Renamed InstaciaCallFunction to InstanceCallDetailsFunc

This commit is contained in:
Tercio Jose
2023-07-19 09:57:00 -03:00
parent 8875c15b33
commit c3e931a459
6 changed files with 46 additions and 39 deletions
+5 -5
View File
@@ -360,9 +360,9 @@
--check if there's a 'current segment in place', if not, re-create the overall data before creating the new segment
if (not segmentsTable[1]) then
Details.tabela_overall = Details.combate:NovaTabela()
Details:InstanciaCallFunction(Details.ResetaGump, nil, -1) --reseta scrollbar, iterators, rodap, etc
Details:InstanciaCallFunction(Details.InstanciaFadeBarras, -1) --esconde todas as barras
Details:InstanciaCallFunction(Details.UpdateCombatObjectInUse) --atualiza o showing
Details:InstanceCallDetailsFunc(Details.ResetaGump, nil, -1) --reseta scrollbar, iterators, rodap, etc
Details:InstanceCallDetailsFunc(Details.InstanciaFadeBarras, -1) --esconde todas as barras
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse) --atualiza o showing
end
--get the yet 'current' combat and lock the activity time on all actors
@@ -430,7 +430,7 @@
--if the window is showing current segment, switch it for the new combat
--also if the window has auto current, jump to current segment
Details:InstanciaCallFunction(Details.TrocaSegmentoAtual, Details.tabela_vigente.is_boss and true)
Details:InstanceCallDetailsFunc(Details.TrocaSegmentoAtual, Details.tabela_vigente.is_boss and true)
--clear hosts and make the cloud capture stuff
Details.host_of = nil
@@ -872,7 +872,7 @@
end
Details.tabela_vigente.resincked = true
Details:InstanciaCallFunction(Details.AtualizarJanela)
Details:InstanceCallDetailsFunc(Details.AtualizarJanela)
if (Details.solo) then --code to update "solo" plugins, there's no solo plugins for details! at the moment
if (Details.SoloTables.CombatID == Details:GetOrSetCombatId()) then --significa que o solo mode validou o combate, como matar um bixo muito low level com uma s porrada