Merge pull request #76 from BanditTech/main
Add AFK mode exclusion for AH open
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@@ -157,8 +157,8 @@ function mod:OnEvent(event, ...)
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if not E.db.general.afk then return end
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if InCombatLockdown() or CinematicFrame:IsShown() or MovieFrame:IsShown() then return end
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if UnitCastingInfo("player") ~= nil then
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--Don't activate afk if player is crafting stuff, check back in 30 seconds
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if UnitCastingInfo("player") ~= nil or (AuctionFrame and AuctionFrame:IsVisible()) then
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-- Don't activate afk if player is crafting stuff or at AH, check back in 30 seconds
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self:ScheduleTimer("OnEvent", 30)
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return
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end
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@@ -345,4 +345,4 @@ local function InitializeCallback()
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mod:Initialize()
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end
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E:RegisterModule(mod:GetName(), InitializeCallback)
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E:RegisterModule(mod:GetName(), InitializeCallback)
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