- added trash mod knowledge which will concatenate trash segments.
- added a new member on combat object: .is_trash
- added _detalhes:GetInstanceTrashInfo (mapid)
- added _detalhes member: .last_instance
- added CreateFlashAnimation(frame) and frame.flash (UiFrameFlash params)
- fixed issue were healing was not showing corrently on current segment.
- fixed issue were misc wasn't showing on everything mode.
- fixed talent and glyphs frame error.
- fixed issue with options panel were some options reset when panel is open.
- minor speedup on parser removing member last_event from shadows.
- more functions clean up avoiding garbage creation.
- Updated NickTag to the latest version.
- Added a welcome window on first run.
- Added a new attribute: frags, which will show adds killed.
- Added boss end which will end a combat when some requisites are done.
- Fixed a issue when ending a combat did not close heal actor timer.
- Fixed a green texture shown when an actor don't have a avatar.
- Fixed a issue on reverse report were dead shown nothing.
- Fixed bug were a instance segment didn't change while in combat.
- Fixed problem when removing a combat table did not reduce absorbs amount.
- Pet equilization at the end of a encountr has been disabled.
- Equilization at the end of a encounter has been improved.
- New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
- added upper images for CoolTip, parameter "top" for AddImage.
- added GetBossPortrait (mapid, bossindex)
- added new slash command "show"
- switch menu now open with OnMouseDown instead MouseUp.
- all menus on main window had the wait time down to 0.15s.
- slight revamp on segment menu.
- bugs fixed on TinyThreat.