- Warlock's Grimoire of Synergy buff uptime fix.
This commit is contained in:
+12
-4
@@ -157,8 +157,9 @@ function DF:CreateCoolTip()
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tinsert (UISpecialFrames, "GameCooltipFrame1")
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DF:CreateFlashAnimation (frame1)
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DF:CreateBorder (frame1)
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if (DF.CreateBorder) then
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DF:CreateBorder (frame1, .3, .1, .03)
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end
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else
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frame1 = GameCooltipFrame1
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end
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@@ -178,7 +179,9 @@ function DF:CreateCoolTip()
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DF:CreateFlashAnimation (frame2)
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frame2:SetClampedToScreen (true)
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DF:CreateBorder (frame2)
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if (DF.CreateBorder) then
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DF:CreateBorder (frame2, .3, .1, .03)
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end
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else
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frame2 = GameCooltipFrame2
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end
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@@ -1976,7 +1979,12 @@ function DF:CreateCoolTip()
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frame2:ClearAllPoints()
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frame2:SetPoint ("bottomleft", frame1, "bottomright", 4, 0)
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frame1:SetParent (UIParent)
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frame2:SetParent (UIParent)
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frame1:SetFrameStrata ("TOOLTIP")
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frame2:SetFrameStrata ("TOOLTIP")
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CoolTip:HideSelectedTexture (frame1)
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CoolTip:HideSelectedTexture (frame2)
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+16
-16
@@ -1,5 +1,5 @@
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local dversion = 35
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local dversion = 37
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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@@ -1234,9 +1234,9 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
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Layer1 = {},
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Layer2 = {},
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Layer3 = {},
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Alpha1 = default_border_color1,
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Alpha2 = default_border_color2,
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Alpha3 = default_border_color3,
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Alpha1 = alpha1 or default_border_color1,
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Alpha2 = alpha2 or default_border_color2,
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Alpha3 = alpha3 or default_border_color3,
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}
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parent.SetBorderAlpha = SetBorderAlpha
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@@ -1244,15 +1244,15 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
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local border1 = parent:CreateTexture (nil, "background")
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border1:SetPoint ("topleft", parent, "topleft", -1, 1)
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border1:SetPoint ("bottomleft", parent, "bottomleft", -1, -1)
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border1:SetColorTexture (0, 0, 0, default_border_color1)
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border1:SetColorTexture (0, 0, 0, alpha1 or default_border_color1)
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local border2 = parent:CreateTexture (nil, "background")
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border2:SetPoint ("topleft", parent, "topleft", -2, 2)
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border2:SetPoint ("bottomleft", parent, "bottomleft", -2, -2)
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border2:SetColorTexture (0, 0, 0, default_border_color2)
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border2:SetColorTexture (0, 0, 0, alpha2 or default_border_color2)
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local border3 = parent:CreateTexture (nil, "background")
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border3:SetPoint ("topleft", parent, "topleft", -3, 3)
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border3:SetPoint ("bottomleft", parent, "bottomleft", -3, -3)
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border3:SetColorTexture (0, 0, 0, default_border_color3)
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border3:SetColorTexture (0, 0, 0, alpha3 or default_border_color3)
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tinsert (parent.Borders.Layer1, border1)
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tinsert (parent.Borders.Layer2, border2)
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@@ -1261,15 +1261,15 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
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local border1 = parent:CreateTexture (nil, "background")
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border1:SetPoint ("topleft", parent, "topleft", 0, 1)
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border1:SetPoint ("topright", parent, "topright", 1, 1)
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border1:SetColorTexture (0, 0, 0, default_border_color1)
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border1:SetColorTexture (0, 0, 0, alpha1 or default_border_color1)
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local border2 = parent:CreateTexture (nil, "background")
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border2:SetPoint ("topleft", parent, "topleft", -1, 2)
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border2:SetPoint ("topright", parent, "topright", 2, 2)
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border2:SetColorTexture (0, 0, 0, default_border_color2)
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border2:SetColorTexture (0, 0, 0, alpha2 or default_border_color2)
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local border3 = parent:CreateTexture (nil, "background")
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border3:SetPoint ("topleft", parent, "topleft", -2, 3)
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border3:SetPoint ("topright", parent, "topright", 3, 3)
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border3:SetColorTexture (0, 0, 0, default_border_color3)
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border3:SetColorTexture (0, 0, 0, alpha3 or default_border_color3)
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tinsert (parent.Borders.Layer1, border1)
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tinsert (parent.Borders.Layer2, border2)
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@@ -1278,15 +1278,15 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
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local border1 = parent:CreateTexture (nil, "background")
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border1:SetPoint ("topright", parent, "topright", 1, 0)
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border1:SetPoint ("bottomright", parent, "bottomright", 1, -1)
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border1:SetColorTexture (0, 0, 0, default_border_color1)
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border1:SetColorTexture (0, 0, 0, alpha1 or default_border_color1)
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local border2 = parent:CreateTexture (nil, "background")
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border2:SetPoint ("topright", parent, "topright", 2, 1)
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border2:SetPoint ("bottomright", parent, "bottomright", 2, -2)
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border2:SetColorTexture (0, 0, 0, default_border_color2)
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border2:SetColorTexture (0, 0, 0, alpha2 or default_border_color2)
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local border3 = parent:CreateTexture (nil, "background")
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border3:SetPoint ("topright", parent, "topright", 3, 2)
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border3:SetPoint ("bottomright", parent, "bottomright", 3, -3)
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border3:SetColorTexture (0, 0, 0, default_border_color3)
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border3:SetColorTexture (0, 0, 0, alpha3 or default_border_color3)
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tinsert (parent.Borders.Layer1, border1)
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tinsert (parent.Borders.Layer2, border2)
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@@ -1295,15 +1295,15 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
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local border1 = parent:CreateTexture (nil, "background")
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border1:SetPoint ("bottomleft", parent, "bottomleft", 0, -1)
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border1:SetPoint ("bottomright", parent, "bottomright", 0, -1)
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border1:SetColorTexture (0, 0, 0, default_border_color1)
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border1:SetColorTexture (0, 0, 0, alpha1 or default_border_color1)
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local border2 = parent:CreateTexture (nil, "background")
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border2:SetPoint ("bottomleft", parent, "bottomleft", -1, -2)
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border2:SetPoint ("bottomright", parent, "bottomright", 1, -2)
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border2:SetColorTexture (0, 0, 0, default_border_color2)
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border2:SetColorTexture (0, 0, 0, alpha2 or default_border_color2)
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local border3 = parent:CreateTexture (nil, "background")
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border3:SetPoint ("bottomleft", parent, "bottomleft", -2, -3)
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border3:SetPoint ("bottomright", parent, "bottomright", 2, -3)
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border3:SetColorTexture (0, 0, 0, default_border_color3)
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border3:SetColorTexture (0, 0, 0, alpha3 or default_border_color3)
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tinsert (parent.Borders.Layer1, border1)
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tinsert (parent.Borders.Layer2, border2)
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@@ -3,8 +3,8 @@
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_ = nil
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_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
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_detalhes.build_counter = 2781 --it's 2781 for release
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_detalhes.userversion = "v5.19"
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_detalhes.build_counter = 2785 --it's 2781 for release
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_detalhes.userversion = "v5.20"
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_detalhes.realversion = 110 --core version
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_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
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Details = _detalhes
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@@ -29,11 +29,12 @@ do
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|cFFFFFF00-|r Legion followers fix.\n\n
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|cFFFFFF00-|r boss detection for Legion dungeons.\n\n
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|cFFFFFF00-|r priest spec detection review (thanks Yakumile-Azralon).\n\n
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|cFFFFFF00-|r Warlock's Grimoire of Synergy buff uptime fix.\n\n
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--]]
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--
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--Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v5.10c (|cFFFFCC00July 22, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Trying a workaround for the wow client's texture cache bug which causes FPS drops, please delete the file 'spec_icons_normal.TGA' from details/image folder.\n\n|cFFFFFF00v5.10b (|cFFFFCC00July 21, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed warlock's Soul Effigy.\n\n|cFFFFFF00v5.10a (|cFFFFCC00July 20, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with Calc Leech plugin.\n\n|cFFFFFF00v5.10 (|cFFFFCC00July 19, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Using .BLP format for images. If you have FPS drops caused by Details!, delete ALL .TGA files inside the folder Details/Images/\n\n|cFFFFFF00v5.8 (|cFFFFCC00July 11, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Big framework update. May have some bugs, please report to us if you find any.\n\n|cFFFFFF00v5.8 (|cFFFFCC00June 27, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Energy and Resources are working properly now.\n\n|cFFFFFF00-|r Added raid information for The Emerald Nightmare.\n\n|cFFFFFF00v5.7 (|cFFFFCC00June 16, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Most of the raid plugins got added on this version.\n\n|cFFFFFF00-|r Plugin 'Damage, The Game!' also got damage goals updated.\n\n|cFFFFFF00v5.5 (|cFFFFCC00June 03, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Default skin is now 'Safe Skin Legion Beta' which helps a little with the disabled texture issue.\n|cFFFFFF00-|r If you're using another skin, you may change at the options panel /details options > Skin Selection.\n|cFFFFFF00-|r You also can disable the class icons at Bars: General > Icon File."
|
||||
Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v5.18 (|cFFFFCC00August 11, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for the options panel background when using Classic panels.\n\n|cFFFFFF00-|r Tooltips are now slightly bigger.\n\n|cFFFFFF00-|r Fix for bookmark background where sometimes it has a light silver color.\n\n|cFFFFFF00-|r Fix for channel cast on Streamer Plugin.\n\n|cFFFFFF00-|r Legion followers fix.\n\n|cFFFFFF00-|r Boss detection for Legion dungeons.\n\n|cFFFFFF00-|r Priest spec detection review (thanks Yakumile-Azralon).\n\n|cFFFFFF00v5.15 (|cFFFFCC00August 5, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r fix for an error which happen sometimes during encounter start.\n\n|cFFFFFF00v5.14 (|cFFFFCC00August 2, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added outline option for bar's Left Text (experimental).\n\n|cFFFFFF00-|r 'Minimalistic' is once again the default skin for new windows, changed from the 'Safe Beta Skin'.\n\n|cFFFFFF00-|r Fixed some issues with spec detection and LibGroupInSpecT-1.1 has need enabled back again.\n\n|cFFFFFF00-|r Fixed an issue with micro displays not loading settings after a logon.\n\n|cFFFFFF00-|r Another wave of workarounds to prevent the client image cache bug.\n\n|cFFFFFF00-|r fixed the spam of 'segment not added to overall'.\n\n|cFFFFFF00-|r stormlash and blessing of might workarouds.\n\n|cFFFFFF00-|r warrior rampage fix.\n\n|cFFFFFF00-|r hunter throw axe fix.\n\n|cFFFFFF00v5.10c (|cFFFFCC00July 22, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Trying a workaround for the wow client's texture cache bug which causes FPS drops, please delete the file 'spec_icons_normal.TGA' from details/image folder.\n\n|cFFFFFF00v5.10b (|cFFFFCC00July 21, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed warlock's Soul Effigy.\n\n|cFFFFFF00v5.10a (|cFFFFCC00July 20, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with Calc Leech plugin.\n\n|cFFFFFF00v5.10 (|cFFFFCC00July 19, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Using .BLP format for images. If you have FPS drops caused by Details!, delete ALL .TGA files inside the folder Details/Images/\n\n|cFFFFFF00v5.8 (|cFFFFCC00July 11, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Big framework update. May have some bugs, please report to us if you find any.\n\n|cFFFFFF00v5.8 (|cFFFFCC00June 27, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Energy and Resources are working properly now.\n\n|cFFFFFF00-|r Added raid information for The Emerald Nightmare.\n\n|cFFFFFF00v5.7 (|cFFFFCC00June 16, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Most of the raid plugins got added on this version.\n\n|cFFFFFF00-|r Plugin 'Damage, The Game!' also got damage goals updated.\n\n|cFFFFFF00v5.5 (|cFFFFCC00June 03, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Default skin is now 'Safe Skin Legion Beta' which helps a little with the disabled texture issue.\n|cFFFFFF00-|r If you're using another skin, you may change at the options panel /details options > Skin Selection.\n|cFFFFFF00-|r You also can disable the class icons at Bars: General > Icon File."
|
||||
Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v5.20 (|cFFFFCC00August 13, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Warlock's Grimoire of Synergy buff uptime fix.\n\n|cFFFFFF00-|r Fix for the options panel background when using Classic panels.\n\n|cFFFFFF00-|r Tooltips are now slightly bigger.\n\n|cFFFFFF00-|r Fix for bookmark background where sometimes it has a light silver color.\n\n|cFFFFFF00-|r Fix for channel cast on Streamer Plugin.\n\n|cFFFFFF00-|r Legion followers fix.\n\n|cFFFFFF00-|r Boss detection for Legion dungeons.\n\n|cFFFFFF00-|r Priest spec detection review (thanks Yakumile-Azralon).\n\n|cFFFFFF00v5.15 (|cFFFFCC00August 5, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r fix for an error which happen sometimes during encounter start.\n\n|cFFFFFF00v5.14 (|cFFFFCC00August 2, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added outline option for bar's Left Text (experimental).\n\n|cFFFFFF00-|r 'Minimalistic' is once again the default skin for new windows, changed from the 'Safe Beta Skin'.\n\n|cFFFFFF00-|r Fixed some issues with spec detection and LibGroupInSpecT-1.1 has need enabled back again.\n\n|cFFFFFF00-|r Fixed an issue with micro displays not loading settings after a logon.\n\n|cFFFFFF00-|r Another wave of workarounds to prevent the client image cache bug.\n\n|cFFFFFF00-|r fixed the spam of 'segment not added to overall'.\n\n|cFFFFFF00-|r stormlash and blessing of might workarouds.\n\n|cFFFFFF00-|r warrior rampage fix.\n\n|cFFFFFF00-|r hunter throw axe fix.\n\n|cFFFFFF00v5.10c (|cFFFFCC00July 22, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Trying a workaround for the wow client's texture cache bug which causes FPS drops, please delete the file 'spec_icons_normal.TGA' from details/image folder.\n\n|cFFFFFF00v5.10b (|cFFFFCC00July 21, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed warlock's Soul Effigy.\n\n|cFFFFFF00v5.10a (|cFFFFCC00July 20, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with Calc Leech plugin.\n\n|cFFFFFF00v5.10 (|cFFFFCC00July 19, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Using .BLP format for images. If you have FPS drops caused by Details!, delete ALL .TGA files inside the folder Details/Images/\n\n|cFFFFFF00v5.8 (|cFFFFCC00July 11, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Big framework update. May have some bugs, please report to us if you find any.\n\n|cFFFFFF00v5.8 (|cFFFFCC00June 27, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Energy and Resources are working properly now.\n\n|cFFFFFF00-|r Added raid information for The Emerald Nightmare.\n\n|cFFFFFF00v5.7 (|cFFFFCC00June 16, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Most of the raid plugins got added on this version.\n\n|cFFFFFF00-|r Plugin 'Damage, The Game!' also got damage goals updated.\n\n|cFFFFFF00v5.5 (|cFFFFCC00June 03, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Default skin is now 'Safe Skin Legion Beta' which helps a little with the disabled texture issue.\n|cFFFFFF00-|r If you're using another skin, you may change at the options panel /details options > Skin Selection.\n|cFFFFFF00-|r You also can disable the class icons at Bars: General > Icon File."
|
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|
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Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r "
|
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|
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|
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@@ -2531,10 +2531,10 @@ function _detalhes:MontaAtributosOption (instancia, func)
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end
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CoolTip:SetOption ("StatusBarTexture", [[Interface\AddOns\Details\images\bar4_vidro]])
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CoolTip:SetOption ("ButtonsYMod", -7)
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CoolTip:SetOption ("ButtonsYModSub", -7)
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CoolTip:SetOption ("HeighMod", 8)
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CoolTip:SetOption ("HeighModSub", 8)
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CoolTip:SetOption ("ButtonsYMod", -5)
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CoolTip:SetOption ("ButtonsYModSub", -5)
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CoolTip:SetOption ("HeighMod", 6)
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CoolTip:SetOption ("HeighModSub", 6)
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CoolTip:SetOption ("SelectedTopAnchorMod", -2)
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CoolTip:SetOption ("SelectedBottomAnchorMod", 2)
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+1
-1
@@ -1306,7 +1306,7 @@
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end
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end
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local bgColor, borderColor = {0.37, 0.37, 0.37, 1}, {0, 0, 0, .2}
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local bgColor, borderColor = {0.37, 0.37, 0.37, .75}, {.30, .30, .30, .3}
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function _detalhes:BuildInstanceBarTooltip (frame)
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local GameCooltip = GameCooltip
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@@ -1309,6 +1309,9 @@
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if (who_name == alvo_name and raid_members_cache [who_serial] and _in_combat) then
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--> call record buffs uptime
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parser:add_buff_uptime (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, "BUFF_UPTIME_IN")
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elseif (container_pets [who_serial] and container_pets [who_serial][2] == alvo_serial) then
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--um pet colocando uma aura do dono
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parser:add_buff_uptime (token, time, alvo_serial, alvo_name, alvo_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, "BUFF_UPTIME_IN")
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end
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end
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@@ -1525,6 +1528,9 @@
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if (who_name == alvo_name and raid_members_cache [who_serial] and _in_combat) then
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--> call record buffs uptime
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parser:add_buff_uptime (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, "BUFF_UPTIME_REFRESH")
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elseif (container_pets [who_serial] and container_pets [who_serial][2] == alvo_serial) then
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--um pet colocando uma aura do dono
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parser:add_buff_uptime (token, time, alvo_serial, alvo_name, alvo_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, "BUFF_UPTIME_REFRESH")
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end
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end
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@@ -1661,6 +1667,9 @@
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if (who_name == alvo_name and raid_members_cache [who_serial] and _in_combat) then
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--> call record buffs uptime
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parser:add_buff_uptime (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, "BUFF_UPTIME_OUT")
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elseif (container_pets [who_serial] and container_pets [who_serial][2] == alvo_serial) then
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--um pet colocando uma aura do dono
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parser:add_buff_uptime (token, time, alvo_serial, alvo_name, alvo_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, "BUFF_UPTIME_OUT")
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end
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end
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@@ -5548,12 +5548,12 @@ local build_mode_list = function (self, elapsed)
|
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CoolTip:SetOption ("ButtonHeightMod", -5)
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CoolTip:SetOption ("ButtonsYModSub", -3)
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CoolTip:SetOption ("ButtonsYMod", -10)
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CoolTip:SetOption ("ButtonsYMod", -6)
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CoolTip:SetOption ("YSpacingModSub", -3)
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CoolTip:SetOption ("YSpacingMod", 1)
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CoolTip:SetOption ("HeighMod", 10)
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CoolTip:SetOption ("HeighMod", 3)
|
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_detalhes:SetTooltipMinWidth()
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@@ -7801,8 +7801,8 @@ end
|
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GameCooltip:SetOption ("TextHeightMod", 0)
|
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GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
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|
||||
GameCooltip:SetOption ("ButtonsYMod", -7)
|
||||
GameCooltip:SetOption ("HeighMod", 8)
|
||||
GameCooltip:SetOption ("ButtonsYMod", -3)
|
||||
GameCooltip:SetOption ("HeighMod", 3)
|
||||
|
||||
_detalhes:SetTooltipMinWidth()
|
||||
|
||||
@@ -7995,8 +7995,8 @@ local report_on_enter = function (self, motion, forced, from_click)
|
||||
GameCooltip:SetOption ("TextHeightMod", 0)
|
||||
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
||||
|
||||
GameCooltip:SetOption ("ButtonsYMod", -7)
|
||||
GameCooltip:SetOption ("HeighMod", 8)
|
||||
GameCooltip:SetOption ("ButtonsYMod", -3)
|
||||
GameCooltip:SetOption ("HeighMod", 3)
|
||||
|
||||
_detalhes:SetTooltipMinWidth()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user