Files
coa-details/boot.lua
T
2015-03-17 01:10:36 -03:00

412 lines
23 KiB
Lua

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> global name declaration
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
_detalhes.build_counter = 656 --it's 656 for release
_detalhes.userversion = "v3.11.3"
_detalhes.realversion = 64 --core version
_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> initialization stuff
do
local _detalhes = _G._detalhes
_detalhes.resize_debug = {}
local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
--[[
|cFFFFFF00v3.11.3 (|cFFFFCC00Mar 17, 2015|r|cFFFFFF00)|r:\n\n
|cFFFFFF00-|r Fixed a accuracy problem with shaman's spirit link toten where its life exchange was considered healing done.\n\n
|cFFFFFF00-|r Boss segments now need to have at least 30 seconds to be added on the overall data.\n\n
|cFFFFFF00-|r When the segment limit is reach, segments with less combat time will be erased instead of the olders.\n\n
|cFFFFFF00-|r Added item level tracker.\n\n
|cFFFFFF00-|r Fixed window positioning when changing from Solo mode to Group mode.\n\n
|cFFFFFF00-|r Added an option for change the amount of lines on death log.\n\n
|cFFFFFF00-|r Added custom display for CC done.\n\n
--]]
--
Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v3.11.3 (|cFFFFCC00Mar 17, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed a accuracy problem with shaman's spirit link toten where its life exchange was considered healing done.\n\n|cFFFFFF00-|r Boss segments now need to have at least 30 seconds to be added on the overall data.\n\n|cFFFFFF00-|r When the segment limit is reach, segments with less combat time will be erased instead of the olders.\n\n|cFFFFFF00-|r Added item level tracker.\n\n|cFFFFFF00-|r Fixed window positioning when changing from Solo mode to Group mode.\n\n|cFFFFFF00-|r Added an option for change the amount of lines on death log.\n\n|cFFFFFF00-|r Added custom display for CC done.\n\n|cFFFFFF00v3.10.10 (|cFFFFCC00Mar 10, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): done a calibration on endurance calculation.\n\n|cFFFFFF00-|r Raid Check (plugin): now also show information for 50+ stats runes.\n\n|cFFFFFF00-|r Fixed cooldowns spell targets on overall data.\n\n|cFFFFFF00-|r Fixed report custom displays where sometimes it didn't report spell links.\n\n|cFFFFFF00-|r Replaced old report line saying 'for the last X segments' with 'overall data'.\n\n|cFFFFFF00-|r Mini-displays on statusbar are now more responsible to right button click.\n\n|cFFFFFF00-|r Added Mage's Greater Invisibility as cooldown.\n\n|cFFFFFF00v3.10.8 (|cFFFFCC00Mar 02, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Improved aura creation.\n\n|cFFFFFF00-|r Custom display 'My Spells' now also show your pets.\n\n|cFFFFFF00-|r Fixed 'Raid Check' plugin food detection.\n\n|cFFFFFF00v3.10.6 (|cFFFFCC00Feb 24, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Encounter Details (plugin): several bug fixes and improvements.\n\n|cFFFFFF00-|r Encounter Details (plugin): added new tab showing enemy spells from the encounter with an aura creation panel.\n\n|cFFFFFF00-|r Encounter Details (plugin): added phase indicators on graphic tab, hovering over shows the damage and heal for that specific phase.\n\n|cFFFFFF00-|r Segments menu now also show the encounter try number plus the elapsed combat time.\n\n|cFFFFFF00-|r Several improvements on Overall Data, also, now it has an option to not save it when the character logoff.\n\n|cFFFFFF00-|r Player Details window now closes with right click on any bar.\n\n|cFFFFFF00-|r Fixed Nature's Vigil cooldown.\n\n|cFFFFFF00v3.9.12a (|cFFFFCC00Feb 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Roll back on combat detection after reset data, might be causing problems.\n\n|cFFFFFF00v3.9.12 (|cFFFFCC00Feb 13, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): got report buttons for Endurance and Deaths Overall Damage.\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): the Deaths and Endurance limits can now be changed under the plugin options.\n\n|cFFFFFF00-|r Chart Viewer (plugin): has been revamped and now it's less complicated to use.\n\n|cFFFFFF00-|r Time Line (plugin): added options to change the background color and scale.\n\n|cFFFFFF00-|r Raid Check (plugin): its window is now 'always on top'.\n\n|cFFFFFF00-|r Accuracy adjustments on overheal of Divine Aegis and Illuminated Healing.\n\n|cFFFFFF00-|r Removed healthstone from cooldown list, added Nature's Vigil.\n\n|cFFFFFF00-|r Enemies display now shows damage taken instead of damage done.\n\n|cFFFFFF00-|r Tooltip for enemies display now also show damage and healing done by the enemy.\n\n|cFFFFFF00-|r Added an option under miscellaneous to show neutral and hostile creatures on damage taken display.\n\n|cFFFFFF00-|r Added an option to ignore nicknames and always use character names.\n\n|cFFFFFF00-|r Enabling the display icon on title bar now makes the title text automatically move slightly to right.\n\n|cFFFFFF00-|r Fixed issue with skin changing when the window has the statusbar enabled.\n\n|cFFFFFF00v3.9.4 (|cFFFFCC00Feb 03, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added option 'Ignore Mass Toggle', when enabled the window won't be affected when hiding, showing or toggling all windows.\n\n|cFFFFFF00-|r Added window number for slash commands 'hide', 'show' and 'toggle'. Usage: '/details hide 1' to hide window 1.\n\n|cFFFFFF00-|r Removed keybinds for Open and Close, added toggle instead.\n\n|cFFFFFF00-|r Added slash command 'toggle'.\n\n|cFFFFFF00-|r Added display icons for all skins which still didn't have they.\n\n|cFFFFFF00-|r Improved 'Align with right chat' tool, now it also supports Forced Square skin.\n\n|cFFFFFF00-|r Improvements on Bookmark panel.\n\n|cFFFFFF00-|r Improvements on spec icons with transparency.\n\n|cFFFFFF00-|r Created custom spell for Living Bomb explosion.\n\n|cFFFFFF00-|r Fixed statusbar textures and mini displays.\n\n|cFFFFFF00-|r Fixed an issue with title bar buttons when toggling the titlebar anchor from bottom to top position.\n\n|cFFFFFF00-|r Fixed an issue with title bar text when toggling the statusbar position from bottom to top.\n\n|cFFFFFF00-|r Fixed yet another bug with avoidance tab on player detail window.\n\n|cFFFFFF00-|r Fixed the window ungroup button (above the resize one).\n\n|cFFFFFF00v3.8.13 (|cFFFFCC00Jan 26, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r RaidCheck (plugin): added an option to be able to use the report panel.\n\n|cFFFFFF00-|r You Are Not Prepared (plugin): added Auto Close the window, can be disabled through its options panel.\n\n|cFFFFFF00-|r Vanguard (plugin): Added Options Panel.\n\n|cFFFFFF00-|r Details! is now using 'LibWindow-1.1' to save and restore the positioning of the windows, bug might appear, please report if something weird happen.\n\n|cFFFFFF00-|r Improved specialization detection in order to try detect spec changes.\n\n|cFFFFFF00-|r Added options to change the brackets and the separator for dps/percent block.\n\n|cFFFFFF00-|r Added options for show (or hide) totals, dps and percent amount.\n\n|cFFFFFF00-|r Added Segments shortcut menu pressing Shift + Right click.\n\n|cFFFFFF00-|r Fixed positioning after reopen a window previously closed on last logon.\n\n|cFFFFFF00-|r Fixed enemies display where sometimes the bars were black instead of red.\n\n|cFFFFFF00-|r Fixed few places where spec icons wasn't being used on.\n\n|cFFFFFF00-|r Fixed avoidance panel on Player Details Window where sometimes was giving errors.\n\n|cFFFFFF00-|r Fixed priest shadow and holy detection.\n\n|cFFFFFF00-|r Fixed blood and unholy spec icons.\n\n|cFFFFFF00-|r Fixed an issue with 'Always Show me' feature where it was showing the player on Enemies display.\n\n|cFFFFFF00v3.8.1 (|cFFFFCC00Jan 17, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Plugin Vanguard: got full rewrite and now it is more easy to use."
Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r "
--> startup
_detalhes.initializing = true
_detalhes.enabled = true
_detalhes.__index = _detalhes
_detalhes._tempo = time()
_detalhes.debug = false
_detalhes.opened_windows = 0
_detalhes.last_combat_time = 0
--> containers
--> armazenas as funções do parser - All parse functions
_detalhes.parser = {}
_detalhes.parser_functions = {}
_detalhes.parser_frame = CreateFrame ("Frame", nil, _UIParent)
_detalhes.parser_frame:Hide()
--> armazena os escudos - Shields information for absorbs
_detalhes.escudos = {}
--> armazena as funções dos frames - Frames functions
_detalhes.gump = {}
function _detalhes:GetFramework()
return self.gump
end
--> armazena as funções para inicialização dos dados - Metatable functions
_detalhes.refresh = {}
--> armazena as funções para limpar e guardas os dados - Metatable functions
_detalhes.clear = {}
--> armazena a config do painel de fast switch
_detalhes.switch = {}
--> armazena os estilos salvos
_detalhes.savedStyles = {}
--> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row)
_detalhes.row_singleclick_overwrite = {}
--> report
_detalhes.ReportOptions = {}
--> armazena os buffs registrados - store buffs ids and functions
_detalhes.Buffs = {} --> initialize buff table
--> cache de grupo
_detalhes.cache_damage_group = {}
_detalhes.cache_healing_group = {}
--> cache de specs
_detalhes.cached_specs = {}
--> ignored pets
_detalhes.pets_ignored = {}
_detalhes.pets_no_owner = {}
--> armazena as skins disponíveis para as janelas
_detalhes.skins = {}
--> armazena os hooks das funções do parser
_detalhes.hooks = {}
--> informações sobre a luta do boss atual
_detalhes.encounter_end_table = {}
_detalhes.encounter_table = {}
_detalhes.encounter_counter = {}
--> informações sobre a arena atual
_detalhes.arena_table = {}
_detalhes.arena_info = {
[562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena
[617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena
[559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials
[980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena
[572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron
[1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak
--"LoadScreenOrgrimmarArena", --Ring of Valor
}
--> armazena instancias inativas
_detalhes.unused_instances = {}
_detalhes.default_skin_to_use = "Minimalistic"
function _detalhes:GetArenaInfo (mapid)
local t = _detalhes.arena_info [mapid]
if (t) then
return t.file, t.coords
end
end
--> tooltip
_detalhes.tooltip_backdrop = {
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
--bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
tile = true,
edgeSize = 16,
tileSize = 16,
insets = {left = 3, right = 3, top = 4, bottom = 4}
}
_detalhes.tooltip_border_color = {1, 1, 1, 1}
_detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}}
--_detalhes.tooltip_target_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}}
--> Plugins
--> raid -------------------------------------------------------------------
--> general function for raid mode plugins
_detalhes.RaidTables = {}
--> menu for raid modes
_detalhes.RaidTables.Menu = {}
--> plugin objects for raid mode
_detalhes.RaidTables.Plugins = {}
--> name to plugin object
_detalhes.RaidTables.NameTable = {}
--> using by
_detalhes.RaidTables.InstancesInUse = {}
_detalhes.RaidTables.PluginsInUse = {}
--> solo -------------------------------------------------------------------
--> general functions for solo mode plugins
_detalhes.SoloTables = {}
--> maintain plugin menu
_detalhes.SoloTables.Menu = {}
--> plugins objects for solo mode
_detalhes.SoloTables.Plugins = {}
--> name to plugin object
_detalhes.SoloTables.NameTable = {}
--> toolbar -------------------------------------------------------------------
--> plugins container
_detalhes.ToolBar = {}
--> current showing icons
_detalhes.ToolBar.Shown = {}
_detalhes.ToolBar.AllButtons = {}
--> plugin objects
_detalhes.ToolBar.Plugins = {}
--> name to plugin object
_detalhes.ToolBar.NameTable = {}
_detalhes.ToolBar.Menu = {}
--> statusbar -------------------------------------------------------------------
--> plugins container
_detalhes.StatusBar = {}
--> maintain plugin menu
_detalhes.StatusBar.Menu = {}
--> plugins object
_detalhes.StatusBar.Plugins = {}
--> name to plugin object
_detalhes.StatusBar.NameTable = {}
--> constants
_detalhes._detalhes_props = {
DATA_TYPE_START = 1, --> Something on start
DATA_TYPE_END = 2, --> Something on end
MODO_ALONE = 1, --> Solo
MODO_GROUP = 2, --> Group
MODO_ALL = 3, --> Everything
MODO_RAID = 4, --> Raid
}
_detalhes.modos = {
alone = 1, --> Solo
group = 2, --> Group
all = 3, --> Everything
raid = 4 --> Raid
}
_detalhes.divisores = {
abre = "(", --> open
fecha = ")", --> close
colocacao = ". " --> dot
}
_detalhes.role_texcoord = {
DAMAGER = "72:130:69:127",
HEALER = "72:130:2:60",
TANK = "5:63:69:127",
NONE = "139:196:69:127",
}
_detalhes.player_class = {
["HUNTER"] = true,
["WARRIOR"] = true,
["PALADIN"] = true,
["SHAMAN"] = true,
["MAGE"] = true,
["ROGUE"] = true,
["PRIEST"] = true,
["WARLOCK"] = true,
["DRUID"] = true,
["MONK"] = true,
["DEATHKNIGHT"] = true,
}
local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details")
_detalhes.segmentos = {
label = Loc ["STRING_SEGMENT"]..": ",
overall = Loc ["STRING_TOTAL"],
overall_standard = Loc ["STRING_OVERALL"],
current = Loc ["STRING_CURRENT"],
current_standard = Loc ["STRING_CURRENTFIGHT"],
past = Loc ["STRING_FIGHTNUMBER"]
}
_detalhes._detalhes_props["modo_nome"] = {
[_detalhes._detalhes_props["MODO_ALONE"]] = Loc ["STRING_MODE_SELF"],
[_detalhes._detalhes_props["MODO_GROUP"]] = Loc ["STRING_MODE_GROUP"],
[_detalhes._detalhes_props["MODO_ALL"]] = Loc ["STRING_MODE_ALL"],
[_detalhes._detalhes_props["MODO_RAID"]] = Loc ["STRING_MODE_RAID"]
}
--[[global]] DETAILS_MODE_SOLO = 1
--[[global]] DETAILS_MODE_RAID = 4
--[[global]] DETAILS_MODE_GROUP = 2
--[[global]] DETAILS_MODE_ALL = 3
_detalhes.icones = {
--> report window
report = {
up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon",
down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession",
disabled = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession",
highlight = nil
}
}
_detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> frames
local _CreateFrame = CreateFrame --api locals
local _UIParent = UIParent --api locals
--> Info Window
_detalhes.janela_info = _CreateFrame ("Frame", "Details_JanelaInfo", _UIParent)
--> Event Frame
_detalhes.listener = _CreateFrame ("Frame", nil, _UIParent)
_detalhes.listener:RegisterEvent ("ADDON_LOADED")
_detalhes.listener:SetFrameStrata ("LOW")
_detalhes.listener:SetFrameLevel (9)
_detalhes.listener.FrameTime = 0
_detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent)
_detalhes.overlay_frame:SetFrameStrata ("TOOLTIP")
--> Pet Owner Finder
_CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate")
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> functions
_detalhes.empty_function = function() end
_detalhes.empty_table = {}
--> register textures and fonts for shared media
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
--default bars
SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]])
SharedMedia:Register ("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]])
SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]])
--flat bars
SharedMedia:Register ("statusbar", "Details Serenity", [[Interface\AddOns\Details\images\bar_serenity]])
SharedMedia:Register ("statusbar", "BantoBar", [[Interface\AddOns\Details\images\BantoBar]])
SharedMedia:Register ("statusbar", "Skyline", [[Interface\AddOns\Details\images\bar_skyline]])
SharedMedia:Register ("statusbar", "DGround", [[Interface\AddOns\Details\images\bar_background]])
--window bg and bar border
SharedMedia:Register ("background", "Details Ground", [[Interface\AddOns\Details\images\background]])
SharedMedia:Register ("border", "Details BarBorder 1", [[Interface\AddOns\Details\images\border_1]])
SharedMedia:Register ("border", "Details BarBorder 2", [[Interface\AddOns\Details\images\border_2]])
SharedMedia:Register ("border", "Details BarBorder 3", [[Interface\AddOns\Details\images\border_3]])
--misc fonts
SharedMedia:Register ("font", "Oswald", [[Interface\Addons\Details\fonts\Oswald-Regular.otf]])
SharedMedia:Register ("font", "Nueva Std Cond", [[Interface\Addons\Details\fonts\NuevaStd-Cond.otf]])
SharedMedia:Register ("font", "Accidental Presidency", [[Interface\Addons\Details\fonts\Accidental Presidency.ttf]])
SharedMedia:Register ("font", "TrashHand", [[Interface\Addons\Details\fonts\TrashHand.TTF]])
SharedMedia:Register ("font", "Harry P", [[Interface\Addons\Details\fonts\HARRYP__.TTF]])
SharedMedia:Register ("font", "FORCED SQUARE", [[Interface\Addons\Details\fonts\FORCED SQUARE.ttf]])
--> global 'vardump' for dump table contents over chat panel
function vardump (t)
if (type (t) ~= "table") then
return
end
for a,b in pairs (t) do
print (a,b)
end
end
--> global 'table_deepcopy' copies a full table
function table_deepcopy (orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy [table_deepcopy (orig_key)] = table_deepcopy (orig_value)
end
else
copy = orig
end
return copy
end
--> delay messages
function _detalhes:DelayMsg (msg)
_detalhes.delaymsgs = _detalhes.delaymsgs or {}
_detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg
end
function _detalhes:ShowDelayMsg()
if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then
for _, msg in ipairs (_detalhes.delaymsgs) do
print (msg)
end
end
_detalhes.delaymsgs = {}
end
--> print messages
function _detalhes:Msg (_string, arg1, arg2, arg3, arg4)
if (self.__name) then
--> yes, we have a name!
print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "")
else
print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "")
end
end
--> welcome
function _detalhes:WelcomeMsgLogon()
_detalhes:Msg ("you can always reset the addon running the command |cFFFFFF00'/details reinstall'|r if it does fail to load after being updated.")
function _detalhes:wipe_combat_after_failed_load()
_detalhes.tabela_historico = _detalhes.historico:NovoHistorico()
_detalhes.tabela_overall = _detalhes.combate:NovaTabela()
_detalhes.tabela_vigente = _detalhes.combate:NovaTabela (_, _detalhes.tabela_overall)
_detalhes.tabela_pets = _detalhes.container_pets:NovoContainer()
_detalhes:UpdateContainerCombatentes()
_detalhes_database.tabela_overall = nil
_detalhes_database.tabela_historico = nil
_detalhes:Msg ("seems failed to load, please type /reload to try again.")
end
_detalhes:ScheduleTimer ("wipe_combat_after_failed_load", 5)
end
_detalhes.failed_to_load = _detalhes:ScheduleTimer ("WelcomeMsgLogon", 20)
--> key binds
--> header
_G ["BINDING_HEADER_Details"] = "Details!"
_G ["BINDING_HEADER_DETAILS_KEYBIND_SEGMENTCONTROL"] = Loc ["STRING_KEYBIND_SEGMENTCONTROL"]
_G ["BINDING_HEADER_DETAILS_KEYBIND_SCROLLING"] = Loc ["STRING_KEYBIND_SCROLLING"]
_G ["BINDING_HEADER_DETAILS_KEYBIND_WINDOW_CONTROL"] = Loc ["STRING_KEYBIND_WINDOW_CONTROL"]
_G ["BINDING_HEADER_DETAILS_KEYBIND_BOOKMARK"] = Loc ["STRING_KEYBIND_BOOKMARK"]
--> keys
_G ["BINDING_NAME_DETAILS_TOGGLE_ALL"] = Loc ["STRING_KEYBIND_TOGGLE_WINDOWS"]
_G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = Loc ["STRING_KEYBIND_RESET_SEGMENTS"]
_G ["BINDING_NAME_DETAILS_SCROLL_UP"] = Loc ["STRING_KEYBIND_SCROLL_UP"]
_G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = Loc ["STRING_KEYBIND_SCROLL_DOWN"]
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW1"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 1)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW2"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 2)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW3"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 3)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW4"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 4)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW5"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 5)
_G ["BINDING_NAME_DETAILS_BOOKMARK1"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 1)
_G ["BINDING_NAME_DETAILS_BOOKMARK2"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 2)
_G ["BINDING_NAME_DETAILS_BOOKMARK3"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 3)
_G ["BINDING_NAME_DETAILS_BOOKMARK4"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 4)
_G ["BINDING_NAME_DETAILS_BOOKMARK5"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 5)
_G ["BINDING_NAME_DETAILS_BOOKMARK6"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 6)
_G ["BINDING_NAME_DETAILS_BOOKMARK7"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 7)
_G ["BINDING_NAME_DETAILS_BOOKMARK8"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 8)
_G ["BINDING_NAME_DETAILS_BOOKMARK9"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 9)
_G ["BINDING_NAME_DETAILS_BOOKMARK10"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 10)
end