- this is part of ToS June 20th update.
- New Death Recap implemented! replaces the default from Blizzard and can be configured at Options > Raid Tools. - New Guild Damage and Heal rank on '/details ranking' panel. - Added a Guild Sync button on the Details! Ranking Panel. - Added Custom display 'Damage on Shields', useful for encounter like Maiden of Vigilance where there's big shields to be removed and you want to know who is doing more damage to it. - Added Heal Absorbed display under Heal bracket.\n\nHeal Absorb are the heal denied by abilities such like DK's Necrotic Strike or raid boss Sisters of the Moon 'Embrace of the Eclipse' ability.\nThe tooltip of this display shows which players got heal denied, which abilities absorbed the heal, which abilities tried to heal but got the heal denied. - Added Alternate Power display under Energy bracket, it shows the total of alternate power gain from each player, useful for encounters such as Demonic Inquisition. - Fixed Paladin 'Light of the Martyr' damage to self.
This commit is contained in:
+10
-2
@@ -394,7 +394,7 @@ local ButtonMetaFunctions = _G [DF.GlobalWidgetControlNames ["button"]]
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end
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-- icon
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function ButtonMetaFunctions:SetIcon (texture, width, height, layout, texcoord, overlay, textdistance, leftpadding, textheight)
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function ButtonMetaFunctions:SetIcon (texture, width, height, layout, texcoord, overlay, textdistance, leftpadding, textheight, short_method)
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if (not self.icon) then
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self.icon = self:CreateTexture (nil, "artwork")
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self.icon:SetSize (self.height*0.8, self.height*0.8)
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@@ -427,9 +427,13 @@ local ButtonMetaFunctions = _G [DF.GlobalWidgetControlNames ["button"]]
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local iconw = self.icon:GetWidth()
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local text_width = self.button.text:GetStringWidth()
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if (text_width > w-15-iconw) then
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if (not short_method) then
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if (short_method == false) then
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elseif (not short_method) then
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local new_width = text_width+15+iconw
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self.button:SetWidth (new_width)
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elseif (short_method == 1) then
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local loop = true
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local textsize = 11
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@@ -443,6 +447,7 @@ local ButtonMetaFunctions = _G [DF.GlobalWidgetControlNames ["button"]]
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textsize = textsize - 1
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end
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end
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end
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end
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@@ -1015,6 +1020,9 @@ function DF:NewButton (parent, container, name, member, w, h, func, param1, para
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textsize = textsize - 1
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end
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end
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elseif (short_method == 2) then
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end
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end
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+35
-3
@@ -1,5 +1,5 @@
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local dversion = 50
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local dversion = 52
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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@@ -304,10 +304,18 @@ function DF:GetFontFace (fontString)
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return fontface
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end
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local ValidOutlines = {
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["NONE"] = true,
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["MONOCHROME"] = true,
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["OUTLINE"] = true,
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["THICKOUTLINE"] = true,
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}
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function DF:SetFontOutline (fontString, outline)
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local fonte, size = fontString:GetFont()
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if (outline) then
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if (_type (outline) == "boolean" and outline) then
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if (ValidOutlines [outline]) then
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outline = outline
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elseif (_type (outline) == "boolean" and outline) then
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outline = "OUTLINE"
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elseif (outline == 1) then
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outline = "OUTLINE"
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@@ -650,7 +658,7 @@ end
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elseif (widget_table.type == "execute" or widget_table.type == "button") then
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local button = DF:NewButton (parent, nil, "$parentWidget" .. index, nil, 120, 18, widget_table.func, widget_table.param1, widget_table.param2, nil, widget_table.name, nil, button_template)
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local button = DF:NewButton (parent, nil, "$parentWidget" .. index, nil, 120, 18, widget_table.func, widget_table.param1, widget_table.param2, nil, widget_table.name, nil, button_template, text_template)
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if (not button_template) then
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button:InstallCustomTexture()
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end
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@@ -667,6 +675,28 @@ end
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tinsert (parent.widget_list, button)
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widget_created = button
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elseif (widget_table.type == "textentry") then
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local textentry = DF:CreateTextEntry (parent, widget_table.func, 120, 18, nil, "$parentWidget" .. index, nil, button_template)
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textentry.tooltip = widget_table.desc
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textentry.text = widget_table.get()
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textentry._get = widget_table.get
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textentry.widget_type = "textentry"
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textentry:SetHook ("OnEnterPressed", widget_table.set)
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textentry:SetHook ("OnEditFocusLost", widget_table.set)
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local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
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textentry:SetPoint ("left", label, "right", 2)
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label:SetPoint (cur_x, cur_y)
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local size = label.widget:GetStringWidth() + 60 + 4
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if (size > max_x) then
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max_x = size
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end
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tinsert (parent.widget_list, textentry)
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widget_created = textentry
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end
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if (widget_table.nocombat) then
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@@ -840,6 +870,8 @@ end
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widget:Select (widget._get())
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elseif (widget.widget_type == "toggle" or widget.widget_type == "range") then
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widget:SetValue (widget._get())
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elseif (widget.widget_type == "textentry") then
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widget:SetText (widget._get())
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elseif (widget.widget_type == "color") then
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local default_value, g, b, a = widget._get()
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if (type (default_value) == "table") then
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+2
-2
@@ -1526,7 +1526,7 @@ end
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local no_options = {}
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function DF:CreateSimplePanel (parent, w, h, title, name, panel_options, db)
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if (db and name and not db [name]) then
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db [name] = {scale = 1}
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end
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@@ -1540,7 +1540,7 @@ function DF:CreateSimplePanel (parent, w, h, title, name, panel_options, db)
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end
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panel_options = panel_options or no_options
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local f = CreateFrame ("frame", name, UIParent)
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f:SetSize (w or 400, h or 250)
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f:SetPoint ("center", UIParent, "center", 0, 0)
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+107
-18
@@ -12,7 +12,7 @@ local _
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window:SetMovable (true)
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tinsert (UISpecialFrames, "DetailsFrameworkImageEdit")
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window:SetFrameStrata ("TOOLTIP")
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window:SetMaxResize (266, 226)
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window:SetMaxResize (650, 500)
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window.hooks = {}
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@@ -20,13 +20,13 @@ local _
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background:SetAllPoints()
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background:SetTexture (0, 0, 0, .8)
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local edit_texture = DF:NewImage (window, nil, 300, 250, "artwork", nil, nil, "$parentImage")
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local edit_texture = DF:NewImage (window, nil, 650, 500, "artwork", nil, nil, "$parentImage")
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edit_texture:SetAllPoints()
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local background_frame = CreateFrame ("frame", "DetailsFrameworkImageEditBackground", DetailsFrameworkImageEdit)
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background_frame:SetPoint ("topleft", DetailsFrameworkImageEdit, "topleft", -10, 12)
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background_frame:SetFrameStrata ("DIALOG")
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background_frame:SetSize (400, 252)
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background_frame:SetSize (800, 540)
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background_frame:SetResizable (true)
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background_frame:SetMovable (true)
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@@ -50,7 +50,7 @@ local _
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local topCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageTopCoord")
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topCoordTexture:SetPoint ("topleft", window, "topleft")
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topCoordTexture:SetPoint ("topright", window, "topright")
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topCoordTexture.color = "red"
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topCoordTexture:SetColorTexture (1, 0, 0)
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topCoordTexture.height = 1
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topCoordTexture.alpha = .2
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@@ -63,9 +63,9 @@ local _
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topSlider:SetHook ("OnLeave", function() return true end)
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local topSliderThumpTexture = topSlider:CreateTexture (nil, "overlay")
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topSliderThumpTexture:SetTexture (1, 1, 1)
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topSliderThumpTexture:SetColorTexture (1, 1, 1)
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topSliderThumpTexture:SetWidth (512)
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topSliderThumpTexture:SetHeight (3)
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topSliderThumpTexture:SetHeight (1)
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topSlider:SetThumbTexture (topSliderThumpTexture)
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topSlider:SetHook ("OnValueChange", function (_, _, value)
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@@ -82,7 +82,7 @@ local _
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local bottomCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageBottomCoord")
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bottomCoordTexture:SetPoint ("bottomleft", window, "bottomleft", 0, 0)
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bottomCoordTexture:SetPoint ("bottomright", window, "bottomright", 0, 0)
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bottomCoordTexture.color = "red"
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bottomCoordTexture:SetColorTexture (1, 0, 0)
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bottomCoordTexture.height = 1
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bottomCoordTexture.alpha = .2
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@@ -95,9 +95,9 @@ local _
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bottomSlider:SetHook ("OnLeave", function() return true end)
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local bottomSliderThumpTexture = bottomSlider:CreateTexture (nil, "overlay")
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bottomSliderThumpTexture:SetTexture (1, 1, 1)
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bottomSliderThumpTexture:SetColorTexture (1, 1, 1)
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bottomSliderThumpTexture:SetWidth (512)
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bottomSliderThumpTexture:SetHeight (3)
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bottomSliderThumpTexture:SetHeight (1)
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bottomSlider:SetThumbTexture (bottomSliderThumpTexture)
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bottomSlider:SetHook ("OnValueChange", function (_, _, value)
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@@ -115,7 +115,7 @@ local _
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local leftCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageLeftCoord")
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leftCoordTexture:SetPoint ("topleft", window, "topleft", 0, 0)
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leftCoordTexture:SetPoint ("bottomleft", window, "bottomleft", 0, 0)
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leftCoordTexture.color = "red"
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leftCoordTexture:SetColorTexture (1, 0, 0)
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leftCoordTexture.width = 1
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leftCoordTexture.alpha = .2
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@@ -127,8 +127,8 @@ local _
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leftSlider:SetHook ("OnLeave", function() return true end)
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local leftSliderThumpTexture = leftSlider:CreateTexture (nil, "overlay")
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leftSliderThumpTexture:SetTexture (1, 1, 1)
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leftSliderThumpTexture:SetWidth (3)
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leftSliderThumpTexture:SetColorTexture (1, 1, 1)
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leftSliderThumpTexture:SetWidth (1)
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leftSliderThumpTexture:SetHeight (512)
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leftSlider:SetThumbTexture (leftSliderThumpTexture)
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@@ -146,7 +146,7 @@ local _
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local rightCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageRightCoord")
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rightCoordTexture:SetPoint ("topright", window, "topright", 0, 0)
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rightCoordTexture:SetPoint ("bottomright", window, "bottomright", 0, 0)
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rightCoordTexture.color = "red"
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rightCoordTexture:SetColorTexture (1, 0, 0)
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rightCoordTexture.width = 1
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rightCoordTexture.alpha = .2
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@@ -158,8 +158,8 @@ local _
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rightSlider:SetHook ("OnLeave", function() return true end)
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--[
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local rightSliderThumpTexture = rightSlider:CreateTexture (nil, "overlay")
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rightSliderThumpTexture:SetTexture (1, 1, 1)
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rightSliderThumpTexture:SetWidth (3)
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rightSliderThumpTexture:SetColorTexture (1, 1, 1)
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rightSliderThumpTexture:SetWidth (1)
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rightSliderThumpTexture:SetHeight (512)
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rightSlider:SetThumbTexture (rightSliderThumpTexture)
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--]]
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@@ -399,9 +399,98 @@ local _
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flipButtonH:SetPoint ("topright", buttonsBackground, "topright", -8, -140)
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flipButtonH:InstallCustomTexture()
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--
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local flipButtonV = DF:NewButton (buttonsBackground, nil, "$parentFlipButton2", nil, 100, 20, flip, 2, nil, nil, "Flip V", 1)
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flipButtonV:SetPoint ("topright", buttonsBackground, "topright", -8, -160)
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flipButtonV:InstallCustomTexture()
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--> select area to crop
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local DragFrame = CreateFrame ("frame", nil, background_frame)
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DragFrame:EnableMouse (false)
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DragFrame:SetFrameStrata ("TOOLTIP")
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DragFrame:SetPoint ("topleft", edit_texture.widget, "topleft")
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DragFrame:SetPoint ("bottomright", edit_texture.widget, "bottomright")
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DragFrame:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Worldmap\UI-QuestBlob-Inside]], tileSize = 256, tile = true})
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DragFrame:SetBackdropColor (1, 1, 1, .2)
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DragFrame:Hide()
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local SelectionBox_Up = DragFrame:CreateTexture (nil, "overlay")
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SelectionBox_Up:SetHeight (1)
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SelectionBox_Up:SetColorTexture (1, 1, 1)
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local SelectionBox_Down = DragFrame:CreateTexture (nil, "overlay")
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SelectionBox_Down:SetHeight (1)
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SelectionBox_Down:SetColorTexture (1, 1, 1)
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local SelectionBox_Left = DragFrame:CreateTexture (nil, "overlay")
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SelectionBox_Left:SetWidth (1)
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SelectionBox_Left:SetColorTexture (1, 1, 1)
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local SelectionBox_Right = DragFrame:CreateTexture (nil, "overlay")
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SelectionBox_Right:SetWidth (1)
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SelectionBox_Right:SetColorTexture (1, 1, 1)
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function DragFrame.ClearSelectionBoxPoints()
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SelectionBox_Up:ClearAllPoints()
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SelectionBox_Down:ClearAllPoints()
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SelectionBox_Left:ClearAllPoints()
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SelectionBox_Right:ClearAllPoints()
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end
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local StartCrop = function()
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DragFrame:Show()
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DragFrame:EnableMouse (true)
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end
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local CropSelection = DF:NewButton (buttonsBackground, nil, "$parentCropSelection", nil, 100, 20, StartCrop, 2, nil, nil, "Crop Selection", 1)
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--CropSelection:SetPoint ("topright", buttonsBackground, "topright", -8, -260)
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CropSelection:InstallCustomTexture()
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DragFrame.OnTick = function (self, deltaTime)
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local x1, y1 = unpack (self.ClickedAt)
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local x2, y2 = GetCursorPosition()
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DragFrame.ClearSelectionBoxPoints()
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|
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print (x1, y1, x2, y2)
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|
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if (x2 > x1) then
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--right
|
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if (y1 > y2) then
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--top
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SelectionBox_Up:SetPoint ("topleft", UIParent, "bottomleft", x1, y1)
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SelectionBox_Up:SetPoint ("topright", UIParent, "bottomleft", x2, y1)
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||||
|
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SelectionBox_Left:SetPoint ("topleft", UIParent, "bottomleft", x1, y1)
|
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SelectionBox_Left:SetPoint ("bottomleft", UIParent, "bottomleft", x1, y2)
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|
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print (1)
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else
|
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--bottom
|
||||
|
||||
end
|
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else
|
||||
--left
|
||||
if (y2 > y1) then
|
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--top
|
||||
|
||||
else
|
||||
--bottom
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
DragFrame:SetScript ("OnMouseDown", function (self, MouseButton)
|
||||
if (MouseButton == "LeftButton") then
|
||||
self.ClickedAt = {GetCursorPosition()}
|
||||
DragFrame:SetScript ("OnUpdate", DragFrame.OnTick)
|
||||
|
||||
end
|
||||
end)
|
||||
DragFrame:SetScript ("OnMouseUp", function (self, MouseButton)
|
||||
if (MouseButton == "LeftButton") then
|
||||
self.ReleaseAt = {GetCursorPosition()}
|
||||
DragFrame:EnableMouse (false)
|
||||
DragFrame:Hide()
|
||||
DragFrame:SetScript ("OnUpdate", nil)
|
||||
print (self.ClickedAt[1], self.ClickedAt[2], self.ReleaseAt[1], self.ReleaseAt[2])
|
||||
end
|
||||
end)
|
||||
|
||||
--> accept
|
||||
window.accept = function (self, b, keep_editing)
|
||||
|
||||
@@ -369,7 +369,7 @@ DF.TextEntryCounter = DF.TextEntryCounter or 1
|
||||
local OnEnterPressed = function (textentry, byScript)
|
||||
local capsule = textentry.MyObject
|
||||
|
||||
local kill = capsule:RunHooksForWidget ("OnEnterPressed", textentry, capsule)
|
||||
local kill = capsule:RunHooksForWidget ("OnEnterPressed", textentry, capsule, capsule.text)
|
||||
if (kill) then
|
||||
return
|
||||
end
|
||||
@@ -398,7 +398,7 @@ DF.TextEntryCounter = DF.TextEntryCounter or 1
|
||||
local OnEscapePressed = function (textentry)
|
||||
local capsule = textentry.MyObject
|
||||
|
||||
local kill = capsule:RunHooksForWidget ("OnEscapePressed", textentry, capsule)
|
||||
local kill = capsule:RunHooksForWidget ("OnEscapePressed", textentry, capsule, capsule.text)
|
||||
if (kill) then
|
||||
return
|
||||
end
|
||||
@@ -422,7 +422,7 @@ DF.TextEntryCounter = DF.TextEntryCounter or 1
|
||||
|
||||
if (textentry:IsShown()) then
|
||||
|
||||
local kill = capsule:RunHooksForWidget ("OnEditFocusLost", textentry, capsule)
|
||||
local kill = capsule:RunHooksForWidget ("OnEditFocusLost", textentry, capsule, capsule.text)
|
||||
if (kill) then
|
||||
return
|
||||
end
|
||||
|
||||
@@ -206,7 +206,7 @@
|
||||
novo_objeto.displayName = nome:gsub (("%-.*"), "")
|
||||
|
||||
elseif (_detalhes.remove_realm_from_name) then
|
||||
novo_objeto.displayName = nome:gsub (("%-.*"), "%*")
|
||||
novo_objeto.displayName = nome:gsub (("%-.*"), "%*") --nome = nil
|
||||
|
||||
else
|
||||
novo_objeto.displayName = nome
|
||||
|
||||
+305
-38
@@ -11,6 +11,9 @@ local GetNumGroupMembers = GetNumGroupMembers
|
||||
local ItemUpgradeInfo = LibStub ("LibItemUpgradeInfo-1.0")
|
||||
local LibGroupInSpecT = LibStub ("LibGroupInSpecT-1.1")
|
||||
|
||||
local storageDebug = false
|
||||
local store_instances = _detalhes.InstancesToStoreData
|
||||
|
||||
function _detalhes:UpdateGears()
|
||||
|
||||
_detalhes:UpdateParser()
|
||||
@@ -686,6 +689,46 @@ function _detalhes.storage:OpenRaidStorage()
|
||||
return db
|
||||
end
|
||||
|
||||
function _detalhes.storage:GetBestFromGuild (diff, encounter_id, role)
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
|
||||
local best = 0
|
||||
local bestplayername
|
||||
local onencounter
|
||||
|
||||
if (not role) then
|
||||
role = "damage"
|
||||
end
|
||||
role = string.lower (role)
|
||||
if (role == "damager") then
|
||||
role = "damage"
|
||||
elseif (role == "healer") then
|
||||
role = "healing"
|
||||
end
|
||||
|
||||
local table = db [diff]
|
||||
if (table) then
|
||||
local encounters = table [encounter_id]
|
||||
if (encounters) then
|
||||
for index, encounter in ipairs (encounters) do
|
||||
|
||||
local players = encounter [role]
|
||||
if (players) then
|
||||
for playername, t in pairs (players) do
|
||||
if (t[1] > best) then
|
||||
best = t [1]
|
||||
bestplayername = playername
|
||||
onencounter = encounter
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return best, bestplayername, onencounter
|
||||
end
|
||||
|
||||
function _detalhes.storage:GetBestFromPlayer (diff, encounter_id, role, playername)
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
|
||||
@@ -726,6 +769,210 @@ function _detalhes.storage:GetBestFromPlayer (diff, encounter_id, role, playerna
|
||||
return best, onencounter
|
||||
end
|
||||
|
||||
function _detalhes.storage:DBGuildSync()
|
||||
|
||||
_detalhes:SendGuildData ("GS", "R")
|
||||
|
||||
end
|
||||
|
||||
--remote call RoS
|
||||
function _detalhes.storage:GetIDsToGuildSync()
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
local IDs = {}
|
||||
|
||||
--build the encounter ID list
|
||||
|
||||
for diff, diffTable in pairs (db or {}) do
|
||||
if (type (diffTable) == "table") then
|
||||
for encounterID, encounterTable in pairs (diffTable) do
|
||||
for index, encounter in ipairs (encounterTable) do
|
||||
tinsert (IDs, encounter.time)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] sending " .. #IDs .. " IDs.")
|
||||
end
|
||||
|
||||
return IDs
|
||||
end
|
||||
|
||||
--local call RoC - received the encounter IDS - need to know which fights is missing
|
||||
function _detalhes.storage:CheckMissingIDsToGuildSync (IDsList)
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
|
||||
if (type (IDsList) ~= "table") then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] RoC IDsList isn't a table.")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
--this will prevent to request the same fight from multiple people
|
||||
_detalhes.RecentRequestedIDs = _detalhes.RecentRequestedIDs or {}
|
||||
|
||||
--store the IDs which need to be sync
|
||||
local RequestIDs = {}
|
||||
|
||||
--check missing IDs
|
||||
for index, ID in ipairs (IDsList) do
|
||||
local found = false
|
||||
|
||||
for diff, diffTable in pairs (db or {}) do
|
||||
if (type (diffTable) == "table") then
|
||||
for encounterID, encounterTable in pairs (diffTable) do
|
||||
for index, encounter in ipairs (encounterTable) do
|
||||
if (ID == encounter.time) then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (not found) then
|
||||
if (not _detalhes.RecentRequestedIDs [ID]) then
|
||||
tinsert (RequestIDs, ID)
|
||||
_detalhes.RecentRequestedIDs [ID] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoC-EncounterSync] RoS found " .. #RequestIDs .. " encounters out dated.")
|
||||
end
|
||||
|
||||
return RequestIDs
|
||||
end
|
||||
|
||||
--remote call RoS - build the encounter list from the IDsList
|
||||
function _detalhes.storage:BuildEncounterDataToGuildSync (IDsList)
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
|
||||
if (type (IDsList) ~= "table") then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] IDsList isn't a table.")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local EncounterList = {}
|
||||
local CurrentTable = {}
|
||||
tinsert (EncounterList, CurrentTable)
|
||||
|
||||
local AmtToSend = 0
|
||||
local MaxAmount = 0
|
||||
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] the client requested " .. #IDsList .. " encounters.")
|
||||
end
|
||||
|
||||
for index, ID in ipairs (IDsList) do
|
||||
|
||||
for diff, diffTable in pairs (db or {}) do
|
||||
if (type (diffTable) == "table") then
|
||||
for encounterID, encounterTable in pairs (diffTable) do
|
||||
for index, encounter in ipairs (encounterTable) do
|
||||
if (ID == encounter.time) then
|
||||
--send this encounter
|
||||
CurrentTable [diff] = CurrentTable [diff] or {}
|
||||
CurrentTable [diff] [encounterID] = CurrentTable [diff] [encounterID] or {}
|
||||
|
||||
tinsert (CurrentTable [diff] [encounterID], encounter)
|
||||
|
||||
AmtToSend = AmtToSend + 1
|
||||
MaxAmount = MaxAmount + 1
|
||||
|
||||
if (MaxAmount == 3) then
|
||||
CurrentTable = {}
|
||||
tinsert (EncounterList, CurrentTable)
|
||||
MaxAmount = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] sending " .. AmtToSend .. " encounters.")
|
||||
end
|
||||
|
||||
return EncounterList
|
||||
end
|
||||
|
||||
local have_encounter = function (db, ID)
|
||||
for diff, diffTable in pairs (db or {}) do
|
||||
if (type (diffTable) == "table") then
|
||||
for encounterID, encounterTable in pairs (diffTable) do
|
||||
for index, encounter in ipairs (encounterTable) do
|
||||
if (ID == encounter.time) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
--local call RoC - add the fights to the client db
|
||||
function _detalhes.storage:AddGuildSyncData (data)
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
|
||||
local AddedAmount = 0
|
||||
_detalhes.LastGuildSyncReceived = GetTime()
|
||||
|
||||
for diff, diffTable in pairs (data) do
|
||||
if (type (diff) == "number" and type (diffTable) == "table") then
|
||||
for encounterID, encounterTable in pairs (diffTable) do
|
||||
if (type (encounterID) == "number" and type (encounterTable) == "table") then
|
||||
for index, encounter in ipairs (encounterTable) do
|
||||
--validate the encounter
|
||||
if (type (encounter.time) == "number" and type (encounter.guild) == "string" and type (encounter.date) == "string" and type (encounter.healing) == "table" and type (encounter.elapsed) == "number" and type (encounter.damage) == "table") then
|
||||
--check if this encounter already has been added from another sync
|
||||
if (not have_encounter (db, encounter.time)) then
|
||||
db [diff] = db [diff] or {}
|
||||
db [diff] [encounterID] = db [diff] [encounterID] or {}
|
||||
|
||||
tinsert (db [diff] [encounterID], encounter)
|
||||
|
||||
if (_G.DetailsRaidHistoryWindow and _G.DetailsRaidHistoryWindow:IsShown()) then
|
||||
_G.DetailsRaidHistoryWindow:Refresh()
|
||||
end
|
||||
|
||||
AddedAmount = AddedAmount + 1
|
||||
else
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] received a duplicated encounter table.")
|
||||
end
|
||||
end
|
||||
else
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] received an invalid encounter table.")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] added " .. AddedAmount .. " to database.")
|
||||
end
|
||||
|
||||
if (_G.DetailsRaidHistoryWindow and _G.DetailsRaidHistoryWindow:IsShown()) then
|
||||
_G.DetailsRaidHistoryWindow:UpdateDropdowns()
|
||||
_G.DetailsRaidHistoryWindow:Refresh()
|
||||
end
|
||||
end
|
||||
|
||||
function _detalhes.storage:ListDiffs()
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
local t = {}
|
||||
@@ -855,24 +1102,23 @@ function _detalhes.storage:GetEncounterData (diff, encounter_id, guild)
|
||||
return t
|
||||
end
|
||||
|
||||
local store_instances = {
|
||||
[1448] = true, --Hellfire Citadel
|
||||
[1205] = true, --Blackrock Foundry
|
||||
[1228] = true, --Highmaul
|
||||
--[1136] = true, --SoO
|
||||
}
|
||||
|
||||
function _detalhes:StoreEncounter (combat)
|
||||
|
||||
combat = combat or _detalhes.tabela_vigente
|
||||
|
||||
if (not combat) then
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: combat not found.")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local name, type, difficulty, difficultyName, maxPlayers, playerDifficulty, isDynamicInstance, mapID, instanceGroupSize = GetInstanceInfo()
|
||||
|
||||
if (not store_instances [mapID]) then
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: instance not allowed.")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
@@ -880,13 +1126,16 @@ function _detalhes:StoreEncounter (combat)
|
||||
local encounter_id = boss_info and boss_info.id
|
||||
|
||||
if (not encounter_id) then
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: encounter ID not found.")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local diff = combat:GetDifficulty()
|
||||
|
||||
--> check for heroic and mythic
|
||||
if (diff == 15 or diff == 16) then --test on raid finder ' or diff == 17' -- normal mode: diff == 14 or
|
||||
if (storageDebug or (diff == 15 or diff == 16)) then --test on raid finder ' or diff == 17' -- normal mode: diff == 14 or
|
||||
|
||||
--> check the guild name
|
||||
local match = 0
|
||||
@@ -901,12 +1150,16 @@ function _detalhes:StoreEncounter (combat)
|
||||
end
|
||||
end
|
||||
|
||||
if (match < raid_size * 0.75) then
|
||||
print ("|cFFFFFF00Details! Storage|r: can't save the encounter, need at least 75% of players be from your guild.")
|
||||
if (match < raid_size * 0.75 and not storageDebug) then
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: can't save the encounter, need at least 75% of players be from your guild.")
|
||||
end
|
||||
return
|
||||
end
|
||||
else
|
||||
print ("|cFFFFFF00Details! Storage|r: can't save the encounter, need at least 75% of players be from your guild.")
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: can't save the encounter, need at least 75% of players be from your guild.")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
@@ -914,7 +1167,9 @@ function _detalhes:StoreEncounter (combat)
|
||||
if (not IsAddOnLoaded ("Details_DataStorage")) then
|
||||
local loaded, reason = LoadAddOn ("Details_DataStorage")
|
||||
if (not loaded) then
|
||||
print ("|cFFFFFF00Details! Storage|r: can't save the encounter, couldn't load DataStorage, may be the addon is disabled.")
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: can't save the encounter, couldn't load DataStorage, may be the addon is disabled.")
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
@@ -962,34 +1217,35 @@ function _detalhes:StoreEncounter (combat)
|
||||
|
||||
local role = UnitGroupRolesAssigned ("raid" .. i)
|
||||
|
||||
if (role == "DAMAGER" or role == "TANK") then
|
||||
local player_name, player_realm = UnitName ("raid" .. i)
|
||||
if (player_realm and player_realm ~= "") then
|
||||
player_name = player_name .. "-" .. player_realm
|
||||
end
|
||||
|
||||
local _, _, class = UnitClass (player_name)
|
||||
|
||||
local damage_actor = damage_container_pool [damage_container_hash [player_name]]
|
||||
if (damage_actor) then
|
||||
local guid = UnitGUID (player_name) or UnitGUID (UnitName ("raid" .. i))
|
||||
this_combat_data.damage [player_name] = {floor (damage_actor.total), _detalhes.item_level_pool [guid] and _detalhes.item_level_pool [guid].ilvl or 0, class or 0}
|
||||
end
|
||||
elseif (role == "HEALER") then
|
||||
local player_name, player_realm = UnitName ("raid" .. i)
|
||||
if (player_realm and player_realm ~= "") then
|
||||
player_name = player_name .. "-" .. player_realm
|
||||
end
|
||||
|
||||
local _, _, class = UnitClass (player_name)
|
||||
|
||||
local heal_actor = healing_container_pool [healing_container_hash [player_name]]
|
||||
if (heal_actor) then
|
||||
local guid = UnitGUID (player_name) or UnitGUID (UnitName ("raid" .. i))
|
||||
this_combat_data.healing [player_name] = {floor (heal_actor.total), _detalhes.item_level_pool [guid] and _detalhes.item_level_pool [guid].ilvl or 0, class or 0}
|
||||
if (UnitIsInMyGuild ("raid" .. i)) then
|
||||
if (role == "DAMAGER" or role == "TANK") then
|
||||
local player_name, player_realm = UnitName ("raid" .. i)
|
||||
if (player_realm and player_realm ~= "") then
|
||||
player_name = player_name .. "-" .. player_realm
|
||||
end
|
||||
|
||||
local _, _, class = UnitClass (player_name)
|
||||
|
||||
local damage_actor = damage_container_pool [damage_container_hash [player_name]]
|
||||
if (damage_actor) then
|
||||
local guid = UnitGUID (player_name) or UnitGUID (UnitName ("raid" .. i))
|
||||
this_combat_data.damage [player_name] = {floor (damage_actor.total), _detalhes.item_level_pool [guid] and _detalhes.item_level_pool [guid].ilvl or 0, class or 0}
|
||||
end
|
||||
elseif (role == "HEALER") then
|
||||
local player_name, player_realm = UnitName ("raid" .. i)
|
||||
if (player_realm and player_realm ~= "") then
|
||||
player_name = player_name .. "-" .. player_realm
|
||||
end
|
||||
|
||||
local _, _, class = UnitClass (player_name)
|
||||
|
||||
local heal_actor = healing_container_pool [healing_container_hash [player_name]]
|
||||
if (heal_actor) then
|
||||
local guid = UnitGUID (player_name) or UnitGUID (UnitName ("raid" .. i))
|
||||
this_combat_data.healing [player_name] = {floor (heal_actor.total), _detalhes.item_level_pool [guid] and _detalhes.item_level_pool [guid].ilvl or 0, class or 0}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
tinsert (encounter_database, this_combat_data)
|
||||
@@ -1016,6 +1272,13 @@ function _detalhes:StoreEncounter (combat)
|
||||
end
|
||||
end
|
||||
|
||||
--guild best
|
||||
local amount, playerName, encounterObject = _detalhes.storage:GetBestFromGuild (diff, encounter_id, myrole)
|
||||
if (amount > 0) then
|
||||
--> player got the high score on his guild
|
||||
|
||||
end
|
||||
|
||||
local lower_instance = _detalhes:GetLowerInstanceNumber()
|
||||
if (lower_instance) then
|
||||
local instance = _detalhes:GetInstance (lower_instance)
|
||||
@@ -1030,6 +1293,10 @@ function _detalhes:StoreEncounter (combat)
|
||||
instance:InstanceAlert ("Boss Defeated, Open History! ", icon, 40, func, true)
|
||||
end
|
||||
end
|
||||
else
|
||||
if (_detalhes.debug) then
|
||||
print ("|cFFFFFF00Details! Storage|r: raid difficulty must be heroic or mythic.")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -35,6 +35,8 @@
|
||||
|
||||
local CONST_WIPE_CALL = "WI"
|
||||
|
||||
local CONST_GUILD_SYNC = "GS"
|
||||
|
||||
local CONST_CLOUD_REQUEST = "CR"
|
||||
local CONST_CLOUD_FOUND = "CF"
|
||||
local CONST_CLOUD_DATARQ = "CD"
|
||||
@@ -56,6 +58,8 @@
|
||||
|
||||
["WIPE_CALL"] = CONST_WIPE_CALL,
|
||||
|
||||
["GUILD_SYNC"] = CONST_GUILD_SYNC,
|
||||
|
||||
["MISSDATA_ROGUE_SOULRIP"] = CONST_ROGUE_SR, --soul rip from akaari's soul (LEGION ONLY)
|
||||
}
|
||||
|
||||
@@ -263,6 +267,90 @@
|
||||
end
|
||||
end
|
||||
|
||||
--guild sync R = someone pressed the sync button
|
||||
--guild sync L = list of fights IDs
|
||||
--guild sync G = requested a list of encounters
|
||||
--guild sync A = received missing encounters, add them
|
||||
|
||||
function _detalhes.network.GuildSync (player, realm, core_version, type, data)
|
||||
local chr_name = Ambiguate (player .. "-" .. realm, "none")
|
||||
|
||||
if (UnitName ("player") == chr_name) then
|
||||
return
|
||||
end
|
||||
|
||||
if (core_version ~= _detalhes.realversion) then
|
||||
if (core_version > _detalhes.realversion) then
|
||||
--_detalhes:Msg ("your Details! is out dated and cannot perform the action, please update it.")
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
if (type == "R") then --RoS
|
||||
_detalhes.LastGuildSyncDataTime1 = _detalhes.LastGuildSyncDataTime1 or 0
|
||||
|
||||
--build our table and send to the player
|
||||
if (_detalhes.LastGuildSyncDataTime1 > GetTime()) then
|
||||
--return false
|
||||
end
|
||||
|
||||
local IDs = _detalhes.storage:GetIDsToGuildSync()
|
||||
|
||||
if (IDs [1]) then
|
||||
local from = UnitName ("player")
|
||||
local realm = GetRealmName()
|
||||
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "L", IDs), "WHISPER", chr_name)
|
||||
end
|
||||
|
||||
_detalhes.LastGuildSyncDataTime1 = GetTime() + 60
|
||||
return true
|
||||
|
||||
elseif (type == "L") then --RoC
|
||||
local MissingIDs = _detalhes.storage:CheckMissingIDsToGuildSync (data)
|
||||
|
||||
if (MissingIDs [1]) then
|
||||
local from = UnitName ("player")
|
||||
local realm = GetRealmName()
|
||||
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "G", MissingIDs), "WHISPER", chr_name)
|
||||
end
|
||||
return true
|
||||
|
||||
elseif (type == "G") then --RoS
|
||||
local EncounterData = _detalhes.storage:BuildEncounterDataToGuildSync (data)
|
||||
|
||||
if (EncounterData [1]) then
|
||||
local task = C_Timer.NewTicker (4, function (task)
|
||||
task.TickID = task.TickID + 1
|
||||
local data = task.EncounterData [task.TickID]
|
||||
|
||||
if (not data) then
|
||||
task:Cancel()
|
||||
return
|
||||
end
|
||||
|
||||
local from = UnitName ("player")
|
||||
local realm = GetRealmName()
|
||||
_detalhes:SendCommMessage (CONST_DETAILS_PREFIX, _detalhes:Serialize (CONST_GUILD_SYNC, from, realm, _detalhes.realversion, "A", data), "WHISPER", task.Target)
|
||||
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) [RoS-EncounterSync] send-task sending data #" .. task.TickID .. ".")
|
||||
end
|
||||
end)
|
||||
|
||||
task.TickID = 0
|
||||
task.EncounterData = EncounterData
|
||||
task.Target = chr_name
|
||||
end
|
||||
return true
|
||||
|
||||
elseif (type == "A") then --RoC
|
||||
_detalhes.storage:AddGuildSyncData (data)
|
||||
return true
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function _detalhes.network.HandleMissData (player, realm, core_version, data)
|
||||
|
||||
-- [1] - container
|
||||
@@ -299,6 +387,8 @@
|
||||
[CONST_CLOUD_EQUALIZE] = _detalhes.network.Cloud_Equalize,
|
||||
[CONST_WIPE_CALL] = _detalhes.network.Wipe_Call,
|
||||
|
||||
[CONST_GUILD_SYNC] = _detalhes.network.GuildSync,
|
||||
|
||||
[CONST_ROGUE_SR] = _detalhes.network.HandleMissData, --soul rip from akaari's soul (LEGION ONLY)
|
||||
}
|
||||
|
||||
|
||||
+20
-2
@@ -316,7 +316,23 @@
|
||||
else
|
||||
link = GetSpellLink (spellid)
|
||||
end
|
||||
_detalhes:Msg ("First hit: " .. (link or "") .. " from " .. (who_name or "Unknown"))
|
||||
|
||||
--check boss targets
|
||||
local gotTarget = false
|
||||
for i = 1, 5 do
|
||||
local boss = UnitExists ("boss" .. i)
|
||||
if (boss) then
|
||||
local target = UnitName ("boss" .. i .. "target")
|
||||
if (target and type (target) == "string" and not gotTarget) then
|
||||
_detalhes:Msg ("|cFFFFFF00First hit|r: " .. (link or "") .. " from " .. (who_name or "Unknown") .. " |cFFFFFF00First Boss Target|r: " .. target)
|
||||
gotTarget = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (not gotTarget) then
|
||||
_detalhes:Msg ("First hit: " .. (link or "") .. " from " .. (who_name or "Unknown"))
|
||||
end
|
||||
end
|
||||
_detalhes:EntrarEmCombate (who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags)
|
||||
else
|
||||
@@ -3928,7 +3944,9 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
|
||||
|
||||
for i = #_detalhes.schedule_add_to_overall, 1, -1 do
|
||||
local CombatToAdd = tremove (_detalhes.schedule_add_to_overall, i)
|
||||
_detalhes.historico:adicionar_overall (CombatToAdd)
|
||||
if (CombatToAdd) then
|
||||
_detalhes.historico:adicionar_overall (CombatToAdd)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
+235
-12
@@ -1096,7 +1096,7 @@
|
||||
|
||||
local db = _detalhes.storage:OpenRaidStorage()
|
||||
if (not db) then
|
||||
return _detalhes:Msg ("Fail to open raid storage, may be the addon is disabled.")
|
||||
return _detalhes:Msg ("Fail to open 'Details Storage', maybe the addon is disabled?")
|
||||
end
|
||||
|
||||
local f = CreateFrame ("frame", "DetailsRaidHistoryWindow", UIParent, "ButtonFrameTemplate")
|
||||
@@ -1109,17 +1109,115 @@
|
||||
f:SetHeight (500)
|
||||
tinsert (UISpecialFrames, "DetailsRaidHistoryWindow")
|
||||
|
||||
f.Mode = 1
|
||||
|
||||
--wallpaper
|
||||
local background = f:CreateTexture (nil, "border")
|
||||
background:SetAlpha (0.3)
|
||||
background:SetPoint ("topleft", f, "topleft", 6, -65)
|
||||
background:SetPoint ("bottomright", f, "bottomright", -10, 28)
|
||||
|
||||
--separate menu and main list
|
||||
local div = f:CreateTexture (nil, "artwork")
|
||||
div:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-MetalBorder-Left]])
|
||||
div:SetAlpha (0.3)
|
||||
div:SetPoint ("topleft", f, "topleft", 180, -64)
|
||||
div:SetHeight (460)
|
||||
|
||||
--select history or guild rank
|
||||
local options_switch_template = _detalhes.gump:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE")
|
||||
local options_text_template = _detalhes.gump:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE")
|
||||
local options_button_template = _detalhes.gump:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
|
||||
|
||||
local select_history = function()
|
||||
f.GuildRankCheckBox:SetValue (false)
|
||||
f.HistoryCheckBox:SetValue (true)
|
||||
f.Mode = 1
|
||||
_G.DetailsRaidHistoryWindow:Refresh()
|
||||
end
|
||||
local select_guildrank = function()
|
||||
f.HistoryCheckBox:SetValue (false)
|
||||
f.GuildRankCheckBox:SetValue (true)
|
||||
DetailsRaidHistoryWindow.select_player:Select (1, true)
|
||||
f.select_player2:Hide()
|
||||
f.select_player2_label:Hide()
|
||||
f.Mode = 2
|
||||
_G.DetailsRaidHistoryWindow:Refresh()
|
||||
end
|
||||
|
||||
local HistoryCheckBox, HistoryLabel = _detalhes.gump:CreateSwitch (f, select_history, true, 18, 18, "", "", "HistoryCheckBox", nil, nil, nil, nil, "Show History", options_switch_template) --, options_text_template
|
||||
HistoryLabel:ClearAllPoints()
|
||||
HistoryCheckBox:ClearAllPoints()
|
||||
HistoryCheckBox:SetPoint ("topleft", f, "topleft", 100, -34)
|
||||
HistoryLabel:SetPoint ("left", HistoryCheckBox, "right", 2, 0)
|
||||
HistoryCheckBox:SetAsCheckBox()
|
||||
|
||||
local GuildRankCheckBox, GuildRankLabel = _detalhes.gump:CreateSwitch (f, select_guildrank, false, 18, 18, "", "", "GuildRankCheckBox", nil, nil, nil, nil, "Show Guild Rank", options_switch_template) --, options_text_template
|
||||
GuildRankLabel:ClearAllPoints()
|
||||
GuildRankCheckBox:ClearAllPoints()
|
||||
GuildRankCheckBox:SetPoint ("topleft", f, "topleft", 240, -34)
|
||||
GuildRankLabel:SetPoint ("left", GuildRankCheckBox, "right", 2, 0)
|
||||
GuildRankCheckBox:SetAsCheckBox()
|
||||
|
||||
local guild_sync = function()
|
||||
_detalhes.storage:DBGuildSync()
|
||||
f.GuildSyncButton:Disable()
|
||||
|
||||
if (not f.SyncTexture) then
|
||||
local workingFrame = CreateFrame ("frame", nil, f)
|
||||
f.WorkingFrame = workingFrame
|
||||
workingFrame:SetSize (1, 1)
|
||||
f.SyncTextureBackground = workingFrame:CreateTexture (nil, "border")
|
||||
f.SyncTextureBackground:SetPoint ("bottomright", f, "bottomright", -5, -1)
|
||||
f.SyncTextureBackground:SetTexture ([[Interface\COMMON\StreamBackground]])
|
||||
f.SyncTextureBackground:SetSize (32, 32)
|
||||
f.SyncTextureCircle = workingFrame:CreateTexture (nil, "artwork")
|
||||
f.SyncTextureCircle:SetPoint ("center", f.SyncTextureBackground, "center", 0, 0)
|
||||
f.SyncTextureCircle:SetTexture ([[Interface\COMMON\StreamCircle]])
|
||||
f.SyncTextureCircle:SetSize (32, 32)
|
||||
f.SyncTextureGrade = workingFrame:CreateTexture (nil, "overlay")
|
||||
f.SyncTextureGrade:SetPoint ("center", f.SyncTextureBackground, "center", 0, 0)
|
||||
f.SyncTextureGrade:SetTexture ([[Interface\COMMON\StreamFrame]])
|
||||
f.SyncTextureGrade:SetSize (32, 32)
|
||||
|
||||
local animationHub = _detalhes.gump:CreateAnimationHub (workingFrame)
|
||||
animationHub:SetLooping ("Repeat")
|
||||
f.WorkingAnimation = animationHub
|
||||
|
||||
local rotation = _detalhes.gump:CreateAnimation (animationHub, "ROTATION", 1, 3, -360)
|
||||
rotation:SetTarget (f.SyncTextureCircle)
|
||||
--_detalhes.gump:CreateAnimation (animationHub, "ALPHA", 1, 0.5, 0, 1)
|
||||
|
||||
f.SyncText = workingFrame:CreateFontString (nil, "border", "GameFontNormal")
|
||||
f.SyncText:SetPoint ("right", f.SyncTextureBackground, "left", 0, 0)
|
||||
f.SyncText:SetText ("working")
|
||||
|
||||
local endAnimationHub = _detalhes.gump:CreateAnimationHub (workingFrame, nil, function() workingFrame:Hide() end)
|
||||
_detalhes.gump:CreateAnimation (endAnimationHub, "ALPHA", 1, 0.5, 1, 0)
|
||||
f.EndAnimationHub = endAnimationHub
|
||||
end
|
||||
|
||||
f.WorkingFrame:Show()
|
||||
f.WorkingAnimation:Play()
|
||||
|
||||
C_Timer.NewTicker (10, function (self)
|
||||
if (not _detalhes.LastGuildSyncReceived) then
|
||||
f.GuildSyncButton:Enable()
|
||||
f.EndAnimationHub:Play()
|
||||
elseif (_detalhes.LastGuildSyncReceived+10 < GetTime()) then
|
||||
f.GuildSyncButton:Enable()
|
||||
f.EndAnimationHub:Play()
|
||||
self:Cancel()
|
||||
end
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
local GuildSyncButton = _detalhes.gump:CreateButton (f, guild_sync, 130, 20, "Sync With Guild", nil, nil, nil, "GuildSyncButton", nil, nil, options_button_template, options_text_template)
|
||||
GuildSyncButton:SetPoint ("topright", f, "topright", -20, -34)
|
||||
GuildSyncButton:SetIcon ([[Interface\GLUES\CharacterSelect\RestoreButton]], 12, 12, "overlay", {0.2, .8, 0.2, .8}, nil, 4)
|
||||
|
||||
--
|
||||
function f:SetBackgroundImage (encounterId)
|
||||
local instanceId = _detalhes:GetInstanceIdFromEncounterId (encounterId)
|
||||
if (instanceId) then
|
||||
@@ -1147,7 +1245,7 @@
|
||||
end
|
||||
end)
|
||||
|
||||
f.TitleText:SetText ("Raid History")
|
||||
f.TitleText:SetText ("Details! Raid Ranking")
|
||||
f.portrait:SetTexture ([[Interface\AddOns\Details\images\icons2]])
|
||||
f.portrait:SetTexCoord (192/512, 258/512, 322/512, 388/512)
|
||||
|
||||
@@ -1170,6 +1268,7 @@
|
||||
|
||||
--> select raid:
|
||||
local on_raid_select = function (_, _, raid)
|
||||
f:UpdateDropdowns (true)
|
||||
on_select()
|
||||
end
|
||||
local build_raid_list = function()
|
||||
@@ -1265,7 +1364,7 @@
|
||||
local player2_dropdown = gump:CreateDropDown (f, build_player2_list, 1, dropdown_size, 20, "select_player2")
|
||||
local player2_string = gump:CreateLabel (f, "Player:", _, _, "GameFontNormal", "select_player2_label")
|
||||
|
||||
function f:UpdateDropdowns()
|
||||
function f:UpdateDropdowns (DoNotSelectRaid)
|
||||
|
||||
--difficulty
|
||||
wipe (diff_list)
|
||||
@@ -1277,6 +1376,8 @@
|
||||
local raid_repeated = {}
|
||||
local guild_repeated = {}
|
||||
|
||||
local raidSelected = DetailsRaidHistoryWindow.select_raid:GetValue()
|
||||
|
||||
for difficulty, encounterIdTable in pairs (db) do
|
||||
|
||||
if (type (difficulty) == "number") then
|
||||
@@ -1292,13 +1393,18 @@
|
||||
if (not boss_repeated [encounterId]) then
|
||||
local encounter, instance = _detalhes:GetBossEncounterDetailsFromEncounterId (_, encounterId)
|
||||
if (encounter) then
|
||||
tinsert (boss_list, {value = encounterId, label = encounter.boss, icon = icon, onclick = on_boss_select})
|
||||
boss_repeated [encounterId] = true
|
||||
|
||||
local InstanceID = _detalhes:GetInstanceIdFromEncounterId (encounterId)
|
||||
if (raidSelected == InstanceID) then
|
||||
tinsert (boss_list, {value = encounterId, label = encounter.boss, icon = icon, onclick = on_boss_select})
|
||||
boss_repeated [encounterId] = true
|
||||
end
|
||||
|
||||
if (not raid_repeated [instance.name]) then
|
||||
tinsert (raid_list, {value = instance.id, label = instance.name, icon = icon, onclick = on_raid_select})
|
||||
raid_repeated [instance.name] = true
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1317,13 +1423,49 @@
|
||||
diff_dropdown:Select (1, true)
|
||||
boss_dropdown:Refresh()
|
||||
boss_dropdown:Select (1, true)
|
||||
raid_dropdown:Refresh()
|
||||
raid_dropdown:Select (1, true)
|
||||
if (not DoNotSelectRaid) then
|
||||
raid_dropdown:Refresh()
|
||||
raid_dropdown:Select (1, true)
|
||||
end
|
||||
guild_dropdown:Refresh()
|
||||
guild_dropdown:Select (1, true)
|
||||
|
||||
end
|
||||
|
||||
function f.UpdateBossDropdown()
|
||||
|
||||
local raidSelected = DetailsRaidHistoryWindow.select_raid:GetValue()
|
||||
local boss_repeated = {}
|
||||
wipe (boss_list)
|
||||
|
||||
for difficulty, encounterIdTable in pairs (db) do
|
||||
if (type (difficulty) == "number") then
|
||||
if (difficulty == 14) then
|
||||
tinsert (diff_list, {value = 14, label = "Normal", icon = icon, onclick = on_diff_select})
|
||||
elseif (difficulty == 15) then
|
||||
tinsert (diff_list, {value = 15, label = "Heroic", icon = icon, onclick = on_diff_select})
|
||||
elseif (difficulty == 16) then
|
||||
tinsert (diff_list, {value = 16, label = "Mythic", icon = icon, onclick = on_diff_select})
|
||||
end
|
||||
|
||||
for encounterId, encounterTable in pairs (encounterIdTable) do
|
||||
if (not boss_repeated [encounterId]) then
|
||||
local encounter, instance = _detalhes:GetBossEncounterDetailsFromEncounterId (_, encounterId)
|
||||
if (encounter) then
|
||||
local InstanceID = _detalhes:GetInstanceIdFromEncounterId (encounterId)
|
||||
if (raidSelected == InstanceID) then
|
||||
tinsert (boss_list, {value = encounterId, label = encounter.boss, icon = icon, onclick = on_boss_select})
|
||||
boss_repeated [encounterId] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
boss_dropdown:Refresh()
|
||||
end
|
||||
|
||||
--> anchors:
|
||||
raid_string:SetPoint ("topleft", f, "topleft", 10, -70)
|
||||
raid_dropdown:SetPoint ("topleft", f, "topleft", 10, -85)
|
||||
@@ -1421,11 +1563,86 @@
|
||||
local fillpanel = gump:NewFillPanel (f, {}, "$parentFP", "fillpanel", 630, 400, false, false, true, nil)
|
||||
fillpanel:SetPoint ("topleft", f, "topleft", 200, -65)
|
||||
|
||||
function f:BuildGuildRankTable (encounterTable, guild, role)
|
||||
|
||||
local header = {{name = "Player Name", type = "text"}, {name = "Total", type = "text"}, {name = "Per Second", type = "text"}, {name = "Length", type = "text"}, {name = "Item Level", type = "text"}, {name = "Date", type = "text"}}
|
||||
local players = {}
|
||||
local players_index = {}
|
||||
|
||||
local playerScore = {}
|
||||
|
||||
--get the best of each player
|
||||
for encounterIndex, encounter in ipairs (encounterTable) do
|
||||
if (encounter.guild == guild) then
|
||||
local roleTable = encounter [role]
|
||||
|
||||
local date = encounter.date
|
||||
date = date:gsub (".*%s", "")
|
||||
date = date:sub (1, -4)
|
||||
|
||||
for playerName, playerTable in pairs (roleTable) do
|
||||
|
||||
if (not playerScore [playerName]) then
|
||||
playerScore [playerName] = {
|
||||
total = 0,
|
||||
ps = 0,
|
||||
ilvl = 0,
|
||||
date = 0,
|
||||
class = 0,
|
||||
length = 0,
|
||||
}
|
||||
end
|
||||
|
||||
local total = playerTable [1]
|
||||
if (total > playerScore [playerName].total) then
|
||||
playerScore [playerName].total = total
|
||||
playerScore [playerName].ps = total / encounter.elapsed
|
||||
playerScore [playerName].ilvl = playerTable [2]
|
||||
playerScore [playerName].length = encounter.elapsed
|
||||
playerScore [playerName].date = date
|
||||
playerScore [playerName].class = playerTable [3]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local sortTable = {}
|
||||
for playerName, t in pairs (playerScore) do
|
||||
local className = select (2, GetClassInfo (t.class or 0))
|
||||
local classColor = "FFFFFFFF"
|
||||
if (className) then
|
||||
classColor = RAID_CLASS_COLORS [className] and RAID_CLASS_COLORS [className].colorStr
|
||||
end
|
||||
|
||||
tinsert (sortTable, {
|
||||
"|c" .. classColor .. playerName .. "|r",
|
||||
_detalhes:comma_value (t.total),
|
||||
_detalhes:ToK2 (t.ps),
|
||||
_detalhes.gump:IntegerToTimer (t.length),
|
||||
floor (t.ilvl),
|
||||
t.date,
|
||||
t.total,
|
||||
})
|
||||
end
|
||||
table.sort (sortTable, function(a, b) return a[7] > b[7] end)
|
||||
|
||||
fillpanel:SetFillFunction (function (index) return sortTable [index] end)
|
||||
fillpanel:SetTotalFunction (function() return #sortTable end)
|
||||
fillpanel:UpdateRows (header)
|
||||
fillpanel:Refresh()
|
||||
end
|
||||
|
||||
function f:BuildRaidTable (encounterTable, guild, role)
|
||||
|
||||
if (f.Mode == 2) then
|
||||
f:BuildGuildRankTable (encounterTable, guild, role)
|
||||
return
|
||||
end
|
||||
|
||||
local header = {{name = "Player Name", type = "text"}} -- , width = 90
|
||||
local players = {}
|
||||
local players_index = {}
|
||||
local player_class = {}
|
||||
local amt_encounters = 0
|
||||
|
||||
for encounterIndex, encounter in ipairs (encounterTable) do
|
||||
@@ -1445,6 +1662,7 @@
|
||||
|
||||
if (not index) then
|
||||
player = {playerName}
|
||||
player_class [playerName] = playerTable [3]
|
||||
for i = 1, amt_encounters-1 do
|
||||
tinsert (player, "")
|
||||
end
|
||||
@@ -1469,19 +1687,20 @@
|
||||
for i = #playerTable, amt_encounters do
|
||||
tinsert (playerTable, "")
|
||||
end
|
||||
|
||||
local className = select (2, GetClassInfo (player_class [playerTable [1]] or 0))
|
||||
if (className) then
|
||||
local classColor = RAID_CLASS_COLORS [className] and RAID_CLASS_COLORS [className].colorStr
|
||||
playerTable [1] = "|c" .. classColor .. playerTable [1] .. "|r"
|
||||
end
|
||||
end
|
||||
|
||||
--_detalhes:DumpTable (players, true)
|
||||
|
||||
--table.sort (players, sort_alphabetical)
|
||||
|
||||
fillpanel:SetFillFunction (function (index) return players [index] end)
|
||||
fillpanel:SetTotalFunction (function() return #players end)
|
||||
|
||||
fillpanel:UpdateRows (header)
|
||||
|
||||
fillpanel:Refresh()
|
||||
|
||||
end
|
||||
|
||||
function f:Refresh (player_name)
|
||||
@@ -1495,6 +1714,7 @@
|
||||
local diffTable = db [diff]
|
||||
|
||||
f:SetBackgroundImage (boss)
|
||||
--_detalhes:OpenRaidHistoryWindow (_raid, _boss, _difficulty, _role, _guild, _player_base, _player_name)
|
||||
|
||||
if (diffTable) then
|
||||
local encounters = diffTable [boss]
|
||||
@@ -1555,12 +1775,15 @@
|
||||
end
|
||||
|
||||
_G.DetailsRaidHistoryWindow:UpdateDropdowns()
|
||||
_G.DetailsRaidHistoryWindow:UpdateDropdowns()
|
||||
|
||||
_G.DetailsRaidHistoryWindow:Refresh()
|
||||
_G.DetailsRaidHistoryWindow:Show()
|
||||
|
||||
if (_raid) then
|
||||
DetailsRaidHistoryWindow.select_raid:Select (_raid)
|
||||
_G.DetailsRaidHistoryWindow:Refresh()
|
||||
DetailsRaidHistoryWindow.UpdateBossDropdown()
|
||||
end
|
||||
if (_boss) then
|
||||
DetailsRaidHistoryWindow.select_boss:Select (_boss)
|
||||
|
||||
+1
-1
@@ -3096,7 +3096,7 @@ local create_deathrecap_line = function (parent, n)
|
||||
lifePercent:SetAlpha (textAlpha)
|
||||
|
||||
--text setup
|
||||
amount:SetWidth (75)
|
||||
amount:SetWidth (85)
|
||||
amount:SetJustifyH ("right")
|
||||
lifePercent:SetWidth (36)
|
||||
lifePercent:SetJustifyH ("right")
|
||||
|
||||
+30
-1
@@ -25,7 +25,7 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
elseif (command == Loc ["STRING_SLASH_NEW"] or command == "new") then
|
||||
_detalhes:CriarInstancia (nil, true)
|
||||
|
||||
elseif (command == Loc ["STRING_SLASH_HISTORY"] or command == "history") then
|
||||
elseif (command == Loc ["STRING_SLASH_HISTORY"] or command == "history" or command == "score" or command == "rank" or command == "ranking") then
|
||||
_detalhes:OpenRaidHistoryWindow()
|
||||
|
||||
elseif (command == Loc ["STRING_SLASH_TOGGLE"] or command == "toggle") then
|
||||
@@ -1285,6 +1285,34 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
instance:InstanceAlert ("Boss Defeated, Open History! ", {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}, 40, func, true)
|
||||
end
|
||||
end
|
||||
|
||||
elseif (msg == "teste1") then -- /de teste1
|
||||
_detalhes:OpenRaidHistoryWindow (1530, 1886, 15, "damage", "Rock Lobster", 2, "Keyspell") --, _role, _guild, _player_base, _player_name)
|
||||
|
||||
elseif (msg == "recordtest") then
|
||||
|
||||
local f = DetailsRecordFrameAnimation
|
||||
if (not f) then
|
||||
f = CreateFrame ("frame", "DetailsRecordFrameAnimation", UIParent)
|
||||
|
||||
--estrela no inicio dando um giro
|
||||
--Interface\Cooldown\star4
|
||||
--efeito de batida?
|
||||
--Interface\Artifacts\ArtifactAnim2
|
||||
|
||||
|
||||
|
||||
local DF = _detalhes.gump
|
||||
|
||||
local animationHub = DF:CreateAnimationHub (f, function() f:Show() end)
|
||||
|
||||
DF:CreateAnimation (animationHub, "Scale", 1, .10, .9, .9, 1.1, 1.1)
|
||||
DF:CreateAnimation (animationHub, "Scale", 2, .10, 1.2, 1.2, 1, 1)
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
else
|
||||
|
||||
@@ -1383,4 +1411,5 @@ function _detalhes:CreateListPanel()
|
||||
return _detalhes.ListPanel
|
||||
end
|
||||
|
||||
--doe
|
||||
--endd elsee
|
||||
@@ -272,7 +272,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
|
||||
forge_button:SetIcon ([[Interface\AddOns\Details\images\icons]], nil, nil, nil, {396/512, 428/512, 243/512, 273/512}, nil, nil, 2)
|
||||
forge_button:SetPoint ("topleft", 80, -61)
|
||||
|
||||
local history_button = g:NewButton (window, _, "$parentHistoryButton", "HistoryButton", 90, 20, function() _detalhes:OpenRaidHistoryWindow(); window:Hide() end, nil, nil, nil, "Open History", 1) --, g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
|
||||
local history_button = g:NewButton (window, _, "$parentHistoryButton", "HistoryButton", 90, 20, function() _detalhes:OpenRaidHistoryWindow(); window:Hide() end, nil, nil, nil, "Guild Rank", 1) --, g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
|
||||
history_button:SetIcon ([[Interface\AddOns\Details\images\icons]], nil, nil, nil, {434/512, 466/512, 243/512, 273/512}, nil, nil, 2)
|
||||
history_button:SetPoint ("topleft", 180, -61)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user