Second wave of Blind fixes for WotLK Classic, I don't have access to beta so these fixes may work or not
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@@ -116,6 +116,10 @@ local roleBySpecTextureName = {
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WarriorArms = "DAMAGER",
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WarriorFury = "DAMAGER",
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WarriorProtection = "TANK",
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DeathKnightBlood = "TANK",
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DeathKnightFrost = "DAMAGER",
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DeathKnightUnholy = "DAMAGER",
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}
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--classic, tbc and wotlk role guesser based on the weights of each talent tree
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@@ -9,7 +9,7 @@
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_detalhes.build_counter = 9825
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_detalhes.alpha_build_counter = 9825 --if this is higher than the regular counter, use it instead
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_detalhes.bcc_counter = 41
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_detalhes.wotlk_counter = 1
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_detalhes.wotlk_counter = 2
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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_detalhes.userversion = version .. _detalhes.build_counter
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@@ -2699,6 +2699,10 @@ if (DetailsFramework.IsTBCWow()) then
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WarriorArms = 71,
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WarriorFury = 72,
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WarriorProtection = 73,
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DeathKnightBlood = 250,
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DeathKnightFrost = 251,
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DeathKnightUnholy = 252,
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}
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@@ -2739,6 +2743,10 @@ if (DetailsFramework.IsTBCWow()) then
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[71] = "WarriorArms",
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[72] = "WarriorFury",
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[73] = "WarriorProtection",
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[250] = "DeathKnightBlood",
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[251] = "DeathKnightFrost",
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[252] = "DeathKnightUnholy",
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}
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function Details.IsValidSpecId (specId)
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