- added new panel to consolidate plugins and panels from the main addon into only one frame.

This commit is contained in:
Tercio
2017-11-26 16:31:05 -02:00
parent 91dd598b03
commit db3030644a
10 changed files with 644 additions and 177 deletions
+3 -2
View File
@@ -3,9 +3,9 @@
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
_detalhes.build_counter = 4836
_detalhes.build_counter = 4912
_detalhes.userversion = "v7.3.0." .. _detalhes.build_counter
_detalhes.realversion = 127 --core version
_detalhes.realversion = 128 --core version
_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
Details = _detalhes
@@ -50,6 +50,7 @@ do
_detalhes.parser_frame:Hide()
--> quais raides devem ser guardadas no histórico
_detalhes.InstancesToStoreData = {
[1712] = true, --Antorus, the Burning Throne
[1676] = true, --Tomb of Sargeras
--[1648] = true, --Trial of Valor
--[1530] = true, --Nighthold
+284 -1
View File
@@ -417,4 +417,287 @@
return options_frame
end
end
end
function _detalhes:CreatePluginWindowContainer()
local f = CreateFrame ("frame", "DetailsPluginContainerWindow", UIParent)
f:EnableMouse (true)
f:SetMovable (true)
f:SetPoint ("center", UIParent, "center")
f:SetBackdrop (_detalhes.PluginDefaults and _detalhes.PluginDefaults.Backdrop or {bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
f:SetBackdropColor (0, 0, 0, 0.3)
f:Hide()
--> members
f.MenuX = -5
f.MenuY = -26
f.MenuButtonWidth = 150
f.MenuButtonHeight = 20
f.TitleHeight = 20
f.FrameWidth = 925
f.FrameHeight = 600
--> store button references for the left menu
f.MenuButtons = {}
--> store all plugins embed
f.EmbedPlugins = {}
--> lib window
f:SetSize (f.FrameWidth, f.FrameHeight)
local LibWindow = LibStub ("LibWindow-1.1")
LibWindow.RegisterConfig (f, _detalhes.plugin_window_pos)
LibWindow.RestorePosition (f)
LibWindow.MakeDraggable (f)
LibWindow.SavePosition (f)
--> menu background
local menuBackground = CreateFrame ("frame", nil, f)
_detalhes:FormatBackground (menuBackground)
--> point
menuBackground:SetPoint ("topright", f, "topleft", -2, 0)
menuBackground:SetPoint ("bottomright", f, "bottomleft", -2, 0)
menuBackground:SetWidth (f.MenuButtonWidth + 6)
--> plugins menu title bar
local titlebar_plugins = CreateFrame ("frame", nil, menuBackground)
titlebar_plugins:SetPoint ("topleft", menuBackground, "topleft", 2, -3)
titlebar_plugins:SetPoint ("topright", menuBackground, "topright", -2, -3)
titlebar_plugins:SetHeight (f.TitleHeight)
titlebar_plugins:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
titlebar_plugins:SetBackdropColor (.5, .5, .5, 1)
titlebar_plugins:SetBackdropBorderColor (0, 0, 0, 1)
--> title
local titleLabel = _detalhes.gump:NewLabel (titlebar_plugins, titlebar_plugins, nil, "titulo", "Plugins", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
titleLabel:SetPoint ("center", titlebar_plugins , "center")
titleLabel:SetPoint ("top", titlebar_plugins , "top", 0, -5)
--> plugins menu title bar
local titlebar_tools = CreateFrame ("frame", nil, menuBackground)
titlebar_tools:SetHeight (f.TitleHeight)
titlebar_tools:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
titlebar_tools:SetBackdropColor (.5, .5, .5, 1)
titlebar_tools:SetBackdropBorderColor (0, 0, 0, 1)
--> title
local titleLabel = _detalhes.gump:NewLabel (titlebar_tools, titlebar_tools, nil, "titulo", "Tools", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
titleLabel:SetPoint ("center", titlebar_tools , "center")
titleLabel:SetPoint ("top", titlebar_tools , "top", 0, -5)
--> scripts
f:SetScript ("OnShow", function()
end)
f:SetScript ("OnHide", function()
end)
f:SetScript ("OnMouseDown", function (self, button)
if (button == "RightButton") then
f.ClosePlugin()
end
end)
f.Debug = false
function f.DebugMsg (...)
if (f.Debug) then
print ("[Details! Debug]", ...)
end
end
--> templates
_detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGINPANEL_BUTTON_TEMPLATE",
{
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {0, 0, 0, .5},
backdropbordercolor = {0, 0, 0, 1},
}
)
_detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGINPANEL_BUTTONSELECTED_TEMPLATE",
{
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {0, 0, 0, .5},
backdropbordercolor = {1, 1, 0, 1},
}
)
function f.OnMenuClick (_, _, pluginAbsName, callRefresh)
--> get the plugin
local pluginObject = _detalhes:GetPlugin (pluginAbsName)
if (not pluginObject) then
for index, plugin in ipairs (f.EmbedPlugins) do
if (plugin.real_name == pluginAbsName) then
pluginObject = plugin
end
end
if (not pluginObject) then
f.DebugMsg ("Plugin not found")
return
end
end
--> hide or show plugin windows
for index, plugin in ipairs (f.EmbedPlugins) do
if (plugin ~= pluginObject) then
--> hide this plugin
if (plugin.Frame:IsShown()) then
plugin.Frame:Hide()
end
end
end
--> re set the point of the frame within the main plugin window
f.RefreshFrame (pluginObject.__var_Frame)
C_Timer.After (0.016, function ()
f.RefreshFrame (pluginObject.__var_Frame)
end)
--> show the plugin window
if (pluginObject.RefreshWindow and callRefresh) then
local okay, errortext = pcall (pluginObject.RefreshWindow)
if (not okay) then
f.DebugMsg (errortext)
end
end
--> highlight the plugin button on the menu
for index, button in ipairs (f.MenuButtons) do
button:Show()
if (button.PluginAbsName == pluginAbsName) then
--> emphatizate this button
button:SetTemplate (_detalhes.gump:GetTemplate ("button", "DETAILS_PLUGINPANEL_BUTTONSELECTED_TEMPLATE"))
else
--> make this button regular
button:SetTemplate (_detalhes.gump:GetTemplate ("button", "DETAILS_PLUGINPANEL_BUTTON_TEMPLATE"))
end
end
--> show the container
f:Show()
return true
end
function f.CreatePluginMenuButton (pluginObject, isUtility)
--> create the button
local newButton = _detalhes.gump:CreateButton (f, f.OnMenuClick, f.MenuButtonWidth, f.MenuButtonHeight, pluginObject.__name, pluginObject.real_name, true)
newButton.PluginAbsName = pluginObject.real_name
newButton.PluginName = pluginObject.__name
newButton.IsUtility = isUtility
--> add a template
newButton:SetTemplate (_detalhes.gump:GetTemplate ("button", "DETAILS_PLUGINPANEL_BUTTON_TEMPLATE"))
newButton:SetText (pluginObject.__name)
newButton.textsize = 10
--> set icon
newButton:SetIcon (pluginObject.__icon)
--> add it to menu table
tinsert (f.MenuButtons, newButton)
return newButton
end
local on_hide = function (self)
DetailsPluginContainerWindow.ClosePlugin()
end
function f.RefreshFrame (frame)
frame:EnableMouse (false)
frame:SetSize (f.FrameWidth, f.FrameHeight)
frame:SetScript ("OnMouseDown", nil)
frame:SetScript ("OnMouseUp", nil)
--frame:SetScript ("OnHide", on_hide)
frame:HookScript ("OnHide", on_hide)
frame:ClearAllPoints()
frame:SetPoint ("topleft", f, "topleft", 0, 0)
frame:Show()
end
--> a plugin request to be embed into the main plugin window
function f.EmbedPlugin (pluginObject, frame, isUtility)
--> check if the plugin has a frame
if (not pluginObject.Frame) then
f.DebugMsg ("plugin doesn't have a frame.")
return
end
--> create a button for this plugin
local newMenuButtom = f.CreatePluginMenuButton (pluginObject, isUtility)
--> utility is true when the object isn't a real plugin, but instead a tool frame from the main addon being embed on this panel
if (isUtility) then
pluginObject.__var_Utility = true
end
pluginObject.__var_Frame = frame
--> sort buttons alphabetically, put utilities at the end
table.sort (f.MenuButtons, function (t1, t2)
if (t1.IsUtility) then
return false
elseif (t2.IsUtility) then
return true
else
return t1.PluginName < t2.PluginName
end
end)
--> reset the buttons points
local addingTools = false
for index, button in ipairs (f.MenuButtons) do
button:ClearAllPoints()
button:SetPoint ("center", menuBackground, "center")
if (button.IsUtility) then
--> add -20 to add a gap between plugins and utilities
if (not addingTools) then
--> add the header
addingTools = true
titlebar_tools:SetPoint ("topleft", menuBackground, "topleft", 2, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index - 20)
titlebar_tools:SetPoint ("topright", menuBackground, "topright", -2, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index - 20)
end
button:SetPoint ("top", menuBackground, "top", 0, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index - 40)
else
button:SetPoint ("top", menuBackground, "top", 0, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index)
end
end
--> format the plugin main frame
f.RefreshFrame (frame)
--> add the plugin to embed table
tinsert (f.EmbedPlugins, pluginObject)
f.DebugMsg ("plugin added", pluginObject.__name)
end
function f.OpenPlugin (pluginObject)
--> just simulate a click on the menu button
f.OnMenuClick (_, _, pluginObject.real_name)
end
function f.ClosePlugin()
--> hide all embed plugins
for index, plugin in ipairs (f.EmbedPlugins) do
plugin.Frame:Hide()
end
--> hide the main frame
f:Hide()
end
end
--stop auto complete: doe enda endb
+113 -11
View File
@@ -1164,18 +1164,36 @@
function _detalhes:OpenTranslateWindow()
end
--> raid history window ~history
function _detalhes:InitializeRaidHistoryWindow()
local DetailsRaidHistoryWindow = CreateFrame ("frame", "DetailsRaidHistoryWindow", UIParent)
DetailsRaidHistoryWindow.Frame = DetailsRaidHistoryWindow
DetailsRaidHistoryWindow.__name = "Statistics"
DetailsRaidHistoryWindow.real_name = "DETAILS_STATISTICS"
DetailsRaidHistoryWindow.__icon = [[Interface\PvPRankBadges\PvPRank08]]
DetailsPluginContainerWindow.EmbedPlugin (DetailsRaidHistoryWindow, DetailsRaidHistoryWindow, true)
function DetailsRaidHistoryWindow.RefreshWindow()
_detalhes:OpenRaidHistoryWindow()
end
end
function _detalhes:OpenRaidHistoryWindow (_raid, _boss, _difficulty, _role, _guild, _player_base, _player_name, _history_type)
if (not _G.DetailsRaidHistoryWindow) then
if (not DetailsRaidHistoryWindow or not DetailsRaidHistoryWindow.Initialized) then
local db = _detalhes.storage:OpenRaidStorage()
if (not db) then
return _detalhes:Msg (Loc ["STRING_GUILDDAMAGERANK_DATABASEERROR"])
end
DetailsRaidHistoryWindow.Initialized = true
local f = CreateFrame ("frame", "DetailsRaidHistoryWindow", UIParent, "ButtonFrameTemplate")
local f = DetailsRaidHistoryWindow or CreateFrame ("frame", "DetailsRaidHistoryWindow", UIParent) --, "ButtonFrameTemplate"
f:SetPoint ("center", UIParent, "center")
f:SetFrameStrata ("HIGH")
f:SetToplevel (true)
@@ -1187,6 +1205,46 @@
f.Mode = 2
f.bg1 = f:CreateTexture (nil, "background")
f.bg1:SetTexture ([[Interface\AddOns\Details\images\background]], true)
f.bg1:SetAlpha (0.7)
f.bg1:SetVertexColor (0.27, 0.27, 0.27)
f.bg1:SetVertTile (true)
f.bg1:SetHorizTile (true)
f.bg1:SetSize (790, 454)
f.bg1:SetAllPoints()
f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
f:SetBackdropColor (.5, .5, .5, .5)
f:SetBackdropBorderColor (0, 0, 0, 1)
--> menu title bar
local titlebar = CreateFrame ("frame", nil, f)
titlebar:SetPoint ("topleft", f, "topleft", 2, -3)
titlebar:SetPoint ("topright", f, "topright", -2, -3)
titlebar:SetHeight (20)
titlebar:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
titlebar:SetBackdropColor (.5, .5, .5, 1)
titlebar:SetBackdropBorderColor (0, 0, 0, 1)
--> menu title
local titleLabel = _detalhes.gump:NewLabel (titlebar, titlebar, nil, "titulo", "Statistics", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
titleLabel:SetPoint ("center", titlebar , "center")
titleLabel:SetPoint ("top", titlebar , "top", 0, -5)
--> close button
f.Close = CreateFrame ("button", "$parentCloseButton", f)
f.Close:SetPoint ("right", titlebar, "right", -2, 0)
f.Close:SetSize (16, 16)
f.Close:SetNormalTexture (_detalhes.gump.folder .. "icons")
f.Close:SetHighlightTexture (_detalhes.gump.folder .. "icons")
f.Close:SetPushedTexture (_detalhes.gump.folder .. "icons")
f.Close:GetNormalTexture():SetTexCoord (0, 16/128, 0, 1)
f.Close:GetHighlightTexture():SetTexCoord (0, 16/128, 0, 1)
f.Close:GetPushedTexture():SetTexCoord (0, 16/128, 0, 1)
f.Close:SetAlpha (0.7)
f.Close:SetScript ("OnClick", function() f:Hide() end)
if (not _detalhes:GetTutorialCVar ("HISTORYPANEL_TUTORIAL")) then
local tutorialFrame = CreateFrame ("frame", "$parentTutorialFrame", f)
tutorialFrame:SetPoint ("center", f, "center")
@@ -1227,9 +1285,25 @@
--separate menu and main list
local div = f:CreateTexture (nil, "artwork")
div:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-MetalBorder-Left]])
div:SetAlpha (0.3)
div:SetAlpha (0.1)
div:SetPoint ("topleft", f, "topleft", 180, -64)
div:SetHeight (460)
div:SetHeight (574)
local blackdiv = f:CreateTexture (nil, "artwork")
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
blackdiv:SetVertexColor (0, 0, 0)
blackdiv:SetAlpha (1)
blackdiv:SetPoint ("topleft", f, "topleft", 187, -65)
blackdiv:SetHeight (507)
blackdiv:SetWidth (200)
local blackdiv = f:CreateTexture (nil, "artwork")
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
blackdiv:SetVertexColor (0, 0, 0)
blackdiv:SetAlpha (0.7)
blackdiv:SetPoint ("topleft", f, "topleft", 0, 0)
blackdiv:SetPoint ("bottomleft", f, "bottomleft", 0, 0)
blackdiv:SetWidth (200)
--select history or guild rank
local options_switch_template = _detalhes.gump:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE")
@@ -1400,10 +1474,10 @@
f.LatestSelection.PlayerName = DetailsRaidHistoryWindow.select_player2.value
end)
f.TitleText:SetText ("Details! Raid Ranking")
--f.TitleText:SetText ("Details! Raid Ranking")
--f.portrait:SetTexture ([[Interface\AddOns\Details\images\icons2]])
f.portrait:SetTexture ([[Interface\PVPFrame\PvPPrestigeIcons]])
f.portrait:SetTexCoord (270/1024, 384/1024, 128/512, 256/512)
--f.portrait:SetTexture ([[Interface\PVPFrame\PvPPrestigeIcons]])
--f.portrait:SetTexCoord (270/1024, 384/1024, 128/512, 256/512)
--f.portrait:SetTexCoord (192/512, 258/512, 322/512, 388/512)
local dropdown_size = 160
@@ -1434,6 +1508,7 @@
end
local raid_dropdown = gump:CreateDropDown (f, build_raid_list, 1, dropdown_size, 20, "select_raid")
local raid_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_RAID"] .. ":", _, _, "GameFontNormal", "select_raid_label")
raid_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
--> select boss:
local on_boss_select = function (_, _, boss)
@@ -1444,6 +1519,7 @@
end
local boss_dropdown = gump:CreateDropDown (f, build_boss_list, 1, dropdown_size, 20, "select_boss")
local boss_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_BOSS"] .. ":", _, _, "GameFontNormal", "select_boss_label")
boss_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
--> select difficulty:
local on_diff_select = function (_, _, diff)
@@ -1456,6 +1532,7 @@
end
local diff_dropdown = gump:CreateDropDown (f, build_diff_list, 1, dropdown_size, 20, "select_diff")
local diff_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_DIFF"] .. ":", _, _, "GameFontNormal", "select_diff_label")
diff_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
--> select role:
local on_role_select = function (_, _, role)
@@ -1469,6 +1546,7 @@
end
local role_dropdown = gump:CreateDropDown (f, build_role_list, 1, dropdown_size, 20, "select_role")
local role_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_ROLE"] .. ":", _, _, "GameFontNormal", "select_role_label")
role_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
--> select guild:
local on_guild_select = function (_, _, guild)
@@ -1479,7 +1557,8 @@
end
local guild_dropdown = gump:CreateDropDown (f, build_guild_list, 1, dropdown_size, 20, "select_guild")
local guild_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_GUILD"] .. ":", _, _, "GameFontNormal", "select_guild_label")
guild_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
--> select playerbase:
local on_player_select = function (_, _, player)
on_select()
@@ -1492,6 +1571,7 @@
end
local player_dropdown = gump:CreateDropDown (f, build_player_list, 1, dropdown_size, 20, "select_player")
local player_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_PLAYERBASE"] .. ":", _, _, "GameFontNormal", "select_player_label")
player_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
--> select player:
local on_player2_select = function (_, _, player)
@@ -1522,7 +1602,8 @@
end
local player2_dropdown = gump:CreateDropDown (f, build_player2_list, 1, dropdown_size, 20, "select_player2")
local player2_string = gump:CreateLabel (f, Loc ["STRING_GUILDDAMAGERANK_PLAYERBASE_PLAYER"] .. ":", _, _, "GameFontNormal", "select_player2_label")
player2_dropdown:SetTemplate (gump:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
function f:UpdateDropdowns (DoNotSelectRaid)
local currentGuild = guild_dropdown.value
@@ -1775,8 +1856,9 @@
end
end
local fillpanel = gump:NewFillPanel (f, {}, "$parentFP", "fillpanel", 630, 400, false, false, true, nil)
fillpanel:SetPoint ("topleft", f, "topleft", 200, -65)
local fillpanel = gump:NewFillPanel (f, {}, "$parentFP", "fillpanel", 710, 501, false, false, true, nil)
fillpanel:SetPoint ("topleft", f, "topleft", 195, -65)
function f:BuildGuildRankTable (encounterTable, guild, role)
@@ -2009,6 +2091,7 @@
end
--> table means some button send the request - nil for other ways
if (type (_raid) == "table" or (not _raid and not _boss and not _difficulty and not _role and not _guild and not _player_base and not _player_name)) then
local f = _G.DetailsRaidHistoryWindow
if (f.LatestSelection) then
@@ -2090,6 +2173,7 @@
_G.DetailsRaidHistoryWindow:Refresh (_player_name)
end
DetailsPluginContainerWindow.OpenPlugin (DetailsRaidHistoryWindow)
end
--> feedback window
@@ -6268,3 +6352,21 @@ end
C_Timer.After (1, function()
--Details:OpenOptionsWindow(Details:GetInstance(1))
end)
function _detalhes:FormatBackground (f)
f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
f:SetBackdropColor (.5, .5, .5, .5)
f:SetBackdropBorderColor (0, 0, 0, 1)
if (not f.__background) then
f.__background = f:CreateTexture (nil, "background")
end
f.__background:SetTexture ([[Interface\AddOns\Details\images\background]], true)
f.__background:SetAlpha (0.7)
f.__background:SetVertexColor (0.27, 0.27, 0.27)
f.__background:SetVertTile (true)
f.__background:SetHorizTile (true)
f.__background:SetAllPoints()
end
+74 -8
View File
@@ -2829,23 +2829,38 @@
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> forge
function _detalhes:InitializeForge()
local DetailsForgePanel = _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Aura Forge", "DetailsForgePanel")
DetailsForgePanel.Frame = DetailsForgePanel
DetailsForgePanel.__name = "Aura Forge"
DetailsForgePanel.real_name = "DETAILS_FORGE"
DetailsForgePanel.__icon = [[Interface\MINIMAP\Vehicle-HammerGold-3]]
DetailsPluginContainerWindow.EmbedPlugin (DetailsForgePanel, DetailsForgePanel, true)
function DetailsForgePanel.RefreshWindow()
_detalhes:OpenForge()
end
end
function _detalhes:OpenForge()
if (not DetailsForgePanel) then
if (not DetailsForgePanel or not DetailsForgePanel.Initialized) then
local fw = _detalhes:GetFramework()
local lower = string.lower
DetailsForgePanel.Initialized = true
--main frame
local f = _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Details! Forge", "DetailsForgePanel")
local f = DetailsForgePanel or _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Details! Forge", "DetailsForgePanel")
f:SetPoint ("center", UIParent, "center")
f:SetFrameStrata ("HIGH")
f:SetToplevel (true)
f:SetMovable (true)
f.Title:SetTextColor (1, .8, .2)
f:SetBackdropColor (unpack (_detalhes.default_backdropcolor))
local have_plugins_enabled
for id, instanceTable in pairs (_detalhes.EncounterInformation) do
@@ -2906,6 +2921,21 @@
wipe (spell_already_added)
end)
f.bg1 = f:CreateTexture (nil, "background")
f.bg1:SetTexture ([[Interface\AddOns\Details\images\background]], true)
f.bg1:SetAlpha (0.7)
f.bg1:SetVertexColor (0.27, 0.27, 0.27)
f.bg1:SetVertTile (true)
f.bg1:SetHorizTile (true)
f.bg1:SetSize (790, 454)
f.bg1:SetAllPoints()
f:SetBackdropColor (unpack (_detalhes.default_backdropcolor))
f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
f:SetBackdropColor (.5, .5, .5, .5)
f:SetBackdropBorderColor (0, 0, 0, 1)
local no_func = function()end
local nothing_to_show = {}
local current_module
@@ -3276,7 +3306,7 @@
end,
fill_name = "DetailsForgeAllSpellsFillPanel",
}
-----------------------------------------------
@@ -3688,6 +3718,32 @@
-----------------------------------------------
fw:InstallTemplate ("button", "DETAILS_FORGE_TEXTENTRY_TEMPLATE", {
backdrop = {bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true}, --edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1,
backdropcolor = {0, 0, 0, .1},
--backdropbordercolor = {0, 0, 0, 1},
--width = 160,
--height = 18,
})
--scroll gradient
local blackdiv = f:CreateTexture (nil, "artwork")
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
blackdiv:SetVertexColor (0, 0, 0)
blackdiv:SetAlpha (1)
blackdiv:SetPoint ("topleft", f, "topleft", 170, -100)
blackdiv:SetHeight (461)
blackdiv:SetWidth (200)
--big gradient
local blackdiv = f:CreateTexture (nil, "artwork")
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
blackdiv:SetVertexColor (0, 0, 0)
blackdiv:SetAlpha (0.7)
blackdiv:SetPoint ("topleft", f, "topleft", 0, 0)
blackdiv:SetPoint ("bottomleft", f, "bottomleft", 0, 0)
blackdiv:SetWidth (200)
local select_module = function (a, b, module_number)
if (current_module ~= module_number) then
@@ -3711,13 +3767,13 @@
local fillpanel = module.fill_panel
if (not fillpanel) then
fillpanel = fw:NewFillPanel (f, module.header, module.fill_name, nil, 740, 480, module.fill_gettotal, module.fill_fillrows, false)
fillpanel = fw:NewFillPanel (f, module.header, module.fill_name, nil, 740, 481, module.fill_gettotal, module.fill_fillrows, false)
fillpanel:SetPoint (170, -80)
fillpanel.module = module
local background = fillpanel:CreateTexture (nil, "background")
background:SetAllPoints()
background:SetColorTexture (0, 0, 0, 0.8)
background:SetColorTexture (0, 0, 0, 0.2)
module.fill_panel = fillpanel
end
@@ -3730,6 +3786,13 @@
fillpanel:Show()
fillpanel:Refresh()
for o = 1, #fillpanel.scrollframe.lines do
for i = 1, #fillpanel.scrollframe.lines [o].entry_inuse do
--> text entry
fillpanel.scrollframe.lines [o].entry_inuse [i]:SetTemplate (fw:GetTemplate ("button", "DETAILS_FORGE_TEXTENTRY_TEMPLATE"))
end
end
end
end
@@ -3758,8 +3821,9 @@
local b = fw:CreateButton (f, select_module, 140, 20, module.name, i)
b.tooltip = module.desc
b.textalign = "<"
b.textsize = 10
b:SetIcon ([[Interface\BUTTONS\UI-GuildButton-PublicNote-Up]])
b:SetIcon ([[Interface\BUTTONS\UI-GuildButton-PublicNote-Up]], nil, nil, nil, nil, {1, 1, 1, 0.7})
b:SetTemplate (_detalhes.gump:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
if (lastButton) then
@@ -3789,6 +3853,8 @@
DetailsForgePanel.FirstRun = true
end
DetailsPluginContainerWindow.OpenPlugin (DetailsForgePanel)
end
--_detalhes:ScheduleTimer ("OpenForge", 3)
+3 -65
View File
@@ -1308,72 +1308,10 @@ local default_global_data = {
make_overall_when_done = true, --
make_overall_boss_only = false, --
},
-- important auras
--[=[
important_auras = {
[577] = {}, -- Havoc Demon Hunter
[581] = {}, -- Vengeance Demon Hunter
--> plugin window positions
plugin_window_pos = {},
[252] = {}, -- Unholy Death Knight
[251] = {}, -- Frost Death Knight
[250] = {}, -- Blood Death Knight
[102] = {}, -- Balance Druid
[103] = {}, -- Feral Druid
[104] = {}, -- Guardian Druid
[105] = {}, -- Restoration Druid
[253] = {}, -- Beast Mastery Hunter
[254] = {}, -- Marksmanship Hunter
[255] = {}, -- Survival Hunter
[62] = { -- Arcane Mage
},
[63] = { -- Fire Mage
157644, --Enhanced Pyrotechnics
48107, --Heating Up
48108, --Hot Streak!
194329, --Pyretic Incantation
},
[64] = { -- Frost Mage
44544, --fingers of frost
195418, --chain reaction
190446, --brain freeze
12472, --icyveins
},
[268] = {}, -- Brewmaster Monk
[269] = {}, -- Windwalker Monk
[270] = {}, -- Mistweaver Monk
[65] = {}, -- Holy Paladin
[66] = {}, -- Protection Paladin
[70] = {}, -- Retribution Paladin
[256] = {}, -- Discipline Priest
[257] = {}, -- Holy Priest
[258] = {}, -- Shadow Priest
[259] = {}, -- Assassination Rogue
[260] = {}, -- Outlaw Rogue
[261] = {}, -- Subtlety Rogue
[262] = {}, -- Elemental Shaman
[263] = {}, -- Enhancement Shaman
[264] = {}, -- Restoration Shaman
[265] = {}, -- Affliction Warlock
[266] = {}, -- Demonology Warlock
[267] = {}, -- Destruction Warlock
[71] = {}, -- Arms Warrior
[72] = {}, -- Fury Warrior
[73] = {}, -- Protection Warrior
},
--]=]
}
_detalhes.default_global_data = default_global_data
+1 -1
View File
@@ -25,7 +25,7 @@ function SlashCmdList.DETAILS (msg, editbox)
elseif (command == Loc ["STRING_SLASH_NEW"] or command == "new") then
_detalhes:CriarInstancia (nil, true)
elseif (command == Loc ["STRING_SLASH_HISTORY"] or command == "history" or command == "score" or command == "rank" or command == "ranking") then
elseif (command == Loc ["STRING_SLASH_HISTORY"] or command == "history" or command == "score" or command == "rank" or command == "ranking" or command == "statistics") then
_detalhes:OpenRaidHistoryWindow()
elseif (command == Loc ["STRING_SLASH_TOGGLE"] or command == "toggle") then
+145 -79
View File
@@ -76,6 +76,35 @@ function _detalhes:SetOptionsWindowTexture (texture)
end
end
function _detalhes:InitializeOptionsWindow()
local DetailsOptionsWindow = g:NewPanel (UIParent, _, "DetailsOptionsWindow", _, 897, 592)
local f = DetailsOptionsWindow.frame
f.Frame = f
f.__name = "Options"
f.real_name = "DETAILS_OPTIONS"
f.__icon = [[Interface\Scenarios\ScenarioIcon-Interact]]
DetailsPluginContainerWindow.EmbedPlugin (f, f, true)
function f.RefreshWindow()
if (not _G.DetailsOptionsWindow.instance) then
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (not lower_instance) then
local instance = _detalhes:GetInstance (1)
_detalhes.CriarInstancia (_, _, 1)
_detalhes:OpenOptionsWindow (instance)
else
_detalhes:OpenOptionsWindow (_detalhes:GetInstance (lower_instance))
end
else
_detalhes:OpenOptionsWindow (_G.DetailsOptionsWindow.instance)
end
end
end
function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
if (not instance.meu_id) then
@@ -96,10 +125,14 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
end
if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow.full_created) then
return _G.DetailsOptionsWindow.MyObject:update_all (instance, section)
_detalhes:FormatBackground (_G.DetailsOptionsWindow)
_G.DetailsOptionsWindow.MyObject:update_all (instance, section)
DetailsOptionsWindow.OpenInPluginPanel()
return
end
if (not window) then
if (not window or not window.Initialized) then
local options_button_template = g:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
local options_dropdown_template = g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
@@ -133,7 +166,10 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
-- Most of details widgets have the same 6 first parameters: parent, container, global name, parent key, width, height
window = g:NewPanel (UIParent, _, "DetailsOptionsWindow", _, 897, 592)
window = DetailsOptionsWindow and DetailsOptionsWindow.MyObject or g:NewPanel (UIParent, _, "DetailsOptionsWindow", _, 897, 592)
window.Initialized = true
window.frame.Initialized = true
window.instance = instance
tinsert (UISpecialFrames, "DetailsOptionsWindow")
window:SetFrameStrata ("HIGH")
@@ -164,30 +200,30 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
--x 9 897 y 9 592
local background = g:NewImage (window, _detalhes.options_window_background, 897, 592, nil, nil, "background", "$parentBackground")
background:SetPoint (0, 0)
background:SetDrawLayer ("border")
background:SetTexCoord (0, 0.8759765625, 0, 0.578125)
--local background = g:NewImage (window, _detalhes.options_window_background, 897, 592, nil, nil, "background", "$parentBackground")
--background:SetPoint (0, 0)
--background:SetDrawLayer ("border")
--background:SetTexCoord (0, 0.8759765625, 0, 0.578125)
local sub_background = window:CreateTexture ("DetailsOptionsWindowBackgroundWallpaper", "background")
--local sub_background = window:CreateTexture ("DetailsOptionsWindowBackgroundWallpaper", "background")
--sub_background:SetTexture ([[Interface\FrameGeneral\UI-Background-Marble]], true)
sub_background:SetTexture ([[Interface\DialogFrame\UI-DialogBox-Background-Dark]])
sub_background:SetPoint ("topleft", window.widget, "topleft", 192, -80)
sub_background:SetPoint ("bottomright", window.widget, "bottomright", -30, 27)
--sub_background:SetTexture ([[Interface\DialogFrame\UI-DialogBox-Background-Dark]])
--sub_background:SetPoint ("topleft", window.widget, "topleft", 192, -80)
--sub_background:SetPoint ("bottomright", window.widget, "bottomright", -30, 27)
--sub_background:SetVertTile (true)
--sub_background:SetHorizTile (true)
--sub_background:SetAlpha (0.81)
sub_background:SetAlpha (0.85)
--sub_background:SetAlpha (0.85)
--sub_background:Hide()
local menu_background = window:CreateTexture ("DetailsOptionsWindowBackgroundMenu", "background")
--local menu_background = window:CreateTexture ("DetailsOptionsWindowBackgroundMenu", "background")
--menu_background:SetTexture ([[Interface\AddOns\Details\images\options_window]], true)
menu_background:SetTexture ([[Interface\DialogFrame\UI-DialogBox-Background-Dark]])
menu_background:SetPoint ("topleft", window.widget, "topleft", 29, -78)
menu_background:SetSize (164, 488)
--menu_background:SetTexture ([[Interface\DialogFrame\UI-DialogBox-Background-Dark]])
--menu_background:SetPoint ("topleft", window.widget, "topleft", 29, -78)
--menu_background:SetSize (164, 488)
--menu_background:SetTexCoord (327/1024, 488/1024, 627/1024, 663/1024)
--menu_background:SetAlpha (0.81)
menu_background:SetAlpha (0.85)
--menu_background:SetAlpha (0.85)
--menu_background:SetVertTile (true)
--menu_background:Hide()
@@ -215,8 +251,8 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
--> edit anchors
editing.apoio_icone_esquerdo = window:CreateTexture (nil, "ARTWORK")
editing.apoio_icone_direito = window:CreateTexture (nil, "ARTWORK")
editing.apoio_icone_esquerdo:SetTexture ("Interface\\PaperDollInfoFrame\\PaperDollSidebarTabs")
editing.apoio_icone_direito:SetTexture ("Interface\\PaperDollInfoFrame\\PaperDollSidebarTabs")
--editing.apoio_icone_esquerdo:SetTexture ("Interface\\PaperDollInfoFrame\\PaperDollSidebarTabs")
--editing.apoio_icone_direito:SetTexture ("Interface\\PaperDollInfoFrame\\PaperDollSidebarTabs")
local apoio_altura = 13/256
editing.apoio_icone_esquerdo:SetTexCoord (0, 1, 0, apoio_altura)
@@ -266,15 +302,16 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
local desc_background = g:NewImage (window, [[Interface\AddOns\Details\images\options_window]], 253, 198, "artwork", {0.3193359375, 0.56640625, 0.685546875, 0.87890625}, "descBackgroundImage", "$parentDescBackgroundImage") -- 327 702 580 900
desc_background:SetPoint ("topleft", info_text, "topleft", 0, 0)
--> forge and history buttons
local forge_button = g:NewButton (window, _, "$parentForgeButton", "ForgeButton", 90, 20, function() _detalhes:OpenForge(); window:Hide() end, nil, nil, nil, "Open Forge", 1) --, g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
forge_button:SetIcon ([[Interface\AddOns\Details\images\icons]], nil, nil, nil, {396/512, 428/512, 243/512, 273/512}, nil, nil, 2)
forge_button:SetPoint ("topleft", 80, -61)
local history_button = g:NewButton (window, _, "$parentHistoryButton", "HistoryButton", 90, 20, function() _detalhes:OpenRaidHistoryWindow(); window:Hide() end, nil, nil, nil, "Guild Rank", 1) --, g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
history_button:SetIcon ([[Interface\AddOns\Details\images\icons]], nil, nil, nil, {434/512, 466/512, 243/512, 273/512}, nil, nil, 2)
history_button:SetPoint ("topleft", 180, -61)
-- as it stands in the plugin panel, these buttons aren't required anymore
--> forge and history buttons
-- local forge_button = g:NewButton (window, _, "$parentForgeButton", "ForgeButton", 90, 20, function() _detalhes:OpenForge(); window:Hide() end, nil, nil, nil, "Open Forge", 1) --, g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
-- forge_button:SetIcon ([[Interface\AddOns\Details\images\icons]], nil, nil, nil, {396/512, 428/512, 243/512, 273/512}, nil, nil, 2)
-- forge_button:SetPoint ("topleft", 80, -61)
-- local history_button = g:NewButton (window, _, "$parentHistoryButton", "HistoryButton", 90, 20, function() _detalhes:OpenRaidHistoryWindow(); window:Hide() end, nil, nil, nil, "Guild Rank", 1) --, g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
-- history_button:SetIcon ([[Interface\AddOns\Details\images\icons]], nil, nil, nil, {434/512, 466/512, 243/512, 273/512}, nil, nil, 2)
-- history_button:SetPoint ("topleft", 180, -61)
--> select instance dropbox
local onSelectInstance = function (_, _, instance)
@@ -711,7 +748,7 @@ local menus2 = {
mouse_over_texture:SetHeight (37)
mouse_over_texture:Hide()
mouse_over_texture:SetBlendMode ("ADD")
--> menu anchor textures
local menu_frame = CreateFrame("frame", "DetailsOptionsWindowMenuAnchor", window.widget)
@@ -719,34 +756,37 @@ local menus2 = {
menu_frame:SetSize (1, 1)
--general settings
local menuTitleAnchorX = 10
local g_settings = g:NewButton (menu_frame, _, "$parentGeneralSettingsButton", "g_settings", 150, 33, function() end, 0x1)
g:NewLabel (menu_frame, _, "$parentgeneral_settings_text", "GeneralSettingsLabel", Loc ["STRING_OPTIONS_GENERAL"], "GameFontNormal", 12)
menu_frame.GeneralSettingsLabel:SetPoint ("topleft", g_settings, "topleft", 35, -11)
menu_frame.GeneralSettingsLabel:SetPoint ("topleft", g_settings, "topleft", menuTitleAnchorX, -10)
local g_settings_texture = g:NewImage (menu_frame, [[Interface\AddOns\Details\images\options_window]], 160, 33, nil, nil, "GeneralSettingsTexture", "$parentGeneralSettingsTexture")
g_settings_texture:SetTexCoord (0, 0.15625, 0.685546875, 0.7177734375)
g_settings_texture:SetPoint ("topleft", g_settings, "topleft", 0, 0)
-- local g_settings_texture = g:NewImage (menu_frame, [[Interface\AddOns\Details\images\options_window]], 160, 33, nil, nil, "GeneralSettingsTexture", "$parentGeneralSettingsTexture")
-- g_settings_texture:SetTexCoord (0, 0.15625, 0.685546875, 0.7177734375)
-- g_settings_texture:SetPoint ("topleft", g_settings, "topleft", 0, 0)
--apparance
local g_appearance = g:NewButton (menu_frame, _, "$parentAppearanceButton", "g_appearance", 150, 33, function() end, 0x2)
g:NewLabel (menu_frame, _, "$parentappearance_settings_text", "AppearanceSettingsLabel", Loc ["STRING_OPTIONS_APPEARANCE"], "GameFontNormal", 12)
menu_frame.AppearanceSettingsLabel:SetPoint ("topleft", g_appearance, "topleft", 35, -11)
menu_frame.AppearanceSettingsLabel:SetPoint ("topleft", g_appearance, "topleft", menuTitleAnchorX, -11)
local g_appearance_texture = g:NewImage (menu_frame, [[Interface\AddOns\Details\images\options_window]], 160, 33, nil, nil, "AppearanceSettingsTexture", "$parentAppearanceSettingsTexture")
g_appearance_texture:SetTexCoord (0, 0.15625, 0.71875, 0.7509765625)
g_appearance_texture:SetPoint ("topleft", g_appearance, "topleft", 0, 0)
-- local g_appearance_texture = g:NewImage (menu_frame, [[Interface\AddOns\Details\images\options_window]], 160, 33, nil, nil, "AppearanceSettingsTexture", "$parentAppearanceSettingsTexture")
-- g_appearance_texture:SetTexCoord (0, 0.15625, 0.71875, 0.7509765625)
-- g_appearance_texture:SetPoint ("topleft", g_appearance, "topleft", 0, 0)
--advanced
local g_advanced = g:NewButton (menu_frame, _, "$parentAdvancedButton", "g_advanced", 150, 33, function() end, 0x4)
g:NewLabel (menu_frame, _, "$parentadvanced_settings_text", "AdvancedSettingsLabel", Loc ["STRING_OPTIONS_ADVANCED"], "GameFontNormal", 12)
menu_frame.AdvancedSettingsLabel:SetPoint ("topleft", g_advanced, "topleft", 35, -11)
menu_frame.AdvancedSettingsLabel:SetPoint ("topleft", g_advanced, "topleft", menuTitleAnchorX, -11)
local g_advanced_texture = g:NewImage (menu_frame, [[Interface\AddOns\Details\images\options_window]], 160, 33, nil, nil, "AdvancedSettingsTexture", "$parentAdvancedSettingsTexture")
g_advanced_texture:SetTexCoord (0, 0.15625, 0.8173828125, 0.849609375)
g_advanced_texture:SetPoint ("topleft", g_advanced, "topleft", 0, 0)
-- local g_advanced_texture = g:NewImage (menu_frame, [[Interface\AddOns\Details\images\options_window]], 160, 33, nil, nil, "AdvancedSettingsTexture", "$parentAdvancedSettingsTexture")
-- g_advanced_texture:SetTexCoord (0, 0.15625, 0.8173828125, 0.849609375)
-- g_advanced_texture:SetPoint ("topleft", g_advanced, "topleft", 0, 0)
@@ -804,21 +844,31 @@ local menus2 = {
return true
end
local blackdiv = window:CreateTexture (nil, "artwork")
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
blackdiv:SetVertexColor (0, 0, 0)
blackdiv:SetAlpha (0.7)
blackdiv:SetPoint ("topleft", window.frame, "topleft", 0, 0)
blackdiv:SetPoint ("bottomleft", window.frame, "bottomleft", 0, 0)
blackdiv:SetWidth (200)
--move buttons creation to loading process
function window:create_left_menu()
for index, menulist in ipairs (menus) do
anchors [index]:SetPoint (23, y)
anchors [index]:SetPoint (10, y)
local amount = #menulist
y = y - 37
for i = 1, amount do
local texture = g:NewImage (menu_frame, [[Interface\ARCHEOLOGY\ArchaeologyParts]], 130, 14, nil, nil, nil, "$parentButton_" .. index .. "_" .. i .. "_texture")
texture:SetTexCoord (0.146484375, 0.591796875, 0.0546875, 0.26171875)
texture:SetPoint (38, y-2)
--local texture = g:NewImage (menu_frame, [[Interface\ARCHEOLOGY\ArchaeologyParts]], 130, 14, nil, nil, nil, "$parentButton_" .. index .. "_" .. i .. "_texture")
local texture = g:NewImage (menu_frame, [[Interface\Scenarios\ScenarioIcon-Combat]], 10, 10, nil, nil, nil, "$parentButton_" .. index .. "_" .. i .. "_texture")
texture:SetTexCoord (0.23, 0.87, 0.15, 0.73)
texture:SetPoint (24, y-5)
texture:SetVertexColor (1, 1, 1, .5)
--texture:Hide()
local button = g:NewButton (menu_frame, _, "$parentButton_" .. index .. "_" .. i, nil, 150, 18, select_options, menus_settings [true_index], true_index, "", menus [index] [i])
button:SetPoint (40, y)
@@ -960,8 +1010,8 @@ local menus2 = {
g:NewScrollBar (container_window, container_slave, 8, -10)
container_window.slider:Altura (449)
container_window.slider:cimaPoint (0, 1)
container_window.slider:baixoPoint (0, -3)
container_window.slider:cimaPoint (20, 1)
container_window.slider:baixoPoint (20, -3)
container_window.wheel_jump = 80
container_window.ultimo = 0
@@ -1075,8 +1125,8 @@ local menus2 = {
f:SetSize (260, 16)
f:SetScript ("OnEnter", background_on_enter)
f:SetScript ("OnLeave", background_on_leave)
f:SetScript ("OnMouseDown", background_on_mouse_down)
f:SetScript ("OnMouseUp", background_on_mouse_up)
--f:SetScript ("OnMouseDown", background_on_mouse_down)
--f:SetScript ("OnMouseUp", background_on_mouse_up)
f:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}})
f:SetBackdropColor (0, 0, 0, 0)
f.parent = parent
@@ -1167,8 +1217,8 @@ local menus2 = {
f.is_button2 = is_button2
f:SetScript ("OnEnter", background_on_enter2)
f:SetScript ("OnLeave", background_on_leave2)
f:SetScript ("OnMouseDown", background_on_mouse_down)
f:SetScript ("OnMouseUp", background_on_mouse_up)
--f:SetScript ("OnMouseDown", background_on_mouse_down)
--f:SetScript ("OnMouseUp", background_on_mouse_up)
f:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}})
f:SetBackdropColor (0, 0, 0, 0)
f.parent = parent
@@ -1244,7 +1294,7 @@ local menus2 = {
window.title_y_pos2 = -50
window.left_start_at = 30
window.right_start_at = 360
window.right_start_at = 390
window.top_start_at = -90
window.buttons_width = 160
@@ -1332,8 +1382,8 @@ local menus2 = {
close_button:GetNormalTexture():SetDesaturated (true)
--> create a new background texture
background:SetTexture ([[Interface\AddOns\Details\images\background]])
background:SetVertexColor (0.27, 0.27, 0.27, 0.7)
--background:SetTexture ([[Interface\AddOns\Details\images\background]])
--background:SetVertexColor (0.27, 0.27, 0.27, 0.7)
window:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
window:SetBackdropColor (1, 1, 1, 1)
window:SetBackdropBorderColor (0, 0, 0, 1)
@@ -1346,12 +1396,12 @@ local menus2 = {
window_icon:Hide()
--> decrease the width of menu background
menu_background:SetSize (163, 488)
menu_background:SetPoint ("topleft", window.widget, "topleft", 23, -78)
menu_background:Hide()
sub_background:SetPoint ("topleft", window.widget, "topleft", 192, -80)
sub_background:SetPoint ("bottomright", window.widget, "bottomright", -30, 27)
sub_background:Hide()
--menu_background:SetSize (163, 488)
--menu_background:SetPoint ("topleft", window.widget, "topleft", 23, -78)
--menu_background:Hide()
--sub_background:SetPoint ("topleft", window.widget, "topleft", 192, -80)
--sub_background:SetPoint ("bottomright", window.widget, "bottomright", -30, 27)
--sub_background:Hide()
--> hide the dog and other stuff
bigdog:Hide()
@@ -1373,10 +1423,10 @@ local menus2 = {
--> location
fillbars:SetPoint ("bottomleft", window.widget, "bottomleft", 17, 16)
forge_button:SetTemplate (options_button_template)
forge_button:SetSize(120, 20) --
history_button:SetTemplate (options_button_template)
history_button:SetSize(120, 20)
-- forge_button:SetTemplate (options_button_template)
-- forge_button:SetSize(120, 20) --
-- history_button:SetTemplate (options_button_template)
-- history_button:SetSize(120, 20)
fillbars:SetTemplate (options_button_template)
fillbars:SetSize(120, 20)
changelog:SetTemplate (options_button_template)
@@ -1387,19 +1437,19 @@ local menus2 = {
--feedback_button.textcolor = "white"
--changelog.textcolor = "white"
--fillbars.textcolor = "white"
history_button.textcolor = "C_OptionsButtonOrange"
forge_button.textcolor = "C_OptionsButtonOrange"
-- history_button.textcolor = "C_OptionsButtonOrange"
-- forge_button.textcolor = "C_OptionsButtonOrange"
history_button:SetHook ("OnEnter", extra_buttons_on_enter)
history_button:SetHook ("OnLeave", extra_buttons_on_leave)
forge_button:SetHook ("OnEnter", extra_buttons_on_enter)
forge_button:SetHook ("OnLeave", extra_buttons_on_leave)
-- history_button:SetHook ("OnEnter", extra_buttons_on_enter)
-- history_button:SetHook ("OnLeave", extra_buttons_on_leave)
-- forge_button:SetHook ("OnEnter", extra_buttons_on_enter)
-- forge_button:SetHook ("OnLeave", extra_buttons_on_leave)
feedback_button.textsize = 10
changelog.textsize = 10
fillbars.textsize = 10
history_button.textsize = 10
forge_button.textsize = 10
-- history_button.textsize = 10
-- forge_button.textsize = 10
fillbars:SetIcon ("Interface\\AddOns\\Details\\images\\icons", nil, nil, nil, {323/512, 365/512, 42/512, 78/512}, {1, 1, 1, 0.6}, 4, 2)
changelog:SetIcon ("Interface\\AddOns\\Details\\images\\icons", nil, nil, nil, {367/512, 399/512, 43/512, 76/512}, {1, 1, 1, 0.8}, 4, 2)
@@ -1409,12 +1459,12 @@ local menus2 = {
fillbars_image:Hide()
feedback_image:Hide()
history_button:ClearAllPoints()
forge_button:ClearAllPoints()
-- history_button:ClearAllPoints()
-- forge_button:ClearAllPoints()
--forge_button:SetPoint ("topright", -17, -47)
forge_button:SetPoint ("bottomleft", fillbars, "topleft", 0, 2)
-- forge_button:SetPoint ("bottomleft", fillbars, "topleft", 0, 2)
--history_button:SetPoint ("right", forge_button, "left", -2, 0)
history_button:SetPoint ("bottomleft", changelog, "topleft", 0, 2)
-- history_button:SetPoint ("bottomleft", changelog, "topleft", 0, 2)
--forge_button:Hide()
--history_button:Hide()
@@ -1456,7 +1506,7 @@ local menus2 = {
local down = frame.baixo
local slider = frame.slider
slider:SetPoint ("TOPLEFT", frame, "TOPRIGHT", 3, -20)
slider:SetPoint ("TOPLEFT", frame, "TOPRIGHT", 30, -20)
slider:Altura (429)
up:SetNormalTexture ([[Interface\Buttons\Arrow-Up-Up]])
@@ -11160,8 +11210,6 @@ end --> if not window
----------------------------------------------------------------------------------------
--> Show
local strata = {
["BACKGROUND"] = "Background",
["LOW"] = "Low",
@@ -11965,6 +12013,7 @@ end --> if not window
end
if (_G.DetailsOptionsWindow.full_created) then
_G.DetailsOptionsWindow.MyObject:update_all (instance)
else
@@ -11977,7 +12026,24 @@ end --> if not window
end
window.loading_check = _detalhes:ScheduleRepeatingTimer ("options_loading_done", 0.1)
end
window:Show()
function DetailsOptionsWindow.OpenInPluginPanel()
for i = 1, #window.options do
local frame = window.options [i][1]
if (frame) then
frame:EnableMouse (false)
--frame:SetSize (DetailsPluginContainerWindow.FrameWidth, DetailsPluginContainerWindow.FrameHeight)
end
end
--DetailsOptionsWindowBackground:SetSize (DetailsPluginContainerWindow.FrameWidth, DetailsPluginContainerWindow.FrameHeight)
_detalhes:FormatBackground (_G.DetailsOptionsWindow)
DetailsPluginContainerWindow.OpenPlugin (DetailsOptionsWindow)
end
DetailsOptionsWindow.OpenInPluginPanel()
end --> OpenOptionsWindow
@@ -473,11 +473,9 @@ local function CreatePluginFrames (data)
end
--> user clicked on button, need open or close window
function EncounterDetails:OpenWindow()
if (EncounterDetails.open) then
if (EncounterDetails.Frame:IsShown()) then
return EncounterDetails:CloseWindow()
end
@@ -508,6 +506,8 @@ local function CreatePluginFrames (data)
C_Timer.After (3, function() EncounterDetails:ShowTutorial() end)
DetailsPluginContainerWindow.OpenPlugin (EncounterDetails)
return true
end
@@ -2103,6 +2103,11 @@ function EncounterDetails:OnEvent (_, event, ...)
[7] = "MONSTER_YELL",
}
--> embed the plugin into the plugin window
if (DetailsPluginContainerWindow) then
DetailsPluginContainerWindow.EmbedPlugin (EncounterDetails, EncounterDetails.Frame)
end
end
end
+6 -6
View File
@@ -1982,7 +1982,7 @@ _detalhes.EncounterDetailsTempWindow = function (EncounterDetails)
local already_added = {}
local build_dbm_bars = function()
local t = {}
local db = _detalhes.global_plugin_database ["DETAILS_PLUGIN_ENCOUNTER_DETAILS"]
local db = _detalhes.boss_mods_timers
if (db) then
wipe (already_added)
local encounter_id = EncounterDetails_SpellAurasScroll.encounter_id
@@ -2015,7 +2015,7 @@ _detalhes.EncounterDetailsTempWindow = function (EncounterDetails)
local build_bigwigs_bars = function()
local t = {}
local db = _detalhes.global_plugin_database ["DETAILS_PLUGIN_ENCOUNTER_DETAILS"]
local db = _detalhes.boss_mods_timers
if (db) then
wipe (already_added)
local encounter_id = EncounterDetails_SpellAurasScroll.encounter_id
@@ -2485,14 +2485,14 @@ end
local frame = BossFrame
local mouse_down = function()
frame:StartMoving()
frame.isMoving = true
--frame:StartMoving()
--frame.isMoving = true
end
local mouse_up = function()
if (frame.isMoving) then
frame:StopMovingOrSizing()
frame.isMoving = false
-- frame:StopMovingOrSizing()
-- frame.isMoving = false
end
end
+7 -1
View File
@@ -75,7 +75,13 @@ function _G._detalhes:Start()
--> initialize
--> build frames
--> plugin container
self:CreatePluginWindowContainer()
self:InitializeForge() --to install into the container plugin
self:InitializeRaidHistoryWindow()
self:InitializeOptionsWindow()
--> bookmarks
if (self.switch.InitSwitch) then
--self.switch:InitSwitch()