More fixes for patch 10.2 combatlog changes
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@@ -7154,7 +7154,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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actor.classe = classToken or "UNKNOW"
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elseif (name ~= "Unknown" and type(name) == "string" and string.len(name) > 1) then
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local guid = UnitGUID(name)
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local guid = UnitGUID(Details:Ambiguate(name))
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if (guid) then
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local flag
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if (Details.faction_id == faction) then --is from the same faction
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@@ -7184,7 +7184,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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actor.classe = classToken or "UNKNOW"
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elseif (name ~= "Unknown" and type(name) == "string" and string.len(name) > 1) then
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local guid = UnitGUID(name)
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local guid = UnitGUID(Details:Ambiguate(name))
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if (guid) then
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local flag
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if (Details.faction_id == faction) then --is from the same faction
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