Files
coa-details/Libs/DF/mixins.lua
T
Tercio Jose 31c202c0f5 Major update
-New feature: Arena DPS Bar, can be enabled at the Broadcaster Tools section, shows a bar in 'kamehameha' style showing which team is doing more damage in the latest 3 seconds.
		-Revamp on the options section for Broadcaster tools.
		-Added 'Icon Size Offset' under Options > Bars: General, this new option allow to adjust the size of the class/spec icon shown on each bar.
		-Added 'Show Faction Icon' under Options > Bars: General, with this new option, you can choose to not show the faction icon, this icon is usually shown during battlegrounds.
		-Added 'Faction Icon Size Offset' under Options > Bars: General, new option to adjust the size of the faction icon.
		-Added 'Show Arena Role Icon' under Options > Bars: General, new option to hide or show the role icon of players during an arena match.
		-Added 'Arena Role Icon Size Offset' under Options > Bars: General, new option which allow to control the size of the arena role icon.
		-Added 'Level' option to Wallpapers, the wallpaper can now be placed on different levels which solves issues where the wallpaper is too low of certain configuration.
		-Streamer! plugin got updates, now it is more clear to pick which mode to use.
		-WotLK classic compatibility (Flamanis, Daniel Henry).
		-Fixed the title bar text not showing when using the Custom Title Bar feature.
		-Role detection in classic versions got improvements.
		-New API: Details:GetTop5Actors(attributeId), return the top 5 actors from the selected attribute.
		-New API: Details:GetActorByRank(attributeId, rankIndex), return an actor from the selected attribute and rankIndex.
		-Major cleanup and code improvements on dropdowns for library Details! Framework.
		-Cleanup on NickTag library.
		-Removed LibGroupInSpecT, LibItemUpgradeInfo and LibCompress. These libraries got replaced by OpenRaidLib and LibDeflate.
2022-08-10 17:41:06 -03:00

83 lines
1.8 KiB
Lua

local DF = _G ["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
return
end
local _
--mixin for options functions
DF.OptionsFunctions = {
SetOption = function (self, optionName, optionValue)
if (self.options) then
self.options [optionName] = optionValue
else
self.options = {}
self.options [optionName] = optionValue
end
if (self.OnOptionChanged) then
DF:Dispatch (self.OnOptionChanged, self, optionName, optionValue)
end
end,
GetOption = function (self, optionName)
return self.options and self.options [optionName]
end,
GetAllOptions = function (self)
if (self.options) then
local optionsTable = {}
for key, _ in pairs (self.options) do
optionsTable [#optionsTable + 1] = key
end
return optionsTable
else
return {}
end
end,
BuildOptionsTable = function (self, defaultOptions, userOptions)
self.options = self.options or {}
DF.table.deploy (self.options, userOptions or {})
DF.table.deploy (self.options, defaultOptions or {})
end
}
--payload mixin
DF.PayloadMixin = {
ClearPayload = function(self)
self.payload = {}
end,
SetPayload = function(self, ...)
self.payload = {...}
return self.payload
end,
AddPayload = function(self, ...)
local currentPayload = self.payload or {}
self.payload = currentPayload
for i = 1, select("#", ...) do
local value = select(i, ...)
currentPayload[#currentPayload+1] = value
end
return self.payload
end,
GetPayload = function(self)
return self.payload
end,
DumpPayload = function(self)
return unpack(self.payload)
end,
--does not copy wow objects, just pass them to the new table, tables strings and numbers are copied entirely
DuplicatePayload = function(self)
local duplicatedPayload = DF.table.duplicate({}, self.payload)
return duplicatedPayload
end,
}