Files
coa-details/framework/panel.lua
T
Tercio 6f8d9b7ccc - memory usage decreased in approximately 20%.
- small parser speed improvement, approximately 4%.
- fixed some memory leaks.
- fixed issues were details doesn't open with /details new.
- added feedback options for details report.
2013-10-14 16:31:35 -03:00

527 lines
15 KiB
Lua

--> details main objects
local _detalhes = _G._detalhes
local gump = _detalhes.gump
local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
local _
--> lua locals
local _rawset = rawset --> lua local
local _rawget = rawget --> lua local
local _setmetatable = setmetatable --> lua local
local _unpack = unpack --> lua local
local _type = type --> lua local
local _math_floor = math.floor --> lua local
local loadstring = loadstring --> lua local
local cleanfunction = function() end
local PanelMetaFunctions = {}
local APIFrameFunctions
------------------------------------------------------------------------------------------------------------
--> metatables
PanelMetaFunctions.__call = function (_table, value)
--> nothing to do
return true
end
------------------------------------------------------------------------------------------------------------
--> members
--> tooltip
local gmember_tooltip = function (_object)
return _object:GetTooltip()
end
--> shown
local gmember_shown = function (_object)
return _object:IsShown()
end
--> backdrop color
local gmember_color = function (_object)
return _object.frame:GetBackdropColor()
end
--> backdrop table
local gmember_backdrop = function (_object)
return _object.frame:GetBackdrop()
end
--> frame width
local gmember_width = function (_object)
return _object.frame:GetWidth()
end
--> frame height
local gmember_height = function (_object)
return _object.frame:GetHeight()
end
--> locked
local gmember_locked = function (_object)
return _rawget (_object, "is_locked")
end
local get_members_function_index = {
["tooltip"] = gmember_tooltip,
["shown"] = gmember_shown,
["color"] = gmember_color,
["backdrop"] = gmember_backdrop,
["width"] = gmember_width,
["height"] = gmember_height,
["locked"] = gmember_locked,
}
PanelMetaFunctions.__index = function (_table, _member_requested)
local func = get_members_function_index [_member_requested]
if (func) then
return func (_table, _member_requested)
end
local fromMe = _rawget (_table, _member_requested)
if (fromMe) then
return fromMe
end
return PanelMetaFunctions [_member_requested]
end
--> tooltip
local smember_tooltip = function (_object, _value)
return _object:SetTooltip (_value)
end
--> show
local smember_show = function (_object, _value)
if (_value) then
return _object:Show()
else
return _object:Hide()
end
end
--> hide
local smember_hide = function (_object, _value)
if (not _value) then
return _object:Show()
else
return _object:Hide()
end
end
--> backdrop color
local smember_color = function (_object, _value)
local _value1, _value2, _value3, _value4 = gump:ParseColors (_value)
return _object:SetBackdropColor (_value1, _value2, _value3, _value4)
end
--> frame width
local smember_width = function (_object, _value)
return _object.frame:SetWidth (_value)
end
--> frame height
local smember_height = function (_object, _value)
return _object.frame:SetHeight (_value)
end
--> locked
local smember_locked = function (_object, _value)
if (_value) then
_object.frame:SetMovable (false)
return _rawset (_object, "is_locked", true)
else
_object.frame:SetMovable (true)
_rawset (_object, "is_locked", false)
return
end
end
--> backdrop
local smember_backdrop = function (_object, _value)
return _object.frame:SetBackdrop (_value)
end
--> close with right button
local smember_right_close = function (_object, _value)
return _rawset (_object, "rightButtonClose", _value)
end
local set_members_function_index = {
["tooltip"] = smember_tooltip,
["show"] = smember_show,
["hide"] = smember_hide,
["color"] = smember_color,
["backdrop"] = smember_backdrop,
["width"] = smember_width,
["height"] = smember_height,
["locked"] = smember_locked,
["close_with_right"] = smember_right_close,
}
PanelMetaFunctions.__newindex = function (_table, _key, _value)
local func = set_members_function_index [_key]
if (func) then
return func (_table, _value)
else
return _rawset (_table, _key, _value)
end
end
------------------------------------------------------------------------------------------------------------
--> methods
--> right click to close
function PanelMetaFunctions:CreateRightClickLabel (textType, w, h)
local text
w = w or 20
h = h or 20
if (textType) then
textType = string.lower (textType)
if (textType == "short") then
text = Loc ["STRING_RIGHTCLICK_CLOSE_SHORT"]
elseif (textType == "medium") then
text = Loc ["STRING_RIGHTCLICK_CLOSE_MEDIUM"]
elseif (textType == "large") then
text = Loc ["STRING_RIGHTCLICK_CLOSE_LARGE"]
end
else
text = Loc ["STRING_RIGHTCLICK_CLOSE_SHORT"]
end
return gump:NewLabel (self, _, "$parentRightMouseToClose", nil, "|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:"..w..":"..h..":0:1:512:512:8:70:328:409|t " .. text)
end
--> show & hide
function PanelMetaFunctions:Show()
self.frame:Show()
end
function PanelMetaFunctions:Hide()
self.frame:Hide()
end
-- setpoint
function PanelMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
v1, v2, v3, v4, v5 = gump:CheckPoints (v1, v2, v3, v4, v5, self)
if (not v1) then
print ("Invalid parameter for SetPoint")
return
end
return self.widget:SetPoint (v1, v2, v3, v4, v5)
end
-- sizes
function PanelMetaFunctions:SetSize (w, h)
if (w) then
self.frame:SetWidth (w)
end
if (h) then
self.frame:SetHeight (h)
end
end
-- clear
function PanelMetaFunctions:HideWidgets()
for widgetName, widgetSelf in pairs (self) do
if (type (widgetSelf) == "table" and widgetSelf.dframework) then
widgetSelf:Hide()
end
end
end
-- backdrop
function PanelMetaFunctions:SetBackdrop (background, edge, tilesize, edgesize, tile, left, right, top, bottom)
if (_type (background) == "boolean" and not background) then
return self.frame:SetBackdrop (nil)
elseif (_type (background) == "table") then
self.frame:SetBackdrop (background)
else
local currentBackdrop = self.frame:GetBackdrop() or {edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", tile=true, tileSize=16, edgeSize=16, insets={left=1, right=0, top=0, bottom=0}}
currentBackdrop.bgFile = background or currentBackdrop.bgFile
currentBackdrop.edgeFile = edgeFile or currentBackdrop.edgeFile
currentBackdrop.tileSize = tilesize or currentBackdrop.tileSize
currentBackdrop.edgeSize = edgesize or currentBackdrop.edgeSize
currentBackdrop.tile = tile or currentBackdrop.tile
currentBackdrop.insets.left = left or currentBackdrop.insets.left
currentBackdrop.insets.right = left or currentBackdrop.insets.right
currentBackdrop.insets.top = left or currentBackdrop.insets.top
currentBackdrop.insets.bottom = left or currentBackdrop.insets.bottom
self.frame:SetBackdrop (currentBackdrop)
end
end
-- backdropcolor
function PanelMetaFunctions:SetBackdropColor (color, arg2, arg3, arg4)
if (arg2) then
self.frame:SetBackdropColor (color, arg2, arg3, arg4 or 1)
self.frame.Gradient.OnLeave = {color, arg2, arg3, arg4 or 1}
else
local _value1, _value2, _value3, _value4 = gump:ParseColors (color)
self.frame:SetBackdropColor (_value1, _value2, _value3, _value4)
self.frame.Gradient.OnLeave = {_value1, _value2, _value3, _value4}
end
end
-- border color
function PanelMetaFunctions:SetBackdropBorderColor (color, arg2, arg3, arg4)
if (arg2) then
return self.frame:SetBackdropBorderColor (color, arg2, arg3, arg4)
end
local _value1, _value2, _value3, _value4 = gump:ParseColors (color)
self.frame:SetBackdropBorderColor (_value1, _value2, _value3, _value4)
end
-- gradient colors
function PanelMetaFunctions:SetGradient (FadeType, color)
local _value1, _value2, _value3, _value4 = gump:ParseColors (color)
if (FadeType == "OnEnter") then
self.frame.Gradient.OnEnter = {_value1, _value2, _value3, _value4}
elseif (FadeType == "OnLeave") then
self.frame.Gradient.OnLeave = {_value1, _value2, _value3, _value4}
end
end
-- tooltip
function PanelMetaFunctions:SetTooltip (tooltip)
if (tooltip) then
return _rawset (self, "have_tooltip", tooltip)
else
return _rawset (self, "have_tooltip", nil)
end
end
function PanelMetaFunctions:GetTooltip()
return _rawget (self, "have_tooltip")
end
-- enable and disable gradients
function PanelMetaFunctions:DisableGradient()
self.GradientEnabled = false
end
function PanelMetaFunctions:EnableGradient()
self.GradientEnabled = true
end
--> hooks
function PanelMetaFunctions:SetHook (hookType, func)
if (func) then
_rawset (self, hookType.."Hook", func)
else
_rawset (self, hookType.."Hook", nil)
end
end
------------------------------------------------------------------------------------------------------------
--> scripts
function PanelMetaFunctions:RunGradient (cancel)
if (type (cancel) == "boolean" and not canceal) then
local _r, _g, _b, _a = self.frame:GetBackdropColor()
if (_r) then
local OnLeaveColors = self.frame.Gradient.OnLeave
gump:GradientEffect (self.frame, "frame", _r, _g, _b, _a, OnLeaveColors[1], OnLeaveColors[2], OnLeaveColors[3], OnLeaveColors[4], .3)
end
else
local _r, _g, _b, _a = self.frame:GetBackdropColor()
if (_r) then
local OnEnterColors = self.frame.Gradient.OnEnter
gump:GradientEffect (self.frame, "frame", _r, _g, _b, _a, OnEnterColors[1], OnEnterColors[2], OnEnterColors[3], OnEnterColors[4], .3)
end
end
end
local OnEnter = function (frame)
if (frame.MyObject.OnEnterHook) then
local interrupt = frame.MyObject.OnEnterHook (frame)
if (interrupt) then
return
end
end
if (frame.MyObject.GradientEnabled) then
frame.MyObject:RunGradient()
end
if (frame.MyObject.have_tooltip) then
GameCooltip:Reset()
GameCooltip:SetType ("tooltip")
GameCooltip:SetColor ("main", "transparent")
GameCooltip:AddLine (frame.MyObject.have_tooltip)
GameCooltip:SetOwner (frame)
GameCooltip:ShowCooltip()
end
end
local OnLeave = function (frame)
if (frame.MyObject.OnLeaveHook) then
local interrupt = frame.MyObject.OnLeaveHook (frame)
if (interrupt) then
return
end
end
if (frame.MyObject.GradientEnabled) then
frame.MyObject:RunGradient (false)
end
if (frame.MyObject.have_tooltip) then
_detalhes.popup:ShowMe (false)
end
end
local OnHide = function (frame)
if (frame.MyObject.OnHideHook) then
local interrupt = frame.MyObject.OnHideHook (frame)
if (interrupt) then
return
end
end
end
local OnShow = function (frame)
if (frame.MyObject.OnShowHook) then
local interrupt = frame.MyObject.OnShowHook (frame)
if (interrupt) then
return
end
end
end
local OnMouseDown = function (frame, button)
if (frame.MyObject.OnMouseDownHook) then
local interrupt = frame.MyObject.OnMouseDownHook (frame, button)
if (interrupt) then
return
end
end
if (frame.MyObject.container == UIParent) then
if (not frame.isLocked and frame:IsMovable()) then
frame.isMoving = true
frame:StartMoving()
end
elseif (not frame.MyObject.container.isLocked and frame.MyObject.container:IsMovable()) then
if (not frame.isLocked and frame:IsMovable()) then
frame.MyObject.container.isMoving = true
frame.MyObject.container:StartMoving()
end
end
end
local OnMouseUp = function (frame, button)
if (frame.MyObject.OnMouseUpHook) then
local interrupt = frame.MyObject.OnMouseUpHook (frame, button)
if (interrupt) then
return
end
end
if (button == "RightButton" and frame.MyObject.rightButtonClose) then
frame.MyObject:Hide()
end
if (frame.MyObject.container == UIParent) then
if (frame.isMoving) then
frame:StopMovingOrSizing()
frame.isMoving = false
end
else
if (frame.MyObject.container.isMoving) then
frame.MyObject.container:StopMovingOrSizing()
frame.MyObject.container.isMoving = false
end
end
end
------------------------------------------------------------------------------------------------------------
--> object constructor
function gump:NewPanel (parent, container, name, member, w, h, backdrop, backdropcolor, bordercolor)
if (not name) then
return nil
elseif (not parent) then
parent = UIParent
end
if (not container) then
container = parent
end
if (name:find ("$parent")) then
name = name:gsub ("$parent", parent:GetName())
end
local PanelObject = {type = "panel", dframework = true}
if (member) then
parent [member] = PanelObject
end
if (parent.dframework) then
parent = parent.widget
end
if (container.dframework) then
container = container.widget
end
--> default members:
--> hooks
PanelObject.OnEnterHook = nil
PanelObject.OnLeaveHook = nil
PanelObject.OnHideHook = nil
PanelObject.OnShowHook = nil
PanelObject.OnMouseDownHook = nil
PanelObject.OnMouseUpHook = nil
--> misc
PanelObject.is_locked = true
PanelObject.GradientEnabled = true
PanelObject.container = container
PanelObject.rightButtonClose = false
PanelObject.frame = CreateFrame ("frame", name, parent, "DetailsPanelTemplate")
PanelObject.widget = PanelObject.frame
if (not APIFrameFunctions) then
APIFrameFunctions = {}
local idx = getmetatable (PanelObject.frame).__index
for funcName, funcAddress in pairs (idx) do
if (not PanelMetaFunctions [funcName]) then
PanelMetaFunctions [funcName] = function (object, ...)
local x = loadstring ( "return _G."..object.frame:GetName()..":"..funcName.."(...)")
return x (...)
end
end
end
end
PanelObject.frame:SetWidth (w or 100)
PanelObject.frame:SetHeight (h or 100)
PanelObject.frame.MyObject = PanelObject
--> hooks
PanelObject.frame:SetScript ("OnEnter", OnEnter)
PanelObject.frame:SetScript ("OnLeave", OnLeave)
PanelObject.frame:SetScript ("OnHide", OnHide)
PanelObject.frame:SetScript ("OnShow", OnShow)
PanelObject.frame:SetScript ("OnMouseDown", OnMouseDown)
PanelObject.frame:SetScript ("OnMouseUp", OnMouseUp)
_setmetatable (PanelObject, PanelMetaFunctions)
if (backdrop) then
PanelObject:SetBackdrop (backdrop)
elseif (_type (backdrop) == "boolean") then
PanelObject.frame:SetBackdrop (nil)
end
if (backdropcolor) then
PanelObject:SetBackdropColor (backdropcolor)
end
if (bordercolor) then
PanelObject:SetBackdropBorderColor (bordercolor)
end
return PanelObject
end