Files
coa-details/functions/boss.lua
T
Tercio 6211e58966 - added support to combat concatenate: combat1 = combat1 + combat2.
- added trash mod knowledge which will concatenate trash segments.
- added a new member on combat object: .is_trash
- added _detalhes:GetInstanceTrashInfo (mapid)
- added _detalhes member: .last_instance
- added CreateFlashAnimation(frame) and frame.flash (UiFrameFlash params)
- fixed issue were healing was not showing corrently on current segment.
- fixed issue were misc wasn't showing on everything mode.
- fixed talent and glyphs frame error.
- fixed issue with options panel were some options reset when panel is open.
- minor speedup on parser removing member last_event from shadows.
- more functions clean up avoiding garbage creation.
2013-09-25 19:45:32 -03:00

118 lines
4.4 KiB
Lua

do
local _detalhes = _G._detalhes
_detalhes.EncounterInformation = {}
local _ipairs = ipairs --> lua local
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> details api functions
--> return if the player is inside a raid supported by details
function _detalhes:IsInInstance()
local _, _, _, _, _, _, _, zoneMapID = GetInstanceInfo()
if (_detalhes.EncounterInformation [zoneMapID]) then
return true
else
return false
end
end
--> return the ids of trash mobs in the instance
function _detalhes:GetInstanceTrashInfo (mapid)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].trash_ids
end
--> return the function for the boss
function _detalhes:GetEncounterEnd (mapid, bossindex)
local t = _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex]
if (t) then
local _end = t.combat_end
if (_end) then
return unpack (_end)
end
end
return
end
--> return the function for the boss
function _detalhes:GetBossFunction (mapid, bossindex)
local func = _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex] and _detalhes.EncounterInformation [mapid].encounters [bossindex].func
if (func) then
return func, _detalhes.EncounterInformation [mapid].encounters [bossindex].funcType
end
return
end
--> return the boss table with information about name, adds, spells, etc
function _detalhes:GetBossDetails (mapid, bossindex)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex]
end
--> return a table with spells id of specified encounter
function _detalhes:GetEncounterSpells (mapid, bossindex)
local encounter = _detalhes:GetBossDetails (mapid, bossindex)
local habilidades_poll = {}
if (encounter.continuo) then
for index, spellid in _ipairs (encounter.continuo) do
habilidades_poll [spellid] = true
end
end
local fases = encounter.phases
for fase_id, fase in _ipairs (fases) do
if (fase.spells) then
for index, spellid in _ipairs (fase.spells) do
habilidades_poll [spellid] = true
end
end
end
return habilidades_poll
end
--> return a table with all boss ids from a raid instance
function _detalhes:GetBossIds (mapid)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].boss_ids
end
--> return a table with all encounter names present in raid instance
function _detalhes:GetBossNames (mapid)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].boss_names
end
--> return the encounter name
function _detalhes:GetBossName (mapid, bossindex)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].boss_names [bossindex]
end
--> same thing as GetBossDetails, just a alias
function _detalhes:GetBossEncounterDetails (mapid, bossindex)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex]
end
--> return the wallpaper for the raid instance
function _detalhes:GetRaidBackground (mapid)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].background
end
--> return the boss icon
function _detalhes:GetBossIcon (mapid, bossindex)
if (_detalhes.EncounterInformation [mapid]) then
local line = math.ceil (bossindex / 4)
local x = ( bossindex - ( (line-1) * 4 ) ) / 4
return x-0.25, x, 0.25 * (line-1), 0.25 * line, _detalhes.EncounterInformation [mapid].icons
end
end
--> return the boss portrit
function _detalhes:GetBossPortrait (mapid, bossindex)
return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex].portrait
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> core
function _detalhes:InstallEncounter (InstanceTable)
_detalhes.EncounterInformation [InstanceTable.id] = InstanceTable
return true
end
end