5fea5b238d
- Implemented code for early tests with new version checker. - Renamed option menu "externals" to "Data Feed".
1459 lines
60 KiB
Lua
1459 lines
60 KiB
Lua
--> custom window
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local _detalhes = _G._detalhes
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local gump = _detalhes.gump
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local _
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local AceComm = LibStub ("AceComm-3.0")
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local AceSerializer = LibStub ("AceSerializer-3.0")
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> local pointers
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local _cstr = string.format --lua local
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local _math_ceil = math.ceil --lua local
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local _math_floor = math.floor --lua local
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local _ipairs = ipairs --lua local
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local _pairs = pairs --lua local
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local _string_lower = string.lower --lua local
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local _table_sort = table.sort --lua local
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local _table_insert = table.insert --lua local
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local _unpack = unpack --lua local
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local _setmetatable = setmetatable --lua local
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local _GetSpellInfo = _detalhes.getspellinfo --api local
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local _CreateFrame = CreateFrame --api local
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local _GetTime = GetTime --api local
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local _GetCursorPosition = GetCursorPosition --api local
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local _GameTooltip = GameTooltip --api local
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local _UIParent = UIParent --api local
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local _GetScreenWidth = GetScreenWidth --api local
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local _GetScreenHeight = GetScreenHeight --api local
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local _IsAltKeyDown = IsAltKeyDown --api local
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local _IsShiftKeyDown = IsShiftKeyDown --api local
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local _IsControlKeyDown = IsControlKeyDown --api local
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> constants
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local atributos = _detalhes.atributos
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local sub_atributos = _detalhes.sub_atributos
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local CLASS_ICON_TCOORDS = _G.CLASS_ICON_TCOORDS
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local class_type_dano = _detalhes.atributos.dano
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local class_type_misc = _detalhes.atributos.misc
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> create the window
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function _detalhes:CloseCustomDisplayWindow()
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--> cancel editing or creation
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if (DetailsCustomPanel.CodeEditing) then
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DetailsCustomPanel:CancelFunc()
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end
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if (DetailsCustomPanel.IsEditing) then
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DetailsCustomPanel:CancelFunc()
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end
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DetailsCustomPanel:Reset()
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--> hide the frame
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_G.DetailsCustomPanel:Hide()
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end
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function _detalhes:OpenCustomDisplayWindow()
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if (not _G.DetailsCustomPanel) then
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local GameCooltip = GameCooltip
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--> main frame
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local custom_window = _CreateFrame ("frame", "DetailsCustomPanel", UIParent)
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custom_window:SetPoint ("center", UIParent, "center")
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custom_window:SetSize (850, 370)
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custom_window:EnableMouse (true)
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custom_window:SetMovable (true)
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custom_window:SetScript ("OnMouseDown", function (self)
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if (not self.moving) then
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self.moving = true
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self:StartMoving()
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end
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end)
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custom_window:SetScript ("OnMouseUp", function (self)
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if (self.moving) then
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self.moving = false
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self:StopMovingOrSizing()
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end
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end)
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custom_window:SetScript ("OnShow", function()
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GameCooltip:Hide()
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end)
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tinsert (UISpecialFrames, "DetailsCustomPanel")
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--> background texture
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custom_window.background = custom_window:CreateTexture (nil, "border")
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custom_window.background:SetTexture ([[Interface\AddOns\Details\images\custom_bg]])
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custom_window.background:SetPoint ("topleft", custom_window, "topleft")
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--custom_window.background:Hide()
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local bigdog = gump:NewImage (custom_window, [[Interface\MainMenuBar\UI-MainMenuBar-EndCap-Human]], 180*0.7, 200*0.7, "overlay", {0, 1, 0, 1}, "backgroundBigDog", "$parentBackgroundBigDog")
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bigdog:SetPoint ("bottomleft", custom_window, "bottomleft", 15, 9)
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bigdog:SetAlpha (0.5)
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--> close button
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custom_window.close = _CreateFrame ("button", nil, custom_window, "UIPanelCloseButton")
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custom_window.close:SetSize (32, 32)
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custom_window.close:SetPoint ("topright", custom_window, "topright", 5, -8)
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custom_window.close:SetFrameLevel (custom_window:GetFrameLevel()+2)
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custom_window.close:SetScript ("OnClick", function()
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_detalhes:CloseCustomDisplayWindow()
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end)
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custom_window.close:SetScript ("OnHide", function()
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_detalhes:CloseCustomDisplayWindow()
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end)
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--> title
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custom_window.title = gump:NewLabel (custom_window, nil, nil, nil, "Custom Display", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
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custom_window.title:SetPoint ("center", custom_window, "center")
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custom_window.title:SetPoint ("top", custom_window, "top", 0, -18)
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--> icon
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custom_window.icon = custom_window:CreateTexture (nil, "background")
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custom_window.icon:SetPoint ("topleft", custom_window, "topleft", 4, 0)
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custom_window.icon:SetSize (64, 64)
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custom_window.icon:SetDrawLayer ("background", 1)
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custom_window.icon:SetTexture ([[Interface\AddOns\Details\images\classes_plus]])
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custom_window.icon:SetTexCoord (0, 0.25, 0.25, 0.5)
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DetailsCustomPanel.BoxType = 1
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DetailsCustomPanel.IsEditing = false
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DetailsCustomPanel.CodeEditing = false
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DetailsCustomPanel.current_attribute = "damagedone"
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DetailsCustomPanel.code1_default = [[
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--get the parameters passed
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local combat, instance_container, instance = ...
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--declade the values to return
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local total, top, amount = 0, 0, 0
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--do the loop
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--loop end
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--return the values
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return total, top, amount
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]]
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DetailsCustomPanel.code1 = DetailsCustomPanel.code1_default
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DetailsCustomPanel.code2_default = [[
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--get the parameters passed
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local actor, combat, instance = ...
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--get the cooltip object (we dont use the convencional GameTooltip here)
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local GameCooltip = GameCooltip
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--Cooltip code
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]]
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DetailsCustomPanel.code2 = DetailsCustomPanel.code2_default
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function DetailsCustomPanel:Reset()
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self.name_field:SetText ("")
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self.icon_image:SetTexture ([[Interface\ICONS\TEMP]])
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self.desc_field:SetText ("")
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self.author_field:SetText (UnitName ("player") .. "-" .. GetRealmName())
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self.author_field:Enable()
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self.source_dropdown:Select (1, true)
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self.source_field:SetText ("")
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self.target_dropdown:Select (1, true)
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self.target_field:SetText ("")
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self.spellid_entry:SetText ("")
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DetailsCustomPanel.code1 = DetailsCustomPanel.code1_default
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DetailsCustomPanel.code2 = DetailsCustomPanel.code2_default
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DetailsCustomPanel.current_attribute = "damagedone"
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DetailsCustomPanelAttributeMenu1:Click()
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end
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function DetailsCustomPanel:RemoveDisplay (custom_object, index)
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table.remove (_detalhes.custom, index)
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for _, instance in _ipairs (_detalhes.tabela_instancias) do
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if (instance.atributo == 5 and instance.sub_atributo == index) then
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instance:ResetAttribute()
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elseif (instance.atributo == 5 and instance.sub_atributo > index) then
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instance.sub_atributo = instance.sub_atributo - 1
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instance.sub_atributo_last [5] = 1
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else
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instance.sub_atributo_last [5] = 1
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end
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end
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_detalhes.switch:OnRemoveCustom (index)
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end
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function DetailsCustomPanel:StartEdit (custom_object)
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DetailsCustomPanel:Reset()
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DetailsCustomPanel.IsEditing = custom_object
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self.name_field:SetText (custom_object:GetName())
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self.desc_field:SetText (custom_object:GetDesc())
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self.icon_image:SetTexture (custom_object:GetIcon())
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self.author_field:SetText (custom_object:GetAuthor())
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self.author_field:Disable()
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if (custom_object:IsScripted()) then
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custom_window.script_button_attribute:Click()
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DetailsCustomPanel.code1 = custom_object:GetScript()
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DetailsCustomPanel.code2 = custom_object:GetScriptToolip()
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else
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local attribute = custom_object:GetAttribute()
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if (attribute == "damagedone") then
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DetailsCustomPanelAttributeMenu1:Click()
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elseif (attribute == "healdone") then
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DetailsCustomPanelAttributeMenu2:Click()
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end
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local source = custom_object:GetSource()
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if (source == "[all]") then
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self.source_dropdown:Select (1, true)
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self.source_field:SetText ("")
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self.source_field:Disable()
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elseif (source == "[raid]") then
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self.source_dropdown:Select (2, true)
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self.source_field:SetText ("")
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self.source_field:Disable()
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elseif (source == "[player]") then
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self.source_dropdown:Select (3, true)
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self.source_field:SetText ("")
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self.source_field:Disable()
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else
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self.source_dropdown:Select (4, true)
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self.source_field:SetText (source)
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self.source_field:Enable()
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end
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local target = custom_object:GetTarget()
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if (not target) then
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self.target_dropdown:Select (5, true)
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self.target_field:SetText ("")
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self.target_field:Disable()
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elseif (target == "[all]") then
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self.target_dropdown:Select (1, true)
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self.target_field:SetText ("")
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self.target_field:Disable()
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elseif (target == "[raid]") then
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self.target_dropdown:Select (2, true)
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self.target_field:SetText ("")
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self.target_field:Disable()
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elseif (target == "[player]") then
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self.target_dropdown:Select (3, true)
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self.target_field:SetText ("")
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self.target_field:Disable()
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else
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self.target_dropdown:Select (4, true)
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self.target_field:SetText (target)
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self.target_field:Enable()
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end
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self.spellid_entry:SetText (custom_object:GetSpellId() or "")
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end
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_SAVE"])
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end
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function DetailsCustomPanel:CreateNewCustom()
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local name = self.name_field:GetText()
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if (string.len (name) < 5) then
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return false, _detalhes:Msg (Loc ["STRING_CUSTOM_SHORTNAME"])
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elseif (string.len (name) > 32) then
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return false, _detalhes:Msg (Loc ["STRING_CUSTOM_LONGNAME"])
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end
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local icon = self.icon_image:GetTexture()
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local desc = self.desc_field:GetText()
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local author = self.author_field:GetText()
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if (DetailsCustomPanel.BoxType == 1) then
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local source = self.source_dropdown:GetValue()
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local target = self.target_dropdown:GetValue()
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local spellid = self.spellid_entry:GetText()
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if (not source) then
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source = self.source_field:GetText()
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end
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if (not target) then
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target = self.target_field:GetText()
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elseif (target == "[none]") then
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target = false
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end
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if (spellid == "") then
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spellid = false
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end
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if (DetailsCustomPanel.IsEditing) then
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local object = DetailsCustomPanel.IsEditing
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object.name = name
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object.icon = icon
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object.desc = desc
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object.author = author
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object.attribute = DetailsCustomPanel.current_attribute
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object.source = source
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object.target = target
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object.spellid = tonumber (spellid)
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object.script = false
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object.tooltip = false
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DetailsCustomPanel.IsEditing = false
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_detalhes:Msg (Loc ["STRING_CUSTOM_SAVED"])
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self.author_field:Enable()
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return true
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else
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local new_custom_object = {
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["name"] = name,
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["icon"] = icon,
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["desc"] = desc,
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["author"] = author,
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["attribute"] = DetailsCustomPanel.current_attribute,
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["source"] = source,
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["target"] = target,
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["spellid"] = tonumber (spellid),
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["script"] = false,
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["tooltip"] = false,
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}
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tinsert (_detalhes.custom, new_custom_object)
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_setmetatable (new_custom_object, _detalhes.atributo_custom)
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new_custom_object.__index = _detalhes.atributo_custom
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_detalhes:Msg (Loc ["STRING_CUSTOM_CREATED"])
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end
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DetailsCustomPanel:Reset()
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elseif (DetailsCustomPanel.BoxType == 2) then
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local main_code = DetailsCustomPanel.code1
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local tooltip_code = DetailsCustomPanel.code2
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if (DetailsCustomPanel.IsEditing) then
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local object = DetailsCustomPanel.IsEditing
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object.name = name
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object.icon = icon
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object.desc = desc
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object.author = author
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object.attribute = false
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object.source = false
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object.target = false
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object.spellid = false
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object.script = main_code
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object.tooltip = tooltip_code
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DetailsCustomPanel.IsEditing = false
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_detalhes:Msg (Loc ["STRING_CUSTOM_SAVED"])
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self.author_field:Enable()
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return true
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else
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local new_custom_object = {
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["name"] = name,
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["icon"] = icon,
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["desc"] = desc,
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["author"] = author,
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["attribute"] = false,
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["source"] = false,
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["target"] = false,
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["spellid"] = false,
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["script"] = main_code,
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["tooltip"] = tooltip_code,
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}
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tinsert (_detalhes.custom, new_custom_object)
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_setmetatable (new_custom_object, _detalhes.atributo_custom)
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new_custom_object.__index = _detalhes.atributo_custom
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_detalhes:Msg (Loc ["STRING_CUSTOM_CREATED"])
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end
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DetailsCustomPanel:Reset()
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end
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end
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function DetailsCustomPanel:AcceptFunc()
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if (DetailsCustomPanel.CodeEditing) then
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--> close the edit box saving the text
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if (DetailsCustomPanel.CodeEditing == 1) then
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DetailsCustomPanel.code1 = custom_window.codeeditor:GetText()
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elseif (DetailsCustomPanel.CodeEditing == 2) then
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DetailsCustomPanel.code2 = custom_window.codeeditor:GetText()
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end
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DetailsCustomPanel.CodeEditing = false
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if (DetailsCustomPanel.IsEditing) then
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_SAVE"])
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else
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_CREATE"])
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end
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custom_window.codeeditor:Hide()
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elseif (DetailsCustomPanel.IsEditing) then
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local succesful_edit = DetailsCustomPanel:CreateNewCustom()
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if (succesful_edit) then
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DetailsCustomPanel.IsEditing = false
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_CREATE"])
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DetailsCustomPanel:Reset()
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end
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else
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DetailsCustomPanel:CreateNewCustom()
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end
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end
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function DetailsCustomPanel:CancelFunc()
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if (DetailsCustomPanel.CodeEditing) then
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--> close the edit box without save
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custom_window.codeeditor:Hide()
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DetailsCustomPanel.CodeEditing = false
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if (DetailsCustomPanel.IsEditing) then
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_SAVE"])
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else
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_CREATE"])
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end
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elseif (DetailsCustomPanel.IsEditing) then
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DetailsCustomPanel.IsEditing = false
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_CREATE"])
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DetailsCustomPanel:Reset()
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else
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_detalhes:CloseCustomDisplayWindow()
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end
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end
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function DetailsCustomPanel:SetAcceptButtonText (text)
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custom_window.box0.acceptbutton:SetText (text)
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end
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function select_attribute (self)
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if (not self.attribute_table) then
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return
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end
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custom_window.selected_left:SetPoint ("topleft", self, "topleft")
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custom_window.selected_right:SetPoint ("topright", self, "topright")
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DetailsCustomPanel.current_attribute = self.attribute_table.attribute
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if (not self.attribute_table.attribute) then
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--is scripted
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DetailsCustomPanel.BoxType = 2
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custom_window.box1:Hide()
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custom_window.box2:Show()
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else
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--no scripted
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--> check if is editing the code
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if (DetailsCustomPanel.CodeEditing) then
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DetailsCustomPanel.AcceptFunc()
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end
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DetailsCustomPanel.BoxType = 1
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custom_window.box1:Show()
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custom_window.box2:Hide()
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custom_window.codeeditor:Hide()
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end
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end
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function DetailsCustomPanel.StartEditCode (code)
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if (code == 1) then --> edit main code
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custom_window.codeeditor:SetText (DetailsCustomPanel.code1)
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elseif (code == 2) then --> edit tooltip code
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custom_window.codeeditor:SetText (DetailsCustomPanel.code2)
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end
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custom_window.codeeditor:Show()
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DetailsCustomPanel.CodeEditing = code
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DetailsCustomPanel:SetAcceptButtonText (Loc ["STRING_CUSTOM_DONE"])
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end
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--> left menu
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custom_window.menu = {}
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local menu_start = -50
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local menu_up_frame = _CreateFrame ("frame", nil, custom_window)
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menu_up_frame:SetFrameLevel (custom_window:GetFrameLevel()+2)
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local onenter = function (self)
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self.icontexture:SetVertexColor (1, 1, 1, 1)
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end
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local onleave = function (self)
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self.icontexture:SetVertexColor (.9, .9, .9, 1)
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end
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function custom_window:CreateMenuButton (label, icon, clickfunc, param1, param2, tooltip, name, coords)
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local index = #custom_window.menu+1
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local circle = menu_up_frame:CreateTexture (nil, "overlay")
|
|
circle:SetSize (128*0.5, 82*0.5)
|
|
circle:SetPoint ("topleft", self, "topleft", 13, ((82*0.5)*index*-1) + menu_start)
|
|
circle:SetTexture ("Interface\\Glues\\CHARACTERCREATE\\AlternateForm")
|
|
circle:SetTexCoord (0, 1, 0, 0.3203125)
|
|
circle:SetDrawLayer ("overlay", 4)
|
|
|
|
local texture = menu_up_frame:CreateTexture (nil, "overlay")
|
|
texture:SetSize (128*0.23, 82*0.32)
|
|
texture:SetTexture (icon)
|
|
--texture:SetDesaturated (true)
|
|
texture:SetVertexColor (.9, .9, .9, 1)
|
|
if (coords) then
|
|
texture:SetTexCoord (unpack (coords))
|
|
else
|
|
texture:SetTexCoord (5/64, 60/64, 4/64, 62/64)
|
|
end
|
|
texture:SetPoint ("topleft", circle, "topleft", 5, -9)
|
|
texture:SetDrawLayer ("overlay", 3)
|
|
|
|
local fillgap = menu_up_frame:CreateTexture (nil, "overlay")
|
|
fillgap:SetDrawLayer ("overlay", 2)
|
|
fillgap:SetTexture (0, 0, 0, 1)
|
|
fillgap:SetSize (2, 10)
|
|
fillgap:SetPoint ("left", texture, "right")
|
|
|
|
local button = gump:NewButton (self, nil, "$parent" .. name, nil, 110, 20, clickfunc, param1, param2, nil, label)
|
|
button:SetPoint ("topleft", circle, "topright", -32, -14)
|
|
button:InstallCustomTexture()
|
|
button:SetHook ("OnEnter", onenter)
|
|
button:SetHook ("OnLeave", onleave)
|
|
button.widget.icontexture = texture
|
|
button.tooltip = tooltip
|
|
|
|
custom_window.menu [index] = {circle = circle, icon = texture, button = button}
|
|
end
|
|
|
|
local build_menu = function (func, param2, self)
|
|
GameCooltip:Reset()
|
|
|
|
for index, custom_object in _ipairs (_detalhes.custom) do
|
|
GameCooltip:AddLine (custom_object:GetName())
|
|
GameCooltip:AddIcon (custom_object:GetIcon())
|
|
GameCooltip:AddMenu (1, func, custom_object, index, true)
|
|
end
|
|
|
|
GameCooltip:SetOption ("ButtonsYMod", -2)
|
|
GameCooltip:SetOption ("YSpacingMod", 0)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
GameCooltip:SetWallpaper (1, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
|
|
GameCooltip:SetType ("menu")
|
|
GameCooltip:SetHost (self, "left", "right", -7, 0)
|
|
GameCooltip:Show()
|
|
end
|
|
|
|
--> edit button
|
|
local start_edit = function (_, _, custom_object, index)
|
|
GameCooltip:Hide()
|
|
DetailsCustomPanel:StartEdit (custom_object)
|
|
end
|
|
--custom_window:CreateMenuButton ("Edit", "Interface\\ICONS\\INV_Feather_06", build_menu, start_edit, nil, "Select a display to edit.", "Edit", {0.93, 0.07, 0.07, 0.93}) --> localize
|
|
custom_window:CreateMenuButton (Loc ["STRING_CUSTOM_EDIT"], "Interface\\ICONS\\INV_Inscription_RunescrollOfFortitude_Red", build_menu, start_edit, nil, nil, "Edit", {0.07, 0.93, 0.07, 0.93}) --> localize
|
|
|
|
--> remove button
|
|
local remove_display = function (_, _, custom_object, index)
|
|
GameCooltip:Hide()
|
|
DetailsCustomPanel:RemoveDisplay (custom_object, index)
|
|
end
|
|
custom_window:CreateMenuButton (Loc ["STRING_CUSTOM_REMOVE"], "Interface\\ICONS\\Spell_BrokenHeart", build_menu, remove_display, nil, nil, "Remove", {1, 0, 0, 1}) --> localize
|
|
|
|
--> export button
|
|
local export_display = function (_, _, custom_object, index)
|
|
GameCooltip:Hide()
|
|
--DetailsCustomPanel:RemoveDisplay (custom_object, index)
|
|
end
|
|
custom_window:CreateMenuButton (Loc ["STRING_CUSTOM_EXPORT"], "Interface\\ICONS\\INV_Misc_Gift_01", build_menu, export_display, nil, nil, "Export", {0.00, 0.9, 0.07, 0.93}) --> localize
|
|
DetailsCustomPanelExport:Disable()
|
|
|
|
--> import buttonRaceChange
|
|
local import_display = function (_, _, custom_object, index)
|
|
GameCooltip:Hide()
|
|
--DetailsCustomPanel:RemoveDisplay (custom_object, index)
|
|
end
|
|
custom_window:CreateMenuButton (Loc ["STRING_CUSTOM_IMPORT"], "Interface\\ICONS\\INV_MISC_NOTE_02", build_menu, import_display, nil, nil, "Import", {0.00, 0.9, 0.07, 0.93}) --> localize
|
|
DetailsCustomPanelImport:Disable()
|
|
|
|
local box_types = {
|
|
{}, --normal
|
|
{}, --custom script
|
|
}
|
|
|
|
local attributes = {
|
|
{icon = [[Interface\ICONS\Spell_Fire_Fireball02]], label = Loc ["STRING_CUSTOM_ATTRIBUTE_DAMAGE"], box = 1, attribute = "damagedone", boxtype = 1},
|
|
{icon = [[Interface\ICONS\SPELL_NATURE_HEALINGTOUCH]], label = Loc ["STRING_CUSTOM_ATTRIBUTE_HEAL"], box = 1, attribute = "healdone", boxtype = 1},
|
|
{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = Loc ["STRING_CUSTOM_ATTRIBUTE_SCRIPT"], box = 2, attribute = false, boxtype = 2},
|
|
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
--{icon = [[Interface\ICONS\INV_Inscription_Scroll]], label = "Custom Script", box = 2, attribute = false, boxtype = 2},
|
|
}
|
|
|
|
--> create box
|
|
local attribute_box = _CreateFrame ("frame", nil, custom_window)
|
|
attribute_box:SetPoint ("topleft", custom_window, "topleft", 200, -60)
|
|
attribute_box:SetSize (180, 260)
|
|
--attribute_box:SetBackdrop ({
|
|
-- bgFile = "Interface\\AddOns\\Details\\images\\background",
|
|
-- tile = true, tileSize = 16})
|
|
--attribute_box:SetBackdropColor (1, 1, 1, 1)
|
|
|
|
local button_onenter = function (self)
|
|
self:SetBackdropColor (.3, .3, .3, .3)
|
|
self.icon:SetBlendMode ("ADD")
|
|
end
|
|
local button_onleave = function (self)
|
|
self:SetBackdropColor (0, 0, 0, .2)
|
|
self.icon:SetBlendMode ("BLEND")
|
|
end
|
|
|
|
--960 1020 68 101
|
|
|
|
local selected_left = attribute_box:CreateTexture (nil, "overlay")
|
|
selected_left:SetTexture ([[Interface\Store\Store-Main]])
|
|
selected_left:SetSize (50, 20)
|
|
selected_left:SetVertexColor (1, .8, 0, 1)
|
|
selected_left:SetTexCoord (960/1024, 1020/1024, 68/1024, 101/1024)
|
|
custom_window.selected_left = selected_left
|
|
|
|
local selected_right = attribute_box:CreateTexture (nil, "overlay")
|
|
selected_right:SetTexture ([[Interface\Store\Store-Main]])
|
|
selected_right:SetSize (31, 20)
|
|
selected_right:SetVertexColor (1, .8, 0, 1)
|
|
selected_right:SetTexCoord (270/1024, 311/1024, 873/1024, 906/1024)
|
|
custom_window.selected_right = selected_right
|
|
|
|
local selected_center = attribute_box:CreateTexture (nil, "overlay")
|
|
selected_center:SetTexture ([[Interface\Store\Store-Main]])
|
|
selected_center:SetSize (49, 20)
|
|
selected_center:SetVertexColor (1, .8, 0, 1)
|
|
selected_center:SetTexCoord (956/1024, 1004/1024, 164/1024, 197/1024)
|
|
|
|
selected_center:SetPoint ("left", selected_left, "right")
|
|
selected_center:SetPoint ("right", selected_right, "left")
|
|
|
|
--selected_center:SetHorizTile (true)
|
|
--selected_center:SetVertTile (true)
|
|
|
|
local p = 0.0625 --> 32/512
|
|
|
|
for i = 1, 10 do
|
|
|
|
if (attributes [i]) then
|
|
|
|
local button = _CreateFrame ("button", "DetailsCustomPanelAttributeMenu" .. i, attribute_box)
|
|
button:SetPoint ("topleft", attribute_box, "topleft", 2, ((i-1)*23*-1) + (-26))
|
|
button:SetPoint ("topright", attribute_box, "topright", 2, ((i-1)*23*-1) + (-26))
|
|
button:SetHeight (20)
|
|
|
|
button:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tile = true, tileSize = 16})
|
|
button:SetBackdropColor (0, 0, 0, .2)
|
|
|
|
button:SetScript ("OnEnter", button_onenter)
|
|
button:SetScript ("OnLeave", button_onleave)
|
|
|
|
button.attribute_table = attributes [i]
|
|
|
|
if (attributes [i] and not attributes [i].attribute) then
|
|
custom_window.script_button_attribute = button
|
|
end
|
|
|
|
button:SetScript ("OnClick", select_attribute)
|
|
|
|
button.icon = button:CreateTexture (nil, "overlay")
|
|
button.icon:SetPoint ("left", button, "left", 6, 0)
|
|
button.icon:SetSize (22, 22)
|
|
button.icon:SetTexture ([[Interface\AddOns\Details\images\custom_icones]])
|
|
button.icon:SetTexCoord (p*(i-1), p*(i), 0, 1)
|
|
|
|
button.text = button:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
|
button.text:SetPoint ("left", button.icon, "right", 4, 0)
|
|
button.text:SetText (attributes [i] and attributes [i].label or "")
|
|
button.text:SetTextColor (.9, .9, .9, 1)
|
|
|
|
end
|
|
end
|
|
|
|
--> create box 0, holds the name, author, desc and icon
|
|
local box0 = _CreateFrame ("frame", "DetailsCustomPanelBox0", custom_window)
|
|
custom_window.box0 = box0
|
|
box0:SetSize (450, 360)
|
|
--box0:SetBackdrop ({
|
|
-- bgFile = "Interface\\AddOns\\Details\\images\\background",
|
|
-- edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
|
-- tile = true, tileSize = 16, edgeSize = 12})
|
|
--box0:SetBackdropColor (0, 0, 0, .5)
|
|
box0:SetPoint ("topleft", attribute_box, "topright", 26, 10)
|
|
|
|
--name
|
|
local name_label = gump:NewLabel (box0, box0, "$parenNameLabel", "name", Loc ["STRING_CUSTOM_NAME"], "GameFontHighlightLeft") --> localize-me
|
|
name_label:SetPoint ("topleft", box0, "topleft", 10, -20)
|
|
|
|
local name_field = gump:NewTextEntry (box0, nil, "$parentNameEntry", "nameentry", 200, 20)
|
|
name_field:SetPoint ("left", name_label, "left", 62, 0)
|
|
name_field.tooltip = Loc ["STRING_CUSTOM_NAME_DESC"]
|
|
custom_window.name_field = name_field
|
|
|
|
--author
|
|
local author_label = gump:NewLabel (box0, box0, "$parenAuthorLabel", "author", Loc ["STRING_CUSTOM_AUTHOR"], "GameFontHighlightLeft") --> localize-me
|
|
author_label:SetPoint ("topleft", name_label, "bottomleft", 0, -12)
|
|
|
|
local author_field = gump:NewTextEntry (box0, nil, "$parentAuthorEntry", "authorentry", 200, 20)
|
|
author_field:SetPoint ("left", author_label, "left", 62, 0)
|
|
author_field.tooltip = Loc ["STRING_CUSTOM_AUTHOR_DESC"]
|
|
author_field:SetText (UnitName ("player") .. "-" .. GetRealmName())
|
|
custom_window.author_field = author_field
|
|
|
|
--description
|
|
local desc_label = gump:NewLabel (box0, box0, "$parenDescLabel", "desc", Loc ["STRING_CUSTOM_DESCRIPTION"], "GameFontHighlightLeft") --> localize-me
|
|
desc_label:SetPoint ("topleft", author_label, "bottomleft", 0, -12)
|
|
|
|
local desc_field = gump:NewTextEntry (box0, nil, "$parentDescEntry", "descentry", 200, 20)
|
|
desc_field:SetPoint ("left", desc_label, "left", 62, 0)
|
|
desc_field.tooltip = Loc ["STRING_CUSTOM_DESCRIPTION_DESC"]
|
|
custom_window.desc_field = desc_field
|
|
|
|
--icon
|
|
local icon_label = gump:NewLabel (box0, box0, "$parenIconLabel", "icon", Loc ["STRING_CUSTOM_ICON"], "GameFontHighlightLeft") --> localize-me
|
|
icon_label:SetPoint ("topleft", desc_label, "bottomleft", 0, -12)
|
|
|
|
local pickicon_callback = function (texture)
|
|
box0.icontexture:SetTexture (texture)
|
|
end
|
|
local pickicon = function()
|
|
gump:IconPick (pickicon_callback, true)
|
|
end
|
|
local icon_image = gump:NewImage (box0, [[Interface\ICONS\TEMP]], 20, 20, nil, nil, "icontexture", "$parentIconTexture")
|
|
local icon_button = gump:NewButton (box0, nil, "$parentIconButton", "IconButton", 20, 20, pickicon)
|
|
icon_button:InstallCustomTexture()
|
|
icon_button:SetPoint ("left", icon_label, "left", 64, 0)
|
|
icon_image:SetPoint ("left", icon_label, "left", 64, 0)
|
|
custom_window.icon_image = icon_image
|
|
|
|
--cancel
|
|
local cancel_button = gump:NewButton (box0, nil, "$parentCancelButton", "cancelbutton", 130, 20, DetailsCustomPanel.CancelFunc, nil, nil, nil, Loc ["STRING_CUSTOM_CANCEL"])
|
|
cancel_button:SetPoint ("bottomleft", attribute_box, "bottomright", 37, -10)
|
|
cancel_button:InstallCustomTexture()
|
|
|
|
--accept
|
|
local accept_button = gump:NewButton (box0, nil, "$parentAcceptButton", "acceptbutton", 130, 20, DetailsCustomPanel.AcceptFunc, nil, nil, nil, Loc ["STRING_CUSTOM_CREATE"])
|
|
accept_button:SetPoint ("left", cancel_button, "right", 2, 0)
|
|
accept_button:InstallCustomTexture()
|
|
|
|
|
|
|
|
--> create box type 1
|
|
local box1 = _CreateFrame ("frame", "DetailsCustomPanelBox1", custom_window)
|
|
custom_window.box1 = box1
|
|
box1:SetSize (450, 180)
|
|
--box1:SetBackdrop ({
|
|
-- bgFile = "Interface\\AddOns\\Details\\images\\background",
|
|
-- edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
|
-- tile = true, tileSize = 16, edgeSize = 12})
|
|
--box1:SetBackdropColor (1, 0, 0, .9)
|
|
box1:SetPoint ("topleft", icon_label.widget, "bottomleft", -10, -20)
|
|
|
|
box1:SetFrameLevel (box0:GetFrameLevel()+1)
|
|
|
|
--source
|
|
local source_label = gump:NewLabel (box1, box1, "$parenSourceLabel", "source", Loc ["STRING_CUSTOM_SOURCE"], "GameFontHighlightLeft") --> localize-me
|
|
source_label:SetPoint ("topleft", box1, "topleft", 10, 0)
|
|
|
|
local disable_source_field = function()
|
|
box1.sourceentry:Disable()
|
|
end
|
|
local enable_source_field = function()
|
|
box1.sourceentry:Enable()
|
|
box1.sourceentry:SetFocus (true)
|
|
end
|
|
|
|
local source_icon = [[Interface\COMMON\Indicator-Yellow]]
|
|
|
|
local targeting_options = {
|
|
{value = "[all]", label = "All Characters", desc = "Search for matches in all characters.", onclick = disable_source_field, icon = source_icon},
|
|
{value = "[raid]", label = "Raid or Party Group", desc = "Search for matches in all characters which is part of your party or raid group.", onclick = disable_source_field, icon = source_icon},
|
|
{value = "[player]", label = "Only You", desc = "Search for matches only in your character.", onclick = disable_source_field, icon = source_icon},
|
|
{value = false, label = "Specific Character", desc = "Type the name of the character used to search.", onclick = enable_source_field, icon = source_icon},
|
|
}
|
|
local build_source_list = function() return targeting_options end
|
|
local source_dropdown = gump:NewDropDown (box1, nil, "$parentSourceDropdown", "sourcedropdown", 178, 20, build_source_list, 1)
|
|
source_dropdown:SetPoint ("left", source_label, "left", 62, 0)
|
|
source_dropdown.tooltip = Loc ["STRING_CUSTOM_SOURCE_DESC"]
|
|
custom_window.source_dropdown = source_dropdown
|
|
|
|
local source_field = gump:NewTextEntry (box1, nil, "$parentSourceEntry", "sourceentry", 201, 20)
|
|
source_field:SetPoint ("topleft", source_dropdown, "bottomleft", 0, -2)
|
|
source_field:Disable()
|
|
custom_window.source_field = source_field
|
|
|
|
local adds_boss = CreateFrame ("frame", nil, box1)
|
|
adds_boss:SetPoint ("left", source_dropdown.widget, "right", 2, 0)
|
|
adds_boss:SetSize (20, 20)
|
|
|
|
local adds_boss_image = adds_boss:CreateTexture (nil, "overlay")
|
|
adds_boss_image:SetPoint ("center", adds_boss)
|
|
adds_boss_image:SetTexture ("Interface\\Buttons\\UI-MicroButton-Raid-Up")
|
|
adds_boss_image:SetTexCoord (0.046875, 0.90625, 0.40625, 0.953125)
|
|
adds_boss_image:SetWidth (20)
|
|
adds_boss_image:SetHeight (16)
|
|
|
|
local actorsFrame = gump:NewPanel (custom_window, _, "DetailsCustomActorsFrame2", "actorsFrame", 1, 1)
|
|
actorsFrame:SetPoint ("topleft", custom_window, "topright", 5, -60)
|
|
actorsFrame:Hide()
|
|
|
|
local modelFrame = _CreateFrame ("playermodel", "DetailsCustomActorsFrame2Model", custom_window)
|
|
modelFrame:SetSize (138, 261)
|
|
modelFrame:SetPoint ("topright", actorsFrame.widget, "topleft", -15, -8)
|
|
modelFrame:Hide()
|
|
local modelFrameTexture = modelFrame:CreateTexture (nil, "background")
|
|
modelFrameTexture:SetAllPoints()
|
|
|
|
local modelFrameBackground = custom_window:CreateTexture (nil, "artwork")
|
|
modelFrameBackground:SetSize (138, 261)
|
|
modelFrameBackground:SetPoint ("topright", actorsFrame.widget, "topleft", -15, -8)
|
|
modelFrameBackground:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-GuildAchievement-Parchment-Horizontal-Desaturated]])
|
|
modelFrameBackground:SetRotation (90)
|
|
modelFrameBackground:SetVertexColor (.5, .5, .5, 0.5)
|
|
|
|
local modelFrameBackgroundIcon = custom_window:CreateTexture (nil, "overlay")
|
|
modelFrameBackgroundIcon:SetPoint ("center", modelFrameBackground, "center")
|
|
modelFrameBackgroundIcon:SetTexture ([[Interface\CHARACTERFRAME\Disconnect-Icon]])
|
|
modelFrameBackgroundIcon:SetVertexColor (.5, .5, .5, 0.7)
|
|
|
|
|
|
local selectedEncounterActor = function (actorName, model)
|
|
source_field:SetText (actorName)
|
|
source_dropdown:Select (4, true)
|
|
box1.sourceentry:Enable()
|
|
actorsFrame:Hide()
|
|
GameCooltip:Hide()
|
|
end
|
|
|
|
local actorsFrameButtons = {}
|
|
|
|
local buttonMouseOver = function (button)
|
|
button.MyObject.image:SetBlendMode ("ADD")
|
|
button.MyObject.line:SetBlendMode ("ADD")
|
|
button.MyObject.label:SetTextColor (1, 1, 1, 1)
|
|
local OnEnterColors = button:GetParent().Gradient.OnEnter
|
|
local _r, _g, _b, _a = button:GetParent():GetBackdropColor()
|
|
gump:GradientEffect (button:GetParent(), "frame", _r, _g, _b, _a, OnEnterColors[1], OnEnterColors[2], OnEnterColors[3], OnEnterColors[4], .3)
|
|
GameTooltip:SetOwner (button, "ANCHOR_TOPLEFT")
|
|
GameTooltip:AddLine (button.MyObject.actor)
|
|
GameTooltip:Show()
|
|
|
|
local name, description, bgImage, buttonImage, loreImage, dungeonAreaMapID, link = EJ_GetInstanceInfo (button.MyObject.ej_id)
|
|
|
|
modelFrameTexture:SetTexture (bgImage)
|
|
modelFrameTexture:SetTexCoord (3/512, 370/512, 5/512, 429/512)
|
|
modelFrame:Show()
|
|
|
|
modelFrame:SetDisplayInfo (button.MyObject.model)
|
|
end
|
|
local buttonMouseOut = function (button)
|
|
button.MyObject.image:SetBlendMode ("BLEND")
|
|
button.MyObject.line:SetBlendMode ("BLEND")
|
|
button.MyObject.label:SetTextColor (.8, .8, .8, .8)
|
|
local _r, _g, _b, _a = button:GetParent():GetBackdropColor()
|
|
if (_r) then
|
|
local OnLeaveColors = button:GetParent().Gradient.OnLeave
|
|
gump:GradientEffect (button:GetParent(), "frame", _r, _g, _b, _a, OnLeaveColors[1], OnLeaveColors[2], OnLeaveColors[3], OnLeaveColors[4], .3)
|
|
end
|
|
GameTooltip:Hide()
|
|
modelFrame:Hide()
|
|
end
|
|
|
|
local EncounterSelect = function (_, _, instanceId, bossIndex, ej_id)
|
|
|
|
DetailsCustomSpellsFrame:Hide()
|
|
DetailsCustomActorsFrame:Hide()
|
|
DetailsCustomActorsFrame2:Show()
|
|
GameCooltip:Hide()
|
|
|
|
local encounterID = _detalhes:GetEncounterIdFromBossIndex (instanceId, bossIndex)
|
|
|
|
if (encounterID) then
|
|
local actors = _detalhes:GetEncounterActorsName (encounterID)
|
|
|
|
local x = 10
|
|
local y = 10
|
|
local i = 1
|
|
|
|
for actor, actorTable in pairs (actors) do
|
|
|
|
local thisButton = actorsFrameButtons [i]
|
|
|
|
if (not thisButton) then
|
|
thisButton = gump:NewButton (actorsFrame.frame, actorsFrame.frame, "DetailsCustomActorsFrame2Button"..i, "button"..i, 130, 20, selectedEncounterSpell)
|
|
thisButton:SetPoint ("topleft", "DetailsCustomActorsFrame2", "topleft", x, -y)
|
|
thisButton:SetHook ("OnEnter", buttonMouseOver)
|
|
thisButton:SetHook ("OnLeave", buttonMouseOut)
|
|
|
|
local t = gump:NewImage (thisButton, nil, 20, 20, nil, nil, "image", "DetailsCustomActors2EncounterImageButton"..i)
|
|
t:SetPoint ("left", thisButton)
|
|
t:SetTexture ([[Interface\MINIMAP\TRACKING\Target]])
|
|
t:SetDesaturated (true)
|
|
t:SetSize (20, 20)
|
|
t:SetAlpha (0.7)
|
|
|
|
local text = gump:NewLabel (thisButton, nil, "DetailsCustomActorsFrame2Button"..i.."Label", "label", "Spell", nil, 9.5, {.8, .8, .8, .8})
|
|
text:SetPoint ("left", t.image, "right", 2, 0)
|
|
text:SetWidth (123)
|
|
text:SetHeight (10)
|
|
|
|
local border = gump:NewImage (thisButton, "Interface\\SPELLBOOK\\Spellbook-Parts", 40, 38, nil, nil, "border", "DetailsCustomActors2EncounterBorderButton"..i)
|
|
border:SetTexCoord (0.00390625, 0.27734375, 0.44140625,0.69531250)
|
|
border:SetDrawLayer ("background")
|
|
border:SetPoint ("topleft", thisButton.button, "topleft", -9, 9)
|
|
|
|
local line = gump:NewImage (thisButton, "Interface\\SPELLBOOK\\Spellbook-Parts", 134, 25, nil, nil, "line", "DetailsCustomActors2EncounterLineButton"..i)
|
|
line:SetTexCoord (0.31250000, 0.96484375, 0.37109375, 0.52343750)
|
|
line:SetDrawLayer ("background")
|
|
line:SetPoint ("left", thisButton.button, "right", -110, -3)
|
|
|
|
table.insert (actorsFrameButtons, #actorsFrameButtons+1, thisButton)
|
|
end
|
|
|
|
y = y + 20
|
|
if (y >= 260) then
|
|
y = 10
|
|
x = x + 150
|
|
end
|
|
|
|
thisButton.label:SetText (actor)
|
|
thisButton:SetClickFunction (selectedEncounterActor, actor, actorTable.model)
|
|
thisButton.actor = actor
|
|
thisButton.ej_id = ej_id
|
|
thisButton.model = actorTable.model
|
|
thisButton:Show()
|
|
i = i + 1
|
|
end
|
|
|
|
for maxIndex = i, #actorsFrameButtons do
|
|
actorsFrameButtons [maxIndex]:Hide()
|
|
end
|
|
|
|
i = i-1
|
|
actorsFrame:SetSize (math.ceil (i/13)*160, math.min (i*20 + 20, 280))
|
|
|
|
end
|
|
end
|
|
|
|
local BuildEncounterMenu = function()
|
|
|
|
GameCooltip:Reset()
|
|
GameCooltip:SetType ("menu")
|
|
GameCooltip:SetOwner (adds_boss)
|
|
|
|
for instanceId, instanceTable in pairs (_detalhes.EncounterInformation) do
|
|
|
|
if (_detalhes:InstanceIsRaid (instanceId)) then
|
|
|
|
GameCooltip:AddLine (instanceTable.name, _, 1, "white")
|
|
GameCooltip:AddIcon (instanceTable.icon, 1, 1, 64, 32)
|
|
|
|
for index, encounterName in ipairs (instanceTable.boss_names) do
|
|
GameCooltip:AddMenu (2, EncounterSelect, instanceId, index, instanceTable.ej_id, encounterName, nil, true)
|
|
local L, R, T, B, Texture = _detalhes:GetBossIcon (instanceId, index)
|
|
GameCooltip:AddIcon (Texture, 2, 1, 20, 20, L, R, T, B)
|
|
end
|
|
|
|
GameCooltip:SetWallpaper (2, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
|
|
end
|
|
end
|
|
|
|
GameCooltip:SetOption ("HeightAnchorMod", -10)
|
|
GameCooltip:SetOption ("ButtonsYMod", -2)
|
|
GameCooltip:SetOption ("YSpacingMod", 0)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
GameCooltip:SetWallpaper (1, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
|
|
adds_boss:SetScript ("OnEnter", function()
|
|
adds_boss_image:SetBlendMode ("ADD")
|
|
BuildEncounterMenu()
|
|
end)
|
|
|
|
adds_boss:SetScript ("OnLeave", function()
|
|
adds_boss_image:SetBlendMode ("BLEND")
|
|
end)
|
|
|
|
--target
|
|
local target_label = gump:NewLabel (box1, box1, "$parenTargetLabel", "target", Loc ["STRING_CUSTOM_TARGET"], "GameFontHighlightLeft")
|
|
target_label:SetPoint ("topleft", source_label, "bottomleft", 0, -40)
|
|
|
|
local disable_target_field = function()
|
|
box1.targetentry:Disable()
|
|
end
|
|
local enable_target_field = function()
|
|
box1.targetentry:Enable()
|
|
box1.targetentry:SetFocus (true)
|
|
end
|
|
|
|
local target_icon = [[Interface\COMMON\Indicator-Yellow]]
|
|
local target_icon2 = [[Interface\COMMON\Indicator-Gray]]
|
|
|
|
local targeting_options = {
|
|
{value = "[all]", label = "All Characters", desc = "Search for matches in all characters.", onclick = disable_target_field, icon = target_icon},
|
|
{value = "[raid]", label = "Raid or Party Group", desc = "Search for matches in all characters which is part of your party or raid group.", onclick = disable_target_field, icon = target_icon},
|
|
{value = "[player]", label = "Only You", desc = "Search for matches only in your character.", onclick = disable_target_field, icon = target_icon},
|
|
{value = false, label = "Specific Character", desc = "Type the name of the character used to search.", onclick = enable_target_field, icon = target_icon},
|
|
{value = "[none]", label = "No Target", desc = "Do not search for targets.", onclick = disable_target_field, icon = target_icon2},
|
|
}
|
|
local build_target_list = function() return targeting_options end
|
|
local target_dropdown = gump:NewDropDown (box1, nil, "$parentTargetDropdown", "targetdropdown", 178, 20, build_target_list, 1)
|
|
target_dropdown:SetPoint ("left", target_label, "left", 62, 0)
|
|
target_dropdown.tooltip = Loc ["STRING_CUSTOM_TARGET_DESC"]
|
|
custom_window.target_dropdown = target_dropdown
|
|
|
|
local target_field = gump:NewTextEntry (box1, nil, "$parentTargetEntry", "targetentry", 201, 20)
|
|
target_field:SetPoint ("topleft", target_dropdown, "bottomleft", 0, -2)
|
|
target_field:Disable()
|
|
custom_window.target_field = target_field
|
|
--
|
|
|
|
local adds_boss = CreateFrame ("frame", nil, box1)
|
|
adds_boss:SetPoint ("left", target_dropdown.widget, "right", 2, 0)
|
|
adds_boss:SetSize (20, 20)
|
|
local adds_boss_image = adds_boss:CreateTexture (nil, "overlay")
|
|
adds_boss_image:SetPoint ("center", adds_boss)
|
|
adds_boss_image:SetTexture ("Interface\\Buttons\\UI-MicroButton-Raid-Up")
|
|
adds_boss_image:SetTexCoord (0.046875, 0.90625, 0.40625, 0.953125)
|
|
adds_boss_image:SetWidth (20)
|
|
adds_boss_image:SetHeight (16)
|
|
|
|
local actorsFrame = gump:NewPanel (custom_window, _, "DetailsCustomActorsFrame", "actorsFrame", 1, 1)
|
|
actorsFrame:SetPoint ("topleft", custom_window, "topright", 5, -60)
|
|
actorsFrame:Hide()
|
|
|
|
local modelFrame = _CreateFrame ("playermodel", "DetailsCustomActorsFrameModel", custom_window)
|
|
modelFrame:SetSize (138, 261)
|
|
modelFrame:SetPoint ("topright", actorsFrame.widget, "topleft", -15, -8)
|
|
modelFrame:Hide()
|
|
local modelFrameTexture = modelFrame:CreateTexture (nil, "background")
|
|
modelFrameTexture:SetAllPoints()
|
|
|
|
local selectedEncounterActor = function (actorName)
|
|
target_field:SetText (actorName)
|
|
target_dropdown:Select (4, true)
|
|
box1.targetentry:Enable()
|
|
actorsFrame:Hide()
|
|
GameCooltip:Hide()
|
|
end
|
|
|
|
local actorsFrameButtons = {}
|
|
|
|
local buttonMouseOver = function (button)
|
|
button.MyObject.image:SetBlendMode ("ADD")
|
|
button.MyObject.line:SetBlendMode ("ADD")
|
|
button.MyObject.label:SetTextColor (1, 1, 1, 1)
|
|
local OnEnterColors = button:GetParent().Gradient.OnEnter
|
|
local _r, _g, _b, _a = button:GetParent():GetBackdropColor()
|
|
gump:GradientEffect (button:GetParent(), "frame", _r, _g, _b, _a, OnEnterColors[1], OnEnterColors[2], OnEnterColors[3], OnEnterColors[4], .3)
|
|
GameTooltip:SetOwner (button, "ANCHOR_TOPLEFT")
|
|
GameTooltip:AddLine (button.MyObject.actor)
|
|
GameTooltip:Show()
|
|
|
|
local name, description, bgImage, buttonImage, loreImage, dungeonAreaMapID, link = EJ_GetInstanceInfo (button.MyObject.ej_id)
|
|
|
|
modelFrameTexture:SetTexture (bgImage)
|
|
modelFrameTexture:SetTexCoord (3/512, 370/512, 5/512, 429/512)
|
|
modelFrame:Show()
|
|
|
|
modelFrame:SetDisplayInfo (button.MyObject.model)
|
|
end
|
|
local buttonMouseOut = function (button)
|
|
button.MyObject.image:SetBlendMode ("BLEND")
|
|
button.MyObject.line:SetBlendMode ("BLEND")
|
|
button.MyObject.label:SetTextColor (.8, .8, .8, .8)
|
|
local _r, _g, _b, _a = button:GetParent():GetBackdropColor()
|
|
if (_r) then
|
|
local OnLeaveColors = button:GetParent().Gradient.OnLeave
|
|
gump:GradientEffect (button:GetParent(), "frame", _r, _g, _b, _a, OnLeaveColors[1], OnLeaveColors[2], OnLeaveColors[3], OnLeaveColors[4], .3)
|
|
end
|
|
GameTooltip:Hide()
|
|
|
|
modelFrame:Hide()
|
|
end
|
|
|
|
local EncounterSelect = function (_, _, instanceId, bossIndex, ej_id)
|
|
|
|
DetailsCustomSpellsFrame:Hide()
|
|
DetailsCustomActorsFrame:Show()
|
|
DetailsCustomActorsFrame2:Hide()
|
|
GameCooltip:Hide()
|
|
|
|
local encounterID = _detalhes:GetEncounterIdFromBossIndex (instanceId, bossIndex)
|
|
if (encounterID) then
|
|
local actors = _detalhes:GetEncounterActorsName (encounterID)
|
|
|
|
local x = 10
|
|
local y = 10
|
|
local i = 1
|
|
|
|
for actor, actorTable in pairs (actors) do
|
|
|
|
local thisButton = actorsFrameButtons [i]
|
|
|
|
if (not thisButton) then
|
|
thisButton = gump:NewButton (actorsFrame.frame, actorsFrame.frame, "DetailsCustomActorsFrameButton"..i, "button"..i, 130, 20, selectedEncounterSpell)
|
|
thisButton:SetPoint ("topleft", "DetailsCustomActorsFrame", "topleft", x, -y)
|
|
thisButton:SetHook ("OnEnter", buttonMouseOver)
|
|
thisButton:SetHook ("OnLeave", buttonMouseOut)
|
|
|
|
local t = gump:NewImage (thisButton, nil, 20, 20, nil, nil, "image", "DetailsCustomActorsEncounterImageButton"..i)
|
|
t:SetPoint ("left", thisButton)
|
|
t:SetTexture ([[Interface\MINIMAP\TRACKING\Target]])
|
|
t:SetDesaturated (true)
|
|
t:SetSize (20, 20)
|
|
t:SetAlpha (0.7)
|
|
|
|
local text = gump:NewLabel (thisButton, nil, "DetailsCustomActorsFrameButton"..i.."Label", "label", "Spell", nil, 9.5, {.8, .8, .8, .8})
|
|
text:SetPoint ("left", t.image, "right", 2, 0)
|
|
text:SetWidth (123)
|
|
text:SetHeight (10)
|
|
|
|
local border = gump:NewImage (thisButton, "Interface\\SPELLBOOK\\Spellbook-Parts", 40, 38, nil, nil, "border", "DetailsCustomActorsEncounterBorderButton"..i)
|
|
border:SetTexCoord (0.00390625, 0.27734375, 0.44140625,0.69531250)
|
|
border:SetDrawLayer ("background")
|
|
border:SetPoint ("topleft", thisButton.button, "topleft", -9, 9)
|
|
|
|
local line = gump:NewImage (thisButton, "Interface\\SPELLBOOK\\Spellbook-Parts", 84, 25, nil, nil, "line", "DetailsCustomActorsEncounterLineButton"..i)
|
|
line:SetTexCoord (0.31250000, 0.96484375, 0.37109375, 0.52343750)
|
|
line:SetDrawLayer ("background")
|
|
line:SetPoint ("left", thisButton.button, "right", -110, -3)
|
|
|
|
table.insert (actorsFrameButtons, #actorsFrameButtons+1, thisButton)
|
|
end
|
|
|
|
y = y + 20
|
|
if (y >= 260) then
|
|
y = 10
|
|
x = x + 150
|
|
end
|
|
|
|
thisButton.label:SetText (actor)
|
|
thisButton:SetClickFunction (selectedEncounterActor, actor)
|
|
thisButton.actor = actor
|
|
thisButton.ej_id = ej_id
|
|
thisButton.model = actorTable.model
|
|
thisButton:Show()
|
|
i = i + 1
|
|
end
|
|
|
|
for maxIndex = i, #actorsFrameButtons do
|
|
actorsFrameButtons [maxIndex]:Hide()
|
|
end
|
|
|
|
i = i-1
|
|
actorsFrame:SetSize (math.ceil (i/13)*160, math.min (i*20 + 20, 280))
|
|
|
|
end
|
|
end
|
|
|
|
local BuildEncounterMenu = function()
|
|
|
|
GameCooltip:Reset()
|
|
GameCooltip:SetType ("menu")
|
|
GameCooltip:SetOwner (adds_boss)
|
|
|
|
for instanceId, instanceTable in pairs (_detalhes.EncounterInformation) do
|
|
|
|
if (_detalhes:InstanceIsRaid (instanceId)) then
|
|
|
|
GameCooltip:AddLine (instanceTable.name, _, 1, "white")
|
|
GameCooltip:AddIcon (instanceTable.icon, 1, 1, 64, 32)
|
|
|
|
for index, encounterName in ipairs (instanceTable.boss_names) do
|
|
GameCooltip:AddMenu (2, EncounterSelect, instanceId, index, instanceTable.ej_id, encounterName, nil, true)
|
|
local L, R, T, B, Texture = _detalhes:GetBossIcon (instanceId, index)
|
|
GameCooltip:AddIcon (Texture, 2, 1, 20, 20, L, R, T, B)
|
|
end
|
|
|
|
GameCooltip:SetWallpaper (2, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
|
|
end
|
|
end
|
|
|
|
GameCooltip:SetOption ("HeightAnchorMod", -10)
|
|
GameCooltip:SetOption ("ButtonsYMod", -2)
|
|
GameCooltip:SetOption ("YSpacingMod", 0)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
GameCooltip:SetWallpaper (1, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
|
|
adds_boss:SetScript ("OnEnter", function()
|
|
adds_boss_image:SetBlendMode ("ADD")
|
|
BuildEncounterMenu()
|
|
end)
|
|
|
|
adds_boss:SetScript ("OnLeave", function()
|
|
adds_boss_image:SetBlendMode ("BLEND")
|
|
end)
|
|
|
|
--spellid
|
|
local spellid_label = gump:NewLabel (box1, box1, "$parenSpellidLabel", "spellid", Loc ["STRING_CUSTOM_SPELLID"], "GameFontHighlightLeft") --> localize-me
|
|
spellid_label:SetPoint ("topleft", target_label, "bottomleft", 0, -40)
|
|
|
|
local spellid_entry = gump:NewSpellEntry (box1, function()end, 178, 20, nil, nil, "spellidentry", "$parentSpellIdEntry")
|
|
spellid_entry:SetPoint ("left", spellid_label, "left", 62, 0)
|
|
spellid_entry.tooltip = Loc ["STRING_CUSTOM_SPELLID_DESC"]
|
|
custom_window.spellid_entry = spellid_entry
|
|
|
|
local spell_id_boss = CreateFrame ("frame", nil, box1)
|
|
spell_id_boss:SetPoint ("left", spellid_entry.widget, "right", 2, 0)
|
|
spell_id_boss:SetSize (20, 20)
|
|
local spell_id_boss_image = spell_id_boss:CreateTexture (nil, "overlay")
|
|
spell_id_boss_image:SetPoint ("center", spell_id_boss)
|
|
spell_id_boss_image:SetTexture ("Interface\\Buttons\\UI-MicroButton-Raid-Up")
|
|
spell_id_boss_image:SetTexCoord (0.046875, 0.90625, 0.40625, 0.953125)
|
|
spell_id_boss_image:SetWidth (20)
|
|
spell_id_boss_image:SetHeight (16)
|
|
|
|
local spellsFrame = gump:NewPanel (custom_window, _, "DetailsCustomSpellsFrame", "spellsFrame", 1, 1)
|
|
spellsFrame:SetPoint ("topleft", custom_window, "topright", 5, 0)
|
|
spellsFrame:Hide()
|
|
|
|
local selectedEncounterSpell = function (spellId)
|
|
local _, _, icon = _GetSpellInfo (spellId)
|
|
spellid_entry:SetText (spellId)
|
|
box0.icontexture:SetTexture (icon)
|
|
spellsFrame:Hide()
|
|
GameCooltip:Hide()
|
|
end
|
|
|
|
local spellsFrameButtons = {}
|
|
|
|
local buttonMouseOver = function (button)
|
|
button.MyObject.image:SetBlendMode ("ADD")
|
|
button.MyObject.line:SetBlendMode ("ADD")
|
|
button.MyObject.label:SetTextColor (1, 1, 1, 1)
|
|
local OnEnterColors = button:GetParent().Gradient.OnEnter
|
|
local _r, _g, _b, _a = button:GetParent():GetBackdropColor()
|
|
gump:GradientEffect (button:GetParent(), "frame", _r, _g, _b, _a, OnEnterColors[1], OnEnterColors[2], OnEnterColors[3], OnEnterColors[4], .3)
|
|
|
|
GameTooltip:SetOwner (button, "ANCHOR_TOPLEFT")
|
|
GameTooltip:SetSpellByID (button.MyObject.spellid)
|
|
GameTooltip:Show()
|
|
end
|
|
local buttonMouseOut = function (button)
|
|
button.MyObject.image:SetBlendMode ("BLEND")
|
|
button.MyObject.line:SetBlendMode ("BLEND")
|
|
button.MyObject.label:SetTextColor (.8, .8, .8, .8)
|
|
local _r, _g, _b, _a = button:GetParent():GetBackdropColor()
|
|
if (_r) then
|
|
local OnLeaveColors = button:GetParent().Gradient.OnLeave
|
|
gump:GradientEffect (button:GetParent(), "frame", _r, _g, _b, _a, OnLeaveColors[1], OnLeaveColors[2], OnLeaveColors[3], OnLeaveColors[4], .3)
|
|
end
|
|
GameTooltip:Hide()
|
|
end
|
|
|
|
local EncounterSelect = function (_, _, instanceId, bossIndex)
|
|
|
|
DetailsCustomSpellsFrame:Show()
|
|
DetailsCustomActorsFrame:Hide()
|
|
DetailsCustomActorsFrame2:Hide()
|
|
|
|
GameCooltip:Hide()
|
|
|
|
local spells = _detalhes:GetEncounterSpells (instanceId, bossIndex)
|
|
|
|
local x = 10
|
|
local y = 10
|
|
local i = 1
|
|
|
|
for spell, _ in pairs (spells) do
|
|
|
|
local thisButton = spellsFrameButtons [i]
|
|
|
|
if (not thisButton) then
|
|
thisButton = gump:NewButton (spellsFrame.frame, spellsFrame.frame, "DetailsCustomSpellsFrameButton"..i, "button"..i, 80, 20, selectedEncounterSpell)
|
|
thisButton:SetPoint ("topleft", "DetailsCustomSpellsFrame", "topleft", x, -y)
|
|
thisButton:SetHook ("OnEnter", buttonMouseOver)
|
|
thisButton:SetHook ("OnLeave", buttonMouseOut)
|
|
|
|
local t = gump:NewImage (thisButton, nil, 20, 20, nil, nil, "image", "DetailsCustomEncounterImageButton"..i)
|
|
t:SetPoint ("left", thisButton)
|
|
|
|
local text = gump:NewLabel (thisButton, nil, "DetailsCustomSpellsFrameButton"..i.."Label", "label", "Spell", nil, 9.5, {.8, .8, .8, .8})
|
|
text:SetPoint ("left", t.image, "right", 2, 0)
|
|
text:SetWidth (73)
|
|
text:SetHeight (10)
|
|
|
|
local border = gump:NewImage (thisButton, "Interface\\SPELLBOOK\\Spellbook-Parts", 40, 38, nil, nil, "border", "DetailsCustomEncounterBorderButton"..i)
|
|
border:SetTexCoord (0.00390625, 0.27734375, 0.44140625,0.69531250)
|
|
border:SetDrawLayer ("background")
|
|
border:SetPoint ("topleft", thisButton.button, "topleft", -9, 9)
|
|
|
|
local line = gump:NewImage (thisButton, "Interface\\SPELLBOOK\\Spellbook-Parts", 84, 25, nil, nil, "line", "DetailsCustomEncounterLineButton"..i)
|
|
line:SetTexCoord (0.31250000, 0.96484375, 0.37109375, 0.52343750)
|
|
line:SetDrawLayer ("background")
|
|
line:SetPoint ("left", thisButton.button, "right", -60, -3)
|
|
|
|
table.insert (spellsFrameButtons, #spellsFrameButtons+1, thisButton)
|
|
end
|
|
|
|
y = y + 20
|
|
if (y >= 400) then
|
|
y = 10
|
|
x = x + 100
|
|
end
|
|
|
|
local nome_magia, _, icone_magia = _GetSpellInfo (spell)
|
|
thisButton.image:SetTexture (icone_magia)
|
|
thisButton.label:SetText (nome_magia)
|
|
thisButton:SetClickFunction (selectedEncounterSpell, spell)
|
|
thisButton.spellid = spell
|
|
thisButton:Show()
|
|
i = i + 1
|
|
end
|
|
|
|
for maxIndex = i, #spellsFrameButtons do
|
|
spellsFrameButtons [maxIndex]:Hide()
|
|
end
|
|
|
|
i = i-1
|
|
spellsFrame:SetSize (math.ceil (i/20)*110, math.min (i*20 + 20, 420))
|
|
|
|
end
|
|
|
|
local BuildEncounterMenu = function()
|
|
|
|
GameCooltip:Reset()
|
|
GameCooltip:SetType ("menu")
|
|
GameCooltip:SetOwner (spell_id_boss)
|
|
|
|
for instanceId, instanceTable in pairs (_detalhes.EncounterInformation) do
|
|
|
|
if (_detalhes:InstanceisRaid (instanceId)) then
|
|
|
|
GameCooltip:AddLine (instanceTable.name, _, 1, "white")
|
|
GameCooltip:AddIcon (instanceTable.icon, 1, 1, 64, 32)
|
|
|
|
for index, encounterName in ipairs (instanceTable.boss_names) do
|
|
GameCooltip:AddMenu (2, EncounterSelect, instanceId, index, nil, encounterName, nil, true)
|
|
local L, R, T, B, Texture = _detalhes:GetBossIcon (instanceId, index)
|
|
GameCooltip:AddIcon (Texture, 2, 1, 20, 20, L, R, T, B)
|
|
end
|
|
|
|
GameCooltip:SetWallpaper (2, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
|
|
end
|
|
end
|
|
|
|
GameCooltip:SetOption ("ButtonsYMod", -2)
|
|
GameCooltip:SetOption ("YSpacingMod", 0)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
GameCooltip:SetWallpaper (1, [[Interface\SPELLBOOK\Spellbook-Page-1]], {.6, 0.1, 0, 0.64453125}, {1, 1, 1, 0.1}, true)
|
|
|
|
GameCooltip:SetOption ("HeightAnchorMod", -10)
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
|
|
spell_id_boss:SetScript ("OnEnter", function()
|
|
spell_id_boss_image:SetBlendMode ("ADD")
|
|
BuildEncounterMenu()
|
|
end)
|
|
|
|
spell_id_boss:SetScript ("OnLeave", function()
|
|
spell_id_boss_image:SetBlendMode ("BLEND")
|
|
end)
|
|
|
|
--select target
|
|
--select spell
|
|
|
|
--> create box type 2
|
|
local box2 = _CreateFrame ("frame", "DetailsCustomPanelBox2", custom_window)
|
|
custom_window.box2 = box2
|
|
box2:SetSize (450, 180)
|
|
--box2:SetBackdrop ({
|
|
-- bgFile = "Interface\\AddOns\\Details\\images\\background",
|
|
-- edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
|
-- tile = true, tileSize = 16, edgeSize = 12})
|
|
--box2:SetBackdropColor (1, 0, 0, .9)
|
|
box2:SetPoint ("topleft", icon_label.widget, "bottomleft", -10, -20)
|
|
|
|
box2:SetFrameLevel (box0:GetFrameLevel()+1)
|
|
|
|
--edit main code
|
|
local maincode_button = gump:NewButton (box2, nil, "$parentMainCodeButton", "maiccodebutton", 160, 20, DetailsCustomPanel.StartEditCode, 1, nil, nil, Loc ["STRING_CUSTOM_EDIT_SEARCH_CODE"])
|
|
maincode_button:SetPoint ("topleft", box2, "topleft", 10, -25)
|
|
maincode_button.tooltip = Loc ["STRING_CUSTOM_EDITCODE_DESC"]
|
|
maincode_button:InstallCustomTexture()
|
|
|
|
--edit tooltip code
|
|
local tooltipcode_button = gump:NewButton (box2, nil, "$parentTooltipCodeButton", "tooltipcodebutton", 160, 20, DetailsCustomPanel.StartEditCode, 2, nil, nil, Loc ["STRING_CUSTOM_EDIT_TOOLTIP_CODE"])
|
|
tooltipcode_button:SetPoint ("topleft", maincode_button, "bottomleft", 0, -10)
|
|
tooltipcode_button.tooltip = Loc ["STRING_CUSTOM_EDITTOOLTIP_DESC"]
|
|
tooltipcode_button:InstallCustomTexture()
|
|
|
|
box2:Hide()
|
|
|
|
--> create the code editbox
|
|
local code_editor = gump:NewSpecialLuaEditorEntry (custom_window, 420, 238, "codeeditor", "$parentCodeEditor")
|
|
code_editor:SetPoint ("topleft", attribute_box, "topright", 30, 0)
|
|
code_editor:SetFrameLevel (custom_window:GetFrameLevel()+4)
|
|
code_editor:SetBackdrop ({bgFile = [[Interface\AddOns\Details\images\background]], edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
|
|
tile = 1, tileSize = 16, edgeSize = 16, insets = {left = 5, right = 5, top = 5, bottom = 5}})
|
|
code_editor:SetBackdropColor (0, 0, 0, 1)
|
|
code_editor:Hide()
|
|
|
|
--> select damage
|
|
DetailsCustomPanelAttributeMenu1:Click()
|
|
else
|
|
_G.DetailsCustomPanel:Show()
|
|
end
|
|
end
|
|
|