No more damage done for mobs that doesn't award points

This commit is contained in:
Tercio Jose
2021-10-20 15:28:08 -03:00
parent d905a0d38f
commit d1c06a262c
5 changed files with 61 additions and 74 deletions
-1
View File
@@ -219,7 +219,6 @@ do
_detalhes.InstancesToStoreData = { --mapId
[2296] = true, --castle narnia
[2450] = true, --sanctum of domination
[2450] = true,
}
--> armazena os escudos - Shields information for absorbs
+4 -1
View File
@@ -326,12 +326,15 @@
end
return table1 [4] < table2 [4]
end
--[[exported]] function Details:GetBarColor (actor)
actor = actor or self
if (actor.monster) then
return _unpack (Details.class_colors.ENEMY)
elseif (actor.customColor) then
return unpack(actor.customColor)
elseif (actor.spellicon) then
return 0.729, 0.917, 1
+11 -2
View File
@@ -248,10 +248,19 @@
end
--special spells to add into the group view
local spellId = Details.NoOverallSpellNames[novo_objeto.nome]
local spellId = Details.SpecialSpellActorsName[novo_objeto.nome]
if (spellId) then
novo_objeto.grupo = true
novo_objeto.spellicon = GetSpellTexture(spellId)
if (Details.KyrianWeaponSpellIds[spellId]) then
novo_objeto.spellicon = GetSpellTexture(Details.KyrianWeaponActorSpellId)
novo_objeto.nome = Details.KyrianWeaponActorName
novo_objeto.displayName = Details.KyrianWeaponActorName
novo_objeto.customColor = Details.KyrianWeaponColor
nome = Details.KyrianWeaponActorName
else
novo_objeto.spellicon = GetSpellTexture(spellId)
end
end
if ((_bit_band (flag, IS_GROUP_OBJECT) ~= 0 and novo_objeto.classe ~= "UNKNOW" and novo_objeto.classe ~= "UNGROUPPLAYER") or _detalhes:IsInCache (serial)) then
+39 -29
View File
@@ -258,7 +258,12 @@
_detalhes.OverridedSpellIds = override_spellId
--> list of ignored npcs by the user
local ignored_npcids = {}
local ignored_npcids = {
--necrotic wake --remove on 10.0
[163126] = true, --brittlebone mage
[163122] = true, --brittlebone warrior
[166079] = true, --brittlebone crossbowman
}
--> ignore soul link (damage from the warlock on his pet - current to demonology only)
local SPELLID_WARLOCK_SOULLINK = 108446
@@ -397,32 +402,33 @@
local _auto_regen_thread
local AUTO_REGEN_PRECISION = 2
--> store the spells which cannot be added to overall data
local no_overall_spells = {
[344421] = true,
[328351] = true,
[328406] = true,
[328128] = true,
[333641] = true,
[333227] = true,
[333250] = true,
--[] = true,
--kyrian weapons on necrotic wake --remove on 10.0
--these detect the kyrial weapon actor by the damage spellId
Details.KyrianWeaponSpellIds = {
[328128] = true, --Forgotten Forgehammer
[328351] = true, --Bloody Javelin
[328406] = true, --Discharged Anima
[344421] = true, --Anima Exhaust (goliaths)
}
Details.KyrianWeaponActorName = "Kyrian Weapons"
Details.KyrianWeaponActorSpellId = 328351 --for the icon
Details.KyrianWeaponColor = {0.729, 0.917, 1} --color
--expose the table for scripts modify it
Details.NoOverallSpells = no_overall_spells
--sanguine affix for m+
Details.SanguineHealActorName = GetSpellInfo(SPELLID_SANGUINE_HEAL)
--create a table with spell names which need to be converted into actors
local sanguineHealSpellName = GetSpellInfo(SPELLID_SANGUINE_HEAL)
Details.NoOverallSpellNames = {
[sanguineHealSpellName] = true
}
--create a table with spell names pointing to spellIds
Details.SpecialSpellActorsName = {}
for spellId in pairs(no_overall_spells) do
--add sanguine affix
Details.SpecialSpellActorsName[Details.SanguineHealActorName] = SPELLID_SANGUINE_HEAL
--add kyrian weapons
Details.SpecialSpellActorsName[Details.KyrianWeaponActorName] = Details.KyrianWeaponActorSpellId
for spellId in pairs(Details.KyrianWeaponSpellIds) do
local spellName = GetSpellInfo(spellId)
if (spellName) then
Details.NoOverallSpellNames[spellName] = spellId
Details.SpecialSpellActorsName[spellName] = spellId
end
end
@@ -577,10 +583,10 @@
-- return
--end
--sanguine ichor mythic dungeon affix (heal enemies)
if (no_overall_spells[spellid]) then
who_name = GetSpellInfo(spellid)
who_flags = 0x518
--kyrian weapons
if (Details.KyrianWeaponSpellIds[spellid]) then
who_name = Details.KyrianWeaponActorName
who_flags = 0x514
who_serial = "Creature-0-3134-2289-28065-" .. spellid .. "-000164C698"
end
@@ -868,6 +874,7 @@
if (who_flags) then --> ter certeza que no um pet
if (who_serial ~= "") then
damage_cache [who_serial] = este_jogador
print("adicionando ao cache:", who_name)
else
if (who_name:find ("%[")) then
damage_cache [who_name] = este_jogador
@@ -889,7 +896,7 @@
return
end
if (no_overall_spells[spellid]) then
if (Details.KyrianWeaponSpellIds[spellid]) then
este_jogador.grupo = true
end
@@ -2025,7 +2032,7 @@
--sanguine ichor mythic dungeon affix (heal enemies)
if (spellid == SPELLID_SANGUINE_HEAL) then
who_name = GetSpellInfo(SPELLID_SANGUINE_HEAL)
who_name = Details.SanguineHealActorName
who_flags = 0x518
who_serial = "Creature-0-3134-2289-28065-" .. SPELLID_SANGUINE_HEAL .. "-000164C698"
end
@@ -5885,8 +5892,11 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
_recording_ability_with_buffs = _detalhes.RecordPlayerAbilityWithBuffs
_in_combat = _detalhes.in_combat
--> grab the ignored npcid directly from the user profile
ignored_npcids = _detalhes.npcid_ignored
--> fill the ignored npcid directly from the user profile
--ignored_npcids = _detalhes.npcid_ignored
for npcId in pairs(_detalhes.npcid_ignored) do
ignored_npcids[npcId] = true
end
if (_in_combat) then
if (not _auto_regen_thread or _auto_regen_thread._cancelled) then
+7 -41
View File
@@ -42,11 +42,15 @@ function Details.CooldownTracking.EnableTracker()
Details.ocd_tracker.enabled = true
--register callbacks
openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
--openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc") --nao tem
--openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc") --nao tem
--openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownUpdateFunc")
--openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownUpdateFunc")
openRaidLib.RegisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
--Details.CooldownTracking.RefreshCooldownFrames()
Details.CooldownTracking.RefreshCooldownFrames()
end
function Details.CooldownTracking.DisableTracker()
@@ -314,45 +318,7 @@ function Details.CooldownTracking.RefreshCooldowns()
end
end
--[=[]]
local cooldownIndex = 1
for classId = 1, 12 do --12 classes
local t = cooldownsOrganized[classId]
for i = 1, #t do
local bar = screenPanel.bars[cooldownIndex]
cooldownIndex = cooldownIndex + 1
bar:Show()
local cooldownTable = t[i]
local classColor = C_ClassColor.GetClassColor(cooldownTable[6])
bar:SetStatusBarColor(classColor.r, classColor.g, classColor.b)
local spellNameDebug, _, spellIcon = GetSpellInfo(cooldownTable[5])
bar:SetIcon(spellIcon, .1, .9, .1, .9)
bar:SetLeftText(DF:RemoveRealmName(cooldownTable[1]))
local timeLeft = cooldownTable[2]
if (timeLeft > 0) then
bar.spellId = cooldownTable[5]
bar:SetTimer(timeLeft)
--print("timeLeft:", timeLeft, spellNameDebug)
else
bar:SetMinMaxValues(0, 100)
bar:SetTimer(0)
--print(spellNameDebug)
C_Timer.After(1, function()
-- bar:SetMinMaxValues(0, 100)
-- bar:SetTimer(0)
end)
end
end
end
--]=]
cooldownIndex = cooldownIndex - 1
print("total frames:", cooldownIndex)
local xAnchor = 1
local defaultY = 0