Remove UnitIsUnit('player',X) checks, and change UnitName calls to use Details.playername
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@@ -151,13 +151,13 @@ local tickerCallback = function(tickerObject)
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--tick damage
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local totalPlayers = GetNumGroupMembers()
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for i = 1, totalPlayers-1 do
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local unitName, unitRealm = UnitName ("party" .. i)
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local unitName, unitRealm = UnitFullName ("party" .. i)
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if (unitName) then
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addPlayerDamage(unitName, unitRealm)
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end
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end
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addPlayerDamage(UnitName("player"))
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addPlayerDamage(UnitFullName("player"))
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end
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function mythicDungeonCharts:OnBossDefeated()
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