- Left button on a enemy bar now show enemy damage taken, middle button open player detail window for that enemy.

- Added new profile: Minimalistic v2.
- Minimalistic v2 is now the default skin.
- Graphical changes on icon packs with transparency.
- Removed slash command '/d', added '/de' instead.
- Added custom spells for Atonement Critical, Power Word: Solace Critical, Lifebloom (the blood effect).
- Revision done on Welcome Screen, many things removed, other added.

- New API: instance:GetNumRows() return how many bars fit within the instance height.
- New API: instance:GetRow (number) return the bar object.
- New API: actorcontainer:ListActors() return a ipairs list of characters objects inside the container.
- New API: _detalhes:CreateTestBars() create 10 bars of random characters for damage and heal.
- New API: _detalhes:StartTestBarUpdate() begin to add and subtract value from created test actors.
- New API: _detalhes:StopTestBarUpdate() stop the bar update test.

- New Event: DETAILS_INSTANCE_NEWROW triggers when a new row is created. Signature: [1] instance [2] bar object.
This commit is contained in:
tercio
2014-08-20 18:02:20 -03:00
parent 9a1e342ea3
commit f97b9fbe42
18 changed files with 513 additions and 369 deletions
+3
View File
@@ -21,6 +21,7 @@
["DETAILS_INSTANCE_CHANGESEGMENT"] = {},
["DETAILS_INSTANCE_CHANGEATTRIBUTE"] = {},
["DETAILS_INSTANCE_CHANGEMODE"] = {},
["DETAILS_INSTANCE_NEWROW"] = {},
--> data
["DETAILS_DATA_RESET"] = {},
@@ -68,6 +69,7 @@ local common_events = {
["DETAILS_INSTANCE_CHANGESEGMENT"] = true,
["DETAILS_INSTANCE_CHANGEATTRIBUTE"] = true,
["DETAILS_INSTANCE_CHANGEMODE"] = true,
["DETAILS_INSTANCE_NEWROW"] = true,
["DETAILS_DATA_RESET"] = true,
["DETAILS_DATA_SEGMENTREMOVED"] = true,
["COMBAT_PLAYER_ENTER"] = true,
@@ -198,6 +200,7 @@ local common_events = {
function _detalhes:SendEvent (event, object, ...)
--> send event to all registred plugins
if (event == "PLUGIN_DISABLED" or event == "PLUGIN_ENABLED") then
return object:OnDetailsEvent (event, ...)