6f8d9b7ccc
- small parser speed improvement, approximately 4%. - fixed some memory leaks. - fixed issues were details doesn't open with /details new. - added feedback options for details report.
364 lines
12 KiB
Lua
364 lines
12 KiB
Lua
--File Revision: 1
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--Last Modification: 27/07/2013
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-- Change Log:
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-- 27/07/2013: Finished alpha version.
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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local _detalhes = _G._detalhes
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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local _UnitName = UnitName
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local _GetRealmName = GetRealmName
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local _select = select
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local _table_wipe = table.wipe
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local _math_min = math.min
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local _string_gmatch = string.gmatch
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local _
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> local pointers
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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function _detalhes:CheckDetailsUsers()
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if (true) then --> disabled
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return
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end
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if (IsInRaid()) then
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for i = 1, GetNumGroupMembers() do
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if (_detalhes.details_users [ _UnitName ("raid"..i)]) then
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end
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end
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elseif (IsInGroup()) then
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for i = 1, GetNumGroupMembers()-1 do
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if (_detalhes.details_users [ _UnitName ("party"..i)]) then
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end
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end
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end
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end
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local temp = {}
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function _detalhes:RaidComm (_, data, _, source)
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local type, player, realm, dversion, arg6, arg7 = _select (2, _detalhes:Deserialize (data))
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) network received:", type, "length:",string.len (data))
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end
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if (type == "highfive") then
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_detalhes:SendRaidData ("highfive_response")
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elseif (type == "highfive_response") then
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if (_detalhes.sent_highfive and _detalhes.sent_highfive+30 > GetTime()) then
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_detalhes.users [#_detalhes.users+1] = {player, realm, dversion}
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end
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elseif (type == "petowner") then
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dversion, serial, nome, owner_table = player, realm, dversion, arg6
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if (dversion ~= _detalhes.realversion) then
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return
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end
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--> check for miss timing when combat finishes
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if (not _detalhes.sent_pets) then
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_detalhes.sent_pets = {n = time()}
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else
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if (_detalhes.sent_pets.n+20 < time()) then
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_table_wipe (_detalhes.sent_pets)
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_detalhes.sent_pets.n = time()
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end
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end
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_detalhes.sent_pets [serial] = true
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if (not _detalhes.tabela_pets.pets [serial]) then
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_detalhes.tabela_pets.pets [serial] = owner_table
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local petActor = _detalhes.tabela_vigente[1]:PegarCombatente (nil, nome)
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if (petActor) then
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local ownerActor = _detalhes.tabela_vigente[1]:PegarCombatente (owner_table[2], owner_table[1], owner_table[3], true)
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ownerActor.total = ownerActor.total + petActor.total
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ownerActor.pets [#ownerActor.pets+1] = nome
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) received owner for pet ",nome, "assigned to", owner_table[1])
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end
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local combat = _detalhes:GetCombat ("current")
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combat[1].need_refresh = true
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end
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end
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elseif (type == "needpetowner") then
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if (dversion ~= _detalhes.realversion) then
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return
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end
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local petserial = arg6
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local petnome = arg7
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--> check for miss timing on combat finishes
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if (not _detalhes.sent_pets) then
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_detalhes.sent_pets = {n = time()}
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else
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if (_detalhes.sent_pets.n+20 < time()) then
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_table_wipe (_detalhes.sent_pets)
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_detalhes.sent_pets.n = time()
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end
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end
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--> already sent
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if (_detalhes.sent_pets [petserial]) then
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return
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else
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_detalhes.sent_pets [petserial] = true
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end
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local owner_table = _detalhes.tabela_pets.pets [petserial]
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if (owner_table) then
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) received pet owner request, sending owner")
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end
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("petowner", _detalhes.realversion, petserial, petnome, owner_table), "RAID")
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--_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("petowner", petserial, petnome, owner_table), "WHISPER", player)
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end
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elseif (type == "clouddatareceived") then
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--local atributo, atributo_name, data = select (3, _detalhes:Deserialize (data))
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local atributo, atributo_name, data = player, realm, dversion
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local container = _detalhes.tabela_vigente [atributo]
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for i = 1, #data do
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local _this = data [i]
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local name = _this [1]
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local actor = container:PegarCombatente (nil, name)
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if (not actor) then
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if (IsInRaid()) then
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for i = 1, GetNumGroupMembers() do
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if (name:find ("-")) then --> other realm
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local nname, server = _UnitName ("raid"..i)
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if (server and server ~= "") then
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nname = nname.."-"..server
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end
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if (nname == name) then
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actor = container:PegarCombatente (UnitGUID ("raid"..i), name, 0x514, true)
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break
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end
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else
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if (_UnitName ("raid"..i) == name) then
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actor = container:PegarCombatente (UnitGUID ("raid"..i), name, 0x514, true)
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break
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end
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end
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end
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elseif (IsInGroup()) then
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for i = 1, GetNumGroupMembers()-1 do
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if (name:find ("-")) then --> other realm
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local nname, server = _UnitName ("party"..i)
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if (server and server ~= "") then
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nname = nname.."-"..server
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end
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if (nname == name) then
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actor = container:PegarCombatente (UnitGUID ("party"..i), name, 0x514, true)
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break
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end
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else
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if (_UnitName ("party"..i) == name or _detalhes.playername == name) then
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actor = container:PegarCombatente (UnitGUID ("party"..i), name, 0x514, true)
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break
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end
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end
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end
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end
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end
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if (actor) then
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actor [atributo_name] = _this [2]
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container.need_refresh = true
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else
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) actor not found on cloud data received", name, atributo_name)
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end
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end
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end
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elseif (type == "clouddatarequest") then
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if (not _detalhes.host_of) then
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--> delayed response
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return
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end
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local atributo, subatributo = player, realm
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local data
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local atributo_name = _detalhes:GetInternalSubAttributeName (atributo, subatributo)
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if (atributo == 1) then
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data = _detalhes.atributo_damage:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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elseif (atributo == 2) then
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data = _detalhes.atributo_heal:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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elseif (atributo == 3) then
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data = _detalhes.atributo_energy:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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elseif (atributo == 4) then
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data = _detalhes.atributo_misc:RefreshWindow ({}, _detalhes.tabela_vigente, nil, { key = atributo_name, modo = _detalhes.modos.group })
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else
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return
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end
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if (data) then
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local export = temp
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local container = _detalhes.tabela_vigente [atributo]._ActorTable
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for i = 1, _math_min (6, #container) do
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local actor = container [i]
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if (actor.grupo) then
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export [#export+1] = {actor.nome, actor [atributo_name]}
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end
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end
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("clouddatareceived", atributo, atributo_name, export), "WHISPER", _detalhes.host_of)
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_table_wipe (temp)
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end
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elseif (type == "foundcloud") then
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if (_detalhes.host_by) then
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return
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end
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if (realm ~= _GetRealmName()) then
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player = player .."-"..realm
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end
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_detalhes.host_by = player
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) cloud found for disabled captures.")
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end
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_detalhes.cloud_process = _detalhes:ScheduleRepeatingTimer ("RequestData", 7)
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_detalhes.last_data_requested = _detalhes._tempo
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elseif (type == "needcloud") then
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if (_detalhes.debug) then
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print (player, _detalhes.host_of, _detalhes:CaptureIsAllEnabled(), dversion == _detalhes.realversion)
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end
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if (player ~= _detalhes.playername) then
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if (not _detalhes.host_of and _detalhes:CaptureIsAllEnabled() and dversion == _detalhes.realversion) then
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_detalhes:SendCloudResponse (player, realm)
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end
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end
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elseif (type == "custom_broadcast") then
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_detalhes:OnReceiveCustom (_select (3, _detalhes:Deserialize (data)))
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elseif (type == "equalize_actors") then
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if (not _detalhes.in_combat) then
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local receivedActor = arg6
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if (dversion ~= _detalhes.realversion) then
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return
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end
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_detalhes:MakeEqualizeOnActor (player, realm, receivedActor)
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end
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end
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end
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_detalhes:RegisterComm ("details_comm", "RaidComm")
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function _detalhes:SendCustomRaidData (type, player, realm, ...)
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if (not realm) then
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--> check if realm is already inside player name
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for _name, _realm in _string_gmatch (player, "(%w+)-(%w+)") do
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if (_realm) then
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player = _name
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realm = _realm
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end
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end
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end
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if (not realm) then
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--> doesn't have realm at all, so we assume the actor is in same realm as player
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realm = _GetRealmName()
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end
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, player, realm, _detalhes.realversion, ...), "RAID")
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end
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function _detalhes:SendRaidData (type, ...)
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "RAID")
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end
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function _detalhes:SendHighFive()
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if (true) then --> disabled
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return
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end
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("highfive", _UnitName ("player"), _GetRealmName(), _detalhes.realversion), "RAID")
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end
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function _detalhes:SendPetOwnerRequest (petserial, petnome)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) sent request for a pet",petserial, petnome)
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end
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("needpetowner", _UnitName ("player"), _GetRealmName(), _detalhes.realversion, petserial, petnome), "RAID")
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end
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function _detalhes:ScheduleSendCloudRequest()
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_detalhes:ScheduleTimer ("SendCloudRequest", 1)
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end
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function _detalhes:SendCloudRequest()
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("needcloud", _UnitName ("player"), _GetRealmName(), _detalhes.realversion), "RAID")
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end
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function _detalhes:SendCloudResponse (player, realm)
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if (realm ~= _GetRealmName()) then
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player = player .."-"..realm
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end
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_detalhes.host_of = player
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) sent 'okey' answer for a cloud parser request.")
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end
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("foundcloud", _UnitName ("player"), _GetRealmName(), _detalhes.realversion), "WHISPER", player)
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end
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function _detalhes:RequestData()
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_detalhes.last_data_requested = _detalhes._tempo
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for index = 1, #_detalhes.tabela_instancias do
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local instancia = _detalhes.tabela_instancias [index]
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if (instancia.ativa and _detalhes.host_by) then
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local atributo = instancia.atributo
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if (atributo == 1 and not _detalhes:CaptureGet ("damage")) then
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("clouddatarequest", atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
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break
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elseif (atributo == 2 and (not _detalhes:CaptureGet ("heal") or _detalhes:CaptureGet ("aura"))) then
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("clouddatarequest", atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
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break
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elseif (atributo == 3 and not _detalhes:CaptureGet ("energy")) then
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("clouddatarequest", atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
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break
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elseif (atributo == 4 and not _detalhes:CaptureGet ("miscdata")) then
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_detalhes:SendCommMessage ("details_comm", _detalhes:Serialize ("clouddatarequest", atributo, instancia.sub_atributo), "WHISPER", _detalhes.host_by)
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break
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end
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end
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end
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end |