More fixes for the Auto Hide feature
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@@ -4,8 +4,8 @@
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_ = nil
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_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
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_detalhes.build_counter = 7344
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_detalhes.alpha_build_counter = 7344 --if this is higher than the regular counter, use it instead
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_detalhes.build_counter = 7345
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_detalhes.alpha_build_counter = 7345 --if this is higher than the regular counter, use it instead
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_detalhes.game_version = "v8.3.0"
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_detalhes.userversion = "v8.3.0." .. _detalhes.build_counter
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_detalhes.realversion = 141 --core version, this is used to check API version for scripts and plugins (see alias below)
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@@ -5058,6 +5058,7 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide, alpha
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--
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gump:Fade (self.baseframe, _unpack (_detalhes.windows_fade_in))
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gump:Fade (self.rowframe, _unpack (_detalhes.windows_fade_in))
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gump:Fade (self.windowSwitchButton, _unpack (_detalhes.windows_fade_in))
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self:SetIconAlpha (nil, true)
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if (_detalhes.debug) then
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