- Left button on a enemy bar now show enemy damage taken, middle button open player detail window for that enemy.
- Added new profile: Minimalistic v2. - Minimalistic v2 is now the default skin. - Graphical changes on icon packs with transparency. - Removed slash command '/d', added '/de' instead. - Added custom spells for Atonement Critical, Power Word: Solace Critical, Lifebloom (the blood effect). - Revision done on Welcome Screen, many things removed, other added. - New API: instance:GetNumRows() return how many bars fit within the instance height. - New API: instance:GetRow (number) return the bar object. - New API: actorcontainer:ListActors() return a ipairs list of characters objects inside the container. - New API: _detalhes:CreateTestBars() create 10 bars of random characters for damage and heal. - New API: _detalhes:StartTestBarUpdate() begin to add and subtract value from created test actors. - New API: _detalhes:StopTestBarUpdate() stop the bar update test. - New Event: DETAILS_INSTANCE_NEWROW triggers when a new row is created. Signature: [1] instance [2] bar object.
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@@ -69,6 +69,10 @@ do
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[124465] = {name = GetSpellInfo (124465) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> vampiric touch mastery proc (priest)
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[124468] = {name = GetSpellInfo (124468) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> mind flay mastery proc (priest)
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[124469] = {name = GetSpellInfo (124469) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> mind sear mastery proc (priest)
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[94472] = {name = GetSpellInfo (94472) .. " (" .. Loc ["STRING_CRITICAL_ONLY"] .. ")"}, --> Atonement critical hit (priest)
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[140816] = {name = GetSpellInfo (140816) .. " (" .. Loc ["STRING_CRITICAL_ONLY"] .. ")"}, --> Power Word: Solace critical hit (priest)
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[33778] = {name = GetSpellInfo (33778) .. " (bloom)"}, --lifebloom (bloom)
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[121414] = {name = GetSpellInfo (121414) .. " (Glaive #1)"}, --> glaive toss (hunter)
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[120761] = {name = GetSpellInfo (120761) .. " (Glaive #2)"}, --> glaive toss (hunter)
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@@ -77,9 +81,9 @@ do
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[45284] = {name = GetSpellInfo (45284) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> lightningbolt (shaman)
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[45297] = {name = GetSpellInfo (45297) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> chain lightning (shaman)
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[131079] = {name = GetSpellInfo (131079) .. " (Icy Veins)"}, --> frostbolt with icy veins glyph (mage)
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[131080] = {name = GetSpellInfo (131080) .. " (Icy Veins)"}, --> ice lance with icy veins glyph (mage)
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[131081] = {name = GetSpellInfo (131081) .. " (Icy Veins)"}, --> frostfire with icy veins glyph (mage)
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[131079] = {name = GetSpellInfo (131079) .. " (" .. GetSpellInfo (12472) .. ")"}, --> frostbolt with icy veins glyph (mage)
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[131080] = {name = GetSpellInfo (131080) .. " (" .. GetSpellInfo (12472) .. ")"}, --> ice lance with icy veins glyph (mage)
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[131081] = {name = GetSpellInfo (131081) .. " (" .. GetSpellInfo (12472) .. ")"}, --> frostfire with icy veins glyph (mage)
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[108686] = {name = GetSpellInfo (108686) .. " (" .. GetSpellInfo (108683) .. ")" }, --> immolate (brimstone)
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[108685] = {name = GetSpellInfo (108685) .. " (" .. GetSpellInfo (108683) .. ")" }, --> conflagrate (brimstone)
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