- Energy overflow when using spells are now tracked (using a spell which gives energy and the energy gained passses the max amount of energy).
- Energy overflow with classses with auto energy restoration like rogues are also tracked.
- Resources now are shown as resource per second instead of per minute.
Details.SegmentPhases(): return a table containing phase numbers, use to query unit damage for a specific encounter phase.
Details.UnitDamageByPhase( unitId, phaseNumber): query the damage of a unit during a specific phase.
Further versions will support ingame time line analysis using the combat log event records, at the moment it is available for early adopters.
To enable, edit the line '_is_storing_cleu' to true in Parser.lua.
Also on this version: added early implementation of damage chart in the Player Detail Breakdown window, it is disabled by default for users.
- Added 'icon_offset' member into instances to offset the class icon.
- Event Tracker not uses the cooldown and crowd control lists from the framework.
- Added new gradient wallpapers.
- Fixed Vamguard plugin not showing debuffs on tanks.
- Fixed a bug within Atal'Dazar dungeon where in some cases adds damage where considered friendly fire.
- Some code cleanup and old windows using old window styles are now using the framework.
- Removed some debug prints.
- All export data are using LibDeflate now.
- Added a reset nickname button in the right side of the nickname field.
- Framework and NickTag library updates.
- Removed deprecated 'feedback' button, there's Discord now.
- Major improvements on bar text scripts.
- Improved import and export custom skins.
- Fixed shaman's sundering spell not showing in crowd control.
- Fixed sharing guild statistics.
- More spells added to spell consolidation: Whirlwind, Fracture, Mutilate.
- Monk Mistweaver Blackout Kick now has a indicator when it comes from passive 'Teachings of the Monastery'.
- Added slash command '/details debugwindow' for cases when the window isn't shown or are anchored in the wrong place.
- Exposed spell ignore table, you can now add spells to be ignored using Details.SpellsToIgnore [spellID] = true.
- Fixed damage on low level training dummies where it was showing 1 damage for each ability.
- Added a line in the tooltip shown when hovering over the spec icon to show non-formated DPS, example: "12.0K" DPS shows "11,985.8".
- Developers: command /run Details:DumpTable() should now show the correct table names with quotation marks if string.
- Framework update.
- Added a line in the tooltip shown when hovering over the spec icon to show non-formated DPS, example: "12.0K" DPS shows "11,985.8".
- Developers: command /run Details:DumpTable() should now show the correct table names with quotation marks if string.
- Framework update.
- Fixed DBM/BigWigs aura creation from the Spell List panel.
- Chart scripts now receives the envTable, use local envTable = ... .
- Polymorth (Black Cat) and Between the Eyes got added to Crowd Control list.
- Fixed Timeline plugin not showing the cooldown panel.
- Overall data setting won't reset on every logout.
- Slash command '/details merge' won't flag the merged combat as a trash segment anymore.
- Added function to use on macros to open the Player Details Window: /script Details:OpenPlayerDetails(1).
- Done more improvements on the Death Recap window.
- Details! Scroll Damage for training in dummies is now ready for more tests, access it /details scrolldamage.
- Damage and Healing tooltips now show a statusbar indicating the percent done by the ability.
- Added a scale slider to the options panel.
- Added monk's Quaking Palm to crowd control spells.
- Fixed an issue with Plater integration.
- Fixed tooltips not hiding when the cursor leaves the spell icon in the Damage Taken by Spell.
- Framework: fixed an issue with tooltips and menus where the division line wasn't hiding properly.
- Framework: fixed some buttons not showing its text in the options panel.
- Revamp on the Avoidance tab.
- Increased the font size of the bookmark window.
- Added Hunter's Intimidation as crowd control.
- More update on the RaidCheck plugin.