage()
if value > 0 then
if currentPage > 1 then
SpellBookPrevPageButton_OnClick()
end
else
if currentPage < maxPages then
SpellBookNextPageButton_OnClick()
end
end
end)
]]
for i = 1, 3 do
local tab = _G["SpellBookFrameTabButton"..i]
tab:Size(122, 32)
tab:GetNormalTexture():SetTexture(nil)
tab:GetDisabledTexture():SetTexture(nil)
tab:GetRegions():SetPoint("CENTER", 0, 2)
S:HandleTab(tab)
end
SpellBookFrameTabButton1:Point("CENTER", SpellBookFrame, "BOTTOMLEFT", 72, 62)
SpellBookFrameTabButton2:Point("LEFT", SpellBookFrameTabButton1, "RIGHT", -15, 0)
SpellBookFrameTabButton3:Point("LEFT", SpellBookFrameTabButton2, "RIGHT", -15, 0)
S:HandleNextPrevButton(SpellBookPrevPageButton, nil, nil, true)
S:HandleNextPrevButton(SpellBookNextPageButton, nil, nil, true)
S:HandleCloseButton(SpellBookCloseButton, SpellBookFrame.backdrop)
S:HandleCheckBox(ShowAllSpellRanksCheckBox)
for i = 1, SPELLS_PER_PAGE do
local button = _G["SpellButton"..i]
local autoCast = _G["SpellButton"..i.."AutoCastable"]
button:StripTextures()
autoCast:SetTexture("Interface\\Buttons\\UI-AutoCastableOverlay")
autoCast:SetOutside(button, 16, 16)
button:CreateBackdrop("Default", true)
_G["SpellButton"..i.."IconTexture"]:SetTexCoord(unpack(E.TexCoords))
E:RegisterCooldown(_G["SpellButton"..i.."Cooldown"])
end
hooksecurefunc("SpellButton_UpdateButton", function(self)
local name = self:GetName()
_G[name.."SpellName"]:SetTextColor(1, 0.80, 0.10)
_G[name.."SubSpellName"]:SetTextColor(1, 1, 1)
_G[name.."Highlight"]:SetTexture(1, 1, 1, 0.3)
end)
for i = 1, MAX_SKILLLINE_TABS do
local tab = _G["SpellBookSkillLineTab"..i]
tab:StripTextures()
tab:StyleButton(nil, true)
tab:SetTemplate("Default", true)
tab:GetNormalTexture():SetInside()
tab:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
end
SpellBookSkillLineTab1:Point("TOPLEFT", SpellBookFrame, "TOPRIGHT", -33, -65)
SpellBookPageText:SetTextColor(1, 1, 1)
end)