820 lines
28 KiB
Lua
820 lines
28 KiB
Lua
--
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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local _detalhes = _G._detalhes
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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local _
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_detalhes.network = {}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> local pointers
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local _UnitName = UnitName
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local _GetRealmName = GetRealmName
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local _select = select
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local _table_wipe = table.wipe
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local _math_min = math.min
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local _string_gmatch = string.gmatch
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local _pairs = pairs
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> constants
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local CONST_REALM_SYNC_ENABLED = false
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local CONST_DETAILS_PREFIX = "DTLS"
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local CONST_HIGHFIVE_REQUEST = "HI"
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local CONST_HIGHFIVE_DATA = "HF"
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local CONST_VERSION_CHECK = "CV"
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local CONST_ITEMLEVEL_DATA = "IL"
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local CONST_WIPE_CALL = "WI"
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local CONST_GUILD_SYNC = "GS"
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local CONST_CLOUD_REQUEST = "CR"
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local CONST_CLOUD_FOUND = "CF"
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local CONST_CLOUD_DATARQ = "CD"
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local CONST_CLOUD_DATARC = "CE"
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local CONST_CLOUD_EQUALIZE = "EQ"
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local CONST_ROGUE_SR = "SR" --soul rip from akaari's soul (LEGION ONLY)
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_detalhes.network.ids = {
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["HIGHFIVE_REQUEST"] = CONST_HIGHFIVE_REQUEST,
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["HIGHFIVE_DATA"] = CONST_HIGHFIVE_DATA,
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["VERSION_CHECK"] = CONST_VERSION_CHECK,
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["ITEMLEVEL_DATA"] = CONST_ITEMLEVEL_DATA,
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["CLOUD_REQUEST"] = CONST_CLOUD_REQUEST,
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["CLOUD_FOUND"] = CONST_CLOUD_FOUND,
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["CLOUD_DATARQ"] = CONST_CLOUD_DATARQ,
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["CLOUD_DATARC"] = CONST_CLOUD_DATARC,
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["CLOUD_EQUALIZE"] = CONST_CLOUD_EQUALIZE,
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["WIPE_CALL"] = CONST_WIPE_CALL,
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["GUILD_SYNC"] = CONST_GUILD_SYNC,
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["MISSDATA_ROGUE_SOULRIP"] = CONST_ROGUE_SR, --soul rip from akaari's soul (LEGION ONLY)
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}
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local plugins_registred = {}
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local temp = {}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> comm functions
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function _detalhes.network.HighFive_Request()
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return _detalhes:SendRaidData (CONST_HIGHFIVE_DATA, _detalhes.userversion)
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end
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function _detalhes.network.HighFive_DataReceived (player, realm, core_version, user_version)
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if (_detalhes.sent_highfive and _detalhes.sent_highfive + 30 > GetTime()) then
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_detalhes.users [#_detalhes.users+1] = {player, realm, (user_version or "") .. " (" .. core_version .. ")"}
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end
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end
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function _detalhes.network.Update_VersionReceived (player, realm, core_version, build_number)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) received version alert ", build_number)
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end
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build_number = tonumber (build_number)
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if (not _detalhes.build_counter or not _detalhes.lastUpdateWarning or not build_number) then
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return
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end
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if (build_number > _detalhes.build_counter) then
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if (time() > _detalhes.lastUpdateWarning + 72000) then
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local lower_instance = _detalhes:GetLowerInstanceNumber()
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if (lower_instance) then
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lower_instance = _detalhes:GetInstance (lower_instance)
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if (lower_instance) then
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lower_instance:InstanceAlert ("Update Available!", {[[Interface\GossipFrame\AvailableQuestIcon]], 16, 16, false}, _detalhes.update_warning_timeout, {_detalhes.OpenUpdateWindow})
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end
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end
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_detalhes.lastUpdateWarning = time()
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end
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end
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end
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function _detalhes.network.Cloud_Request (player, realm, core_version, ...)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug)", player, _detalhes.host_of, _detalhes:CaptureIsAllEnabled(), core_version == _detalhes.realversion)
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end
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if (player ~= _detalhes.playername) then
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if (not _detalhes.host_of and _detalhes:CaptureIsAllEnabled() and core_version == _detalhes.realversion) then
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if (realm ~= _GetRealmName()) then
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player = player .."-"..realm
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end
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_detalhes.host_of = player
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) sent 'okey' answer for a cloud parser request.")
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end
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (_detalhes.network.ids.CLOUD_FOUND, _UnitName ("player"), _GetRealmName(), _detalhes.realversion), "WHISPER", player)
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end
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end
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end
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function _detalhes.network.Cloud_Found (player, realm, core_version, ...)
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if (_detalhes.host_by) then
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return
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end
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if (realm ~= _GetRealmName()) then
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player = player .."-"..realm
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end
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_detalhes.host_by = player
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) cloud found for disabled captures.")
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end
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_detalhes.cloud_process = _detalhes:ScheduleRepeatingTimer ("RequestCloudData", 10)
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_detalhes.last_data_requested = _detalhes._tempo
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end
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function _detalhes.network.Cloud_DataRequest (player, realm, core_version, ...)
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if (not _detalhes.host_of) then
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return
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end
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local atributo, subatributo = player, realm
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local data
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local atributo_name = _detalhes:GetInternalSubAttributeName (atributo, subatributo)
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if (atributo == 1) then
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data = _detalhes.atributo_damage:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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elseif (atributo == 2) then
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data = _detalhes.atributo_heal:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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elseif (atributo == 3) then
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data = _detalhes.atributo_energy:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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elseif (atributo == 4) then
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data = _detalhes.atributo_misc:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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else
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return
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end
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if (data) then
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local export = temp
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local container = _detalhes.tabela_vigente [atributo]._ActorTable
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for i = 1, _math_min (6, #container) do
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local actor = container [i]
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if (actor.grupo) then
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export [#export+1] = {actor.nome, actor [atributo_name]}
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end
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end
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) requesting data from the cloud.")
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end
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_CLOUD_DATARC, atributo, atributo_name, export), "WHISPER", _detalhes.host_of)
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_table_wipe (temp)
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end
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end
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function _detalhes.network.Cloud_DataReceived (player, realm, core_version, ...)
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local atributo, atributo_name, data = player, realm, core_version
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local container = _detalhes.tabela_vigente [atributo]
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) received data from the cloud.")
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end
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for i = 1, #data do
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local _this = data [i]
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local name = _this [1]
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local actor = container:PegarCombatente (nil, name)
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if (not actor) then
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if (IsInRaid()) then
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for i = 1, GetNumGroupMembers() do
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if (name:find ("-")) then --> other realm
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local nname, server = _UnitName ("raid"..i)
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if (server and server ~= "") then
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nname = nname.."-"..server
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end
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if (nname == name) then
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actor = container:PegarCombatente (UnitGUID ("raid"..i), name, 0x514, true)
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break
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end
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else
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if (_UnitName ("raid"..i) == name) then
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actor = container:PegarCombatente (UnitGUID ("raid"..i), name, 0x514, true)
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break
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end
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end
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end
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elseif (IsInGroup()) then
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for i = 1, GetNumGroupMembers()-1 do
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if (name:find ("-")) then --> other realm
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local nname, server = _UnitName ("party"..i)
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if (server and server ~= "") then
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nname = nname.."-"..server
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end
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if (nname == name) then
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actor = container:PegarCombatente (UnitGUID ("party"..i), name, 0x514, true)
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break
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end
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else
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if (_UnitName ("party"..i) == name or _detalhes.playername == name) then
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actor = container:PegarCombatente (UnitGUID ("party"..i), name, 0x514, true)
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break
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end
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end
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end
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end
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end
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if (actor) then
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actor [atributo_name] = _this [2]
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container.need_refresh = true
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else
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) actor not found on cloud data received", name, atributo_name)
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end
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end
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end
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end
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function _detalhes.network.Cloud_Equalize (player, realm, core_version, data)
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if (not _detalhes.in_combat) then
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if (core_version ~= _detalhes.realversion) then
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return
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end
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_detalhes:MakeEqualizeOnActor (player, realm, data)
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end
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end
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function _detalhes.network.Wipe_Call (player, realm, core_version, ...)
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local chr_name = Ambiguate (player .. "-" .. realm, "none")
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if (UnitIsGroupLeader (chr_name)) then
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if (UnitIsInMyGuild (chr_name)) then
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_detalhes:CallWipe()
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end
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end
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end
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--guild sync R = someone pressed the sync button
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--guild sync L = list of fights IDs
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--guild sync G = requested a list of encounters
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--guild sync A = received missing encounters, add them
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function _detalhes.network.GuildSync (player, realm, core_version, type, data)
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local chr_name = Ambiguate (player .. "-" .. realm, "none")
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if (UnitName ("player") == chr_name) then
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return
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end
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if (core_version ~= _detalhes.realversion) then
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if (core_version > _detalhes.realversion) then
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--_detalhes:Msg ("your Details! is out dated and cannot perform the action, please update it.")
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end
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return false
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end
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if (type == "R") then --RoS - somebody requested IDs of stored encounters
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_detalhes.LastGuildSyncDataTime1 = _detalhes.LastGuildSyncDataTime1 or 0
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--build our table and send to the player
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if (_detalhes.LastGuildSyncDataTime1 > GetTime()) then
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--return false
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end
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local IDs = _detalhes.storage:GetIDsToGuildSync()
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if (IDs and IDs [1]) then
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local from = UnitName ("player")
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local realm = GetRealmName()
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "L", IDs), "WHISPER", chr_name)
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end
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_detalhes.LastGuildSyncDataTime1 = GetTime() + 60
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return true
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elseif (type == "L") then --RoC - the player received the IDs list and send back which IDs he doesn't have
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local MissingIDs = _detalhes.storage:CheckMissingIDsToGuildSync (data)
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if (MissingIDs and MissingIDs [1]) then
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local from = UnitName ("player")
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local realm = GetRealmName()
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "G", MissingIDs), "WHISPER", chr_name)
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end
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return true
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elseif (type == "G") then --RoS - the 'server' send the encounter dps table to the player which requested
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local EncounterData = _detalhes.storage:BuildEncounterDataToGuildSync (data)
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if (EncounterData and EncounterData [1]) then
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local task = C_Timer.NewTicker (4, function (task)
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task.TickID = task.TickID + 1
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local data = task.EncounterData [task.TickID]
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if (not data) then
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task:Cancel()
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return
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end
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local from = UnitName ("player")
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local realm = GetRealmName()
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "A", data), "WHISPER", task.Target)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) [RoS-EncounterSync] send-task sending data #" .. task.TickID .. ".")
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end
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end)
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task.TickID = 0
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task.EncounterData = EncounterData
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task.Target = chr_name
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end
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return true
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elseif (type == "A") then --RoC - the player received the dps table and should now add it to the db
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_detalhes.storage:AddGuildSyncData (data, player)
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return true
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end
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end
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function _detalhes.network.HandleMissData (player, realm, core_version, data)
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-- [1] - container
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-- [2] - spellid
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-- [3] - spell total
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-- [4] - spell counter
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core_version = tonumber (core_version) or 0
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if (core_version ~= _detalhes.realversion) then
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if (core_version > _detalhes.realversion) then
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_detalhes:Msg ("your Details! is out dated and cannot communicate with other players.")
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end
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return
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end
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if (type (player) ~= "string") then
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return
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end
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local playerName = _detalhes:GetCLName (player)
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if (playerName) then
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_detalhes.HandleMissData (playerName, data)
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end
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end
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_detalhes.network.functions = {
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[CONST_HIGHFIVE_REQUEST] = _detalhes.network.HighFive_Request,
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[CONST_HIGHFIVE_DATA] = _detalhes.network.HighFive_DataReceived,
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[CONST_VERSION_CHECK] = _detalhes.network.Update_VersionReceived,
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[CONST_ITEMLEVEL_DATA] = _detalhes.network.ItemLevel_Received,
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[CONST_CLOUD_REQUEST] = _detalhes.network.Cloud_Request,
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[CONST_CLOUD_FOUND] = _detalhes.network.Cloud_Found,
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[CONST_CLOUD_DATARQ] = _detalhes.network.Cloud_DataRequest,
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[CONST_CLOUD_DATARC] = _detalhes.network.Cloud_DataReceived,
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[CONST_CLOUD_EQUALIZE] = _detalhes.network.Cloud_Equalize,
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[CONST_WIPE_CALL] = _detalhes.network.Wipe_Call,
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[CONST_GUILD_SYNC] = _detalhes.network.GuildSync,
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[CONST_ROGUE_SR] = _detalhes.network.HandleMissData, --soul rip from akaari's soul (LEGION ONLY)
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}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> register comm
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function _detalhes:CommReceived (_, data, _, source)
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local prefix, player, realm, dversion, arg6, arg7, arg8, arg9 = _select (2, _detalhes:Deserialize (data))
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) network received:", prefix, "length:",string.len (data))
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end
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--event
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_detalhes:SendEvent ("COMM_EVENT_RECEIVED", nil, string.len (data), prefix, player, realm, dversion, arg6, arg7, arg8, arg9)
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--print ("comm received", prefix, _detalhes.network.functions [prefix])
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local func = _detalhes.network.functions [prefix]
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if (func) then
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--todo: this call should be safe
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func (player, realm, dversion, arg6, arg7, arg8, arg9)
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else
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func = plugins_registred [prefix]
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--print ("plugin comm?", func, player, realm, dversion, arg6, arg7, arg8, arg9)
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if (func) then
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--todo: this call should be safe
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func (player, realm, dversion, arg6, arg7, arg8, arg9)
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else
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if (_detalhes.debug) then
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_detalhes:Msg ("comm prefix not found:", prefix)
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end
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end
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end
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end
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_detalhes:RegisterComm ("DTLS", "CommReceived")
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--> hook the send comm message so we can trigger events when sending data
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--> this adds overhead, but easily catches all outgoing comm messages
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hooksecurefunc (Details, "SendCommMessage", function (context, addonPrefix, serializedData, channel)
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--unpack data
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local prefix, player, realm, dversion, arg6, arg7, arg8, arg9 = _select (2, _detalhes:Deserialize (serializedData))
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--send the event
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_detalhes:SendEvent ("COMM_EVENT_SENT", nil, string.len (serializedData), prefix, player, realm, dversion, arg6, arg7, arg8, arg9)
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end)
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function _detalhes:RegisterPluginComm (prefix, func)
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assert (type (prefix) == "string" and string.len (prefix) >= 2 and string.len (prefix) <= 4, "RegisterPluginComm expects a string with 2-4 characters on #1 argument.")
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assert (type (func) == "function" or (type (func) == "string" and type (self [func]) == "function"), "RegisterPluginComm expects a function or function name on #2 argument.")
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assert (plugins_registred [prefix] == nil, "Prefix " .. prefix .. " already in use 1.")
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assert (_detalhes.network.functions [prefix] == nil, "Prefix " .. prefix .. " already in use 2.")
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if (type (func) == "string") then
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plugins_registred [prefix] = self [func]
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else
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plugins_registred [prefix] = func
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end
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return true
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end
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function _detalhes:UnregisterPluginComm (prefix)
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plugins_registred [prefix] = nil
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return true
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end
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> send functions
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function _detalhes:GetChannelId (channel)
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for id = 1, GetNumDisplayChannels() do
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local name, _, _, room_id = GetChannelDisplayInfo (id)
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if (name == channel) then
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return room_id
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end
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end
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end
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--[
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function _detalhes.parser_functions:CHAT_MSG_CHANNEL (...)
|
|
local message, _, _, _, _, _, _, _, channelName = ...
|
|
if (channelName == "Details") then
|
|
local prefix, data = strsplit ("_", message, 2)
|
|
|
|
local func = plugins_registred [prefix]
|
|
if (func) then
|
|
func (_select (2, _detalhes:Deserialize (data)))
|
|
else
|
|
if (_detalhes.debug) then
|
|
_detalhes:Msg ("comm prefix not found:", prefix)
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
--]]
|
|
|
|
function _detalhes:SendPluginCommMessage (prefix, channel, ...)
|
|
|
|
if (not _detalhes:IsConnected()) then
|
|
return false
|
|
end
|
|
|
|
if (not channel) then
|
|
channel = "Details"
|
|
end
|
|
|
|
if (channel == "RAID") then
|
|
if (IsInGroup (LE_PARTY_CATEGORY_INSTANCE) and IsInInstance()) then
|
|
_detalhes:SendCommMessage (prefix, _detalhes:Serialize (self.__version, ...), "INSTANCE_CHAT")
|
|
else
|
|
_detalhes:SendCommMessage (prefix, _detalhes:Serialize (self.__version, ...), "RAID")
|
|
end
|
|
|
|
elseif (channel == "PARTY") then
|
|
if (IsInGroup (LE_PARTY_CATEGORY_INSTANCE) and IsInInstance()) then
|
|
_detalhes:SendCommMessage (prefix, _detalhes:Serialize (self.__version, ...), "INSTANCE_CHAT")
|
|
else
|
|
_detalhes:SendCommMessage (prefix, _detalhes:Serialize (self.__version, ...), "PARTY")
|
|
end
|
|
|
|
elseif (channel == "Details") then
|
|
local id = _detalhes:GetChannelId (channel)
|
|
if (id) then
|
|
if (not _detalhes.listener:IsEventRegistered ("CHAT_MSG_CHANNEL")) then
|
|
_detalhes.listener:RegisterEvent ("CHAT_MSG_CHANNEL")
|
|
end
|
|
SendChatMessage (prefix .. "_" .. _detalhes:Serialize (self.__version, ...), "CHANNEL", nil, id)
|
|
end
|
|
else
|
|
_detalhes:SendCommMessage (prefix, _detalhes:Serialize (self.__version, ...), channel)
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
|
|
--> send as
|
|
function _detalhes:SendRaidDataAs (type, player, realm, ...)
|
|
if (not realm) then
|
|
--> check if realm is already inside player name
|
|
for _name, _realm in _string_gmatch (player, "(%w+)-(%w+)") do
|
|
if (_realm) then
|
|
player = _name
|
|
realm = _realm
|
|
end
|
|
end
|
|
end
|
|
if (not realm) then
|
|
--> doesn't have realm at all, so we assume the actor is in same realm as player
|
|
realm = _GetRealmName()
|
|
end
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, player, realm, _detalhes.realversion, ...), "RAID")
|
|
end
|
|
|
|
function _detalhes:SendHomeRaidData (type, ...)
|
|
if (IsInRaid (LE_PARTY_CATEGORY_HOME) and IsInInstance()) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "RAID")
|
|
end
|
|
end
|
|
|
|
function _detalhes:SendRaidData (type, ...)
|
|
if (IsInRaid (LE_PARTY_CATEGORY_INSTANCE) and IsInInstance()) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "INSTANCE_CHAT")
|
|
else
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "RAID")
|
|
end
|
|
end
|
|
|
|
function _detalhes:SendPartyData (type, ...)
|
|
if (IsInGroup (LE_PARTY_CATEGORY_INSTANCE) and IsInInstance()) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "INSTANCE_CHAT")
|
|
else
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "PARTY")
|
|
end
|
|
end
|
|
|
|
function _detalhes:SendRaidOrPartyData (type, ...)
|
|
if (IsInRaid()) then
|
|
_detalhes:SendRaidData (type, ...)
|
|
elseif (IsInGroup()) then
|
|
_detalhes:SendPartyData (type, ...)
|
|
end
|
|
end
|
|
|
|
function _detalhes:SendGuildData (type, ...)
|
|
if not IsInGuild() then return end --> fix from Tim@WoWInterface
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "GUILD")
|
|
end
|
|
|
|
|
|
|
|
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> cloud
|
|
|
|
function _detalhes:SendCloudRequest()
|
|
_detalhes:SendRaidData (_detalhes.network.ids.CLOUD_REQUEST)
|
|
end
|
|
|
|
function _detalhes:ScheduleSendCloudRequest()
|
|
_detalhes:ScheduleTimer ("SendCloudRequest", 1)
|
|
end
|
|
|
|
function _detalhes:RequestCloudData()
|
|
_detalhes.last_data_requested = _detalhes._tempo
|
|
|
|
if (not _detalhes.host_by) then
|
|
return
|
|
end
|
|
|
|
for index = 1, #_detalhes.tabela_instancias do
|
|
local instancia = _detalhes.tabela_instancias [index]
|
|
if (instancia.ativa) then
|
|
local atributo = instancia.atributo
|
|
if (atributo == 1 and not _detalhes:CaptureGet ("damage")) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_CLOUD_DATARQ, atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
|
|
break
|
|
elseif (atributo == 2 and (not _detalhes:CaptureGet ("heal") or _detalhes:CaptureGet ("aura"))) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_CLOUD_DATARQ, atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
|
|
break
|
|
elseif (atributo == 3 and not _detalhes:CaptureGet ("energy")) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_CLOUD_DATARQ, atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
|
|
break
|
|
elseif (atributo == 4 and not _detalhes:CaptureGet ("miscdata")) then
|
|
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_CLOUD_DATARQ, atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> item level
|
|
function _detalhes:SentMyItemLevel()
|
|
local overall, equipped = GetAverageItemLevel()
|
|
_detalhes:SendRaidData (CONST_ITEMLEVEL_DATA, equipped)
|
|
end
|
|
|
|
function _detalhes.network.ItemLevel_Received (player, realm, core_version, itemlevel)
|
|
_detalhes:IlvlFromNetwork (player, realm, core_version, itemlevel)
|
|
end
|
|
|
|
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> update
|
|
|
|
function _detalhes:CheckVersion (send_to_guild)
|
|
if (IsInRaid()) then
|
|
_detalhes:SendRaidData (_detalhes.network.ids.VERSION_CHECK, _detalhes.build_counter)
|
|
elseif (IsInGroup()) then
|
|
_detalhes:SendPartyData (_detalhes.network.ids.VERSION_CHECK, _detalhes.build_counter)
|
|
end
|
|
|
|
if (send_to_guild) then
|
|
_detalhes:SendGuildData (_detalhes.network.ids.VERSION_CHECK, _detalhes.build_counter)
|
|
end
|
|
end
|
|
|
|
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> sharer
|
|
|
|
local city_zones = {
|
|
["ShattrathCity"] = true,
|
|
["Dalaran"] = true,
|
|
|
|
["AshranHordeFactionHub"] = true,
|
|
["AshranAllianceFactionHub"] = true,
|
|
|
|
["Orgrimmar"] = true,
|
|
["Undercity"] = true,
|
|
["ThunderBluff"] = true,
|
|
["SilvermoonCity"] = true,
|
|
|
|
["StormwindCity"] = true,
|
|
["Darnassus"] = true,
|
|
["Ironforge"] = true,
|
|
["TheExodar"] = true,
|
|
|
|
["garrisonffhorde_tier1"] = true,
|
|
["garrisonffhorde_tier2"] = true,
|
|
["garrisonffhorde_tier3"] = true,
|
|
|
|
["garrisonsmvalliance_tier1"] = true,
|
|
["garrisonsmvalliance_tier2"] = true,
|
|
["garrisonsmvalliance_tier3"] = true,
|
|
["garrisonsmvalliance_tier4"] = true,
|
|
}
|
|
|
|
local sub_zones = {
|
|
["ShrineofTwoMoons"] = true,
|
|
["ShrineofSevenStars"] = true,
|
|
}
|
|
|
|
function _detalhes:IsInCity()
|
|
if (SetMapToCurrentZone and SetMapToCurrentZone()) then
|
|
local mapID = C_Map.GetBestMapForUnit ("player")
|
|
if (not mapID) then
|
|
--print ("Details! exeption handled: zone has no map")
|
|
return
|
|
end
|
|
local mapFileName, _, _, _, microDungeonMapName = C_Map.GetMapInfo (mapID)
|
|
|
|
if (city_zones [mapFileName]) then
|
|
return true
|
|
elseif (microDungeonMapName and type (microDungeonMapName) == "string" and sub_zones [microDungeonMapName]) then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
--> entrar no canal ap�s logar no servidor
|
|
function _detalhes:EnterChatChannel()
|
|
if (not _detalhes.realm_sync or not CONST_REALM_SYNC_ENABLED) then
|
|
return
|
|
end
|
|
|
|
if (not _detalhes:IsInCity()) then
|
|
return
|
|
end
|
|
|
|
if (_detalhes.schedule_chat_leave) then
|
|
_detalhes:CancelTimer (_detalhes.schedule_chat_leave)
|
|
_detalhes.schedule_chat_leave = nil
|
|
end
|
|
_detalhes.schedule_chat_enter = nil
|
|
|
|
local realm = GetRealmName()
|
|
realm = realm or ""
|
|
|
|
--> room name
|
|
local room_name = "Details"
|
|
|
|
_detalhes.listener:RegisterEvent ("CHAT_MSG_CHANNEL")
|
|
|
|
--> already in?
|
|
for room_index = 1, 10 do
|
|
local _, name = GetChannelName (room_index)
|
|
if (name == room_name) then
|
|
_detalhes.is_connected = true
|
|
return --> already in the room
|
|
end
|
|
end
|
|
|
|
--> enter
|
|
JoinChannelByName (room_name)
|
|
_detalhes.is_connected = true
|
|
|
|
_detalhes:SendEvent ("REALM_CHANNEL_ENTER")
|
|
end
|
|
|
|
function _detalhes:LeaveChatChannel()
|
|
if (not _detalhes.realm_sync or not CONST_REALM_SYNC_ENABLED) then
|
|
return
|
|
end
|
|
|
|
if (_detalhes.schedule_chat_enter) then
|
|
_detalhes:CancelTimer (_detalhes.schedule_chat_enter)
|
|
_detalhes.schedule_chat_enter = nil
|
|
end
|
|
_detalhes.schedule_chat_leave = nil
|
|
|
|
local realm = GetRealmName()
|
|
realm = realm or ""
|
|
|
|
--> room name
|
|
local room_name = "Details"
|
|
local is_in = false
|
|
|
|
--> already in?
|
|
for room_index = 1, 10 do
|
|
local _, name = GetChannelName (room_index)
|
|
if (name == room_name) then
|
|
is_in = true
|
|
end
|
|
end
|
|
|
|
if (is_in) then
|
|
LeaveChannelByName (room_name)
|
|
end
|
|
|
|
_detalhes.is_connected = false
|
|
|
|
_detalhes.listener:UnregisterEvent ("CHAT_MSG_CHANNEL")
|
|
|
|
_detalhes:SendEvent ("REALM_CHANNEL_LEAVE")
|
|
end
|
|
|
|
function _detalhes:DoZoneCheck()
|
|
local in_city = _detalhes:IsInCity()
|
|
if (not in_city) then
|
|
if (_detalhes.schedule_chat_enter) then
|
|
_detalhes:CancelTimer (_detalhes.schedule_chat_enter)
|
|
end
|
|
if (not _detalhes.schedule_chat_leave) then
|
|
_detalhes.schedule_chat_leave = _detalhes:ScheduleTimer ("LeaveChatChannel", 5)
|
|
end
|
|
else
|
|
if (in_city) then
|
|
|
|
local _, name = GetChannelName (2)
|
|
if (name) then
|
|
if (_detalhes.schedule_chat_leave) then
|
|
_detalhes:CancelTimer (_detalhes.schedule_chat_leave)
|
|
end
|
|
if (not _detalhes.schedule_chat_enter) then
|
|
_detalhes.schedule_chat_enter = _detalhes:ScheduleTimer ("EnterChatChannel", 5)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function _detalhes:CheckChatOnZoneChange()
|
|
if (not _detalhes.realm_sync or not CONST_REALM_SYNC_ENABLED) then
|
|
return
|
|
end
|
|
_detalhes:ScheduleTimer ("DoZoneCheck", 2)
|
|
end
|
|
|
|
function _detalhes:IsConnected()
|
|
if (not _detalhes.is_connected) then
|
|
local id = _detalhes:GetChannelId ("Details")
|
|
if (id) then
|
|
_detalhes.is_connected = true
|
|
end
|
|
end
|
|
return _detalhes.is_connected
|
|
end
|