Tercio Jose
79353cee90
Fix icon things, improvements to class detection by using GetPlayerInfoByGUID()
2023-07-08 15:21:40 -03:00
Tercio Jose
efd1e883be
When the actor is ungroupped players, check if that player has a spec and show the spec icon instead
2023-07-08 11:17:37 -03:00
Tercio Jose
0677e2e874
Framework, update
2023-07-07 18:49:16 -03:00
MarkW
06fda83a03
Sort damage taken tooltip on damage amount
2023-07-04 13:06:14 +02:00
Tercio Jose
6ccb64863e
Code changes, see commit description
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Combat Objects which has been discarded due to any reason will have the boolean member: __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.
- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)
- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.
- Added: Details:RemoveSegmentByCombatObject(combatObject)
- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.
- Initial time to send startup signal reduced from 5 to 4 seconds.
- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose
9fb2b0d66b
translated code to English and a few bug fixes from latest alpha
2023-06-21 17:27:58 -03:00
Tercio Jose
f9d32df3a4
Overhall on the script for Damage Taken by Spell, now it uses modern Details API
2023-06-12 10:52:40 -03:00
Tercio Jose
aaab652817
Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown
2023-06-11 20:46:27 -03:00
Tercio Jose
631b3ceaa0
Time Machine overhaul
2023-06-08 22:01:34 -03:00
Tercio Jose
3714cfb824
Code Cleanup
2023-06-07 15:52:47 -03:00
Tercio Jose
0c397b5816
container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments
2023-06-06 17:36:13 -03:00
Tercio Jose
9021a4de4d
Fixing stuff from latest alpha and more development
2023-05-30 15:45:50 -03:00
Tercio Jose
0cdfa2b900
Replacing table.wipe with Details:Destroy()
2023-05-22 15:31:29 -03:00
Tercio Jose
fa0d1e1d08
Renamed variables, code cleanup
2023-05-21 10:28:29 -03:00
Tercio Jose
7fb0ae469c
Added an option to nest pet spells within a bar showing the pet name
2023-05-14 16:30:09 -03:00
Tercio Jose
8f8a605c14
Added options "Group Player Spells With Same Name" and ""Group Pets By Spell"
2023-05-12 22:06:35 -03:00
Tercio Jose
c08f005f08
Fixed frag display shows neutral and friendly frags
2023-05-12 15:49:10 -03:00
Tercio Jose
6527146c5d
Added friendly fire and healing taken into the new breakdown
2023-05-12 15:17:11 -03:00
Tercio Jose
937c963cc8
Fixed an issue with melee spells which wasn't showing the amount of misses in the breakdown window
2023-05-12 13:19:25 -03:00
Tercio Jose
5ff4cecadb
fix for "Unknown Item"
2023-05-12 11:44:42 -03:00
Tercio Jose
90c26332ff
Bug fixes, some breakdown settings remove due to their values be auto calculated now
2023-05-11 22:34:11 -03:00
Tercio Jose
bad4995451
Fixed reported bugs on the new breakdown window
2023-05-11 15:02:57 -03:00
Tercio Jose
40d89df26e
Fixed an issue where it throws an error when opening the Damage Taken breakdown
2023-05-10 22:43:01 -03:00
Tercio Jose
cb5dc42db8
Quick fix for /de version on classic
2023-05-07 02:23:57 -03:00
Tercio Jose
01ee2a4ebc
Spells and Pets nested now are ordered correctly
2023-05-07 00:18:39 -03:00
Tercio Jose
c6527f56a0
Framework update
2023-05-06 15:49:05 -03:00
Tercio Jose
773ec4342d
Round of fixes of the new breakdown
2023-05-03 23:33:31 -03:00
Tercio Jose
ba267b3eca
Fixed issue with nested pets which wasn't showing when pressing the arrow in the bar
2023-05-01 21:30:16 -03:00
Tercio Jose
11a6c48ddd
General Fixes
2023-04-30 23:23:56 -03:00
Tercio Jose
17f2fdd05a
Bug Fixes
2023-04-30 18:22:39 -03:00
Tercio Jose
d531fc95ff
Added tooltips for the targets container
2023-04-30 18:22:39 -03:00
Tercio Jose
9222cc1491
Added Targets, Added Options
2023-04-30 18:22:39 -03:00
Tercio Jose
c9b801e7f0
Added sorting to all headers to ascending and descending
2023-04-30 18:22:39 -03:00
Tercio Jose
36e5d2978f
Sort by critpercent and casts are now working; new class 'SpellTable'
2023-04-30 18:22:39 -03:00
Tercio Jose
f6665201b4
Keeping the development
2023-04-30 18:22:39 -03:00
Tercio Jose
b946da73bb
Major cleanup on breakdown main file
2023-04-30 18:22:38 -03:00
Tercio Jose
4ab2f1241d
'n_curado' 'n_dmg' 'c_curado' and 'c_dmg' renamed to 'n_total' and 'c_total'
2023-04-30 18:22:38 -03:00
Tercio Jose
50d848e1d1
breakdown 2.0
2023-04-30 18:22:38 -03:00
Flamanis
0acc4794d5
Reset highlight on refresh after scroll.
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Fixes #491
2023-04-11 15:29:01 -05:00
Tercio Jose
94927993e8
Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter
2023-03-19 20:10:47 -03:00
Tercio Jose
13b8bd8826
Internal Garbage Collector update
2023-03-19 20:10:28 -03:00
Flamanis
e6b1028ff4
Fix all issues related to new textL_offset and text_yoffset
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With the new additions of Text Y Offset and the left text offset. The indexes to disable/hide were not updated properly and thus you could not edit Per Second, percent if multifontstring was enabled. And could not even see the seperator box.
A lot of SetPoint calls were not properly updated with the new anchor settings
2023-03-13 10:47:52 -05:00
SVENT\Eric
9b1c5193ba
Actually fixes the edge case where player bar isn't always shown when using the total bar.
2023-02-21 18:07:06 +01:00
Tercio Jose
9300042375
Merge pull request #447 from Ricodyn/master
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Fix edge case where player bar isn't always shown.
2023-02-03 15:28:01 -03:00
SVENT\Eric
d3ae474e4d
Fix edge case where player bar isn't always shown.
2023-01-31 02:45:16 +01:00
Flamanis
b15d002c04
Only hide not used barras3 and add tooltip for barras3
2023-01-27 15:00:40 -06:00
Flamanis
a53386a57b
Fix FF/Damage Taken breakdown to show bars and spell names.
2023-01-26 23:18:56 -06:00
Tercio Jose
4fe2bc08b7
Merge pull request #432 from itsnotapt/patch-1
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Typo "Tamage"
2023-01-18 10:37:34 -03:00
Tercio Jose
8025165398
Scripts "Health Potion & Stone" and "Potion Used" updated
2023-01-17 19:11:36 -03:00
itsnotapt
76d8b07cf6
Update class_damage.lua
2023-01-12 20:38:42 -08:00