- Fixed major issue with the statistics sharing.
- Added a new to disable score messages by using /run Details.deny_score_messages = true; - minor fix in the framework to stop a warning in the beta of BfA.
This commit is contained in:
+40
-3
@@ -1009,6 +1009,11 @@ end
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--remote call RoS
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function _detalhes.storage:GetIDsToGuildSync()
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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local IDs = {}
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--build the encounter ID list
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@@ -1038,6 +1043,10 @@ end
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function _detalhes.storage:CheckMissingIDsToGuildSync (IDsList)
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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if (type (IDsList) ~= "table") then
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) [RoS-EncounterSync] RoC IDsList isn't a table.")
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@@ -1072,6 +1081,10 @@ end
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function _detalhes.storage:BuildEncounterDataToGuildSync (IDsList)
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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if (type (IDsList) ~= "table") then
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) [RoS-EncounterSync] IDsList isn't a table.")
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@@ -1132,6 +1145,10 @@ end
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function _detalhes.storage:AddGuildSyncData (data, source)
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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local AddedAmount = 0
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_detalhes.LastGuildSyncReceived = GetTime()
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@@ -1189,6 +1206,11 @@ end
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function _detalhes.storage:ListDiffs()
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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local t = {}
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for diff, _ in pairs (db) do
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tinsert (t, diff)
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@@ -1199,6 +1221,10 @@ end
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function _detalhes.storage:ListEncounters (diff)
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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local t = {}
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if (diff) then
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local table = db [diff]
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@@ -1221,6 +1247,10 @@ end
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function _detalhes.storage:GetPlayerData (diff, encounter_id, playername)
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local db = _detalhes.storage:OpenRaidStorage()
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if (db) then
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return
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end
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local t = {}
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assert (type (playername) == "string", "PlayerName must be a string.")
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@@ -1576,9 +1606,13 @@ function _detalhes:StoreEncounter (combat)
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end
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if (myBestDps > d_one) then
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print (Loc ["STRING_DETAILS1"] .. format (Loc ["STRING_SCORE_NOTBEST"], _detalhes:ToK2 (d_one), _detalhes:ToK2 (myBestDps), onencounter.date, mybest[2]))
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if (not _detalhes.deny_score_messages) then
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print (Loc ["STRING_DETAILS1"] .. format (Loc ["STRING_SCORE_NOTBEST"], _detalhes:ToK2 (d_one), _detalhes:ToK2 (myBestDps), onencounter.date, mybest[2]))
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end
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else
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print (Loc ["STRING_DETAILS1"] .. format (Loc ["STRING_SCORE_BEST"], _detalhes:ToK2 (d_one)))
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if (not _detalhes.deny_score_messages) then
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print (Loc ["STRING_DETAILS1"] .. format (Loc ["STRING_SCORE_BEST"], _detalhes:ToK2 (d_one)))
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end
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end
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end
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@@ -1594,7 +1628,10 @@ function _detalhes:StoreEncounter (combat)
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local func = {_detalhes.OpenRaidHistoryWindow, _detalhes, raid_name, encounter_id, diff, my_role, guildName} --, 2, UnitName ("player")
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--local icon = {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}
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local icon = {[[Interface\PvPRankBadges\PvPRank08]], 16, 16, false, 0, 1, 0, 1}
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instance:InstanceAlert (Loc ["STRING_GUILDDAMAGERANK_WINDOWALERT"], icon, _detalhes.update_warning_timeout, func, true)
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if (not _detalhes.deny_score_messages) then
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instance:InstanceAlert (Loc ["STRING_GUILDDAMAGERANK_WINDOWALERT"], icon, _detalhes.update_warning_timeout, func, true)
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end
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end
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end
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else
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+3
-3
@@ -296,7 +296,7 @@
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local IDs = _detalhes.storage:GetIDsToGuildSync()
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if (IDs [1]) then
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if (IDs and IDs [1]) then
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local from = UnitName ("player")
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local realm = GetRealmName()
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "L", IDs), "WHISPER", chr_name)
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@@ -308,7 +308,7 @@
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elseif (type == "L") then --RoC - the player received the IDs list and send back which IDs he doesn't have
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local MissingIDs = _detalhes.storage:CheckMissingIDsToGuildSync (data)
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if (MissingIDs [1]) then
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if (MissingIDs and MissingIDs [1]) then
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local from = UnitName ("player")
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local realm = GetRealmName()
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_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "G", MissingIDs), "WHISPER", chr_name)
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@@ -318,7 +318,7 @@
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elseif (type == "G") then --RoS - the 'server' send the encounter dps table to the player which requested
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local EncounterData = _detalhes.storage:BuildEncounterDataToGuildSync (data)
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if (EncounterData [1]) then
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if (EncounterData and EncounterData [1]) then
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local task = C_Timer.NewTicker (4, function (task)
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task.TickID = task.TickID + 1
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local data = task.EncounterData [task.TickID]
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