Merge pull request #277 from Treeston/master

Details_TinyThreat: absolute threat mode, and gouge pull threat bar
This commit is contained in:
Tercio Jose
2022-03-06 14:22:54 -03:00
committed by GitHub
+279 -197
View File
@@ -48,14 +48,14 @@ else
end
local function CreatePluginFrames (data)
--> catch Details! main object
local _detalhes = _G._detalhes
local DetailsFrameWork = _detalhes.gump
--> data
ThreatMeter.data = data or {}
--> defaults
ThreatMeter.RowWidth = 294
ThreatMeter.RowHeight = 14
@@ -67,39 +67,39 @@ local function CreatePluginFrames (data)
ThreatMeter.ShownRows = {}
-->
ThreatMeter.Actived = false
--> localize functions
ThreatMeter.percent_color = ThreatMeter.percent_color
ThreatMeter.GetOnlyName = ThreatMeter.GetOnlyName
--> window reference
local instance
local player
--> OnEvent Table
function ThreatMeter:OnDetailsEvent (event, ...)
if (event == "DETAILS_STARTED") then
ThreatMeter:RefreshRows()
elseif (event == "HIDE") then --> plugin hidded, disabled
ThreatMeter.Actived = false
ThreatMeter:Cancel()
elseif (event == "SHOW") then
instance = ThreatMeter:GetInstance (ThreatMeter.instance_id)
ThreatMeter.RowWidth = instance.baseframe:GetWidth()-6
ThreatMeter:UpdateContainers()
ThreatMeter:UpdateRows()
ThreatMeter:SizeChanged()
player = GetUnitName ("player", true)
ThreatMeter.Actived = false
if (ThreatMeter:IsInCombat() or UnitAffectingCombat ("player")) then
@@ -109,82 +109,82 @@ local function CreatePluginFrames (data)
ThreatMeter.Actived = true
ThreatMeter:Start()
end
elseif (event == "COMBAT_PLAYER_ENTER") then
if (not ThreatMeter.Actived) then
ThreatMeter.Actived = true
ThreatMeter:Start()
end
elseif (event == "DETAILS_INSTANCE_ENDRESIZE" or event == "DETAILS_INSTANCE_SIZECHANGED") then
local what_window = select (1, ...)
if (what_window == instance) then
ThreatMeter:SizeChanged()
ThreatMeter:RefreshRows()
end
elseif (event == "DETAILS_OPTIONS_MODIFIED") then
local what_window = select (1, ...)
if (what_window == instance) then
ThreatMeter:RefreshRows()
end
elseif (event == "DETAILS_INSTANCE_STARTSTRETCH") then
ThreatMeterFrame:SetFrameStrata ("TOOLTIP")
ThreatMeterFrame:SetFrameLevel (instance.baseframe:GetFrameLevel()+1)
elseif (event == "DETAILS_INSTANCE_ENDSTRETCH") then
ThreatMeterFrame:SetFrameStrata ("MEDIUM")
elseif (event == "PLUGIN_DISABLED") then
ThreatMeterFrame:UnregisterEvent ("PLAYER_TARGET_CHANGED")
ThreatMeterFrame:UnregisterEvent ("PLAYER_REGEN_DISABLED")
ThreatMeterFrame:UnregisterEvent ("PLAYER_REGEN_ENABLED")
elseif (event == "PLUGIN_ENABLED") then
ThreatMeterFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_DISABLED")
ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
end
end
ThreatMeterFrame:SetWidth (300)
ThreatMeterFrame:SetHeight (100)
function ThreatMeter:UpdateContainers()
for _, row in _ipairs (ThreatMeter.Rows) do
row:SetContainer (instance.baseframe)
end
end
function ThreatMeter:UpdateRows()
for _, row in _ipairs (ThreatMeter.Rows) do
row.width = ThreatMeter.RowWidth
end
end
function ThreatMeter:HideBars()
for _, row in _ipairs (ThreatMeter.Rows) do
row:Hide()
end
end
local target = nil
local timer = 0
local interval = 1.0
local RoleIconCoord = {
["TANK"] = {0, 0.28125, 0.328125, 0.625},
["HEALER"] = {0.3125, 0.59375, 0, 0.296875},
["DAMAGER"] = {0.3125, 0.59375, 0.328125, 0.625},
["NONE"] = {0.3125, 0.59375, 0.328125, 0.625}
}
function ThreatMeter:SizeChanged()
local instance = ThreatMeter:GetPluginInstance()
local w, h = instance:GetSize()
ThreatMeterFrame:SetWidth (w)
ThreatMeterFrame:SetHeight (h)
@@ -196,7 +196,7 @@ local function CreatePluginFrames (data)
end
ThreatMeter.ShownRows = {}
for i = 1, ThreatMeter.CanShow do
ThreatMeter.ShownRows [i] = ThreatMeter.Rows[i]
if (_detalhes.in_combat) then
@@ -204,43 +204,43 @@ local function CreatePluginFrames (data)
end
ThreatMeter.Rows[i].width = w-5
end
for i = #ThreatMeter.ShownRows+1, #ThreatMeter.Rows do
ThreatMeter.Rows [i]:Hide()
end
end
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
function ThreatMeter:RefreshRow (row)
local instance = ThreatMeter:GetPluginInstance()
if (instance) then
local font = SharedMedia:Fetch ("font", instance.row_info.font_face, true) or instance.row_info.font_face
row.textsize = instance.row_info.font_size
row.textfont = font
row.texture = instance.row_info.texture
row.shadow = instance.row_info.textL_outline
row.width = instance.baseframe:GetWidth()-5
row.height = instance.row_info.height
local rowHeight = - ( (row.rowId -1) * (instance.row_info.height + 1) )
row:ClearAllPoints()
row:SetPoint ("topleft", ThreatMeterFrame, "topleft", 1, rowHeight)
row:SetPoint ("topright", ThreatMeterFrame, "topright", -1, rowHeight)
row:SetPoint ("topleft", ThreatMeterFrame, "topleft", 1, rowHeight)
row:SetPoint ("topright", ThreatMeterFrame, "topright", -1, rowHeight)
end
end
function ThreatMeter:RefreshRows()
for i = 1, #ThreatMeter.Rows do
ThreatMeter:RefreshRow (ThreatMeter.Rows [i])
end
end
function ThreatMeter:NewRow (i)
local newrow = DetailsFrameWork:NewBar (ThreatMeterFrame, nil, "DetailsThreatRow"..i, nil, 300, ThreatMeter.RowHeight)
newrow:SetPoint (3, -((i-1)*(ThreatMeter.RowHeight+1)))
@@ -251,15 +251,23 @@ local function CreatePluginFrames (data)
newrow:SetIcon ("Interface\\LFGFRAME\\UI-LFG-ICON-PORTRAITROLES", RoleIconCoord ["DAMAGER"])
newrow.rowId = i
ThreatMeter.Rows [#ThreatMeter.Rows+1] = newrow
ThreatMeter:RefreshRow (newrow)
newrow:Hide()
return newrow
end
local sort = function (table1, table2)
local absoluteSort = function (table1, table2)
if (table1[6] > table2[6]) then
return true
else
return false
end
end
local relativeSort = function (table1, table2)
if (table1[2] > table2[2]) then
return true
else
@@ -281,10 +289,34 @@ local function CreatePluginFrames (data)
return unitId
end
local UpdateTableFromThreatSituation = function(threat_table, threatening, threatened)
local isTanking, status, threatpct, rawthreatpct, threatvalue = _UnitDetailedThreatSituation (threatening, threatened)
if (status) then
threat_table [2] = threatpct
threat_table [3] = isTanking
threat_table [6] = threatvalue
threat_table [7] = isTanking and 100 or rawthreatpct -- rawthreatpct returns invalid values for the main tank
else
threat_table [2] = 0
threat_table [3] = false
threat_table [6] = 0
threat_table [7] = 0
end
end
local gougeSpells = {
[15687] = 29425, -- Moroes: Gouge
[22948] = 40491, -- Gurtogg Bloodboil: Bewildering Strike
}
local FindGougeSpellForUnit = function(unitId)
local npcId = _detalhes:GetNpcIdFromGuid(UnitGUID(unitId))
return gougeSpells[npcId]
end
local Threater = function()
local options = ThreatMeter.options
local unitId = ThreatMeter:GetUnitId()
if (ThreatMeter.Actived and UnitExists(unitId) and not _UnitIsFriend("player", unitId)) then
@@ -292,86 +324,51 @@ local function CreatePluginFrames (data)
--> get the threat of all players
if (_IsInRaid()) then
for i = 1, _GetNumGroupMembers(), 1 do
local thisplayer_name = GetUnitName ("raid"..i, true)
local threat_table_index = ThreatMeter.player_list_hash [thisplayer_name]
local threat_table = ThreatMeter.player_list_indexes [threat_table_index]
if (not threat_table) then
--> some one joined the group while the player are in combat
ThreatMeter:Start()
return
end
local isTanking, status, threatpct, rawthreatpct, threatvalue = _UnitDetailedThreatSituation ("raid"..i, unitId)
if (status) then
threat_table [2] = threatpct
threat_table [3] = isTanking
threat_table [6] = threatvalue
else
threat_table [2] = 0
threat_table [3] = false
threat_table [6] = 0
end
UpdateTableFromThreatSituation(threat_table, "raid"..i, unitId)
end
elseif (_IsInGroup()) then
for i = 1, _GetNumGroupMembers()-1, 1 do
local thisplayer_name = GetUnitName ("party"..i, true)
local threat_table_index = ThreatMeter.player_list_hash [thisplayer_name]
local threat_table = ThreatMeter.player_list_indexes [threat_table_index]
if (not threat_table) then
--> some one joined the group while the player are in combat
ThreatMeter:Start()
return
end
local isTanking, status, threatpct, rawthreatpct, threatvalue = _UnitDetailedThreatSituation ("party"..i, unitId)
if (status) then
threat_table [2] = threatpct
threat_table [3] = isTanking
threat_table [6] = threatvalue
else
threat_table [2] = 0
threat_table [3] = false
threat_table [6] = 0
end
UpdateTableFromThreatSituation(threat_table, "party"..i, unitId)
end
local thisplayer_name = GetUnitName ("player", true)
local threat_table_index = ThreatMeter.player_list_hash [thisplayer_name]
local threat_table = ThreatMeter.player_list_indexes [threat_table_index]
local isTanking, status, threatpct, rawthreatpct, threatvalue = _UnitDetailedThreatSituation ("player", unitId)
if (status) then
threat_table [2] = threatpct
threat_table [3] = isTanking
threat_table [6] = threatvalue
else
threat_table [2] = 0
threat_table [3] = false
threat_table [6] = 0
end
UpdateTableFromThreatSituation(threat_table, "player", unitId)
else
--> player
local thisplayer_name = GetUnitName ("player", true)
local threat_table_index = ThreatMeter.player_list_hash [thisplayer_name]
local threat_table = ThreatMeter.player_list_indexes [threat_table_index]
local isTanking, status, threatpct, rawthreatpct, threatvalue = _UnitDetailedThreatSituation ("player", unitId)
if (status) then
threat_table [2] = threatpct
threat_table [3] = isTanking
threat_table [6] = threatvalue
else
threat_table [2] = 0
threat_table [3] = false
threat_table [6] = 0
end
UpdateTableFromThreatSituation(threat_table, "player"..i, unitId)
--> pet
if (UnitExists ("pet")) then
@@ -379,94 +376,159 @@ local function CreatePluginFrames (data)
local threat_table_index = ThreatMeter.player_list_hash [thisplayer_name]
local threat_table = ThreatMeter.player_list_indexes [threat_table_index]
if (threat_table) then
local isTanking, status, threatpct, rawthreatpct, threatvalue = _UnitDetailedThreatSituation ("pet", unitId)
if (status) then
threat_table [2] = threatpct
threat_table [3] = isTanking
threat_table [6] = threatvalue
else
threat_table [2] = 0
threat_table [3] = false
threat_table [6] = 0
end
end
UpdateTableFromThreatSituation(threat_table, "pet", unitId)
end
end
local disableGougeMode = ThreatMeter.saveddata.disable_gouge
local gougeSpellId = (not disableGougeMode) and FindGougeSpellForUnit(unitId)
local useAbsoluteMode = gougeSpellId or ThreatMeter.saveddata.absolute_mode
--> sort
_table_sort (ThreatMeter.player_list_indexes, sort)
_table_sort (ThreatMeter.player_list_indexes, useAbsoluteMode and absoluteSort or relativeSort)
for index, t in _ipairs (ThreatMeter.player_list_indexes) do
ThreatMeter.player_list_hash [t[1]] = index
end
--> no threat on this enemy
if (ThreatMeter.player_list_indexes [1] [2] < 1) then
if (ThreatMeter.player_list_indexes [1][7] < 1) then
ThreatMeter:HideBars()
return
end
--> find main tank threat, even if they are not in group
local mainTankAbsoluteThreat = ThreatMeter.player_list_indexes[1][6]/(ThreatMeter.player_list_indexes[1][7]/100)
local lastIndex = 0
local shownMe = false
local firstIndex = 1
local pullRow = ThreatMeter.ShownRows[1]
local me = ThreatMeter.player_list_indexes [ ThreatMeter.player_list_hash [player] ]
local hidePullBar = ThreatMeter.saveddata.hide_pull_bar
local needRangedPullBar = (not hidePullBar) and useAbsoluteMode
local needMeleePullBar = (not hidePullBar) and useAbsoluteMode
local needRelativePullBar = (not hidePullBar) and (not useAbsoluteMode) and me and (me[2] > 0) and (not me[3])
--setup the pull aggro bar
if (me and not hidePullBar) then
firstIndex = 2
local myThreat = me[6] or 0
--get the player with most aggro
local topThreat = ThreatMeter.player_list_indexes[1]
local aggro = topThreat[6] * (CheckInteractDistance(unitId, 3) and 1.1 or 1.3)
aggro = max(aggro, 0.001)
pullRow:SetLeftText("Pull Aggro At")
local realPercent = _math_floor(aggro / max (topThreat [6], 0.01) * 100)
pullRow:SetRightText ("+" .. ThreatMeter:ToK2 (aggro - myThreat) .. " (" .. _math_floor (_math_abs ((myThreat / aggro * 100) - realPercent)) .. "%)") --
pullRow:SetValue (100)
local myPercentToAggro = myThreat / aggro * 100
local r, g = ThreatMeter:percent_color(myPercentToAggro)
pullRow:SetColor (r, g, 0)
pullRow._icon:SetTexture ([[Interface\PVPFrame\Icon-Combat]])
pullRow._icon:SetTexCoord (0, 1, 0, 1)
pullRow:Show()
--> find out scaling factor for bars
local barValueUnit
if useAbsoluteMode then
barValueUnit = max(ThreatMeter.player_list_indexes[1][7]/100, needRangedPullBar and 1.3 or needMeleePullBar and 1.1 or 1.0)
else
if (pullRow) then
pullRow:Hide()
barValueUnit = 1.0
end
--> find out gouge threshold (highest offtank threat, divided by 110%; this prevents the offtank from taking the boss back)
local gougeThreshold = nil
if gougeSpellId then
for _, t in _ipairs (ThreatMeter.player_list_indexes) do
if not t[3] then
gougeThreshold = t[6] / 1.1
break
end
end
end
for index = firstIndex, #ThreatMeter.ShownRows do
local index = 1
local lastIndex = #ThreatMeter.ShownRows
local dummyBarCount = 0
while index <= lastIndex do
local thisRow = ThreatMeter.ShownRows[index]
local threatActor
local threatActor = ThreatMeter.player_list_indexes[index-dummyBarCount]
if (hidePullBar) then
threatActor = ThreatMeter.player_list_indexes[index]
else
threatActor = ThreatMeter.player_list_indexes[index-1]
if needRelativePullBar then
thisRow._icon:SetTexture ([[Interface\PVPFrame\Icon-Combat]])
thisRow._icon:SetTexCoord (0, 1, 0, 1)
local myPullThreat = me[6]*(100/me[2])
local r,g = ThreatMeter:percent_color(me[2], true)
thisRow:SetLeftText("You pull at")
thisRow:SetRightText("+" .. ThreatMeter:ToK2 (myPullThreat - me[6]) .. " (" .. _cstr ("%.1f", 100-me[2]) .. "%)")
thisRow:SetValue(me[2]/barValueUnit)
thisRow:SetColor (r, g, 0, 1)
thisRow:Show()
needRelativePullBar = false
index = index+1
dummyBarCount = dummyBarCount+1
if index > lastIndex then break end
thisRow = ThreatMeter.ShownRows[index]
end
if needRangedPullBar and ((not threatActor) or (threatActor[7] < 130)) then
thisRow._icon:SetTexture ([[Interface\PaperDoll\UI-PaperDoll-Slot-Ranged]])
thisRow._icon:SetTexCoord (0, 1, 0, 1)
thisRow:SetLeftText ("Ranged pull at")
thisRow:SetRightText(ThreatMeter:ToK2 (mainTankAbsoluteThreat*1.3) .. " (130.0%)")
thisRow:SetValue(130/barValueUnit)
thisRow:SetColor(1, 0, 0, 1)
thisRow:Show()
needRangedPullBar = false
index = index+1
dummyBarCount = dummyBarCount+1
if index > lastIndex then break end
thisRow = ThreatMeter.ShownRows[index]
end
if needMeleePullBar and ((not threatActor) or (threatActor[7] < 110)) then
thisRow._icon:SetTexture ([[Interface\PaperDoll\UI-PaperDoll-Slot-MainHand]])
thisRow._icon:SetTexCoord (0, 1, 0, 1)
thisRow:SetLeftText ("Melee pull at")
thisRow:SetRightText(ThreatMeter:ToK2 (mainTankAbsoluteThreat*1.1) .. " (110.0%)")
thisRow:SetValue(110/barValueUnit)
thisRow:SetColor(1, 0, 0, 1)
thisRow:Show()
needMeleePullBar = false
index = index+1
dummyBarCount = dummyBarCount+1
if index > lastIndex then break end
thisRow = ThreatMeter.ShownRows[index]
end
if gougeThreshold and ((not threatActor) or (threatActor[6] < gougeThreshold)) then
local spellName, _, spellTexture = GetSpellInfo (gougeSpellId)
thisRow._icon:SetTexture (spellTexture)
thisRow._icon:SetTexCoord (0, 1, 0, 1)
local pct = gougeThreshold * 100 / mainTankAbsoluteThreat
thisRow:SetLeftText (spellName .. " pull at")
thisRow:SetRightText(ThreatMeter:ToK2 (gougeThreshold) .. " (" .. _cstr ("%.1f", pct) .. "%)")
thisRow:SetValue(pct/barValueUnit)
thisRow:SetColor(1, 0, 0, 1)
thisRow:Show()
gougeThreshold = false
index = index+1
dummyBarCount = dummyBarCount+1
if index > lastIndex then break end
thisRow = ThreatMeter.ShownRows[index]
end
if (threatActor) then
local role = threatActor[4]
thisRow._icon:SetTexture ([[Interface\LFGFrame\UI-LFG-Icon-PortraitRoles]])
thisRow._icon:SetTexCoord (_unpack (RoleIconCoord [role]))
thisRow:SetLeftText (ThreatMeter:GetOnlyName (threatActor [1]))
local pct = threatActor [2]
local pct = threatActor [useAbsoluteMode and 7 or 2]
thisRow:SetRightText (ThreatMeter:ToK2 (threatActor [6]) .. " (" .. _cstr ("%.1f", pct) .. "%)")
thisRow:SetValue (pct)
thisRow:SetValue (pct/barValueUnit)
if (options.useplayercolor and threatActor [1] == player) then
thisRow:SetColor (_unpack (options.playercolor))
elseif (options.useclasscolors) then
local color = RAID_CLASS_COLORS [threatActor [5]]
if (color) then
@@ -482,7 +544,7 @@ local function CreatePluginFrames (data)
thisRow:SetColor (r, g, 0, 1)
end
end
if (not thisRow.statusbar:IsShown()) then
thisRow:Show()
end
@@ -492,8 +554,10 @@ local function CreatePluginFrames (data)
else
thisRow:Hide()
end
index = index+1
end
if (not shownMe) then
--> show my self into last bar
local threat_actor = ThreatMeter.player_list_indexes [ ThreatMeter.player_list_hash [player] ]
@@ -503,10 +567,11 @@ local function CreatePluginFrames (data)
thisRow:SetLeftText (player)
--thisRow.textleft:SetTextColor (unpack (RAID_CLASS_COLORS [threat_actor [5]]))
local role = threat_actor [4]
thisRow._icon:SetTexture ([[Interface\LFGFrame\UI-LFG-Icon-PortraitRoles]])
thisRow._icon:SetTexCoord (_unpack (RoleIconCoord [role]))
thisRow:SetRightText (ThreatMeter:ToK2 (threat_actor [6]) .. " (" .. _cstr ("%.1f", threat_actor [2]) .. "%)")
thisRow:SetValue (threat_actor [2])
if (options.useplayercolor) then
thisRow:SetColor (_unpack (options.playercolor))
else
@@ -520,7 +585,7 @@ local function CreatePluginFrames (data)
--print ("nao tem target")
end
end
function ThreatMeter:TargetChanged()
if (not ThreatMeter.Actived) then
return
@@ -536,7 +601,7 @@ local function CreatePluginFrames (data)
ThreatMeter:HideBars()
end
end
function ThreatMeter:Tick()
Threater()
end
@@ -548,59 +613,59 @@ local function CreatePluginFrames (data)
ThreatMeter:CancelTimer (ThreatMeter.job_thread)
ThreatMeter.job_thread = nil
end
ThreatMeter.player_list_indexes = {}
ThreatMeter.player_list_hash = {}
--> pre build player list
if (_IsInRaid()) then
for i = 1, _GetNumGroupMembers(), 1 do
local thisplayer_name = GetUnitName ("raid"..i, true)
local role = _UnitGroupRolesAssigned (thisplayer_name)
local _, class = UnitClass (thisplayer_name)
local t = {thisplayer_name, 0, false, role, class, 0}
local t = {thisplayer_name, 0, false, role, class, 0, 0}
ThreatMeter.player_list_indexes [#ThreatMeter.player_list_indexes+1] = t
ThreatMeter.player_list_hash [thisplayer_name] = #ThreatMeter.player_list_indexes
end
elseif (_IsInGroup()) then
for i = 1, _GetNumGroupMembers()-1, 1 do
local thisplayer_name = GetUnitName ("party"..i, true)
local role = _UnitGroupRolesAssigned (thisplayer_name)
local _, class = UnitClass (thisplayer_name)
local t = {thisplayer_name, 0, false, role, class, 0}
local t = {thisplayer_name, 0, false, role, class, 0, 0}
ThreatMeter.player_list_indexes [#ThreatMeter.player_list_indexes+1] = t
ThreatMeter.player_list_hash [thisplayer_name] = #ThreatMeter.player_list_indexes
end
local thisplayer_name = GetUnitName ("player", true)
local role = _UnitGroupRolesAssigned (thisplayer_name)
local _, class = UnitClass (thisplayer_name)
local t = {thisplayer_name, 0, false, role, class, 0}
local t = {thisplayer_name, 0, false, role, class, 0, 0}
ThreatMeter.player_list_indexes [#ThreatMeter.player_list_indexes+1] = t
ThreatMeter.player_list_hash [thisplayer_name] = #ThreatMeter.player_list_indexes
else
local thisplayer_name = GetUnitName ("player", true)
local role = _UnitGroupRolesAssigned (thisplayer_name)
local _, class = UnitClass (thisplayer_name)
local t = {thisplayer_name, 0, false, role, class, 0}
local t = {thisplayer_name, 0, false, role, class, 0, 0}
ThreatMeter.player_list_indexes [#ThreatMeter.player_list_indexes+1] = t
ThreatMeter.player_list_hash [thisplayer_name] = #ThreatMeter.player_list_indexes
if (UnitExists ("pet")) then
local thispet_name = GetUnitName ("pet", true) .. " *PET*"
local role = "DAMAGER"
local t = {thispet_name, 0, false, role, class, 0}
local t = {thispet_name, 0, false, role, class, 0, 0}
ThreatMeter.player_list_indexes [#ThreatMeter.player_list_indexes+1] = t
ThreatMeter.player_list_hash [thispet_name] = #ThreatMeter.player_list_indexes
end
end
local job_thread = ThreatMeter:ScheduleRepeatingTimer ("Tick", ThreatMeter.options.updatespeed)
ThreatMeter.job_thread = job_thread
end
end
function ThreatMeter:End()
ThreatMeter:HideBars()
if (ThreatMeter.job_thread) then
@@ -608,7 +673,7 @@ local function CreatePluginFrames (data)
ThreatMeter.job_thread = nil
end
end
function ThreatMeter:Cancel()
ThreatMeter:HideBars()
if (ThreatMeter.job_thread) then
@@ -617,7 +682,7 @@ local function CreatePluginFrames (data)
end
ThreatMeter.Actived = false
end
end
local build_options_panel = function()
@@ -672,11 +737,25 @@ local build_options_panel = function()
},
{
type = "toggle",
get = function() return ThreatMeter.saveddata.hide_pull_bar end,
set = function (self, fixedparam, value) ThreatMeter.saveddata.hide_pull_bar = value end,
desc = "Hide Pull Aggro Bar",
name = "Hide Pull Aggro Bar"
get = function() return not ThreatMeter.saveddata.hide_pull_bar end,
set = function (self, fixedparam, value) ThreatMeter.saveddata.hide_pull_bar = not value end,
desc = "Show Pull Aggro Bar",
name = "Show Pull Aggro Bar"
},
{
type = "toggle",
get = function() return ThreatMeter.saveddata.absolute_mode end,
set = function(self, fixedparam, value) ThreatMeter.saveddata.absolute_mode = value end,
desc = "If this is disabled, you see weighted threat percentages aggro switches at 100%.\nIf this is enabled, you see absolute threat percentages aggro switches at 110% in melee, and 130% at range.",
name = "Display absolute threat",
},
{
type = "toggle",
get = function() return not ThreatMeter.saveddata.disable_gouge end,
set = function(self, fixedparam, value) ThreatMeter.saveddata.disable_gouge = not value end,
desc = "If this is enabled, certain bosses will show an additional threat threshold at 90.9% of the off-tank's threat. Any player above this threshold might be targeted after the Main Tank is incapacitated.",
name = "Enable Gouge mode",
},
--[=[
@@ -691,8 +770,9 @@ local build_options_panel = function()
}
_detalhes.gump:BuildMenu (options_frame, menu, 15, -65, 260)
_detalhes.gump:BuildMenu (options_frame, menu, 15, -35, 160)
options_frame:SetHeight(160)
end
@@ -707,17 +787,17 @@ function ThreatMeter:OnEvent (_, event, ...)
if (event == "PLAYER_TARGET_CHANGED") then
ThreatMeter:TargetChanged()
elseif (event == "PLAYER_REGEN_DISABLED") then
ThreatMeter.Actived = true
ThreatMeter:Start()
--print ("tiny theat: regen disabled")
elseif (event == "PLAYER_REGEN_ENABLED") then
ThreatMeter:End()
ThreatMeter.Actived = false
--print ("tiny theat: regen enabled")
elseif (event == "ADDON_LOADED") then
local AddonName = select (1, ...)
@@ -732,13 +812,13 @@ function ThreatMeter:OnEvent (_, event, ...)
CreatePluginFrames (data)
local MINIMAL_DETAILS_VERSION_REQUIRED = 1
--> Install
local install, saveddata = _G._detalhes:InstallPlugin ("RAID", Loc ["STRING_PLUGIN_NAME"], "Interface\\Icons\\Ability_Druid_Cower", ThreatMeter, "DETAILS_PLUGIN_TINY_THREAT", MINIMAL_DETAILS_VERSION_REQUIRED, "Terciob", "v2.01")
if (type (install) == "table" and install.error) then
print (install.error)
end
--> Register needed events
_G._detalhes:RegisterEvent (ThreatMeter, "COMBAT_PLAYER_ENTER")
_G._detalhes:RegisterEvent (ThreatMeter, "COMBAT_PLAYER_LEAVE")
@@ -747,14 +827,14 @@ function ThreatMeter:OnEvent (_, event, ...)
_G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_INSTANCE_STARTSTRETCH")
_G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_INSTANCE_ENDSTRETCH")
_G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_OPTIONS_MODIFIED")
ThreatMeterFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_DISABLED")
ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
--> Saved data
ThreatMeter.saveddata = saveddata or {}
ThreatMeter.saveddata.updatespeed = ThreatMeter.saveddata.updatespeed or 1
ThreatMeter.saveddata.animate = ThreatMeter.saveddata.animate or false
ThreatMeter.saveddata.showamount = ThreatMeter.saveddata.showamount or false
@@ -763,23 +843,25 @@ function ThreatMeter:OnEvent (_, event, ...)
ThreatMeter.saveddata.useclasscolors = ThreatMeter.saveddata.useclasscolors or false
ThreatMeter.saveddata.usefocus = ThreatMeter.saveddata.usefocus or false
ThreatMeter.saveddata.hide_pull_bar = ThreatMeter.saveddata.hide_pull_bar or false
ThreatMeter.saveddata.absolute_mode = ThreatMeter.saveddata.absolute_mode or false
ThreatMeter.saveddata.disable_gouge = ThreatMeter.saveddata.disable_gouge or false
ThreatMeter.saveddata.playSound = ThreatMeter.saveddata.playSound or false
ThreatMeter.saveddata.playSoundFile = ThreatMeter.saveddata.playSoundFile or "Details Threat Warning Volume 3"
ThreatMeter.options = ThreatMeter.saveddata
--> Register slash commands
SLASH_DETAILS_TINYTHREAT1, SLASH_DETAILS_TINYTHREAT2 = "/tinythreat", "/tt"
function SlashCmdList.DETAILS_TINYTHREAT (msg, editbox)
local command, rest = msg:match("^(%S*)%s*(.-)$")
if (command == Loc ["STRING_SLASH_ANIMATE"]) then
elseif (command == Loc ["STRING_SLASH_SPEED"]) then
if (rest) then
local speed = tonumber (rest)
if (speed) then
@@ -788,7 +870,7 @@ function ThreatMeter:OnEvent (_, event, ...)
elseif (speed < 0.3) then
speed = 0.3
end
ThreatMeter.saveddata.updatespeed = speed
ThreatMeter:Msg (Loc ["STRING_SLASH_SPEED_CHANGED"] .. speed)
else
@@ -797,11 +879,11 @@ function ThreatMeter:OnEvent (_, event, ...)
end
elseif (command == Loc ["STRING_SLASH_AMOUNT"]) then
else
ThreatMeter:Msg (Loc ["STRING_COMMAND_LIST"])
print ("|cffffaeae/tinythreat " .. Loc ["STRING_SLASH_SPEED"] .. "|r: " .. Loc ["STRING_SLASH_SPEED_DESC"])
end
end
ThreatMeter.initialized = true