Fixing issue with the ranking system and spec changed
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@@ -1765,6 +1765,7 @@ function Details.Database.StoreEncounter(combat)
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local myrole = UnitGroupRolesAssigned ("player")
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local mybest, onencounter = _detalhes.storage:GetBestFromPlayer (diff, encounter_id, myrole, _detalhes.playername, true) --> get dps or hps
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local mybest2 = mybest and mybest[1] or 0
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onencounter = onencounter or 999999
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local myBestDps = mybest2 / onencounter.elapsed
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if (mybest) then
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