End of mythic+ panel updates, training dummy icon, etc.
- Added a round of polishing into the end of mythic+ panel. - Added: Details:RegisterFrameToColor(frame) the registered frame will use the same color scheme of all the other frames from Details!. - Segments menu will show a different icon for training dummies. - Fixed functions that retrieve information about a dungeon. - Fixed an issue while trying to report using the "Report Results" from the report results tooltip.
This commit is contained in:
@@ -22,7 +22,7 @@ function mythicDungeonCharts.ShowChart()
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dungeonChartFrame:SetSize(1200, 620)
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dungeonChartFrame:SetPoint("center", UIParent, "center", 0, 0)
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dungeonChartFrame:SetFrameStrata("LOW")
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dungeonChartFrame:SetFrameStrata("DIALOG")
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dungeonChartFrame:EnableMouse(true)
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dungeonChartFrame:SetMovable(true)
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DetailsFramework:ApplyStandardBackdrop(dungeonChartFrame)
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@@ -486,34 +486,45 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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readyFrame.entryAnimationDuration = 0.1
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--this frame is required due to the animation, the readyFrame and the contentFrame has their own animations
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mythicDungeonFrames.ReadyFrameTop = CreateFrame("frame", "DetailsMythicDungeonReadyTopFrame", UIParent, "BackdropTemplate")
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mythicDungeonFrames.ReadyFrameTop:SetPoint("bottomleft", readyFrame, "topleft", 0, 0)
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mythicDungeonFrames.ReadyFrameTop:SetPoint("bottomright", readyFrame, "topright", 0, 0)
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mythicDungeonFrames.ReadyFrameTop:SetHeight(1)
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readyFrame.TopFrame = mythicDungeonFrames.ReadyFrameTop
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local openingAnimationHub = detailsFramework:CreateAnimationHub(readyFrame, function() end, function() readyFrame:SetWidth(355); end)
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detailsFramework:CreateAnimation(openingAnimationHub, "Scale", 1, readyFrame.entryAnimationDuration, 0, 1, 1, 1, "center", 0, 0)
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readyFrame.OpeningAnimation = openingAnimationHub
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do --backdrop textures
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local maskTexture = readyFrame:CreateMaskTexture("$parentDungeonBackdropTextureMaskTexture", "artwork")
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maskTexture:SetTexture([[Interface\AddOns\Details\images\masks\white_rounded_512x512.png]])
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maskTexture:SetPoint("topleft", readyFrame, "topleft", 0, 0)
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maskTexture:SetPoint("bottomright", readyFrame, "bottomright", 0, 0)
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--backdrop gradient from bottom to top
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---@type df_gradienttable
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local gradientTable = {gradient = "vertical", fromColor = {0, 0, 0, 0.15}, toColor = "transparent"}
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local gradientBelowTheLine = detailsFramework:CreateTexture(readyFrame, gradientTable, 1, readyFrame:GetHeight(), "artwork", {0, 1, 0, 1}, "backgroundGradient")
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gradientBelowTheLine:SetPoint("bottoms")
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local gradientTable = {gradient = "vertical", fromColor = {0, 0, 0, 0.8}, toColor = "transparent"}
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local gradientBelowTheLine = detailsFramework:CreateTexture(readyFrame, gradientTable, 1, readyFrame:GetHeight()/3, "artwork", {0, 1, 0, 1}, "backgroundGradient")
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gradientBelowTheLine:SetPoint("bottoms", 0, 0)
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gradientBelowTheLine:AddMaskTexture(maskTexture)
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local dungeonBackdropTexture = readyFrame:CreateTexture("$parentDungeonBackdropTexture", "artwork", nil, -2)
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dungeonBackdropTexture:SetTexCoord(0.05, 0.70, 0.1, 0.82)
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dungeonBackdropTexture:SetVertexColor(0.2, 0.2, 0.2, 0.8)
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dungeonBackdropTexture:SetDesaturation(0.65)
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dungeonBackdropTexture:SetAlpha(0.6)
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dungeonBackdropTexture:SetPoint("topleft", readyFrame, "topleft", 0, 0)
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dungeonBackdropTexture:SetPoint("topright", readyFrame, "topright", 0, 0)
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dungeonBackdropTexture:SetPoint("bottomleft", readyFrame, "bottomleft", 0, 0)
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dungeonBackdropTexture:SetPoint("bottomright", readyFrame, "bottomright", 0, 0)
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dungeonBackdropTexture:SetAlpha(0.834)
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dungeonBackdropTexture:SetAllPoints()
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dungeonBackdropTexture:AddMaskTexture(maskTexture)
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readyFrame.DungeonBackdropTexture = dungeonBackdropTexture
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local maskTexture = readyFrame:CreateMaskTexture("$parentDungeonBackdropTextureMaskTexture", "artwork")
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maskTexture:SetAtlas("UI-Frame-IconMask")
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local offset = 26
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maskTexture:SetPoint("topleft", readyFrame, "topleft", -offset, offset)
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maskTexture:SetPoint("bottomright", readyFrame, "bottomright", offset, -offset)
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dungeonBackdropTexture:AddMaskTexture(maskTexture)
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local anotherBackdropTexture = readyFrame:CreateTexture("$parentAnotherBackdropTexture", "artwork", nil, -3)
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anotherBackdropTexture:SetTexture([[Interface\GLUES\Models\UI_HighmountainTauren\7HM_RapidSimpleMask]])
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anotherBackdropTexture:AddMaskTexture(maskTexture)
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anotherBackdropTexture:SetAllPoints()
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anotherBackdropTexture:SetVertexColor(0.467, 0.416, 0.639, 1)
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readyFrame.AnotherBackdropTexture = anotherBackdropTexture
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end
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--frame to place all texture that goes behind the readyFrame
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@@ -532,38 +543,40 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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do
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--use the same textures from the original end of dungeon panel
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readyFrame.YellowSpikeCircle = contentFrame:CreateTexture("$parentSkullCircle", "overlay")
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readyFrame.YellowSpikeCircle:SetSize(100, 100)
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readyFrame.YellowSpikeCircle:SetPoint("center", readyFrame, "top", 0, 30)
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readyFrame.YellowSpikeCircle:SetAtlas("ChallengeMode-SpikeyStar")
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readyFrame.YellowSpikeCircle:SetAlpha(1)
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readyFrame.YellowSpikeCircle:SetIgnoreParentAlpha(true)
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local spikes = mythicDungeonFrames.ReadyFrameTop:CreateTexture("$parentSkullCircle", "overlay")
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spikes:SetSize(100, 100)
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spikes:SetPoint("center", readyFrame, "top", 0, 30)
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spikes:SetAtlas("ChallengeMode-SpikeyStar")
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spikes:SetAlpha(1)
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spikes:SetIgnoreParentAlpha(true)
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readyFrame.YellowSpikeCircle = spikes
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local yellowFlash = mythicDungeonFrames.ReadyFrameTop:CreateTexture("$parentYellowFlash", "artwork")
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yellowFlash:SetSize(120, 120)
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yellowFlash:SetPoint("center", readyFrame, "top", 0, 30)
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yellowFlash:SetAtlas("BossBanner-RedFlash")
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yellowFlash:SetAlpha(0)
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yellowFlash:SetBlendMode("ADD")
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yellowFlash:SetIgnoreParentAlpha(true)
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readyFrame.YellowFlash = yellowFlash
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readyFrame.Level = mythicDungeonFrames.ReadyFrameTop:CreateFontString("$parentLevelText", "overlay", "GameFontNormalWTF2Outline")
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readyFrame.Level:SetPoint("center", readyFrame.YellowSpikeCircle, "center", 0, 0)
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readyFrame.Level:SetText("")
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--create the animation for the yellow flash
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local flashAnimHub = detailsFramework:CreateAnimationHub(yellowFlash, function() yellowFlash:SetAlpha(0) end, function() yellowFlash:SetAlpha(0) end)
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local flashAnim1 = detailsFramework:CreateAnimation(flashAnimHub, "Alpha", 1, 0.5, 0, 1)
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local flashAnim2 = detailsFramework:CreateAnimation(flashAnimHub, "Alpha", 2, 0.5, 1, 0)
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--create the animation for the yellow spike circle
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local MainAnimationGroup = readyFrame.YellowSpikeCircle:CreateAnimationGroup()
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readyFrame.YellowSpikeCircle.scale1 = MainAnimationGroup:CreateAnimation("SCALE")
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readyFrame.YellowSpikeCircle.scale1:SetOrder(1)
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readyFrame.YellowSpikeCircle.scale1:SetDuration(0.3)
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readyFrame.YellowSpikeCircle.scale1:SetScaleFrom(2, 2)
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readyFrame.YellowSpikeCircle.scale1:SetScaleTo(1, 1)
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readyFrame.YellowSpikeCircle.scale1:SetOrigin("center", 0, 0)
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local spikeCircleAnimHub = detailsFramework:CreateAnimationHub(spikes, function() spikes:SetAlpha(0); spikes:SetScale(1) end, function() flashAnimHub:Play(); spikes:SetSize(100, 100); spikes:SetScale(1); spikes:SetAlpha(1) end)
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local alphaAnim1 = detailsFramework:CreateAnimation(spikeCircleAnimHub, "Alpha", 1, 0.2960000038147, 0, 1)
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local scaleAnim1 = detailsFramework:CreateAnimation(spikeCircleAnimHub, "Scale", 1, 0.21599999070168, 5, 5, 1, 1, "center", 0, 0)
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--bugged
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readyFrame.YellowSpikeCircle.OnShowAnimation = MainAnimationGroup
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--spinning animation for the yellow spike circle
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--local yellowSpikeCircleSpinAnimationGroup = detailsFramework:CreateAnimationHub(readyFrame.YellowSpikeCircle, function()end, function()end)
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--yellowSpikeCircleSpinAnimationGroup:SetLooping("REPEAT")
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--local spikeRotationAnim = detailsFramework:CreateAnimation(yellowSpikeCircleSpinAnimationGroup, "Rotation", 1, 5, 1)
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--spikeRotationAnim:SetSmoothing("IN_OUT") --"IN_OUT" "IN" "OUT" "NONE"
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--spikeRotationAnim:SetSmoothProgress(50)
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--readyFrame.YellowSpikeCircleSpinAnimation = yellowSpikeCircleSpinAnimationGroup
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readyFrame.YellowSpikeCircle.OnShowAnimation = spikeCircleAnimHub
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end
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readyFrame.Level = contentFrame:CreateFontString("$parentLevelText", "overlay", "GameFontNormalWTF2Outline")
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readyFrame.Level:SetPoint("center", readyFrame.YellowSpikeCircle, "center", 0, 0)
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readyFrame.Level:SetText("")
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readyFrame.leftFiligree = contentFrame:CreateTexture("$parentLeftFiligree", "artwork")
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readyFrame.leftFiligree:SetAtlas("BossBanner-LeftFillagree")
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readyFrame.leftFiligree:SetSize(72, 43)
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@@ -605,10 +618,11 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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waitingForLootDotsAnimationLabel:SetPoint("left", waitingForLootLabel, "right", 0, 0)
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waitingForLootDotsAnimationLabel:Hide()
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---@type texture
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local topRedLineTexture = backgroundFrame:CreateTexture("$parentBannerTop", "border")
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topRedLineTexture:SetAtlas("BossBanner-BgBanner-Top")
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topRedLineTexture:SetPoint("top", backgroundFrame, "top", 0, 155)
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local topTextureAnimGroup = detailsFramework:CreateAnimationHub(topRedLineTexture, function()end, function() topRedLineTexture:SetWidth(480) end)
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topRedLineTexture:SetPoint("top", backgroundFrame, "top", 0, 34)
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local topTextureAnimGroup = detailsFramework:CreateAnimationHub(topRedLineTexture, function()end, function() topRedLineTexture:SetSize(388, 112) end)
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topRedLineTexture.Animation = topTextureAnimGroup
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local animDuration = 0.3
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detailsFramework:CreateAnimation(topTextureAnimGroup, "Scale", 1, animDuration, 0, 1, 1, 1, "center", 0, 0)
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@@ -616,12 +630,25 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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local bottomRedLineTexture = backgroundFrame:CreateTexture("$parentBannerBottom", "border")
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bottomRedLineTexture:SetAtlas("BossBanner-BgBanner-Bottom")
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bottomRedLineTexture:SetPoint("bottom", backgroundFrame, "bottom", 0, -115)
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local bottomTextureAnimGroup = detailsFramework:CreateAnimationHub(bottomRedLineTexture, function()end, function() bottomRedLineTexture:SetWidth(480) end)
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bottomRedLineTexture:SetPoint("bottom", backgroundFrame, "bottom", 0, -25)
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local bottomTextureAnimGroup = detailsFramework:CreateAnimationHub(bottomRedLineTexture, function()end, function() bottomRedLineTexture:SetSize(388, 112) end)
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bottomRedLineTexture.Animation = bottomTextureAnimGroup
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detailsFramework:CreateAnimation(bottomTextureAnimGroup, "Scale", 1, animDuration, 0, 1, 0.5, 1, "center", 0, 0)
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readyFrame.BottomRedLineTexture = bottomRedLineTexture
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--local leftRedLineTexture = backgroundFrame:CreateTexture("$parentBannerLeft", "border")
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--leftRedLineTexture:SetAtlas("BossBanner-BgBanner-Top")
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--leftRedLineTexture:SetPoint("topleft", backgroundFrame, "topleft", 0, 0)
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--leftRedLineTexture:SetPoint("bottomleft", backgroundFrame, "bottomleft", 0, 0)
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--leftRedLineTexture:SetWidth(388)
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--leftRedLineTexture:SetRotation(-1.5708)
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--local centerGradient = backgroundFrame:CreateTexture("$parentCenterGradient", "artwork")
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--centerGradient:SetAtlas("BossBanner-BgBanner-Mid")
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--centerGradient:SetPoint("center", backgroundFrame, "center", 0, 0)
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--centerGradient:SetSize(355, 390)
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--make a text dot animation, which will show no dots at start and then "." then ".." then "..." and back to "" and so on
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function readyFrame.StartTextDotAnimation()
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--update the Waiting for Loot labels
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@@ -661,6 +688,7 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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readyFrame:SetScript("OnHide", function(self)
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readyFrame.StopTextDotAnimation()
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mythicDungeonFrames.ReadyFrameTop:Hide()
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end)
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local roundedCornerPreset = {
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@@ -677,7 +705,7 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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end
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---@type df_button
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readyFrame.ShowBreakdownButton = DetailsFramework:CreateButton(contentFrame, showBreakdownFunc, 145, 30, "Show Breakdown")
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PixelUtil.SetPoint(readyFrame.ShowBreakdownButton, "topleft", readyFrame, "topleft", 5, -30)
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PixelUtil.SetPoint(readyFrame.ShowBreakdownButton, "topleft", readyFrame, "topleft", 31, -30)
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PixelUtil.SetSize(readyFrame.ShowBreakdownButton, 145, 32)
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readyFrame.ShowBreakdownButton:SetBackdrop(nil)
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readyFrame.ShowBreakdownButton:SetIcon([[Interface\AddOns\Details\images\icons2.png]], 16, 16, "overlay", {84/512, 120/512, 153/512, 187/512}, {.7, .7, .7, 1}, nil, 0, 0)
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@@ -693,7 +721,7 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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end
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---@type df_button
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readyFrame.ShowChartButton = DetailsFramework:CreateButton(contentFrame, showChartFunc, 145, 30, "Show Damage Graphic")
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PixelUtil.SetPoint(readyFrame.ShowChartButton, "left", readyFrame.ShowBreakdownButton, "right", 5, 0)
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PixelUtil.SetPoint(readyFrame.ShowChartButton, "left", readyFrame.ShowBreakdownButton, "right", 6, 0)
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PixelUtil.SetSize(readyFrame.ShowChartButton, 145, 32)
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readyFrame.ShowChartButton:SetBackdrop(nil)
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readyFrame.ShowChartButton:SetIcon([[Interface\AddOns\Details\images\icons2.png]], 16, 16, "overlay", {42/512, 75/512, 153/512, 187/512}, {.7, .7, .7, 1}, nil, 0, 0)
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@@ -706,7 +734,8 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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end
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local elapsedTimeLabel = DetailsFramework:CreateLabel(contentFrame, "Run Time:", textSize, textColor)
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elapsedTimeLabel:SetPoint("topleft", leftAnchor, "bottomleft", 0, -8)
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--elapsedTimeLabel:SetPoint("topleft", leftAnchor, "bottomleft", 0, -8)
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elapsedTimeLabel:SetPoint("topleft", readyFrame, "topleft", 5, -70)
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local elapsedTimeAmount = DetailsFramework:CreateLabel(contentFrame, "00:00", textSize, textColor)
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elapsedTimeAmount:SetPoint("left", elapsedTimeLabel, "left", 130, 0)
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@@ -832,6 +861,9 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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local readyFrame = mythicDungeonFrames.ReadyFrame
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readyFrame:Show()
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readyFrame.TopFrame:Show()
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readyFrame.YellowSpikeCircle.OnShowAnimation:Play()
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readyFrame.TopRedLineTexture:Hide()
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readyFrame.BottomRedLineTexture:Hide()
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readyFrame.ContentFrame:SetAlpha(0)
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@@ -851,9 +883,6 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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readyFrame.OpeningAnimation:Play()
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end)
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--readyFrame.YellowSpikeCircle:SetAlpha(1)
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--readyFrame.YellowSpikeCircle.OnShowAnimation:Play()
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C_Timer.After(readyFrame.entryAnimationDuration+0.05, function()
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readyFrame.TopRedLineTexture:Show()
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readyFrame.BottomRedLineTexture:Show()
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@@ -868,6 +897,7 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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readyFrame.StartTextDotAnimation()
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--fin the overall mythic dungeon combat, starting with the current combat
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---@type combat
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local overallMythicDungeonCombat = Details:GetCurrentCombat()
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--if the latest segment isn't the overall mythic dungeon segment, then find it
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@@ -895,11 +925,21 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
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readyFrame.TimeNotInCombatAmountLabel.text = "Unknown for this run"
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end
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if (not overallMythicDungeonCombat.is_mythic_dungeon) then
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local mythicDungeonInfo = overallMythicDungeonCombat:GetMythicDungeonInfo()
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if (not mythicDungeonInfo) then
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return
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end
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readyFrame.DungeonBackdropTexture:SetTexture(overallMythicDungeonCombat.is_mythic_dungeon.DungeonTexture)
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---@type details_instanceinfo
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local instanceInfo = Details:GetInstanceInfo(mythicDungeonInfo.MapID) or Details:GetInstanceInfo(Details:GetCurrentCombat().mapId)
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if (instanceInfo) then
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readyFrame.DungeonBackdropTexture:SetTexture(instanceInfo.iconLore)
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else
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readyFrame.DungeonBackdropTexture:SetTexture(overallMythicDungeonCombat.is_mythic_dungeon.DungeonTexture)
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end
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wipe(readyFrame.playerCacheByName)
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Reference in New Issue
Block a user