6211e58966
- added trash mod knowledge which will concatenate trash segments. - added a new member on combat object: .is_trash - added _detalhes:GetInstanceTrashInfo (mapid) - added _detalhes member: .last_instance - added CreateFlashAnimation(frame) and frame.flash (UiFrameFlash params) - fixed issue were healing was not showing corrently on current segment. - fixed issue were misc wasn't showing on everything mode. - fixed talent and glyphs frame error. - fixed issue with options panel were some options reset when panel is open. - minor speedup on parser removing member last_event from shadows. - more functions clean up avoiding garbage creation.
118 lines
4.4 KiB
Lua
118 lines
4.4 KiB
Lua
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do
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local _detalhes = _G._detalhes
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_detalhes.EncounterInformation = {}
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local _ipairs = ipairs --> lua local
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> details api functions
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--> return if the player is inside a raid supported by details
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function _detalhes:IsInInstance()
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local _, _, _, _, _, _, _, zoneMapID = GetInstanceInfo()
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if (_detalhes.EncounterInformation [zoneMapID]) then
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return true
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else
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return false
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end
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end
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--> return the ids of trash mobs in the instance
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function _detalhes:GetInstanceTrashInfo (mapid)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].trash_ids
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end
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--> return the function for the boss
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function _detalhes:GetEncounterEnd (mapid, bossindex)
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local t = _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex]
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if (t) then
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local _end = t.combat_end
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if (_end) then
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return unpack (_end)
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end
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end
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return
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end
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--> return the function for the boss
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function _detalhes:GetBossFunction (mapid, bossindex)
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local func = _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex] and _detalhes.EncounterInformation [mapid].encounters [bossindex].func
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if (func) then
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return func, _detalhes.EncounterInformation [mapid].encounters [bossindex].funcType
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end
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return
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end
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--> return the boss table with information about name, adds, spells, etc
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function _detalhes:GetBossDetails (mapid, bossindex)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex]
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end
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--> return a table with spells id of specified encounter
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function _detalhes:GetEncounterSpells (mapid, bossindex)
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local encounter = _detalhes:GetBossDetails (mapid, bossindex)
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local habilidades_poll = {}
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if (encounter.continuo) then
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for index, spellid in _ipairs (encounter.continuo) do
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habilidades_poll [spellid] = true
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end
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end
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local fases = encounter.phases
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for fase_id, fase in _ipairs (fases) do
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if (fase.spells) then
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for index, spellid in _ipairs (fase.spells) do
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habilidades_poll [spellid] = true
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end
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end
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end
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return habilidades_poll
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end
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--> return a table with all boss ids from a raid instance
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function _detalhes:GetBossIds (mapid)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].boss_ids
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end
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--> return a table with all encounter names present in raid instance
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function _detalhes:GetBossNames (mapid)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].boss_names
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end
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--> return the encounter name
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function _detalhes:GetBossName (mapid, bossindex)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].boss_names [bossindex]
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end
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--> same thing as GetBossDetails, just a alias
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function _detalhes:GetBossEncounterDetails (mapid, bossindex)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex]
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end
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--> return the wallpaper for the raid instance
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function _detalhes:GetRaidBackground (mapid)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].background
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end
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--> return the boss icon
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function _detalhes:GetBossIcon (mapid, bossindex)
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if (_detalhes.EncounterInformation [mapid]) then
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local line = math.ceil (bossindex / 4)
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local x = ( bossindex - ( (line-1) * 4 ) ) / 4
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return x-0.25, x, 0.25 * (line-1), 0.25 * line, _detalhes.EncounterInformation [mapid].icons
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end
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end
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--> return the boss portrit
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function _detalhes:GetBossPortrait (mapid, bossindex)
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return _detalhes.EncounterInformation [mapid] and _detalhes.EncounterInformation [mapid].encounters [bossindex].portrait
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end
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> core
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function _detalhes:InstallEncounter (InstanceTable)
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_detalhes.EncounterInformation [InstanceTable.id] = InstanceTable
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return true
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end
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end |