Correct Lockout Datatext abbreviations (#11)
* show wintergrasp when WotLK expact active * Add middle click function to show raid info panel
This commit is contained in:
@@ -317,6 +317,10 @@ L["silverabbrev"] = "|cffc7c7cfs|r"
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L["whispers"] = "flüstern"
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L["yells"] = "schreien"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000Lua Fehler erhalten. Du kannst die Fehlermeldung ansehen, wenn du den Kampf verlässt."
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L["PLAYER_DIFFICULTY1"] = "Normal"
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L["PLAYER_DIFFICULTY2"] = "Heroisch"
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L["PLAYER_DIFFICULTY3"] = "Mythisch"
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L["PLAYER_DIFFICULTY4"] = "Aufgestiegen"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333Eingeschaltet|r"
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@@ -328,4 +332,4 @@ Options:
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Rechtsklick - Öffnet Konfigurationsbereich.
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Shift + Rechtsklick - Blendet den Anker vorübergehend aus.
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Strg + Rechtsklick - Setzt den Anker auf Ursprungsposition zurück.
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]=]
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]=]
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@@ -319,6 +319,10 @@ L["silverabbrev"] = "|cffc7c7cfs|r"
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L["whispers"] = true
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L["yells"] = true
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = true
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L["PLAYER_DIFFICULTY1"] = "Normal"
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L["PLAYER_DIFFICULTY2"] = "Heroic"
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L["PLAYER_DIFFICULTY3"] = "Mythic"
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L["PLAYER_DIFFICULTY4"] = "Ascended"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333Enable|r"
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@@ -330,4 +334,4 @@ Options:
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RightClick - Open Config Section.
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Shift + RightClick - Hides mover temporarily.
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Ctrl + RightClick - Resets mover position to default.
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]=]
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]=]
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@@ -317,6 +317,10 @@ L["silverabbrev"] = "|cffc7c7cfs|r"
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L["whispers"] = "susurra"
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L["yells"] = "grita"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000Error de Lua recibido. Podrás ver el error cuando salgas de combate."
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L["PLAYER_DIFFICULTY1"] = "Normal"
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L["PLAYER_DIFFICULTY2"] = "Heroic"
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L["PLAYER_DIFFICULTY3"] = "Mythic"
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L["PLAYER_DIFFICULTY4"] = "Ascended"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333Habilitar|r"
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@@ -327,4 +331,4 @@ Opciones:
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Clic Derecho - Abrir la sección de configuración.
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Shift + Clic Derecho - Ocultar los fijadores temporalmente.
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Ctrl + Clic Derecho - Restablece la posición de los fijadores a los valores por defecto.
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]=]
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]=]
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@@ -317,6 +317,10 @@ L["silverabbrev"] = "|cffc7c7cfs|r"
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L["whispers"] = "chuchote"
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L["yells"] = "crie"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000Erreur Lua reçue. Vous pouvez voir ce message d'erreur quand vous sortirez de combat."
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L["PLAYER_DIFFICULTY1"] = "Normal"
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L["PLAYER_DIFFICULTY2"] = "Héroïque"
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L["PLAYER_DIFFICULTY3"] = "Mythique"
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L["PLAYER_DIFFICULTY4"] = "Ascensionné"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333Activer|r"
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@@ -328,4 +332,4 @@ Options:
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Clic Droit - Open Config Section.
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Shift + clic droit - Cacher temporairement.
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Ctrl + clic droit - Réinitialiser la position par défaut.
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]=]
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]=]
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@@ -317,6 +317,10 @@ L["silverabbrev"] = "|TInterface\\MoneyFrame\\UI-MoneyIcons:0:0:1:0:64:16:17:32:
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L["whispers"] = "귓"
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L["yells"] = "외침"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "Lua 에러가 발생하였습니다. 전투가 끝난 후에 내역을 표시하겠습니다."
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L["PLAYER_DIFFICULTY1"] = "일반"
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L["PLAYER_DIFFICULTY2"] = "영웅"
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L["PLAYER_DIFFICULTY3"] = "신화"
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L["PLAYER_DIFFICULTY4"] = "승천"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333사용|r"
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@@ -328,4 +332,4 @@ L["DESC_MOVERCONFIG"] = [=[프레임을 드래그로 원하는 위치로 이동
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우클릭 - Open Config Section.
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Shift + 우클릭 - 조정자를 일시적으로 숨깁니다.
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Ctrl + 우클릭 - 조정자의 위치를 기본값으로 초기화합니다.
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]=]
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]=]
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@@ -318,6 +318,10 @@ L["silverabbrev"] = "|cffc7c7cfs|r"
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L["whispers"] = "sussurra"
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L["yells"] = "grita"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000Erro Lua recebido. Pode ver a mensagem de erro quando sair de combate"
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L["PLAYER_DIFFICULTY1"] = "Normal"
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L["PLAYER_DIFFICULTY2"] = "Heroico"
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L["PLAYER_DIFFICULTY3"] = "Mítico"
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L["PLAYER_DIFFICULTY4"] = "Ascensionado"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333Ativar|r"
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@@ -328,4 +332,4 @@ Options:
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RightClick - Open Config Section.
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Shift + RightClick - Hides mover temporarily.
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Ctrl + RightClick - Resets mover position to default.
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]=]
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]=]
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@@ -317,6 +317,10 @@ L["silverabbrev"] = "|cffc7c7cfс|r"
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L["whispers"] = "шепчет"
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L["yells"] = "кричит"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000Обнаружена ошибка lua. Вы получите отчет о ней после завершения боя."
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L["PLAYER_DIFFICULTY1"] = "Обычный"
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L["PLAYER_DIFFICULTY2"] = "Героический"
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L["PLAYER_DIFFICULTY3"] = "мифик"
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L["PLAYER_DIFFICULTY4"] = "Вознесенный"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333Включить|r"
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@@ -327,4 +331,4 @@ Options:
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RightClick - Open Config Section.
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Shift + RightClick - Hides mover temporarily.
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Ctrl + RightClick - Resets mover position to default.
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]=]
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]=]
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@@ -317,6 +317,10 @@ L["silverabbrev"] = "|cffc7c7cf银|r"
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L["whispers"] = "密语"
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L["yells"] = "大喊"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000LUA错误已接收, 你可以在脱离战斗后检查.|r"
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L["PLAYER_DIFFICULTY1"] = "普通"
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L["PLAYER_DIFFICULTY2"] = "英雄"
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L["PLAYER_DIFFICULTY3"] = "神话"
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L["PLAYER_DIFFICULTY4"] = "扬升"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333启用|r"
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@@ -328,4 +332,4 @@ L["DESC_MOVERCONFIG"] = [=[解除框架移动锁定. 现在可以移动它们,
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右键 - 打开配置窗口.
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Shift + 右键 - 暂时隐藏定位开关
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Ctrl + 右键 - 重置定位开关位置
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]=]
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]=]
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@@ -317,6 +317,10 @@ L["silverabbrev"] = "|cffc7c7cf銀|r"
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L["whispers"] = "密語"
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L["yells"] = "大喊"
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L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."] = "|cFFE30000接收到了Lua錯誤, 你可以在脫離戰鬥後檢查.|r"
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L["PLAYER_DIFFICULTY1"] = "普通模式"
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L["PLAYER_DIFFICULTY2"] = "英雄模式"
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L["PLAYER_DIFFICULTY3"] = "神話模式"
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L["PLAYER_DIFFICULTY4"] = "揚升模式"
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----------------------------------
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L["RED_ENABLE"] = "|cFFff3333啟用|r"
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@@ -327,4 +331,4 @@ L["DESC_MOVERCONFIG"] = [=[解除框架移動鎖定. 現在可以移動它們,
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右鍵 - 開啟對應設定.
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Shift + 右鍵 - 暫時隱藏定位器.
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Ctrl + 右鍵 - 重置定位器位置到預設值.
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]=]
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]=]
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@@ -39,10 +39,10 @@ local numSavedInstances = 0
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local locale = GetLocale()
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local krcntw = locale == "koKR" or locale == "zhCN" or locale == "zhTW"
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local difficultyTag = { -- Normal, Normal, Heroic, Heroic
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(krcntw and PLAYER_DIFFICULTY1) or utf8sub(PLAYER_DIFFICULTY1, 1, 1), -- N
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(krcntw and PLAYER_DIFFICULTY1) or utf8sub(PLAYER_DIFFICULTY1, 1, 1), -- N
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(krcntw and PLAYER_DIFFICULTY2) or utf8sub(PLAYER_DIFFICULTY2, 1, 1), -- H
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(krcntw and PLAYER_DIFFICULTY2) or utf8sub(PLAYER_DIFFICULTY2, 1, 1), -- H
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(krcntw and L["PLAYER_DIFFICULTY1"]) or utf8sub(L["PLAYER_DIFFICULTY1"], 1, 1), -- N
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(krcntw and L["PLAYER_DIFFICULTY2"]) or utf8sub(L["PLAYER_DIFFICULTY2"], 1, 1), -- H
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(krcntw and L["PLAYER_DIFFICULTY3"]) or utf8sub(L["PLAYER_DIFFICULTY3"], 1, 1), -- M
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(krcntw and L["PLAYER_DIFFICULTY4"]) or utf8sub(L["PLAYER_DIFFICULTY4"], 1, 1), -- A
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}
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local function getRealmTimeDiff()
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@@ -119,6 +119,12 @@ local function OnClick(_, btn)
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LoadAddOn("Blizzard_TimeManager")
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end
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TimeManagerClockButton_OnClick(TimeManagerClockButton)
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elseif btn == "MiddleButton" then
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if not RaidInfoFrame:IsVisible() then
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FriendsFrame:Show()
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FriendsFrameTab5:Click()
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RaidInfoFrame:Show()
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end
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else
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GameTimeFrame:Click()
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end
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@@ -137,17 +143,19 @@ local function OnEnter(self, skipRequest)
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GetInstanceImages(CalendarEventGetTextures(2))
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end
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local wgtime = GetWintergraspWaitTime()
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local _, instanceType = IsInInstance()
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if instanceType ~= "none" then
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wgtime = QUEUE_TIME_UNAVAILABLE
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elseif wgtime == nil then
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wgtime = WINTERGRASP_IN_PROGRESS
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else
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wgtime = SecondsToTime(wgtime, false, nil, 3)
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end
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if GetExpansionLevel() >= 2 then -- Check for WOTLK active
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local wgtime = GetWintergraspWaitTime()
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local _, instanceType = IsInInstance()
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if instanceType ~= "none" then
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wgtime = QUEUE_TIME_UNAVAILABLE
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elseif wgtime == nil then
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wgtime = WINTERGRASP_IN_PROGRESS
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else
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wgtime = SecondsToTime(wgtime, false, nil, 3)
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end
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DT.tooltip:AddDoubleLine(L["Wintergrasp"], wgtime, 1, 1, 1, lockoutColorNormal.r, lockoutColorNormal.g, lockoutColorNormal.b)
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DT.tooltip:AddDoubleLine(L["Wintergrasp"], wgtime, 1, 1, 1, lockoutColorNormal.r, lockoutColorNormal.g, lockoutColorNormal.b)
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end
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if numSavedInstances > 0 then
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wipe(lockedInstances.raids)
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@@ -159,7 +167,7 @@ local function OnEnter(self, skipRequest)
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name, _, reset, difficulty, locked, extended, _, isRaid, maxPlayers = GetSavedInstanceInfo(i)
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if name and (locked or extended) then
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difficultyLetter = difficultyTag[not isRaid and (difficulty == 2 and 3 or 1) or difficulty]
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difficultyLetter = difficultyTag[difficulty and difficulty or 1]
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buttonImg = format("|T%s%s:22:22:0:0:96:96:0:64:0:64|t ", "Interface\\LFGFrame\\LFGIcon-", instanceIconByName[name] or "Raid")
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if isRaid then
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@@ -272,4 +280,4 @@ local function ValueColorUpdate(hex)
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end
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E.valueColorUpdateFuncs[ValueColorUpdate] = true
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DT:RegisterDatatext("Time", {"UPDATE_INSTANCE_INFO"}, OnEvent, OnUpdate, OnClick, OnEnter, OnLeave)
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DT:RegisterDatatext("Time", {"UPDATE_INSTANCE_INFO"}, OnEvent, OnUpdate, OnClick, OnEnter, OnLeave)
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