More fixes for patch 10.2 combatlog changes

This commit is contained in:
Tercio Jose
2023-11-10 20:42:57 -03:00
parent 60819b9143
commit d95ff2b827
9 changed files with 38 additions and 40 deletions
+5 -5
View File
@@ -953,15 +953,15 @@
for i = 1, aliados-1 do
local role = UnitGroupRolesAssigned and UnitGroupRolesAssigned("party" .. i) or "DAMAGER"
if (role ~= "NONE" and UnitExists("party" .. i)) then
local name = GetUnitName("party" .. i, true)
Details.arena_table [name] = {role = role}
local unitName = Details:GetFullName("party" .. i)
Details.arena_table [unitName] = {role = role}
end
end
local role = UnitGroupRolesAssigned and UnitGroupRolesAssigned("player") or "DAMAGER"
if (role ~= "NONE") then
local name = GetUnitName("player", true)
Details.arena_table [name] = {role = role}
local playerName = Details:GetFullName("player")
Details.arena_table [playerName] = {role = role}
end
--enemies
@@ -969,7 +969,7 @@
Details:Destroy(_detalhes.arena_enemies)
for i = 1, enemiesAmount do
local enemyName = _G.GetUnitName("arena" .. i, true)
local enemyName = Details:GetFullName("arena" .. i)
if (enemyName) then
_detalhes.arena_enemies[enemyName] = "arena" .. i
end