- added class color and icon for frags.
- added an options to capture only frags on enemy players.
- fixed an issue with report during combat lockdown.
- fixed some bugs with pet owner recognition.
- parser code clean up.
- added API: _detalhes:hex (number) return a hex stringr.
- segment available freeze text are more brighter now.
- minor bug fixes when updating energy attribute.
- fixed issue were changing attributes clicking directly on attribute name.
- some fixes to prevent unknown pet owner name.
- pet scan now is more smooth and scheduled to 1 scan per second.
- disabling auras doesn't disable healing absorbs any more.
- friendly fire doesn't check pets any more, only players.
- fixed problem were pet damage on target isn't added to the owner target.
- fixed issue with cooldown refresh which isn't tracked before.
- added cooldown to death log and also the time of last cooldown used.
- added command /details worldboss which runs the macro showing world boss killed.
- added command /details updates showing change log window.
- added absorbs for monk 2P, shammy 2P and Stolen Relic of Zuldazar trinket.
- added a change log inside the addon showing latest changes.
- implemented cache for group mode.
- class constructor now create new object at once, avoiding table rehashs.
- fixed dps issue with cloud capture.
- added a pet cache for parser.
- minor parser speed up on parser removing metatables index call.
- implemented new pet sync were at the end of combat, details will ask for unknow owners.
- few new wallpapers.
- new API: _detalhes:InstanceAlert (msg, icon, time, clickfunc).
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- Fixed a issue with last_events_table.
- Fixed a issue on saving statubar options.
- Added options for disable and enable the Captures Types.
- Added a option for enable and disable cloud parser.
- Added API _detalhes:CaptureIsAllEnabled() - return if all captures are active.
- Added API _detalhes:CaptureGet (name) return if a specific capture is enabled.
- API GetInternalSubAttributeName() also return for damage and heal types.
- Fixed a issue where Vanguard aren't updating tank list.